Editing Overlook
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|pagelabel=Firefight map | |pagelabel=Firefight map | ||
|pagegamelabel=HR | |pagegamelabel=HR | ||
|image=[[File:Halo-reach-20100722115045477.jpg| | |image = [[File:Halo-reach-20100722115045477.jpg|260px]] | ||
|name=Overlook | |name = Overlook | ||
|game=''[[Halo: Reach]]'' | |game = ''[[Halo: Reach]]'' | ||
|location = [[Visegrad]], [[Reach]] | |||
|location=[[Visegrad]], [[Reach]] | |terrain = Rugged mountain, grassland | ||
|terrain=Rugged mountain, grassland | |||
|gametypes=[[Firefight]] | |gametypes=[[Firefight]] | ||
}} | }} | ||
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*Yard | *Yard | ||
*Rocks | *Rocks | ||
*Bridge | *Bridge | ||
*Hill | *Hill | ||
==glitches== | |||
*If you get a drop pod that contains concussion rifle wielding brutes and it landed near the bridge to the right, then at the end of the round, there is a brute from the drop pod that does not count as an enemy. It doesn't show up on radar and it doesn't appear when it says, "5 enemies remaining". It will still try to kill you if you come across it. | |||
*This glitch is extremely rare and only happens with hunters {lekgolo}. If the hunter steps between the window (not enough where it can get in but enough to where it can shoot at you) it can kill you. It doesn't happen a lot since they usually come in through the side door. | |||
*If a player falls in between a rock and 2 walls it will say they are out of bounds, yet if it happens again, it may not. | |||
==Trivia== | ==Trivia== | ||
[[File:HR Overlook Radio.png|thumb|The radio on this map.]] | [[File:HR Overlook Radio.png|thumb|The radio on this map.]] | ||
*Overlook was the only map in the [[Halo: Reach Multiplayer Beta]] to feature a gametype known as [[Generator Defense]]. | *Overlook was the only map in the [[Halo: Reach Multiplayer Beta]] to feature a gametype known as [[Generator Defense]].<ref>[http://xbox360.ign.com/articles/108/1082381p1.html '''IGN''': ''Halo: Reach -- The Beta Maps'']</ref> | ||
*There is [[Halo: Reach radio conversations#Overlook|a radio conversation]] between UNSC personnel located in the human facility. | *There is [[Halo: Reach radio conversations#Overlook|a radio conversation]] between UNSC personnel located in the human facility. | ||
*Some minor visual changes have taken place since the beta, most notably the addition of a large [[Wind turbine|vertical axis wind turbine]], changing the lighting and weather conditions and rearrangement of items in the courtyard.<ref>[http://www.youtube.com/watch?v=XBTwAdvfnXg&videos=bzWrL8tzySA '''YouTube''': ''Halo: Reach Overlook Firefight Versus Gameplay'']</ref> | |||
*There is a glitch were if the player falls inbetween a rock and two walls, it will say they are out of bounds, but if they player falls in the same place twice it does not always say they are out of bounds. | *There is a glitch were if the player falls inbetween a rock and two walls, it will say they are out of bounds, but if they player falls in the same place twice it does not always say they are out of bounds. | ||
*The hazard on this map is the {{Pattern|Zurdo|Wraith}}. | *The hazard on this map is the {{Pattern|Zurdo|Wraith}}. | ||
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==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
<gallery> | <gallery> | ||
File: | File:HMCC_HR_Overlook_Map.png|Overlook Map. | ||
File: | File:Overlook.jpg|Overlook in the multiplayer beta. | ||
File:Reach MPBeta | File:Reach MPBeta Overlook02.jpg|The interior of a structure on Overlook. | ||
File: | File:Overlook Generator Defense.jpg|A [[SPARTAN-III Program|Spartan]] being killed by an [[Sangheili|Elite]] | ||
File:Reach MPBeta Overlook01.jpg|A wide view of Overlook in the Multiplayer beta. | |||
File:Reach_FF_Overlook04.jpg|A view of Overlook in the final game. | |||
File: | |||
File: | |||
File:Heatmapovlook.jpg|A heatmap of Overlook. | File:Heatmapovlook.jpg|A heatmap of Overlook. | ||
</gallery> | </gallery> | ||