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*The building labelled "Deck" is the best camping spot. It has only one way leading to the roof: the stairs. All enemies except for [[Skirmishers]] and [[Sangheili Ranger]]s have to climb the stairs to get to the player(s). This strategy also compensates for the effect of the [[Halo 3 skulls#Black Eye|Black Eye Skull]], since the player(s) will most likely use melee attacks on the enemy in close range. However, if you drop a dmr on the deck, the game will think it is empty. | *The building labelled "Deck" is the best camping spot. It has only one way leading to the roof: the stairs. All enemies except for [[Skirmishers]] and [[Sangheili Ranger]]s have to climb the stairs to get to the player(s). This strategy also compensates for the effect of the [[Halo 3 skulls#Black Eye|Black Eye Skull]], since the player(s) will most likely use melee attacks on the enemy in close range. However, if you drop a dmr on the deck, the game will think it is empty. | ||
**Furthermore, the [[health pack]]s are located at the first floor and back of the building, making it easier to recover health. Also, the [[M9 High-Explosive Dual-Purpose Grenade|frag grenades]] are spawned on the left side of the roof top while a [[M247H Heavy Machine Gun|turret]] is deployed on the right side. | **Furthermore, the [[health pack]]s are located at the first floor and back of the building, making it easier to recover health. Also, the [[M9 High-Explosive Dual-Purpose Grenade|frag grenades]] are spawned on the left side of the roof top while a [[M247H Heavy Machine Gun|turret]] is deployed on the right side. | ||
**The wall beside the staircase provides cover from the [[ | **The wall beside the staircase provides cover from the [[Type-52 Troop Carrier|Phantom]]'s [[Heavy plasma cannon|turret]] fire. There is also a [[combat barrier]] at the front of the rooftop, which the player(s) can use to shield themselves from sniper fire by crouching in it. | ||
**Players can replenish their weapons from the ammunition crate located along the building's left wall, the back of the building. | **Players can replenish their weapons from the ammunition crate located along the building's left wall, the back of the building. | ||
*The hazard on this map is the [[Type-32 Rapid Assault Vehicle|Ghost]], which can move around fast in the large map. Either use the [[H-165 FOM|Target Locator]] or the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] to destroy it. | *The hazard on this map is the [[Type-32 Rapid Assault Vehicle|Ghost]], which can move around fast in the large map. Either use the [[H-165 FOM|Target Locator]] or the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] to destroy it. |