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|prev=''[[Cairo Station]]'' | |prev=''[[Cairo Station]]'' | ||
|next=''[[Metropolis]]'' | |next=''[[Metropolis]]'' | ||
|game=''[[Halo 2]]'' (<small>''[[Halo 2: Anniversary|Anniversary]]''</small>) | |||
|name='''''Outskirts''''' | |name='''''Outskirts''''' | ||
|devname=<code>03a_oldmombasa</code> | |||
|image=[[File:H2A Outskirts Loadscreen.png|300px]] | |image=[[File:H2A Outskirts Loadscreen.png|300px]] | ||
|player=[[John-117]] | |||
|player=[[ | |||
|date= [[2552#October 20, 2552|October 20, 2552]] | |date= [[2552#October 20, 2552|October 20, 2552]] | ||
|place=[[Old Mombasa|Old]] [[Mombasa]], [[Kenya]], [[Earth]] | |place=[[Old Mombasa|Old]] [[Mombasa]], [[Kenya]], [[Earth]] | ||
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{{Article quote|Rally scattered marines, clear hostile contacts from the old-city.'''}} | {{Article quote|Rally scattered marines, clear hostile contacts from the old-city.'''}} | ||
'''Outskirts''' is the fourth [[campaign]] level of ''[[Halo 2]]''. As the [[John-117|Master Chief]], you must battle your way through the streets of [[Old Mombasa]], [[Earth]], with [[UNSC Marine Corps|Marines]] to reach the beach. From there you head to a [[New Mombasa 105 East|highway]] tunnel, which leads to the next level, [[Metropolis]]. This is also the first level in which you will encounter [[Kig-yar|Jackals]], [[Jackal Snipers]], [[Hunters]], and [[Phantom]] Dropships, as well as the first ''Halo 2'' level in which you can drive vehicles, as well as the first mission to take place on the Earth. This is also the only level in the ''Halo'' Trilogy to feature the {{Pattern|Ruwaa|Shadow}}. | '''Outskirts''' is the fourth [[campaign]] level of ''[[Halo 2]]''. As the [[John-117|Master Chief]], you must battle your way through the streets of [[Old Mombasa]], [[Earth]], with [[UNSC Marine Corps|Marines]] to reach the beach. From there you head to a [[New Mombasa 105 East|highway]] tunnel, which leads to the next level, [[Metropolis]]. This is also the first level in which you will encounter [[Kig-yar|Jackals]], [[Jackal Snipers]], [[Hunters]], and [[Phantom]] Dropships, as well as the first ''Halo 2'' level in which you can drive vehicles, as well as the first mission to take place on the Earth. This is also the only level in the ''Halo'' Trilogy to feature the {{Pattern|Ruwaa|Shadow}}. Outskirts is also the level in ''Halo 2'' with the most Sniper Jackals; a total of 22 in all, most of which are located in the infamous "Sniper Alley". | ||
==Transcript== | ==Transcript== | ||
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*'''Sergeant Johnson''': "Shake it off, Marines. Clear the crash site! Go, go, go!" | *'''Sergeant Johnson''': "Shake it off, Marines. Clear the crash site! Go, go, go!" | ||
''A single [[Unggoy Minor]] walks up the alley towards the crashed Pelican. Upon seeing the UNSC force it tries to flee but is quickly killed. The Chief and the rest of the team arrive at a bombed-out building occupied by the Covenant. An enemy [[ | ''A single [[Unggoy Minor]] walks up the alley towards the crashed Pelican. Upon seeing the UNSC force it tries to flee but is quickly killed. The Chief and the rest of the team arrive at a bombed-out building occupied by the Covenant. An enemy [[Type-52 Troop Carrier|Phantom]] flies overhead.'' | ||
*'''Marine''': "Secure this area! Dig in fella's! For now, this is home." | *'''Marine''': "Secure this area! Dig in fella's! For now, this is home." | ||
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*'''Sergeant Johnson''': "Across the street! Down low!" | *'''Sergeant Johnson''': "Across the street! Down low!" | ||
''Later, the sound of a [[ | ''Later, the sound of a [[Type-52 Troop Carrier|Phantom]]'s engines drifts over the rooftop.'' | ||
*'''Sergeant Johnson (COM)''': "Eyes up! Phantom's back!" | *'''Sergeant Johnson (COM)''': "Eyes up! Phantom's back!" | ||
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*'''Sergeant Johnson (COM)''': "Ma'am?" | *'''Sergeant Johnson (COM)''': "Ma'am?" | ||
[[File:H2ACampaign SniperAlleyMarines.jpg|thumb|300px|The Marines stare down sniper fire as they advance into the alley.]] | [[File:H2ACampaign SniperAlleyMarines.jpg|right|thumb|300px|The Marines stare down sniper fire as they advance into the alley.]] | ||
*'''Commander Keyes (COM)''': "My Pelicans are going to start airlifting armor and reinforcements into the city. They'll need an escort that isn't afraid of a little hostile ground fire." | *'''Commander Keyes (COM)''': "My Pelicans are going to start airlifting armor and reinforcements into the city. They'll need an escort that isn't afraid of a little hostile ground fire." | ||
