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{{Era|RW}} | |||
{{Title|ONI Alpha Site}} | {{Title|ONI Alpha Site}} | ||
{{Disambig header|the campaign level|other uses|Alpha Site (disambiguation)}} | {{Disambig header|the campaign level|other uses|Alpha Site (disambiguation)}} | ||
{{Level infobox | {{Level infobox | ||
| | |image=[[File:94553486-Full.jpg|350px]] | ||
| | |prev=''[[Kizingo Boulevard (level)|Kizingo Boulevard]]'' | ||
|next=''[[NMPD HQ (level)|NMPD HQ]]'' | |||
|game=''[[Halo 3: ODST]]'' | |||
|name='''''ONI Alpha Site''''' | |name='''''ONI Alpha Site''''' | ||
|player= [[Taylor Miles|Dutch]] | |||
|date=[[2552#October 20, 2552|October 20, 2552]] | |||
|place=[[ONI Alpha Site]], [[New Mombasa]], [[Earth]] | |||
|player= | |Objective=Defend ONI Alpha Site from the [[Covenant Empire|Covenant]] | ||
|enemies=*[[Jiralhanae]] | |||
|date=[[2552#October 20, 2552|October 20, 2552]] | **[[Jiralhanae Minor|Minor]] | ||
|place=ONI Alpha Site, [[New Mombasa]], [[Earth]] | **[[Jiralhanae Major|Major]] | ||
| | **[[Jiralhanae Captain|Captain]] | ||
| | **[[Jiralhanae Captain Major|Captain Major]] | ||
| | **[[Jiralhanae Captain Ultra|Captain Ultra]] | ||
**[[Jump Pack Jiralhanae|Jump Pack]] | |||
**[[Jiralhanae Chieftain|Chieftain]] | |||
*[[Unggoy]] | |||
**[[Grunt Minor|Minor]] | |||
**[[Grunt Major|Major]] | |||
**[[Grunt Heavy|Heavy]] | |||
*[[Kig-yar]] | |||
**[[Jackal Minor|Minor]] | |||
**[[Jackal Major|Major]] | |||
*[[Mgalekgolo]] | |||
*[[Yanme'e]] | |||
*[[Type-26 Ground Support Aircraft|Banshees]] | |||
*[[Type-52 Troop Carrier|Phantom]] | |||
*[[Type-26 Assault Gun Carriage|Wraith]] | |||
|weapons=[[Human]] | |||
*[[M7S Caseless Submachine Gun]] | |||
*[[M6C/SOCOM]] | |||
*[[MA5C Individual Combat Weapon System|MA5C Assault Rifle]] | |||
*[[M90 Close Assault Weapon System|M90 Shotgun]] | |||
*[[Sniper Rifle System 99D-S2 Anti-Matériel|SRS99D-S2AM Sniper Rifle]] | |||
*[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|M41 SSR MAV/AW Rocket Launcher]] | |||
*[[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]] | |||
*[[M9 High-Explosive Dual-Purpose grenade|Frag grenade]] | |||
*[[AIE-486H Heavy Machine Gun]] | |||
*[[M68 Asynchronous Linear-Induction Motor|M68 Gauss Cannon]] | |||
[[Covenant Empire|Covenant]] | |||
*[[Type-25 Directed Energy Pistol|Plasma Pistol]] | |||
*[[Type-33 Guided Munitions Launcher|Needler]] | |||
*[[Type-25 Carbine|Spiker]] | |||
*[[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifle]] | |||
*[[Type-51 Carbine|Covenant Carbine]] | |||
*[[Type-25 Grenade Launcher|Brute Shot]] | |||
*[[Type-2 Energy Weapon/Hammer|Gravity hammer]] | |||
*[[Type-1 Antipersonnel grenade|Plasma grenade]] | |||
*[[Type-2 Antipersonnel Fragmentation grenade|Spike grenade]] | |||
*[[Type-52 Directed Energy Support Weapon|Plasma Cannon]] | |||
}} | }} | ||
{{Article | |||
{{Article Quote|Fall back, deny access to this vital facility.}} | |||
'''ONI Alpha Site'''<ref>[http://www.gametrailers.com/video/e3-09-halo-3-odst/50402 '''GameTrailers''': Halo 3: ODST - ''E3 09: Campaign Developer Walkthrough Pt. 2'']</ref> is the fourth flashback level in ''[[Halo 3: ODST]]'' [[campaign]]. | '''ONI Alpha Site'''<ref>[http://www.gametrailers.com/video/e3-09-halo-3-odst/50402 '''GameTrailers''': Halo 3: ODST - ''E3 09: Campaign Developer Walkthrough Pt. 2'']</ref> is the fourth flashback level in ''[[Halo 3: ODST]]'' [[campaign]]. | ||
Completing this level on [[Normal]] or above unlocks the Firefight map ''[[Alpha Site]]'', which is based on this level. ''[[Security Zone]]'' is also based on this level. | This is the only level and the first level player will encounter packs of Grunt which was pack of Kamikaze Grunt without using any skulls. This is also the last level the player is aided by normal Marines. | ||
