Editing Pitfall
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|image=[[File:Pitfall screenshot 1.png|300px]] | |image=[[File:Pitfall screenshot 1.png|300px]] | ||
|game=''[[Halo 4]]'' | |game=''[[Halo 4]]'' | ||
|devname=<code>ca_creeper</code> | |devname=<code>ca_creeper</code> | ||
|location=[[Thoronburg combat training facility]] | |location=[[Thoronburg combat training facility]] | ||
|terrain=Ramps and obstacles | |terrain=Ramps and obstacles | ||
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*[[Ricochet (gametype)|Ricochet]] | *[[Ricochet (gametype)|Ricochet]] | ||
}} | }} | ||
{{Article | {{Article Quote|Some UNSC combat facilities have been integrated into the [[War Games]] due to their extraordinary tactical utility.}} | ||
'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]]. | '''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]]. | ||
== | ==Description== | ||
Pitfall is set in the UNSC's abandoned [[Thoronburg combat training facility]]. The | Pitfall is a medium-sized symmetrical map set in the UNSC's abandoned [[Thoronburg combat training facility]]. The map is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin 7.10.13'']</ref> | ||
===Changes from The Pit=== | ===Changes from The Pit=== | ||
Though the map's geometry remains largely identical to its predecessor, there are a few notable changes: | Though the map's geometry remains largely identical to its predecessor, there are a few notable changes: | ||
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**The MLG variant of The Pit included these crates as well. | **The MLG variant of The Pit included these crates as well. | ||
*The spawn rooms above each base—which were formerly inaccessible without spawning in them or trick jumping—have been removed entirely. This '''cannot''' be reverted via Forge | *The spawn rooms above each base—which were formerly inaccessible without spawning in them or trick jumping—have been removed entirely. This '''cannot''' be reverted via Forge | ||
*In contrast to The Pit, which is set at the [[UNSC Training Facility Bravo]] near [[Voi]] on [[Earth]], Pitfall is set on a world with a shattered moon. The area outside the facility has been ravaged by an unknown force, likely related to the moon's destruction. The post-war UNSC logo is used in lieu of the original, suggesting that the Thoronburg facility was abandoned sometime after the ceasefire. [[Sangheili Storm|Storm Elite]] silhouettes replace those of [[Jiralhanae Minor|Brute Minor]]s as the targets at the shooting range; [[D79-TC Pelican]]s and [[F-41 Broadsword]]s are strewn about the ruined airfield outside in lieu of the intact [[D77-TC Pelican|D77s]] from the original map. | |||
{{clear}} | {{clear}} | ||
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==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
===Map=== | |||
<gallery> | |||
File:HMCC H4 Pitfall Map.png|Pitfall Map. | |||
</gallery> | |||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> |