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*'''Cortana (COM)''': "Cut the chatter...we got trouble." | *'''Cortana (COM)''': "Cut the chatter...we got trouble." | ||
''The Chief navigates the beaches which are full of Covenant troops supported by [[ | ''The Chief navigates the beaches which are full of Covenant troops supported by [[deployable lookout tower]]s, [[Type-32 Rapid Attack Vehicle|Ghosts]], and a [[Type-52 Troop Carrier|Phantom]] dropship. Several large [[Zo'op-pattern Weevil|artillery pieces]] are also present, but none are in operation.'' | ||
*'''Commander Keyes (COM)''': "Chief, the carrier just launched a wave of [[ | *'''Commander Keyes (COM)''': "Chief, the carrier just launched a wave of [[Covenant drop pod|pod]]s. They're inbound on your position!" | ||
''Covenant drop pods slam down on the beach all around the Chief, and Sangheili warriors spring out of them.'' | ''Covenant drop pods slam down on the beach all around the Chief, and Sangheili warriors spring out of them.'' | ||
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===Speed Zone Ahead=== | ===Speed Zone Ahead=== | ||
[[File:H2ACampaign ShadowConvoy.png|thumb|300px|The Covenant moves to regroup in New Mombasa.]] | [[File:H2ACampaign ShadowConvoy.png|thumb|right|300px|The Covenant moves to regroup in New Mombasa.]] | ||
*'''Cortana''': "I've been analyzing the Covenant [[proselytization network|tactical chatter]]. They're surprised, confused... I don't think they expected us to be here. Not you and me...all of us...humanity, on Earth. Odd, I know, but it does help explain why they came here with such a small fleet." | *'''Cortana''': "I've been analyzing the Covenant [[proselytization network|tactical chatter]]. They're surprised, confused... I don't think they expected us to be here. Not you and me...all of us...humanity, on Earth. Odd, I know, but it does help explain why they came here with such a small fleet." | ||
''Throughout the tunnel the team of Warthog(s) encounter many Covenant positions consisting of Ghosts, [[ | ''Throughout the tunnel the team of Warthog(s) encounter many Covenant positions consisting of Ghosts, [[Type-27 Anti-Infantry Stationary Gun|Shade]] turrets, [[Shepsu-pattern plasma cannon|Plasma Turret]]s and a few [[Battlefield Methane Tanks]], along with numerous Unggoy, Kig-Yar, Sangheili and Yanme'e infantry. Just as they clear the last of these positions, a massive cyan/green [[focus cannon|plasma beam]] tears into the tunnel through a massive hole above, incinerating a fleeing Warthog. The Scarab can be seen through the hole above.'' | ||
''The Chief comes across a group of {{Pattern|Ruwaa|Shadow}}s in the inner tunnels.'' | ''The Chief comes across a group of {{Pattern|Ruwaa|Shadow}}s in the inner tunnels.'' | ||
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''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
===Glitches=== | ===Glitches=== | ||
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*When you encounter the convoy of Shadows, if you drive through the gap in the Shadow, it will not affect the Ghost and you will go straight through it. | *When you encounter the convoy of Shadows, if you drive through the gap in the Shadow, it will not affect the Ghost and you will go straight through it. | ||
*Before entering the first part of the tunnel, it is possible to knock the top part of the Deployable Lookout Tower off its place and will just stay on the ground. After doing this, you can get Marines out of the Warthog into the Grav-Lift and they will continuously go up and down in it. | *Before entering the first part of the tunnel, it is possible to knock the top part of the Deployable Lookout Tower off its place and will just stay on the ground. After doing this, you can get Marines out of the Warthog into the Grav-Lift and they will continuously go up and down in it. | ||
[[File:H2 LookoutTower Destroyed.jpg|thumb|200px|The gravity tower top that is separated from the base.]] | [[File:H2 LookoutTower Destroyed.jpg|thumb|200px|right|The gravity tower top that is separated from the base.]] | ||
*If you get the "REX" Sword on this level, it is possible to have it on unlimited for the next level. First, completely deplete the battery, then keep it for the next level. On the level, it will look like and say it is depleted, but when you take it out, it will appear like a Sword then disappear, and when you attack an enemy it does the same damage a normal Sword would. Note: do not pick up another weapon or it will disappear. | *If you get the "REX" Sword on this level, it is possible to have it on unlimited for the next level. First, completely deplete the battery, then keep it for the next level. On the level, it will look like and say it is depleted, but when you take it out, it will appear like a Sword then disappear, and when you attack an enemy it does the same damage a normal Sword would. Note: do not pick up another weapon or it will disappear. | ||