Completing this level on [[Normal]] or above unlocks the [[ONI Alpha Site (Achievement)|ONI Alpha Site]] achievement as well as the Firefight map ''[[Alpha Site]]'', which is based on this level. ''[[Security Zone]]'' is also based on this level. | |||
==Summary== | ==Summary== | ||
The level opens as Dutch and [[Michael Crespo|Mickey]] are setting [[M165 Demolition Charge|demolition charges]] to destroy the bridge leading to the complex to prevent the [[Covenant Empire|Covenant]] forces from accessing it. After the charges are armed, an NMPD officer commands the Superintendent to unlock a keypad on a bridge toll booth so they can remotely detonate the charges. The AI is hesitant at first, but eventually lets Dutch destroy the bridge. After this, they fall back deeper into the facility, fighting off more waves of Covenant until they are forced to retreat into the ONI building itself. Dutch and the NMPD officers fight off the squads of Brutes, Grunts and Jackals that continue to push into the building. Eventually the fight is brought up to the roof of the facility, where the final Covenant infiltrators are killed. A [[D77C-NMPD Pelican|Pelican]] picks up Dutch and Mickey, and the level ends as Mickey remote detonates the charges in the ONI facility, destroying it. | The level opens as Dutch and [[Michael Crespo|Mickey]] are setting [[M165 Demolition Charge|demolition charges]] to destroy the bridge leading to the complex to prevent the [[Covenant Empire|Covenant]] forces from accessing it. After the charges are armed, an NMPD officer commands the Superintendent to unlock a keypad on a bridge toll booth so they can remotely detonate the charges. The AI is hesitant at first, but eventually lets Dutch destroy the bridge. After this, they fall back deeper into the facility, fighting off more waves of Covenant until they are forced to retreat into the ONI building itself. Dutch and the NMPD officers fight off the squads of Brutes, Grunts and Jackals that continue to push into the building. Eventually the fight is brought up to the roof of the facility, where the final Covenant infiltrators are killed. A [[D77C-NMPD Pelican Dropship|Pelican]] picks up Dutch and Mickey, and the level ends as Mickey remote detonates the charges in the ONI facility, destroying it. | ||
==Transcript== | ==Transcript== | ||
Line 34: | Line 78: | ||
'''2 hours after drop''' | '''2 hours after drop''' | ||
'' | ''Dutch watches as a [[Wraith]] moves into position, while Mickey arms a detonator.'' | ||
*'''[[Corporal]] [[Taylor H. Miles|Taylor "Dutch" Miles]]''': "Hurry up!" | *'''[[Corporal]] [[Taylor H. Miles|Taylor "Dutch" Miles]]''': "Hurry up!" | ||
Line 42: | Line 86: | ||
*'''[[Private First Class]] [[Michael Crespo|Michael "Mickey" Crespo]]''': "Hey, you wanna do this? Be my guest. But this, ain't... ''(presses button)'' a job you wanna rush." | *'''[[Private First Class]] [[Michael Crespo|Michael "Mickey" Crespo]]''': "Hey, you wanna do this? Be my guest. But this, ain't... ''(presses button)'' a job you wanna rush." | ||
''Mickey finishes arming the detonator.'' | ''Mickey finishes arming the detonator.'' | ||
Line 49: | Line 92: | ||
''Dutch looks down the bridge to a watchtower with an NMPD Officer in it, which almost gets hit by a plasma mortar.'' | ''Dutch looks down the bridge to a watchtower with an NMPD Officer in it, which almost gets hit by a plasma mortar.'' | ||
*'''NMPD Officer | *'''NMPD Officer''': "Signal's good! Arm the other detonators and pull back to me!" | ||
*'''Mickey''': "Come on, tough guy, we gotta blow this bridge." | *'''Mickey''': "Come on, tough guy, we gotta blow this bridge." | ||
''The two run down the bridge, | ''The two run down the bridge, another Wraith moves in and starts to fire.'' | ||
''The view switches to Dutch, who takes cover behind a destroyed [[ | ''The view switches to Dutch, who takes cover behind a destroyed [[Warthog]], a plasma mortar lands a few feet in front of him.'' | ||
