Editing Orgudam Workshop firebomb

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{{Status|Canon}}
{{Ratings}}
{{Weapon infobox
{{Era|H3}}
|name=Orgudam Workshop Firebomb
{{Weapon
|image=[[File:H3-Firebombs.png|300px]]
| image=[[Image:H3_Firebomb.jpg|300px]]
|manufacturer=
| name=Firebomb Grenade
*[[Orgudam Workshop]]{{Ref/Book|Id=Enc22|Enc22|Page=306}}
| manufacturer=[[Brutes (Jiralhanae)|Jiralhanae (Brutes)]]
*[[Sacred Promissory]]{{Ref/Book|Id=vis|EVG|Page=68}}{{Ref/Reuse|Enc22}}
| model=Type-3 Antipersonnel/Antimateriel Incendiary Grenade
|series=
| type=Grenade
|type=[[Incendiary weapon|Incendiary]] [[grenade]]
| cost=
|cost=
| size=*Length: 30.5 centimeters (12 inches)   
|variant=
*Weight: 3.6 kg (8 pounds)
|service=
| damage per hit=Very high or lethal
|length={{Convert|30.8|cm|in|sp=us}}{{Ref/Note|In the original Bungie.net article on the Firebomb, the o/a length of the grenade is listed as 30.5cm (12in), while in the 2009 ''Halo Encyclopedia'' it is more specifically listed at 30.48cm. The measurements used on this page are those consistently provided in the ''Essential Visual Guide'' and 2022 ''Halo Encyclopedia''.}}
| magazine=
|width=
| maxammo=2 grenades
|height=
| fire=
|weight={{Convert|3.63|kg|lb|sp=us}}{{Ref/Site|Id=bnetfirebomb|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3fourthgrenade|Site=Bungie.net|Page=Incendiary Grenade|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Type-3 Antipersonnel / Antimateriel Incendiary Grenade}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc22}}
| ammotype=Incendiary gel which burns when it contacts air.
|ammotype-title=Filling
| operation=
|ammotype=[[Incendiary gel]] which burns when it contacts oxygen{{Ref/Reuse|vis}}
| rate of fire=
|capacity=
| accuracy=
|feed=
| range=*Can be thrown 10 meters (32.8 feet)
|operation=
*Blast radius: [[Talk:Type-3 Antipersonnel/Antimateriel Incendiary Grenade|3.4 meters]] (11.2 feet)
|rate=
| era= [[Halo 3]]
|velocity=
| counterpart=
|optics=
| counterwep=
|range-title=Damage radius
| affiliation=[[Covenant Loyalists]], [[Brute Stalker]]
|range=
* Blast radius: 4.7m (15.5 ft){{Ref/Reuse|vis}}
* Killing radius: {{Convert|3.4|m|ft|disp=flip|sp=us}}
* Casualty radius: 4.7m (15.5 ft)
}}
}}
{{Quote|It sure don't seem like it was meant for burnin' material, seems more like it was meant for burnin' personnel.|Anonymous [[E2-BAG/1/7]] serviceman{{Ref/Reuse|bnetfirebomb}}}}
The '''Orgudam Workshop Firebomb'''{{Ref/Reuse|Enc22}} {{Type|3|Antipersonnel/Antimaterial Incendiary Grenade|A/AIG}} is an [[Incendiary weapon|incendiary]] [[grenade]] developed by the [[Jiralhanae]].{{Ref/Reuse|bnetfirebomb}}{{Ref/Reuse|vis}} The weapon is often colloquially shortened to other nicknames such as '''Incendiary Grenade''', '''Firebomb''', and '''Flame Grenade'''.{{Ref/Book|Id=Enc09|Enc09|Page=333}} In some usage, the weapon is nicknamed a '''Molotov'''.{{Ref/Reuse|bnetfirebomb}}


==Overview==
{{Quote|It sure don't seem like it was meant for burnin' material, seems more like it was meant for burnin' personnel.|Anonymous [[E2-BAG/1/7]] serviceman}}
===Design details===
The Firebomb is a multi-purposed infantry explosives munition, and can be thrown 10 meters by the average soldier. The [[incendiary gel]] filling contains pyrophoric alkali metal Caesium chemical compound, a stable yet hazardous chemical compound that was developed by the [[Jiralhanae]]. Upon impact with a hard surface, the casing converts to liquid form, burning at around 2200 °C (3992 °F), and causing significant damage to vehicles and infantry alike, automatically killing all nearby infantry in a 4.7 meter (15.5 foot) radius.{{Ref/Reuse|vis}} The stable caesium mixture filler also escapes from the burning casing, splashing over nearby objects and causing significant damage as it burns for 4.5 seconds. The Jiralhanae have, however, employed variants that burn for longer.{{Ref/Reuse|vis}} The flame emitted by the grenade is so intense, it is potentially hazardous to a human retina.{{Ref/Reuse|bnetfirebomb}}


The toxic nature of caesium renders human flesh inedible to Jiralhanae.{{Ref/Reuse|vis}}
The '''Type-3 Antipersonnel/Antimateriel Incendiary Grenade'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3fourthgrenade</ref>, colloquially known as the '''"Firebomb"''', '''"Flame Grenade"''', or the '''"Molotov Cocktail"''', is a [[Brutes (Jiralhanae)|Brute]] grenade.


