Editing Ogab'd-pattern anti-aircraft Wraith

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{{Title|''Ogab'd''-pattern anti-aircraft Wraith}}
<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">{{Ratings}} {{era|H3}} {{Ship |image=[[Image:AA Wraith.jpg|300px]] |name=Anti-Air Wraith |manufacturer=[[Covenant]] |line= |model=Type-52 Anti-Aircraft Artillery |class=Mobile Anti-Aircraft |length=8.7 meters (28.6 feet) |width=3 meters (12 ft ) |height= |mass=Estimated 55 - 75 tons (120,000 - 170,000 pounds) |max accel= |max speed space= |max speed air= |engine=[[Boosted Gravity Propulsion Drive]]<ref>''[[Halo 2: Special Collector's Edition Manual]]'', page 17</ref> |slipspace drive= |slipspace speed= |poweroutput= |power= |shield gen= |hull= |sensor= |target= |navigation= |avionics= |countermeasures= |armament=*6 [[Fuel Rod Cannon]]-based<ref>''[[Halo 3: The Official Guide]]'', page 140</ref> Main Flak Cannons<ref>''[[Halo 3: The Official Guide]]'', page 63</ref> *Secondary Plasma Turret<ref>''[[Halo 3: The Official Guide]]'', page 52</ref> |complement= |crew=*Driver (1) *Support Gunner (1) (optional) |skeleton= |passengers=None |capacity= |consumables= |othersystems= |firstuse= |role= |era= |affiliation=*[[Covenant Loyalists]]* }} The '''[[Type-52 Anti-Aircraft Artillery]]''' (abbreviated '''Type-52 AAA'''), often referred to as the '''[[Wikipedia:Self-propelled anti-aircraft weapon|Anti-Air]] Wraith'''<ref>''[[Halo 3: The Official Guide]]'' or the Triple A, page 63</ref>, is a specialized variant of the [[Type-25 Wraith]] tank.</span> ((Valutazioni)) ((epoca | H3)) ((Nave | immagine = [[Immagine: AA Wraith.jpg | 300px]] | name = Anti-Air Wraith | costruttore = [[Alleanza]] | linea = | modello = Tipo-52 Anti-Aerei Artiglieria | class = Mobile Anti-Aerei | lunghezza = 8,7 metri (28,6 piedi) | width = 3 metri (12 piedi) | altezza = | = massa stimato 55 - 75 tonnellate (120.000 - 170.000 libbre) | = max accel | max velocità = spazio | max velocità aria = | motore = [[potenziato Gravità Propulsione Drive]] <ref>''[[Halo 2: Special Collector's Edition Manuale ]]'', pagina 17 </ ref> | slipspace unità = | slipspace velocità = | poweroutput = | potenza = | = scudo gen | scafo = | = sensore | target = | = navigazione | avionici = | = contromisure | armamento =* 6 [[carburante Rod Cannon]] a base di <ref>''[[Halo 3: La Guida Ufficiale ]]'', pagina 140 </ ref> Principale Flak Cannoni <ref>''[[Halo 3: La Guida Ufficiale ]]'', pagina 63 </ rif > * Secondarie plasma Torretta <ref>''[[Halo 3: La Guida Ufficiale ]]'', pagina 52 </ ref> | complemento = | equipaggio =* Driver (1) * Supporto Gunner (1) (facoltativo) | scheletro = | passeggeri = Nessuno | capacità = | consumo = | = othersystems | firstuse = | ruolo = | epoca = | affiliazione = [[Alleanza lealisti]] = | [[Alleanza separatisti]])) La'''[[ Tipo-52 Anti-Aerei Artiglieria]] '' '(Abbreviato''' Tipo-52 AAA'''), spesso denominato'''[[ Wikipedia: semoventi anti-aerei arma | Anti-Air]] Wraith'' '<ref>' '[[Halo 3: La Guida Ufficiale]]''o la tripla A, pagina 63 </ ref>, è una variante specializzata di [[Tipo Wraith-25]] serbatoio.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">It is only drivable by using certain cheats and glitches. == Introduction == The [[Type-52 Anti Aircraft Artillery]] is a variant of the [[Covenant]] "[[Wraith]]" tank, but differs in its primary armament; while the standard Type-25 model is equipped with a [[Plasma Mortar]], which is used mainly against slow-moving ground targets, the Type-52 model is equipped with a "rapid fire" dual [[Fuel Rod Cannon]]s as its main armament, and has high effectiveness against nearby air targets and also ground targets.</span> E 'solo drivable utilizzando alcuni trucchi e imperfezioni. Introduzione == == Il [[52-Tipo di aeromobile Artiglieria anti]] è una variante della [[Alleanza]] "[[Wraith]]" serbatoio, ma si differenzia nella sua armamento principale, mentre lo standard Tipo-25 modello è dotato di un [[al plasma malta]], che è usato principalmente contro lento movimento terra obiettivi, la Tipo 52-modello è dotato di una "rapida fuoco" doppia [[barre di combustibile Cannon]] s, poiché il suo armamento principale, e ha elevato l'efficacia contro l'aria nelle vicinanze di obiettivi e traguardi anche a terra.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">The Type-52 shares the Type-25's secondary plasma turret, a non-detachable stationary turret emplacement fixed at the midsection of the vehicle that is optionally manned for defense against "medium to close" range ground targets.</span> Il Tipo-52 condivide il tipo 25 del plasma secondario torretta, un non-stazionari staccabile torretta emplacement fissati al midsection del veicolo che è presidiata, opzionalmente, per la difesa contro il "medio per chiudere" gamma di obiettivi a terra.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">It has posed a threat to Pelicans, which are the only reliable dropships for humans.</span> Esso ha rappresentato una minaccia per pellicani, che sono l'unico affidabile dropships per l'uomo.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">It should be noted that the plasma bolts fired by the AA-Wraith can explode mid-air, creating a cloud of plasma or some other glowing, gaseous substance.</span> Va notato che il plasma bulloni sparato da: AA-Wraith può esplodere mezzo-aria, creando una nuvola di plasma o di qualche altro incandescente, sostanza gassosa.