*It is possible to give a Marine no weapon. First, give any Marine an SMG (preferably a regular Marine, it tends not to work with Sergeants), then you must have two Magnums (have at least over 60 spare rounds, 96 would be good). Note that this only works at certain parts of the level, and that the Marines must first be in combat for it to work, the best time and best possible chance of this working is either just after the Pelican leaves with Johnson, after the fight with the Sniper Jackals around the corner, or just as you pass that. Then run up to him and while moving, take his weapon, and if done well enough, the pistol you give him will go right through him and onto the ground. When he walks, he will look kind of strange, but the funniest bit is when you get him in the side of the Warthog, he will stand up in the side with his arms spread apart in a "T" shape, and when he walks, he will look as if he is holding a Pistol ''and'' sometimes will move as if being fired at. | *It is possible to give a Marine no weapon. First, give any Marine an SMG (preferably a regular Marine, it tends not to work with Sergeants), then you must have two Magnums (have at least over 60 spare rounds, 96 would be good). Note that this only works at certain parts of the level, and that the Marines must first be in combat for it to work, the best time and best possible chance of this working is either just after the Pelican leaves with Johnson, after the fight with the Sniper Jackals around the corner, or just as you pass that. Then run up to him and while moving, take his weapon, and if done well enough, the pistol you give him will go right through him and onto the ground. When he walks, he will look kind of strange, but the funniest bit is when you get him in the side of the Warthog, he will stand up in the side with his arms spread apart in a "T" shape, and when he walks, he will look as if he is holding a Pistol ''and'' sometimes will move as if being fired at. | ||
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===Easter eggs=== | ===Easter eggs=== | ||
[[File:H2A FiveLongYears Sign.png|thumb|The UNSC sign using a screenshot from the Five Long Years cinematic.]] | [[File:H2A FiveLongYears Sign.png|right|thumb|The UNSC sign using a screenshot from the Five Long Years cinematic.]] | ||
{{Main|Easter eggs}} | {{Main|Easter eggs}} | ||
*The [[Blind]] and [[I Would Have Been Your Daddy]] Skulls are found on this level. | *The [[Blind]] and [[I Would Have Been Your Daddy]] Skulls are found on this level. | ||
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**A copy of ''[[The Mombasa Times]]'' with the headline "[[Corbulo Academy of Military Science|Corbulo]] Gone... '''Not Forgotten'''", and featuring three low-resolution screen shots from ''[[Halo 4: Forward Unto Dawn]]''. | **A copy of ''[[The Mombasa Times]]'' with the headline "[[Corbulo Academy of Military Science|Corbulo]] Gone... '''Not Forgotten'''", and featuring three low-resolution screen shots from ''[[Halo 4: Forward Unto Dawn]]''. | ||
*In ''Anniversary'' a Marine Corps recruitment billboard can be found in the courtyard, featuring an image of cheering Marines taken from the ''[[Halo Wars]]'' [[Five Long Years]] cinematic. The billboard is emblazoned with the slogan "Fight for Humanity: Join the Corps", as well as the original UNSC emblem. The billboard has been vandalized with the message "The End is Near". | *In ''Anniversary'' a Marine Corps recruitment billboard can be found in the courtyard, featuring an image of cheering Marines taken from the ''[[Halo Wars]]'' [[Five Long Years]] cinematic. The billboard is emblazoned with the slogan "Fight for Humanity: Join the Corps", as well as the original UNSC emblem. The billboard has been vandalized with the message "The End is Near". | ||
===Mistakes=== | ===Mistakes=== | ||
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File:H2A Outskirts John117MG.jpg|John-117 wielding a M247 machine gun. | File:H2A Outskirts John117MG.jpg|John-117 wielding a M247 machine gun. | ||
File:HTMCC-H2A Phantom over Courtyard.jpg|A Phantom deploying Covenant troops. | File:HTMCC-H2A Phantom over Courtyard.jpg|A Phantom deploying Covenant troops. | ||
</gallery> | </gallery> | ||
==See also== | ==See also== |