Editing Perchance to Dream

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{{Status|RealWorld}}
{{Stub}}
{{Music infobox
{{ratings}}
| name      = Perchance to Dream
{{realworld}}
| yt      = gmVILMlaKJk
'''Perchance to Dream''' is a song included in the [[Halo: Original Soundtrack]].
| album      = ''[[Halo: Original Soundtrack]]''
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 1:00
| producer  =
| last      = [[On a Pale Horse]]
| next      = [[Library Suite]]
}}


'''Perchance to Dream''' is the twentieth track in ''[[Halo: Original Soundtrack]]''.
It runs for 1 minute and 2 seconds.


==Overview==
[[Category:Halo Music]]
The piece is based on a slow paced drum beat. This lies under a simple synth melody comprised mainly of a long note and three descending shorter tones. A bridge is played twice in the piece, once in the middle, and once in the end.
[[Category:Halo: Combat Evolved]]
 
==Appearances==
The track plays during the ''[[Halo: Combat Evolved]]'' campaign level ''[[Assault on the Control Room]]'', when [[John-117]] continues on without [[Fireteam Zulu]] and enters a structure with sleeping [[Unggoy]].
 
==Arrangements==
It was arranged into the following:
*''[[Flawed Legacy]]'' in ''[[Halo 2: Original Soundtrack]]''.
*''Dream Again'' of ''[[Brutes (music)|Brutes]]'' in ''[[Halo 3: Original Soundtrack]]''.
*''[[To Sleep]]'' in the ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''.
*An unreleased track in ''[[The Babysitter]]'' from ''Halo Legends''.
 
==Production notes==
The name "Perchance to Dream" was derived from the same phrase in the famous "[[Wikipedia:To be, or not to be|To be, or not to be]]" soliloquy in [[Wikipedia:William Shakespeare|William Shakespeare]]'s ''[[wikipedia:Hamlet|Hamlet]]''. It is has since been incorporated into [[wikipedia:Perchance to Dream|numerous literary, musical and dramatic works]].
 
{{Soundtrack|H1}}

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