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">This resembles the clouds of shrapnel from flak guns' bursting rounds. The triple sets of [[fuel rod cannon]]s are devastating to all forces, airborne or ground.</span> Questo assomiglia le nuvole di shrapnel da fuoco Guns' cicli di rottura. Il triplice serie di [[carburante verga cannone]] s sono devastanti per tutte le forze, a bordo o di terra.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Dozens of shots can be put out in rapid succession, laying waste to enemy emplacements, levelling fortified bunkers in a matter of seconds.</span> Decine di scatti possono essere messe in rapida successione, che rifiuti di postazioni nemiche, il livellamento bunker fortificati in una questione di secondi.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Luckily, however, the anti-air wraith seems to be used almost exclusively for destroying and harassing air vehicles and use against ground targets is very rare.</span> Fortunatamente, tuttavia, l'anti-aereo Wraith sembra essere utilizzati quasi esclusivamente per la distruzione e molesto aria dei veicoli e l'uso contro obiettivi a terra è molto raro.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">The cannon can also be a threat to low flying Longsword fighter-bombers even though they have heavier armour than the Pelican dropship. The Type-52 is also distinguished from the Type-25 by its red crimson colour scheme instead of the standard Wraith's blue-purple armour colour.</span> Il cannone può essere anche una minaccia per la bassa battenti Longsword caccia-bombardieri, anche se sono più pesanti armature rispetto al Pelican dropship. Il Tipo-52 è anche distinto dal Tipo-25 dal suo colore rosso cremisi regime invece dello standard Wraith del blu - armatura di colore viola.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Upon the driver's exiting the anti-air wraith, it's triple flak cannons fold inward and contract into the body of the tank, presumably to keep them protected from enemy gunfire or saboteurs and possibly to allow more compact storage.</span> Su quello del conducente di uscire anti-aereo Wraith, è triplice cannoni Flak volte contratto di perfezionamento attivo e nel corpo del serbatoio, presumibilmente per tenerli protetti da arma da fuoco nemico o saboteurs e, eventualmente, per consentire lo stoccaggio più compatto.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">It might even be necessary in order to travel at high speeds or be air-lifted by a [[Phantom]] dropship.</span> Potrebbe anche essere necessario per il viaggio ad alta velocità o essere revocato aria da un [[Phantom]] dropship.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Like the [[Fuel rod gun]] and [[plasma sword]] in [[Halo: Combat Evolved]], it has a dead man switch, causing the vehicle to be destroyed with the driver. == Hijacking == {{main|How to Pilot an AA Wraith}} The player can drive the Type-52 if the glitch is performed properly (otherwise the AA Wraith will automatically destroy itself).</span> Come il [[barre di combustibile pistola]] e [[plasma spada]] nel [[Halo: Combat Evolved]], è un uomo morto passare, causando il veicolo deve essere distrutto con il driver. Dirottanti == == (( principali | Come pilota di uno AA Wraith)) Il giocatore può guidare il Tipo-52 se il problema viene eseguita correttamente (altrimenti l'AA Wraith automaticamente distruggere se stesso).</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Although intended to be an Anti-Air unit, the Type-52 is devastating against ground units; able to rain huge amounts of projectiles on enemy forces.</span> Anche se destinato ad essere uno anti-Air unità, il tipo 52 è devastante contro le unità di terra, in grado di pioggia enorme quantità di proiettili in forze nemiche.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Though they are not particularly accurate, the Anti-Air Wraith's projectiles are much easier to aim than the standard Wraiths'.</span> Anche se non sono particolarmente accurati, l'Anti-Air Wraith di proiettili sono molto più facile obiettivo da quella standard Wraiths'.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Within a few hits, the Anti-Air Wraith is able to rip apart small vehicles, like [[Chopper]]s and [[Ghost]]s.</span> Nel giro di pochi colpi, l'Anti-Air Wraith è in grado di strappare oltre veicoli di piccole dimensioni, come [[Chopper]] e s [[Ghost]] s.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">The AA Wraith is also very capable of fighting much larger vehicles, including other [[Wraiths]] and even [[Scarabs]].</span> AA Wraith è anche molto capace di lotta molto più grandi veicoli, compresi gli altri [[Wraiths]] e anche [[Scarabs]].</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">The Anti-Air Wraith is available in 3 of 9 campaign missions.</span> L'Anti-Air Wraith è disponibile in 3 del 9 missioni di campagna.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">To use an Anti-Air Wraith one must first kill the gunner with the sniper or battle rifle, jump on top and without boarding the vehicle melee the drivers hatch, once the hatch is off you melee the driver once to take off his armour, then crouch on top and move around until the hold RB to board message disapears, when that happens hold RB and shoot the driver with a BR or Sniper rifle.