*'''Mickey''': "Dutch, arm the other charges!" | *'''Mickey''': "Dutch, arm the other charges!" | ||
''Dutch looks back at the Wraiths starting to move up to the bridge | ''Dutch looks back at the Wraiths starting to move up to the bridge.'' | ||
*'''Dutch''': "What about those Wraiths?" | *'''Dutch''': "What about those Wraiths?" | ||
Line 69: | Line 112: | ||
*'''Mickey''': "Follow me, arm the charges!" | *'''Mickey''': "Follow me, arm the charges!" | ||
''A squad of Marines | ''A squad of Marines are trying to hold the Covenant back.'' | ||
*'''Marine''': "We'll never stop that armor! Fall back!" | *'''Marine''': "We'll never stop that armor! Fall back!" | ||
Line 85: | Line 128: | ||
*'''Mickey''': "Great, I got to do everything myself?" | *'''Mickey''': "Great, I got to do everything myself?" | ||
''After the second charge is armed, two [[ | ''After the second charge is armed, two [[Banshee]]s join the fight.'' | ||
*'''Mickey''': "That's the last one | *'''Mickey''': "That's the last one Dutch! Everyone, behind those barriers, bridge is set to blow!" | ||
''If the player doesn't go up the ladder to the tower'' | ''If the player doesn't go up the ladder to the tower'' | ||
Line 99: | Line 142: | ||
*'''Superintendent''': "KEEP IT CLEAN! RESPECT PUBLIC PROPERTY!" | *'''Superintendent''': "KEEP IT CLEAN! RESPECT PUBLIC PROPERTY!" | ||
*'''NMPD Officer''': "If you don't let us trigger those charges, in about five minutes, your data center's going to be | *'''NMPD Officer''': "If you don't let us trigger those charges, in about five minutes, your data center's going to be crawling with Covenant!" | ||
''The Superintendent gives off a chime.'' | ''The Superintendent gives off a chime.'' | ||
Line 135: | Line 178: | ||
''If the player still doesn't follow Mickey:'' | ''If the player still doesn't follow Mickey:'' | ||
*'''Mickey''': "Over here | *'''Mickey''': "Over here Dutch, into the tunnel, under the wall!" | ||
''The group make their way up the stairs, to the courtyard.'' | ''The group make their way up the stairs, to the courtyard.'' | ||
Line 141: | Line 184: | ||
*'''Mickey''': "Go, Dutch! We gotta keep the Covenant away from that building." | *'''Mickey''': "Go, Dutch! We gotta keep the Covenant away from that building." | ||
''Mickey and Dutch make their way up the hill, which is being defended by more NMPD Officers and Marines.'' | |||
''Mickey and Dutch make their way up the hill, | |||
*'''Female Marine''': "All teams, hold the ridge, don't let them near the [[ONI]] building!" | *'''Female Marine''': "All teams, hold the ridge, don't let them near the [[ONI]] building!" | ||
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*'''[[Jiralhanae Captain]]''': "We do the Prophet's bidding, show no fear!" | *'''[[Jiralhanae Captain]]''': "We do the Prophet's bidding, show no fear!" | ||
''Soon, more and more waves of Covenant are dropped off | ''Soon, more and more waves of Covenant are dropped off.'' | ||
*'''Female Marine''': "Fall back! I repeat, fall back to the top of the ridge!" | *'''Female Marine''': "Fall back! I repeat, fall back to the top of the ridge!" | ||
Line 170: | Line 196: | ||
*'''Jiralhanae Captain''': "Forward, warriors! Take this hill or ''die upon it''!" | *'''Jiralhanae Captain''': "Forward, warriors! Take this hill or ''die upon it''!" | ||
'' | ''or:'' | ||
*''' | *'''Jiralhanae Captain''': "Forward! Grind their bones beneath your feet!" | ||
''The human forces fall back to the entrance to the ONI building. They fend off another wave of Covenant.'' | |||
*'''Mickey''': " | *'''Mickey''': "More Phantoms, look sharp!" | ||
*''' | *'''Female Marine''': "We can't hold 'em, every one fall back inside the building!" | ||
*'''Mickey''': "Dutch, inside the building! NOW!" | *'''Mickey''': "Dutch, inside the building! NOW!" | ||
