Editing Phelent-pattern Revenant

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{{Title|''Phelent''-pattern Revenant}}
{{Title|''Phelent''-pattern Revenant}}
{{Status|Canon}}
{{Status|Canon}}
{{Disambig header|the Revenant variant developed for inclusion in ''Halo 4''|the original Revenant featured in ''Halo: Reach''|Rizvum-pattern Revenant}}
{{Vehicle infobox
{{Vehicle infobox
|name=''Phelent''-pattern Ground Striker
|name=''Phelent''-pattern Ground Striker
|image=[[File:H4 Revenant Cutout.png|300px]]
|image=[[File:H4 Revenant Render 1.jpg|300px]]
|manufacturer=[[Merchants of Qikost]]{{Ref/Book|Id=Enc22|Enc22|Page=273}}
|manufacturer=[[Merchants of Qikost]]{{Ref/Book|Id=Enc22|Enc22|Page=273}}
|line=[[Revenant]]
|line=[[Revenant]]
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|engine=
|engine=
|hull=
|hull=
|armament=1 [[plasma repeater turret]]{{Ref/Reuse|Enc22}}
|armament=1 light [[plasma cannon]]{{Ref/Reuse|Enc22}}
|crew=
|crew=
*1 driver{{Ref/Reuse|Enc22}}
*1 driver{{Ref/Reuse|Enc22}}
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==Overview==
==Overview==
===Design details===
===Design details===
The ''Phelent''-pattern is a heavy modification of the traditional {{Pattern|Rizvum|Revenant}} employed as a light [[tank]] by the Covenant. Unlike the ''Rizvum'', the ''Phelent'' incorporates a light [[plasma repeater turret]] rather than the ''Rizvum''{{'}}s [[plasma mortar]], and this reduced weight grants the vehicle a speed boost, allowing it to cross short spans of terrain extremely quickly. The vehicle's design differs in many areas compared to the original Revenant, with the hull loosely modelled on older-era templates so that it resembles the skull of the [[Cara'kada blood-lizard|''cara'kada'' blood-lizard]].{{Ref/Reuse|Enc22}}
The ''Phelent''-pattern is a heavy modification of the traditional {{Pattern|Rizvum|Revenant}} employed as a light [[tank]] by the Covenant. Unlike the ''Rizvum'', the ''Phelent'' incorporates a light [[plasma cannon]] rather than the ''Rizvum''{{'}}s [[plasma mortar]], allowing it to use a significant speed boost to cross short spans of terrain extremely quickly. The vehicle's design is modified based on the original Revenant, with the hull modified loosely modelled on older-era templates to closely resemble the skull of the [[Cara'kada blood-lizard|''cara'kada'' blood-lizard]].{{Ref/Reuse|Enc22}}


===Usage===
===Usage===
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==Production notes==
==Production notes==
[[File:HR_Revenant_Concept_7.jpg|thumb|250px|One of Glenn Israel's original concepts for the ''Halo: Reach'' Revenant sporting a familiar plasma turret; more can be seen [[Rizvum-pattern Revenant#Concept art|here]].]]
{{Main|Cut Halo 4 vehicles}}
{{Main|Cut Halo 4 vehicles}}
The ''Phelent''-pattern Revenant was originally created during the [[Development of Halo 4|development]] of ''[[Halo 4]]''. The vehicle was concepted by concept artist [[:Category:Images by Glenn Israel|Glenn Israel]] and modelled by 3D artist [[:Category:Images by Can Tuncer|Can Tuncer]] and was present in several early alpha builds before being ultimately cut from the game.{{Ref/Site|URL=https://www.artstation.com/artwork/zAZJL|Site=ArtStation|Page=Unused Halo 4 Revenant design Hi.res|Quote=Unused Halo 4 Revenant Hi.res shots, modeled in maya. Concept Glenn Israel|D=7|M=9|Y=2021}}{{Ref/Site|URL=https://www.artstation.com/artwork/KaWNy|Site=ArtStation|Page=Unused Halo 4 Revenant design|Quote=Unused Halo 4 Revenant in game shots. Concept by Glenn Israel|D=7|M=9|Y=2021}}
The ''Phelent''-pattern Revenant was originally created during the [[Development of Halo 4|development]] of ''[[Halo 4]]''. The vehicle was concepted by concept artist [[:Category:Images by Glenn Israel|Glenn Israel]] and modelled by 3D artist [[:Category:Images by Can Tuncer|Can Tuncer]] and was present in several early alpha builds - before being ultimately cut from the game.{{Ref/Site|URL=https://www.artstation.com/artwork/zAZJL|Site=ArtStation|Page=Unused Halo 4 Revenant design Hi.res|Quote=Unused Halo 4 Revenant Hi.res shots, modeled in maya. Concept Glenn Israel|D=7|M=9|Y=2021}}{{Ref/Site|URL=https://www.artstation.com/artwork/KaWNy|Site=ArtStation|Page=Unused Halo 4 Revenant design|Quote=Unused Halo 4 Revenant in game shots. Concept by Glenn Israel|D=7|M=9|Y=2021}}