</span> Per utilizzare un anti-Air Wraith si deve uccidere il primo cannoniere con cecchino o il fucile battaglia, salto in alto e senza imbarco del veicolo mischia i driver boccaporto, una volta che il boccaporto è spento si mischia il conducente, una volta a decollare la sua armatura, quindi Crouch in cima e muoversi fino a quando il RB tenere a bordo messaggio disapears, quando ciò accade tenere RB e sparare al conducente un BR o fucile da cecchino.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Not if you do get board the Wraith when trying this then simly get off and try again.</span> Non se lo fate arrivare bordo della Wraith presente quando si cerca quindi simly scendere e riprovare nuovamente.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">If you get out while driving it it will destroy itself. == Appearances == [[Image:Anti-air Wraith.jpg|thumb|right|220px|An Anti-Air Wraith encountered at the Traxus Facility]] The Type-52 Anti Aircraft Artillery saw widespread deployment by the [[Covenant]] in the occupied [[Inner Colonies|Inner Colony worlds]] of the [[United Nations Space Command]]. Multiple Type-52 vehicles were deployed in the [[Africa|African]] city of [[Voi]] during the Loyalist occupation of Voi in the [[Second Battle of Earth]] in the level [[The Storm (Level)|The Storm]] although all were eventually destroyed in the UNSC counterattack, and the glassing of half of Africa. Several more were deployed against a possible UNSC threat when the Loyalists secured the [[Forerunner]] facility known as the [[Ark]], in the levels [[The Ark (Level)|The Ark]] and [[The Covenant (Level)|The Covenant]].</span> Se si uscire durante la guida non sarà distruggere se stessa. Apparizioni == == [[Immagine: Anti-aria Wraith.jpg | thumb | diritto | 220px | Un Anti-Air Wraith incontrati a Traxus Facility]] La Tipo-52 Aerei Artiglieria anti visto diffusione da parte della [[Alleanza]] nei territori occupati [[Inner Colonie | Inner Colony mondi]] della [[Nazioni Unite Space Command]]. Multiple Tipo-52 veicoli sono stati dispiegati nel [[l'Africa | Africani]] città di [[Voi]] durante la professione di lealisti Voi nel [[Seconda battaglia della Terra]] nel livello [[La Tempesta (Livello) | La Tempesta]], anche se tutti sono stati distrutti nel Consiglio di sicurezza contrattacco , E la glassing di mezzo d'Africa. Numerosi sono stati dispiegati più contro una possibile minaccia Consiglio di sicurezza quando il lealisti garantito il [[Forerunner]] impianto noto come [[Ark]], nei livelli [[L'Arca (Livello) | L' Arca]] e [[Il Patto (Livello) | Il Patto]].</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">This Wraith is only seen in Halo 3. == Trivia == *Initially, the Wraith is unable to be driven, and if the Driver is killed, the Wraith is instantly destroyed.</span> Questo è solo Wraith visto in Halo 3. == == Curiosità * Inizialmente, il Wraith non è in grado di essere guidato, e se il conducente viene ucciso, il Wraith viene immediatamente distrutto.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">This is much like the Wraith in [[Halo: Combat Evolved]], which was unusable until Halo 2. *If you are playing on Co-op with more than one other person, make sure you are careful when driving or standing on the front of the Wraith, like its blueish counterpart, the projectiles can kill you instantly if you are caught in the way of the shot.</span> Questo è molto simile ai Wraith nel [[Halo: Combat Evolved]], che è stato inutilizzabile fino a Halo 2. * Se stai giocando su Google Co-op con più di un altra persona, assicurati di attenzione durante la guida o sul posto di davanti alla Wraith, come il suo omologo blueish, i proiettili si può uccidere istantaneamente se sono catturati in modo del tiro.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">This seems to happen more often with the AA Wraith. *It seems like Bungie originally considered making the AA Wraith a drivable vehicle , since when you take control of it with a glitch and then jump out of the Wraith, you can see an animation of the cannons folding together and going down trough the hatch, much like the normal Wraith.</span> Ciò sembra accadere più spesso con l'AA Wraith. * Sembra che Bungie originariamente considerato che l'AA Wraith uno drivable veicolo, dal momento che quando si prende il controllo di esso con un problema e poi saltare fuori della Wraith, si può vedere uno di animazione i cannoni pieghevole e andare insieme verso il basso attraverso il portello, in modo molto simile al normale Wraith.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">The fact that the AA Wraith is drivable at all proves this fact, but it was likely made unusable due to it being significantly overpowered.</span> Il fatto che l'AA Wraith è drivable a tutti i dimostra questo fatto, ma è stato probabilmente fatto inutilizzabile a causa di esso è significativamente overpowered.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">It also contains its own special aiming reticule which is seen nowhere else.</span> Esso contiene inoltre un proprio volto speciale reticolo è visto che nessun altro luogo.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">This is the default reticule for weapons and weaponized vehicles, and it was the reticule for the normal wraith in the beta, which you could get through a custom games glitch, as it did not have a reticule programmed by then. *If you take up the position as turret man in the AA wraith (glitch controlled), you will find that there is no reticle. *The Anti Air Wraith controlled by the player isn't as effective at destroying aircraft as one that is computer controlled. *The AA Wraith's model number is a reference to the number [[7]], since 5+2=7. *A better way to destroy the tank is to destroy the spinning mechanism at the back with melee or grenades (any Wraith as well). * The AA Wraith will mostly ignore you while walking on the ground in lower difficulties, but the turret will attack. * Despite being described as an Anti-air vehicle, the AA Wraith is utterly hopeless at taking down aircraft.