Editing Pelican Transport

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{{Status|Gameplay}}
{{Era|HW}}
[[File:HW2 Blitz Pelican Transport.png|300px|thumb|Pelican Transport [[Blitz]] art.]]
'''Transport''', also called '''Pelican Transport''' is a support ability for all [[United Nations Space Command|UNSC]] leaders in ''[[Halo Wars]]'' and select UNSC leaders in ''[[Halo Wars 2]]'' respectively. In both titles, Pelican Transport serves to allow the player to transport infantry and vehicle units across the map via [[Pelican]] dropship.


==''Halo Wars''==
'''Transport''' is a support ability for all [[UNSC]] leaders in ''[[Halo Wars]]'', accessed from the Spirit Of Fire menu. It targets a group of units, and calls down one or more [[Pelicans|Dropship 77-Troop Carrier]], depending on the size of the group, from the [[Spirit of Fire]] to transport them from one area to another, as long as the target location is within the player's Line Of Sight. The Pelicans are not usable in-game, but have their own health statistics and can be shot down during transport.
In ''Halo Wars'', the ability is simply called '''Transport''' and can be accessed from the Spirit Of Fire menu. It targets a group of units, and calls down one or more Pelicans, depending on the size of the group, from the ''[[Spirit of Fire]]'' to transport them from one area to another, as long as the target location is within the player's Line Of Sight. The Pelicans are not usable in-game, but have their own health statistics and can be shot down during transport.


While the [[Covenant]] employ a similar system in the campaign, using {{Pattern|Taaku Xur|Spirit}} dropships, this feature is unavailable in multiplayer for both AI and Covenant players. This is most likely due to the fact that the Covenant have [[gravity lifts]] which transport their units to their leader unit. None of the transports (Pelicans or otherwise) have any weapons capabilities, unlike in previous games.
While the [[Covenant Empire|Covenant]] employ a similar system in the campaign, using [[Spirit]] dropships, this feature is unavailable in multiplayer for both A.I. and Covenant players. This is most likely due to the fact that the Covenant have [[Gravity Lifts]] which transport their units to their leader unit. None of the transports (Pelicans or otherwise) have any weapons capabilities, unlike in previous games.
 
==''Halo Wars 2''==
[[File:Blitz Pelican Transport.png|thumb|150px|Pelican Transport Blitz card.]]
The ability reappears in ''Halo Wars 2'' now renamed as '''Pelican Transport'''. Unlike the first game, Pelican transport is now a leader-specific power and only available for Sergeants [[John Forge|Forge]] and [[Avery Johnson|Johnson]]. The ability performs similar to the first game, though the Pelicans now have limited range and can only place units onto areas not covered by the fog of war.
 
===Blitz===
In the [[Blitz]] multiplayer mode, the Pelican Transport [[List of Blitz cards|card]] is available for Sergeant Forge. It costs 40 energy to use.


==Trivia==
==Trivia==
*If a player's [[Spartan]] hijacked a Covenant vehicle and Pelicans come to transport it, its animation is being hot dropped.
*If a player's [[SPARTAN]] hijacked a Covenant vehicle and Pelicans come to transport it, its animation is being hot dropped.
*Unlike other UNSC units in ''Halo Wars'', the camera will not follow the Pelican if you put your crosshairs over it.
*Unlike other UNSC units in ''Halo Wars'', the camera will not follow the Pelican if you put your crosshairs over it.
*It is the only leader power for the UNSC that does not have to recharge.
*It is the only leader power for the UNSC that does not have to recharge.
*In ''[[Beachhead (Halo Wars level)|Beachhead]]'', you can't transport because of the {{Pattern|R'awuw|Scarab}}.
*In [[Beachhead (Halo Wars level)|Beachhead]] you can't transport because of the [[Type-29 Scarab]].
*If a Pelican is lost, all the units on board will be gone too (hero units in campaign will land where it was shot down, but still need to be revived)
*If a pelican is lost, all the units on board will be gone too (hero units in campaign will land where it was shot down, but still need to be revived)
*If three vehicles are selected for transport, two will somehow fit on one pelican (this is also true for tanks)
*If three vehicles are selected for transport, two will somehow fit on one pelican (this is also true for tanks)
 
[[Category:Halo Wars]]
[[Category:Leader powers]]

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