The Revenant has seen a major redesign since its iteration in ''Reach'', with the vehicle as a whole being generally bulkier and up-armoured compared to the original version. Instead of the driver controlling a [[Class-2 medium plasma mortar|medium plasma mortar]], the vehicle now has an automatic [[plasma cannon]] in the back which can be manned by an independent gunner—making the vehicle more akin to the [[Wuzum-pattern Spectre|Spectre]] or [[Warthog]].{{Ref/YouTube|KXzYKQZDrpM|Gamecheat13|Halo 4 - The Revenant and Disintegrator}} The plasma cannon operates similarly to the {{Pattern|Sho'riru|Shade}} turret, though has an unfinished model and textures. The design of the unfinished plasma cannon would be inherited by [[:File:HINF WraithGunner.png|the plasma cannon]] on the {{Pattern|Muv'te|anti-aircraft Wraith}} and the [[Bolroci Workshop Wraith]] in ''[[Halo 5: Guardians]]'' and ''[[Halo Infinite]]'', respectively. The idea for a turreted Revenant can be seen in Glenn Israel's [[Rizvum-pattern Revenant#Concept art|original concept art]] for the Revenant in ''Reach'', which ultimately saw the turret replaced with the aforementioned plasma mortar.
The Revenant has seen a major redesign since its iteration in ''Reach'', with the vehicle as a whole being generally bulkier and up-armoured compared to the original version. Instead of the driver controlling a light [[plasma mortar]], the vehicle now has an automatic [[plasma turret]] in the back which can be manned by an independent gunner - making the vehicle more akin to the [[Wuzum-pattern Spectre|Spectre]] or [[Warthog]].{{Ref/YouTube|KXzYKQZDrpM|Gamecheat13|Halo 4 - The Revenant and Disintegrator}}
 
With the release of ''Halo 4'' on PC as part of the ''Master Chief Collection'', the Revenant was added to the game's files and can be spawned via modding.{{Ref/YouTube|Id=MCC|ifB2ojaZ4nw|Generalkidd|Halo 4 The Secret Weapons & Vehicles You Normally Can't Use}} In the ''[[Halo 4 Mod Tools]]'', the Revenant's [[tag]]s are set up and readily available to import onto any map in [[Sapien]].


With the release of ''Halo 4'' on PC as part of the ''Master Chief Collection'', the Revenant was added to the game's files and can be spawned via modding.{{Ref/YouTube|Id=MCC|ifB2ojaZ4nw|Generalkidd|Halo 4 The Secret Weapons & Vehicles You Normally Can't Use}}
==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art===
<gallery>
File:H4 Revenant Concept 1.jpg|Concept revisions of the Revenant.{{Ref/Site|URL=https://www.instagram.com/p/Bjn3ugvngPG/|Site=Instagram|Page=Glenn Israel|Quote=Halo 4 - Covenant Revenant revision development (2011)|D=28|M=04|Y=2022}}
File:H4 Revenant Concept 2.jpg|Material pass concept revisions of the Revenant.{{Ref/Site|URL=https://www.instagram.com/p/Bjn4G9oHWoX/|Site=Instagram|Page=Glenn Israel|Quote=Halo 4 - Covenant Revenant revision material pass (2011)|D=28|M=04|Y=2022}}
</gallery>
===''Halo 4'' in-game===
===''Halo 4'' in-game===
<gallery>
<gallery>
File:H4-Revenant-Cut.jpg|The Revenant in an early build of the game, sporting its plasma turret.
File:H4-Revenant-Cut.jpg|The Revenant in an early build of the game, sporting its plasma turret.
File:H4 Dish Revenant.jpg|The Revenant on the cut map Dish.
File:H4 Dish Revenant.jpg|The Revenant on the cut map Dish.
File:H4 Revenant Driving 3P.png|A player Spartan driving a Revenant modded into the map [[Impact]]. Note the incomplete plasma turret model.
File:H4 Revenant Driving Boost 1P.png|Boosting the Revenant, from the player view.
File:H4 Revenant Turret.png|A close-up view of the Revenant's incomplete turret model.
File:H4 Revenant TurretFiring 1P.png|The player view using the Revenant's turret.
File:H4 Revenant TurretFiring 3P.png|A Spartan using the Revenant's turret.
</gallery>
</gallery>


===Renders===
===Renders===
<gallery>
<gallery>
File:H4 Revenant Render 1.jpg
File:H4 Revenant Render 2.jpg
File:H4 Revenant Render 2.jpg
File:H4 Revenant Render 3.jpg
File:H4 Revenant Render 3.jpg

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