</span> Questa è l'impostazione predefinita per reticolo weaponized armi e veicoli, ed è stato il reticolo per il normale Wraith in versione beta, che si può ottenere attraverso un gioco personalizzato problema, in quanto esso non ha un reticolo programmato da allora. * Se prende fino la posizione come l'uomo nella torretta AA Wraith (glitch controllata), troverete che non vi è alcun reticolo. * L'Anti Air Wraith controllata dal giocatore non è così efficace a distruggere aerei come uno che è controllata dal computer. * La AA Wraith del numero di modello è un riferimento al numero [[7]], dal 5 +2 = 7. * Un modo migliore per distruggere il serbatoio è di distruggere il meccanismo di filatura alla schiena o mischia con granate (qualsiasi Wraith oltre). * L'AA Wraith si ignorano in gran parte a piedi, mentre voi sul terreno in difficoltà inferiore, ma la torretta di attacco. * Nonostante sia descritto come un anti-aereo veicolo, AA Wraith è del tutto senza speranza a tenere giù aeromobili.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">While AI pilots will fall victim to the AA Wraith (mostly through stupidity), players will have no trouble at all at taking out the Wraith.</span> Mentre i piloti AI cadrà vittima di AA Wraith (soprattutto attraverso la stupidità), i giocatori non ci saranno problemi a tutti a prendere il Wraith.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">The tank is however, a massive danger to Infantry and other ground units, mainly because of its rapid-fire [[Fuel Rod Cannon|Fuel Rod Cannons]].</span> Il serbatoio è tuttavia un pericolo per la massiccia Fanteria e altre unità di terra, soprattutto a causa della sua rapida-il-fuoco [[carburante Rod Cannon | barre di combustibile Cannoni]].</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">If the player repeatedly presses the Right Trigger rapidly, the Cannons will fire even faster, and stationary targets like [[Shades]] usually won't stand a chance while facing this beast. *On rare occasions it will blow up as soon as you get in. In the level the storm, partially blow up the anti-air wraith and then use the glitch to drive it.</span> Se il giocatore preme ripetutamente il trigger destro rapidamente, i cannoni di fuoco anche più veloce, e fermo come obiettivi [[Tonalità]] di solito non una possibilità, mentre di fronte a questa bestia. * In rare occasioni si saltare non appena si In poll ottenere il livello della tempesta, parzialmente saltare anti-aereo Wraith e quindi utilizzare il problema di conduzione.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">You will drive a blown-up Anti-Air wraith. == Gallery == <Gallery> Image:1216870244 Destroyed.jpg|An Anti-Air Wraith being hit by a [[Spartan Laser]]. Image:1216870392 AAWraith.jpg|An Anti-Air Wraith in [[Halo 3]]. Image:Anti-Air Fire.jpg|An Anti-Air Wraith shoots at a [[Hornet]]. Image:AAAW H.jpg|An Anti-Air Wraith on [[Ark|The Ark]] </Gallery> ==Sources== <references/> {{Covenant Vehicles}} [[Category:Halo 3]] [[Category:Vehicles]]</span> Potrai guidare un soffiato-up Anti-Air Wraith. == == <Gallery> Galleria Image: 1216870244 Destroyed.jpg | Un Anti-Air Wraith essere colpito da un [[Spartan Laser]]. Immagine: 1216870392 AAWraith.jpg | Un anti-Air Wraith nel [[Halo 3]]. Immagine: Anti-Air Fire.jpg | Un Anti-Air Wraith spara a un [[Hornet]]. Immagine: AAAW H.jpg | Un Anti-Air Wraith su [ [Arca | L'Arca]] </ Galleria> Fonti == == ((<references/> Patto Veicoli)) [[Categoria: Halo 3]] [[Categoria: Veicoli]]</span>
{{Status|Canon}}
{{Disambig header|the Anti-Aircraft Wraith introduced in [[Halo 3]]|the variant introduced in [[Halo 5: Guardians]]|Muv'te-pattern anti-aircraft Wraith}}
{{Vehicle infobox
|name=''Ogab'd''-pattern Skyhunter
|image=[[File:AAWraithH3.png|300px]]
|manufacturer=[[Assembly Forges]]{{Ref/Book|Id=EVG|EVG|Page=9}}<br>[[Lodam Armory]]{{Ref/Reuse|Enc22}}
|line=
|model=
|cost=
|length={{Convert|29.3|ft|m|disp=flip|sp=us}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}
|width={{Convert|30.3|ft|m|disp=flip|sp=us}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}
|height={{Convert|12.4|ft|m|sp=us|sigfig=3}}{{Ref/Reuse|Enc22}}
|mass={{Convert|47.8|MT}}{{Ref/Reuse|Enc22}}
|max speed=
|engine=
|hull=[[Nanolaminate]]
|armament=  
*6 rapid-fire heavy [[Fuel rod cannon|flak cannons]]{{Ref/Reuse|EVG}}
*1 {{Pattern|Pek|plasma cannon}}
|crew=One pilot, one gunner{{Ref/Reuse|Enc22}}
|complement=
|consumables=
|othersystems=
|role=  
*Tactical anti-air{{Ref/Reuse|Blitz}}
*Ground assault{{Ref/Reuse|Blitz}}
|firstuse-title=In service
|firstuse=[[Human-Covenant War]]
|affiliation=[[Covenant]]
}}
The '''''Ogab'd''-pattern Skyhunter'''{{Ref/Book|Id=Enc22|Enc22|Page=275}} {{Type|52|Anti-Aircraft Artillery|AAA}},{{Ref/Book|Id=Enc11|Enc11|Page=257}}{{Ref/Site|Id=Blitz|URL=https://www.halowaypoint.com/en-us/news/blitz-coverage|Site=Halo Waypoint|Page=Blitz Coverage|D=28|M=10|Y=2021}} is a [[Skyhunter]] variant of the [[Wraith]] line of armoured vehicles, used by the [[Covenant]] and its [[Covenant remnants|remnants]].
 