===Development history===
It is a multi-purposed infantry explosives munition and can be thrown 10 meters (32.8 feet) by the average soldier. Upon impact with a hard surface, the casing converts to liquid form, burning at 2200 °C (3992 °F) and causing significant damage to vehicles and infantry alike, automatically killing all nearby infantry in a 3.4 meter (8 foot) radius. The gel-like filler substance also escapes from the burning casing, splashing over nearby objects and causing significant damage as it burns for 4.5 seconds. Killing someone in multiplayer with this grenade will award the player with the [[Halo 3 Medals|Incineration Medal]].
The Firebomb was first developed by the Jiralhanae on their homeworld, [[Doisac]].{{Ref/Reuse|vis}} It was originally designed by [[Orgudam Workshop]] with an emphasis on its potential psychological impact alongside any material damage dealt,{{Ref/Reuse|Enc22}} though by the final months of [[2552]] sole production of the weapon had been shifted to the [[Sacred Promissory]]—an organisation within the [[Covenant]] tasked by the [[Prophet of Truth]] with construction of weapons for the Brutes.{{Ref/Reuse|vis}}{{Ref/Reuse|Enc22}}
[[Image:Firebombinair.jpg|thumb|left|A firebomb grenade in mid-flight.]]


Jiralhanae flame grenades were frequently captured by [[United Nations Space Command]] personnel during the [[Human-Covenant War]], though the [[human]] troops were generally hesitant to use them due to their experiences at the receiving end of Brute-thrown Firebombs.{{Ref/Reuse|Enc09}} However, the grenade was one of many pieces of equipment detailed in the report ''[[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]''.{{Ref/Reuse|bnetfirebomb}}
== Quotes ==
The following are observations of the Type-3 Incendiary Grenade from servicemen of the [[UNSC Marine Corps]] unit [[E2-BAG/1/7]].


== UNSC Remarks ==
''"The filler seems to be a liquid or a gel or something; it dissipates pretty rapidly under water—I don't know how it would behave in hard vacuum."''
The following are observations of the Type-3 Incendiary Grenade from servicemen of the [[UNSC Marine Corps]] unit [[E2-BAG/1/7]]:
:*''"The filler seems to be a liquid or a gel or something; it dissipates pretty rapidly under water—I don't know how it would behave in hard vacuum."''
:*''"It doesn't burn under water, unless it's already on something and burning. A "thermite", otherwise heat, grenade will burn under water and that crap has been around forever. Hey, is it just me or does Brute tech seem to be all over the map? Either there's no info sharing on [[Doisac|Brutonia]] or something bad happened."''
:*''"[[Jiralhanae|Baby Kongs]] use 'em exclusively as AP grenades. Kongs tend to capture or abandon material more often than they deny it."''
:*''"None of the other alien foxtrots use 'em. Either the bravo kilos don't trust 'em with 'em or the rest of 'em ain't as keen on burnin' folk as kilos are."''


== In-game information ==
''"It doesn't burn under water, unless it's already on something and burning. A "thermite", otherwise heat, grenade will burn under water and that crap has been around forever. Hey, is it just me or does Brute tech seem to be all over the map? Either there's no info sharing on Brutonia or something bad happened."''
The incendiary grenade appears in ''Halo 3'' and ''Halo 3: ODST''. The incendiary grenade has no detonation time, so it will ignite instantly when coming into contact with either enemies or structures.  


In campaign, they are typically carried and used by [[Jiralhanae Stalker]]s. Firebombs generate a small explosion if shot while active and in any occasion, instead of a pool of fire. They must be ignited prior to impacting a surface to create the pool of fire. The incendiary grenade is the only grenade that can "stick" on to [[Jiralhanae Chieftain]]s and [[Jiralhanae War Chieftain|War Chieftain]]s. This feature makes the grenade arguably one of the most effective ways to deal with Chieftains; however they will have no effect when used against Chieftains with active [[Invincibility]]. The incendiary grenade is very effective against the Flood, even if the grenade only contacted the ground they are standing on; one can kill up to three [[Flood combat form]]s or [[Flood pure form]]s in a close group, even ones as large as Tank forms. Furthermore, when stuck to a [[Flood carrier form]], the resulting fire will burn it completely, and it won't release any pod infectors as a result.
''"[[Jiralhanae|Baby Kongs]] use 'em exclusively as AP grenades. Kongs tend to capture or abandon material more often than they deny it."''


In multiplayer, killing someone with this grenade will award the player with the [[Incineration Medal]]. It does not appear by default on any Multiplayer map, nor does it regenerate using the "Grenade regeneration" option. They are only available if they have been previously added in [[Forge]].
''"None of the other alien foxtrots use 'em. Either the bravo kilos don't trust 'em with 'em or the rest of 'em ain't as keen on burnin' folk as kilos are."''


