Editing Phantom riding glitch
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In [[Crow's Nest]], when you reach the hangar, there will be little metal arches that can be jumped onto. Jump onto the very first one to the left and wait for the Phantom to enter. When it gets nearby, hold '''RB''' and jump towards the side-mounted {{Pattern|Pek|plasma cannon}} to grab it. Now press '''RB''' again and jump backwards. You should now be inside of the Phantom. | In [[Crow's Nest]], when you reach the hangar, there will be little metal arches that can be jumped onto. Jump onto the very first one to the left and wait for the Phantom to enter. When it gets nearby, hold '''RB''' and jump towards the side-mounted {{Pattern|Pek|plasma cannon}} to grab it. Now press '''RB''' again and jump backwards. You should now be inside of the Phantom. | ||
When the Phantom leaves, you will be thrown to the back. Hold forward and you should be able to move. After that, quickly get back on the turret. The Phantom will fly for a little bit | When the Phantom leaves, you will be thrown to the back. Hold forward and you should be able to move. After that, quickly get back on the turret. The Phantom will fly for a little bit 'til it eventually drops. After that, you can flip it with '''RB''' and use it like a catapult. | ||
There is another way to get in, however. When you enter the hangar, grab one of the Deployable Covers near the door. Get on one of the metal arches, then face down. Drop the Deployable Cover, and at the same time, jump, so that you land on it when it activates. When the Phantom docks, jump off the shield and into the Phantom. This way is easier than the first, because you won't have to risk falling through the Phantom when you dismount the Plasma Cannon. However, you still need to mount the Plasma Cannons when the Phantom is outside of the hangar. | There is another way to get in, however. When you enter the hangar, grab one of the Deployable Covers near the door. Get on one of the metal arches, then face down. Drop the Deployable Cover, and at the same time, jump, so that you land on it when it activates. When the Phantom docks, jump off the shield and into the Phantom. This way is easier than the first, because you won't have to risk falling through the Phantom when you dismount the Plasma Cannon. However, you still need to mount the Plasma Cannons when the Phantom is outside of the hangar. |