==Overview==
===Design details===
The ''Ogab'd''-pattern skyhunters are built by the [[Assembly Forges]] of [[Lodam Armory]] upon the chassis of the base {{Pattern|Zurdo|Wraith}} tank - with some (though not all){{Ref/Reuse|Blitz}} models modified to feature a red-crimson colour scheme, as opposed to the standard blue-purple. As with the {{Pattern|Muv'te|anti-aircraft Wraith}} - the [[Post-Covenant War conflicts|post-war]] era counterpart to the ''Ogab'd'' - [[weapon-smith]]s are required to incorporate stringent failsafes into the vehicle's design to ensure that they are destroyed should the vehicle operator be killed. This is done to prevent the vehicle and it's destructive potential from falling into enemy hands.{{Ref/Reuse|Enc22}}
 
===Armament===
The ''Ogab'd''-pattern anti-air Wraith differs in its primary armament from the standard Wraith models. While the standard forms of Wraith are equipped with a [[plasma mortar]], which is used mainly against slow-moving ground targets, the skyhunter model is equipped with six rapid fire heavy [[fuel rod cannon]]s as its main armament. These weapons fire [[Fuel rod#Class-3|Class-3 fuel rods]], a heavier munition than the standard [[Fuel rod#Class-2|Class-2 fuel rods]] used by infantry-scale [[fuel rod gun]]s outfitted for longer-distanced shooting expected of anti-aircraft work. The fuel rod cannons on the ''Ogab'd'' model act as flak weapons and explode in mid-air, furthering their anti-air utility. The weapons have heat-seeking capabilities built-into their operation, allowing them to automatically track enemy targets.{{Ref/Reuse|EVG}}
 
