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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Ratings}} | ||
{{Multiplayer Map Infobox | |||
|image = [[File:Halo-reach-20100722115045477.jpg|250px]] | |||
|image=[[File:Halo-reach-20100722115045477.jpg| | |name = Overlook | ||
|name=Overlook | |game = ''[[Halo: Reach]]'' | ||
|game=''[[Halo: Reach]]'' | |location = [[Visegrad]], [[Reach]] | ||
|terrain = Rugged mountain, grassland | |||
|location=[[Visegrad]], [[Reach]] | |||
|terrain=Rugged mountain, grassland | |||
|gametypes=[[Firefight]] | |gametypes=[[Firefight]] | ||
*[[Generator Defense]] | |||
}} | }} | ||
{{Article | {{Article Quote|Fight in the deserted farm yard.}} | ||
'''Overlook''' is a [[Firefight]] map in ''[[Halo: Reach]]''. Centered around a [[kiva]] farm building in [[Visegrad]], it is based on the [[campaign]] level, | '''Overlook''' is a [[Firefight]] map in ''[[Halo: Reach]]''. Centered around a [[kiva]] farm building in [[Visegrad]], it is based on the [[campaign]] level, [[Winter Contingency (level)|Winter Contingency]]. | ||
==Locations== | ==Locations== | ||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | ||
*Barn High | *Barn (High, Low) | ||
*Yard | *Yard | ||
*Rocks | *Rocks | ||
*Bridge | *Bridge | ||
*Hill | *Hill | ||
*Out of Bounds | |||
==Trivia== | ==Trivia== | ||
*Overlook was the only map in the [[Halo: Reach Multiplayer Beta]] to feature a gametype known as [[Generator Defense]].<ref>[http://xbox360.ign.com/articles/108/1082381p1.html '''IGN''': ''Halo: Reach -- The Beta Maps'']</ref> | *Overlook was the only map in the [[Halo: Reach Multiplayer Beta]] to feature a gametype known as [[Generator Defense]].<ref>[http://xbox360.ign.com/articles/108/1082381p1.html '''IGN''': ''Halo: Reach -- The Beta Maps'']</ref> | ||
*There is [[Halo: Reach radio conversations# | *There is [[Halo: Reach radio conversations#Overlook|a radio conversation]] between UNSC personnel located in the human facility. | ||
*Some minor visual changes have taken place since the beta, most notably the addition of a large [[Wind turbine|vertical axis wind turbine]], changing the lighting and weather conditions and rearrangement of items in the courtyard.<ref>[http://www.youtube.com/watch?v=XBTwAdvfnXg&videos=bzWrL8tzySA '''YouTube''': ''Halo: Reach Overlook Firefight Versus Gameplay'']</ref> | *Some minor visual changes have taken place since the beta, most notably the addition of a large [[Wind turbine|vertical axis wind turbine]], changing the lighting and weather conditions and rearrangement of items in the courtyard.<ref>[http://www.youtube.com/watch?v=XBTwAdvfnXg&videos=bzWrL8tzySA '''YouTube''': ''Halo: Reach Overlook Firefight Versus Gameplay'']</ref> | ||
*There is a glitch were if | *There is a glitch were if you fall in between a rock, and two walls it will say you are out of bounds, but if you fall in the same place twice it does not always say you are out of bounds. | ||
==Gallery== | ==Gallery== | ||
<gallery widths="150"> | |||
File:Reach MPBeta Overlook02.jpg|The interior of a structure on Overlook. | File:Reach MPBeta Overlook02.jpg|The interior of a structure on Overlook. | ||
File:Overlook Generator Defense.jpg|A [[SPARTAN-III Program|Spartan]] being killed by an [[Sangheili|Elite]] | File:Overlook Generator Defense.jpg|A [[SPARTAN-III Program|Spartan]] being killed by an [[Sangheili|Elite]] | ||
File:Reach MPBeta Overlook01.jpg|A wide view of Overlook in the Multiplayer beta. | File:Reach MPBeta Overlook01.jpg|A wide view of Overlook in the Multiplayer beta. | ||
File:Reach_FF_Overlook04.jpg|A view of Overlook in the final game. | File:Reach_FF_Overlook04.jpg|A view of Overlook in the final game. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category: | {{Levels}} | ||
[[Category:Halo: Reach | [[Category:Multiplayer Levels]] | ||
[[Category:Halo: Reach]] |