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**The wall beside the staircase provides cover from the [[Kez'katu-pattern Phantom|Phantom]]'s [[Heavy plasma cannon|turret]] fire. There is also a [[combat barrier]] at the front of the rooftop, which the player(s) can use to shield themselves from sniper fire by crouching in it.
**The wall beside the staircase provides cover from the [[Kez'katu-pattern Phantom|Phantom]]'s [[Heavy plasma cannon|turret]] fire. There is also a [[combat barrier]] at the front of the rooftop, which the player(s) can use to shield themselves from sniper fire by crouching in it.
**Players can replenish their weapons from the ammunition crate located along the building's left wall, the back of the building.
**Players can replenish their weapons from the ammunition crate located along the building's left wall, the back of the building.
*The hazard on this map is the [[Type-32 Rapid Assault Vehicle|Ghost]], which can move around fast in the large map. Either use the [[H-165 FOM|Target Locator]] or the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] to destroy it.
*The hazard on this map is the [[Type-32 Rapid Assault Vehicle|Ghost]], which can move around fast in the large map. Either use the [[H-165 FOM|Target Locator]] or the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] to destroy it. You can also kill the ghost if you stand still and shoot it with a dmr. This has proven useful in many scenarios when the ghost stays in the same spot and as long as you don't move, you can repeatedly shoot at it giving you points.
==glitches==
If you die while on the deck (and you have a dmr or a plasma cannon) you can't pick them up again. they will appear to have no ammo and can't be used again (this glitch is new to me so if you play the map outpost and you encounter the glitch with a different weapon, please put it below).


==Gallery==
==Gallery==

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