To defend the weapon at close-range, the ''Ogab'd'' is equipped with a secondary [[Medium plasma cannon|medium]] {{Pattern|Pek|plasma cannon}},{{Ref/Reuse|EVG}} mounted atop a cupola behind the cockpit - allowing a secondary gunner to provide limited fire support for the vehicle.{{Ref/Reuse|Enc22}}
 
===Usage===
The role of the ''Ogab'd'' in the Covenant arsenal fits in below the larger scale [[sky striker]]s of the Covenant's heavy artillery loadout. They are typically deployed as an air defence solution in theatres where the limitations of time or environmental factors make the establishment of larger assets such as the {{Pattern|Cheru|Tyrant}}, {{Pattern|Skar'wa|Mantis}} or {{Pattern|Sumda'te|Scarab}} impossible or impractical. Their mobility provides a further advantage that many of these larger systems do not - something neither matched by the air defence variants of the smaller {{Pattern|Preksheda|Shade}} or {{Pattern|Kewu Umppi'pa'|citadel turret}}.{{Ref/Reuse|EVG}}
 
While initially [[Type classification system|type-classified]] by the [[Office of Naval Intelligence]] for this reason as a purely air defence system, the Covenant did employ the ''Ogab'd'' in offensive ground attack roles. They were occaisionally used as a general [[tank]] in assaults against entrenched enemies in urban regions.{{Ref/Reuse|Blitz}}
 