==Production notes==
== Trivia ==
There were three potential designs for an incendiary grenade of Jiralhanae origin during the development of ''[[Halo 2]]''. The first design's main body has a grid pattern that glows red-orange when the grenade is active, with an elongated handle with wrapping; this likely became [[Cut Halo 2 weapons#Brute Grenade|the cut ''Halo 2'' iteration]] of the [[Jovokada Workshop spike grenade|spike grenade]]. The second resembled the final ''Halo 3'' design of the firebomb, featuring an iridescent glass center and chromed ends with probes that emit flares after being thrown. The third design resembled a large bone, with cast-aluminum finish and caps on either end that emit sparks and light when the grenade is thrown.{{Ref/Book|AoH|Page=115}}
[[Image:1212466314 Firebomb.gif|thumb|right|A firebomb render.]]
*One Incendiary Grenade, can kill up to three [[Combat Forms|Combat Flood Forms]] or [[Pure Forms]] (if they are close-knit in a large group). The grenade is also useful against large swarms of [[Flood Infection Forms]]. When stuck to a [[Flood Carrier Form]], the resulting fire will not release or disperse any [[Flood Infection Forms]] from the [[Carrier]] as it burns all of its innards. This proves the weapon is very effective against the Flood.
*The Incendiary Grenade will kill any [[Chieftain]] in a single throw on any difficulty, as long as the player hits the [[Chieftain]] and gets the bulk of the explosion (spreading all along the body, not just the legs or such). It is almost always a guaranteed kill unless one of the [[Chieftains|Chieftain]] activates an [[Invincibility]] power-up.  
*The Firebomb, can kill any player with one throw in custom games, burning them as they move.
*It can also be used to create a "wall of fire" that restricts enemy movement in the area. This makes it very useful in skirmish games such as [[Assault]] and [[CTF]].
*It, like all other grenades, can be shot and detonated by a weapon.
*It was created by the [[Brutes]] after the [[Covenant Civil War]] in hopes of retaking [[High Charity]]. [[The Covenant]] was developing the technology after the events of [[Halo: Combat Evolved]].
*The Firebomb is one of two [[Brute]]-manufactured grenades in [[Halo 3]].
*It does not appear by default, on any map. If you turn on the "grenade regeneration" option, all grenades will regenerate, except the Firebomb grenade.
*This is sometimes referred to as a "cheap instant flamethrower" by players.
*It can be used in a [[Warthog Jump]].
*Even though Incendiary Grenade is the proper name, it is referred to as the Firebomb Grenade in the game (most likely because it is listed in [[Forge]] as Firebomb Grenade).
*The likely reason, for not appearing in multiplayer is because of frame rate or balance issues.
*There is a glitch where no fire appears, but your opponent still dies.
*The only time it appears in the [[Halo 3]] campaign is in The [[Ark]], The [[Covenant]], [[Cortana]] and [[Halo]].
*Only [[Brute Stalkers]] use incendiary grenades in The [[Halo 3]] campaign. Killing Brute Stalkers is also your main reserve of these type of grenade.
*The grenade, is not found by default on any multiplayer map, nor is it acquired using the "Grenade regeneration" option. The only way a player can obtain one on a multiplayer map is if they have previously edited it in the Forge and Firebomb grenades were added.
*You can make a ball of fire by throwing a firebomb at a monitor on Forge or the soccer ball on [[Foundry]].
*If thrown into a warthog passenger seat at the proper angle, it will get stuck, along with the fragmentaion grenade.


==Gallery==
==Sources==
<gallery>
<references/>
File:AoH BruteGrenade.png|''Halo 2'' concept art for a Brute incendiary grenade.
File:H3-FirebombGrenade.png|An in-game view of the Firebomb Grenade in ''Halo 3''.
File:H3 Firebomb.jpg|A pair of Incendiary grenades in ''[[Halo 3]]''.
File:Firebomb Halo 3.jpg|An Incendiary Grenade, after being thrown, activating itself.
File:Firebombinair.jpg|An Incendiary Grenade in mid-flight.
File:HO FirebombGrenade Concept.jpg|''[[Halo Online]]'' concept art of the Firebomb.
</gallery>


==List of appearances==
<br clear="all"><br />
*''[[Halo 3]]'' {{1st}}
{{Explosives List}}
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[The Package (animated short)|The Package]]'' {{C|HUD icon only}}
*''[[Halo: Last Light]]''
*''[[Halo: Divine Wind]]''


==Notes==
[[Category:Weapons|{{PAGENAME}}]]
{{Ref/Notes}}


==Sources==
[[Category:Brute Weapons]]
{{Ref/Sources}}
 
[[Category:Covenant Weapons]]


{{Covenant ordnance}}
[[Category:The Covenant]]


[[Category:Jiralhanae weapons]]
[[Category:Covenant infantry weapons]]
[[Category:Incendiary weapons]]
[[Category:Grenades]]
[[Category:Grenades]]

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