Editing Phelent-pattern Revenant

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|engine=
|engine=
|hull=
|hull=
|armament=1 [[plasma repeater turret]]{{Ref/Reuse|Enc22}}
|armament=1 light [[plasma cannon]]{{Ref/Reuse|Enc22}}
|crew=
|crew=
*1 driver{{Ref/Reuse|Enc22}}
*1 driver{{Ref/Reuse|Enc22}}
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==Overview==
==Overview==
===Design details===
===Design details===
The ''Phelent''-pattern is a heavy modification of the traditional {{Pattern|Rizvum|Revenant}} employed as a light [[tank]] by the Covenant. Unlike the ''Rizvum'', the ''Phelent'' incorporates a light [[plasma repeater turret]] rather than the ''Rizvum''{{'}}s [[plasma mortar]], and this reduced weight grants the vehicle a speed boost, allowing it to cross short spans of terrain extremely quickly. The vehicle's design differs in many areas compared to the original Revenant, with the hull loosely modelled on older-era templates so that it resembles the skull of the [[Cara'kada blood-lizard|''cara'kada'' blood-lizard]].{{Ref/Reuse|Enc22}}
The ''Phelent''-pattern is a heavy modification of the traditional {{Pattern|Rizvum|Revenant}} employed as a light [[tank]] by the Covenant. Unlike the ''Rizvum'', the ''Phelent'' incorporates a light [[plasma cannon]] rather than the ''Rizvum''{{'}}s [[plasma mortar]], and this reduced weight grants the vehicle a speed boost, allowing it to cross short spans of terrain extremely quickly. The vehicle's design differs in many areas compared to the original Revenant, with the hull loosely modelled on older-era templates so that it resembles the skull of the [[Cara'kada blood-lizard|''cara'kada'' blood-lizard]].{{Ref/Reuse|Enc22}}


===Usage===
===Usage===
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The ''Phelent''-pattern Revenant was originally created during the [[Development of Halo 4|development]] of ''[[Halo 4]]''. The vehicle was concepted by concept artist [[:Category:Images by Glenn Israel|Glenn Israel]] and modelled by 3D artist [[:Category:Images by Can Tuncer|Can Tuncer]] and was present in several early alpha builds before being ultimately cut from the game.{{Ref/Site|URL=https://www.artstation.com/artwork/zAZJL|Site=ArtStation|Page=Unused Halo 4 Revenant design Hi.res|Quote=Unused Halo 4 Revenant Hi.res shots, modeled in maya. Concept Glenn Israel|D=7|M=9|Y=2021}}{{Ref/Site|URL=https://www.artstation.com/artwork/KaWNy|Site=ArtStation|Page=Unused Halo 4 Revenant design|Quote=Unused Halo 4 Revenant in game shots. Concept by Glenn Israel|D=7|M=9|Y=2021}}
The ''Phelent''-pattern Revenant was originally created during the [[Development of Halo 4|development]] of ''[[Halo 4]]''. The vehicle was concepted by concept artist [[:Category:Images by Glenn Israel|Glenn Israel]] and modelled by 3D artist [[:Category:Images by Can Tuncer|Can Tuncer]] and was present in several early alpha builds before being ultimately cut from the game.{{Ref/Site|URL=https://www.artstation.com/artwork/zAZJL|Site=ArtStation|Page=Unused Halo 4 Revenant design Hi.res|Quote=Unused Halo 4 Revenant Hi.res shots, modeled in maya. Concept Glenn Israel|D=7|M=9|Y=2021}}{{Ref/Site|URL=https://www.artstation.com/artwork/KaWNy|Site=ArtStation|Page=Unused Halo 4 Revenant design|Quote=Unused Halo 4 Revenant in game shots. Concept by Glenn Israel|D=7|M=9|Y=2021}}


The Revenant has seen a major redesign since its iteration in ''Reach'', with the vehicle as a whole being generally bulkier and up-armoured compared to the original version. Instead of the driver controlling a [[Class-2 medium plasma mortar|medium plasma mortar]], the vehicle now has an automatic [[plasma cannon]] in the back which can be manned by an independent gunner—making the vehicle more akin to the [[Wuzum-pattern Spectre|Spectre]] or [[Warthog]].{{Ref/YouTube|KXzYKQZDrpM|Gamecheat13|Halo 4 - The Revenant and Disintegrator}} The plasma cannon operates similarly to the {{Pattern|Sho'riru|Shade}} turret, though has an unfinished model and textures. The design of the unfinished plasma cannon would be inherited by [[:File:HINF WraithGunner.png|the plasma cannon]] on the {{Pattern|Muv'te|anti-aircraft Wraith}} and the [[Bolroci Workshop Wraith]] in ''[[Halo 5: Guardians]]'' and ''[[Halo Infinite]]'', respectively. The idea for a turreted Revenant can be seen in Glenn Israel's [[Rizvum-pattern Revenant#Concept art|original concept art]] for the Revenant in ''Reach'', which ultimately saw the turret replaced with the aforementioned plasma mortar.
The Revenant has seen a major redesign since its iteration in ''Reach'', with the vehicle as a whole being generally bulkier and up-armoured compared to the original version. Instead of the driver controlling a [[Class-2 medium plasma mortar|medium plasma mortar]], the vehicle now has an automatic [[plasma cannon]] in the back which can be manned by an independent gunner—making the vehicle more akin to the [[Wuzum-pattern Spectre|Spectre]] or [[Warthog]].{{Ref/YouTube|KXzYKQZDrpM|Gamecheat13|Halo 4 - The Revenant and Disintegrator}} The plasma cannon operates similarly to the {{Pattern|Sho'riru|Shade}} turret, though has an unfinished model and textures. The design of the unfinished plasma cannon would be inherited by [[:File:HINF WraithGunner.png|the plasma cannon]] on the [[Bolroci Workshop Wraith]] in ''[[Halo Infinite]]''. The idea for a turreted Revenant can be seen in Glenn Israel's [[Rizvum-pattern Revenant#Concept art|original concept art]] for the Revenant in ''Reach'', which ultimately saw the turret replaced with the aforementioned plasma mortar.


With the release of ''Halo 4'' on PC as part of the ''Master Chief Collection'', the Revenant was added to the game's files and can be spawned via modding.{{Ref/YouTube|Id=MCC|ifB2ojaZ4nw|Generalkidd|Halo 4 The Secret Weapons & Vehicles You Normally Can't Use}} In the ''[[Halo 4 Mod Tools]]'', the Revenant's [[tag]]s are set up and readily available to import onto any map in [[Sapien]].
With the release of ''Halo 4'' on PC as part of the ''Master Chief Collection'', the Revenant was added to the game's files and can be spawned via modding.{{Ref/YouTube|Id=MCC|ifB2ojaZ4nw|Generalkidd|Halo 4 The Secret Weapons & Vehicles You Normally Can't Use}} In the ''[[Halo 4 Mod Tools]]'', the Revenant's [[tag]]s are set up and readily available to import onto any map in [[Sapien]].

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