==Operational history==
===Human-Covenant War===
''Ogab'd''-pattern Wraiths were primarily encountered late in the [[Human-Covenant War]],{{Ref/Reuse|Blitz}} and were in particular heavily employed in the [[2552|final year]] of the war - seeing use against the [[United Nations Space Command]] during the [[Fall of Reach]]{{Ref/Reuse|Blitz}} and [[Battle for Earth]]. During the [[Earth]] campaign, they were deployed into the city of [[New Mombasa]] to act as air defence in the flooded areas of [[Kikowani Station (location)|Kikowani Station]] and later,{{Ref/Level|H3ODST|Kikowani Station}} the [[New Mombasa Waterfront Highway]].{{Ref/Level|H3ODST|Coastal Highway}} Later on in the battle, anti-air Wraiths were deployed in a perimeter around the [[Voi Excession]] in conjunction with Mantis sky strikers to form a defensive line against incursions by UNSC aerospace assets. Several of these units in the port-city of [[Voi]] were engaged and destroyed by a [[Battle of Voi|battle]] led by [[John-117]].{{Ref/Level|H3|The Storm}}
 
Anti-air Wraiths were deployed in the [[Battle of Installation 00]] as part of the [[Prophet of Truth]]'s final stand against the UNSC.{{Ref/Level|H3|The Ark (level)|The Ark}}{{Ref/Level|H3|The Covenant (level)|The Covenant}}
 
===Post-war era===
Following the war's conclusion, ''Ogab'd''-pattern Wraiths were salvaged and put to use by the empire's various successor factions. These included [[Merg Vol's Covenant]], who deployed anti-air Wraiths as part of their [[Battle of Draetheus V|invasion]] of [[Draetheus V]] in [[2554]].{{Ref/Level|HSA|Mission 4: Live to Fight}}{{Ref/Level|HSA|Mission 13: Assault on the Supply Lines}} Although the ''Ogab'd'' continued to see use in this era, it was supplanted by the [[Swords of Sanghelios]] and among portions of [[Jul 'Mdama]]'s Covenant by the more modern {{Pattern|Muv'te|anti-aircraft Wraith}} - though the ''Ogab'd'' did continue to see service in [[Jul 'Mdama's Covenant]] during their [[Battle of Installation 03|conflict]] on [[Installation 03]] in [[2557#July|July 2557]].{{Ref/Level|HSS}}{{Citation needed}}
 
Unlike their counterparts, the [[Banished]] have by-and-large elected not to employ the use of anti-aircraft Wraiths - instead preferring the use of the [[Dovotaa Workshop Reaver]] for mobile air defence purposes.{{Ref/Game|HW2|Phoenix Logs|Detail=Reaver}}
 
==In-game information==
===''Halo 3'' and ''Halo 3: ODST''===
{{Expand-section}}
In the ''[[Halo 3]]'' Campaign, like the [[Fuel Rod Gun]] and [[Energy Sword]] of ''[[Halo: Combat Evolved]]'', it has a dead man switch, causing the vehicle to self-destruct when the driver dies or exits. Except for a [[Drive an AA Wraith|glitch]], the AA-Wraith is otherwise inoperable by the player.
 
==Production notes==
{{Expand-section}}
The Anti-Air Wraith's design dates back to early in the [[Development of Halo 2|production]] of ''[[Halo 2]]''. The vehicle mostly resembles the design that would later be finalised in ''[[Halo 3]]'', albeit built upon the ''[[Halo: Combat Evolved]]'' model of the regular Wraith tank due to how early in production the vehicle was designed. The AA Wraith was one of [[Cut Halo 2 vehicles|many vehicles]] cut from the final ''Halo 2'' game, though the files for the asset have been restored by the [[Digsite]] project for [[Modding|modders]] to make use of. Due to being built upon a ''Combat Evolved'' Wraith and having more visual consistency with that game's art direction, the Wraith has been formally restored for use in that game - though can be modded into any ''Halo'' game's editing kit. The Digsite iteration of the vehicle was restored by project contributor General_101, who worked to fix the vehicle's textures and UI.{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-discoveries|Site=Halo Waypoint|Page=Digsite Discoveries|D=17|M=07|Y=2023}}
 
The ''Halo 2'' edition of the AA Wraith has a notable departure from the final vehicle; a purple colour scheme inherited from the base Wraith design. This facet was followed through into early builds of ''Halo 3'' - March 2007 build of the ''Halo 3'' Beta has an [[Cut Halo 3 vehicles#Early anti-air Wraith|early version]] of the AA Wraith available to spawn on [[Snowbound]] in [[Forge/Halo 3|Forge]]. This early Wraith is purple like the regular mortar counterpart, and boasts a pair of automatic [[plasma cannon]]s as opposed to the fuel rod cannons it has in the final game.
<gallery>
File:HCE_Digsite_AAWraith.jpg|The ''Halo 2'' model for the AA Wraith restored into ''Halo: Combat Evolved'' by Digsite.
File:H3 Beta AAWraith Shooting.png|Driving the early AA Wraith in ''Halo 3''.
</gallery>
 
==Trivia==
{{Linkbox|gallery=yes|gallerypage=Images of Ogab'd-pattern anti-air Wraith}}
*It seemed that [[Bungie]] originally considered making the AA Wraith a drivable vehicle, since when the player takes control of it and then jump out of the Wraith, it features its own weapon retraction animation, much like the normal Wraith. The way Bungie rendered it nearly undrivable is likely due to the fact of dominating firepower. Hints also include that it also contains its own special aiming reticule. Similarly, there is no targeting reticule for the AA Wraith's gunner turret.
*If a player takes control of an AA Wraith in ''Halo 3'', it will not mitigate damage from incoming fire. This makes the player a substantially easier target.
*A shot from a Fuel Rod Gun is more powerful than a single shot from a cannon on the Anti Air Wraith. This is probably because of the faster rate of fire and infinite ammo the Anti-Air Wraith has, making it overpowered otherwise.
*The AA Wraith was added to ''Halo 3'' Forge in ''[[Halo: The Master Chief Collection]]'' on July 14, 2020, but with its dead-man switch removed and the gunner given a crosshair similar to that on the Type-26 Wraith. The AA Wraith was also added to ''Halo 3: ODST'' Firefight in ''Halo: The Master Chief Collection'' on September 22, 2020.
 
==Gallery==
<gallery>
File:Halo3-T52WraithAA.png|A view of an occupied T-52 AA Wraith in ''[[Halo 3]]''.
File:Anti-air Wraith.jpg|An anti-air Wraith at Voi.
File:1216870244 Destroyed.jpg|An Anti-Air Wraith being dissected by an [[M6 Spartan Laser]].
File:1216870392 AAWraith.jpg|An Anti-Air Wraith in ''Halo 3''.
File:Anti-Air Fire.jpg|An Anti-Air Wraith shooting at an [[AV-14 Hornet]].
File:H3 Anti-Air Wraith taken over.jpg|An Anti-Air Wraith on The Ark.
File:66868004-Full.jpg|John-117 driving an AA Wraith.
File:HTMCC_H3_Sandbox_AAWraith.png|An AA Wraith being used by a player on [[Sandbox]] in the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3''.
File:H3ODST ScorpionAAWraith.jpg|[[Alpha-Nine]]'s [[M808C Scorpion]] approaches an AA Wraith in ''[[Halo 3: ODST]]''.
File:H3ODST-AAWraithLostPlatoon.png|An AA Wraith being used on [[Lost Platoon]] in the ''Halo: The Master Chief Collection'' version of ''Halo 3: ODST''.
File:HGC AAWraith.jpg|An anti-air Wraith painted in purple in ''[[Halo: Ground Command]]''.
File:HGC-Covies.jpg|An AA Wraith in ''Halo: Ground Command''.
File:HGC SunDevil And Wraith.jpg|A T-52 AA Wraith and a M808B2 Sun Devil in ''Halo: Ground Command''
</gallery>
 
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Ground Command]]''
*''[[Halo Wars 2]]'' {{Mo}}
*''[[Halo: Shadows of Reach]]''
 
==Sources==
{{Ref/Sources}}
 
{{Wraiths}}
[[Category:Covenant vehicles]]
[[Category:Drivable vehicles]]
[[Category:Wraith variants]]

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