'' | ''The ODSTs retreat into the building's interior. NMPD Officers go outside in a last effort to hold back the Covenant. Dutch and Mickey go to a group of officers in the center of the complex.'' | ||
*'''NMPD [[Sergeant]]''': "Hurry up | *'''NMPD [[Sergeant]]''': "Hurry up men, check those charges!" | ||
*'''Mickey''': "Wait, what? More explosives?" | *'''Mickey''': "Wait, what? More explosives?" | ||
*'''Dutch''': "Yeah, what gives? I thought we were supposed to protect this building | *'''Dutch''': "Yeah, what gives? I thought we were supposed to protect this building?" | ||
*'''NMPD Sergeant''': "I have orders to deny enemy access to all classified data housed in this facility. You don't like it, jump your butts back into orbit!" | *'''NMPD Sergeant''': "I have orders to deny enemy access to all classified data housed in this facility. You don't like it, jump your butts back into orbit!" | ||
*'''Mickey''': "The only thing I don't like is that our butts are currently ''inside'' this facility." | *'''Mickey''': "The only thing I don't like, is that our butts are currently ''inside'' this facility." | ||
''Cutting noises and sparks appear on the sealed doorways.'' | ''Cutting noises and sparks appear on the sealed doorways.'' | ||
Line 200: | Line 226: | ||
*'''NMPD Sergeant''': "Settle down people, find some cover. Someone man that turret." | *'''NMPD Sergeant''': "Settle down people, find some cover. Someone man that turret." | ||
''The doors explode. | ''The doors explode. Brutes can be heard giving out battle cries.'' | ||
*'''NMPD Sergeant''': "Alright, here they come. Watch your crossfire people." | *'''NMPD Sergeant''': "Alright, here they come. Watch your crossfire people." | ||
'' | ''During the fight, Mickey and the Sergeant will notify Dutch the direction the enemies are coming from:'' | ||
*'''NMPD Sergeant''': "Where's that fifty? We got hostiles right!" | *'''NMPD Sergeant''': "Where's that fifty? We got hostiles right!" | ||
Line 216: | Line 242: | ||
*'''Mickey''': "Right side, Dutch!" | *'''Mickey''': "Right side, Dutch!" | ||
*'''NMPD Sergeant''': "Left side, trooper! Bring that turret round! | *'''NMPD Sergeant''': "Left side, trooper! Bring that turret round"! | ||
''After | ''After defeating a few waves, the Covenant start dropping in troops behind Dutch and Mickey.'' | ||
*'''NMPD Sergeant''': "Phantom dropping reinforcements, cover your rear, trooper!" | *'''NMPD Sergeant''': "[[Phantom]] dropping reinforcements, cover your rear, trooper!" | ||
''Soon the Covenant reinforcements are defeated.'' | ''Soon the Covenant reinforcements are defeated.'' | ||
Line 228: | Line 254: | ||
''An NMPD Officer arrives with an elevator.'' | ''An NMPD Officer arrives with an elevator.'' | ||
*'''NMPD Officer''': "Everyone | *'''NMPD Officer''': "Everyone in the elevator, I put enough charges in this shaft to blow this building twice!" | ||
*'''Mickey''': "Alright, that's it. Transfer the detonation codes to my COM. If anyone's takin' this place out, it's gonna be me." | *'''Mickey''': "Alright, that's it. Transfer the detonation codes to my COM. If anyone's takin' this place out, it's gonna be me." | ||
Line 236: | Line 260: | ||
''Dutch activates the elevator, and they slowly make their way up.'' | ''Dutch activates the elevator, and they slowly make their way up.'' | ||
'''NMPD Officer''': "Evac bird's gonna meet us on the roof." | |||
''With [[IWHBYD Skull (Halo 3)|IWHBYD skull]] activated:'' | |||
'''Mickey''': "I love blowing crap up Dutch, but this situation sucks." | |||
'' | ''However, on the way up they are soon engaged by a swarm of [[Yanme'e]].'' | ||
*'''Dutch''': "Where the heck did these buggers come from?" | *'''Dutch''': "Where the heck did these buggers come from?" | ||
*'''NMPD Officer''': "Underground tunnels are | *'''NMPD Officer''': "Underground tunnels are filled with the damn things!" | ||
*'''Mickey''': "Finally, a good reason to blow this building up!" | *'''Mickey''': "Finally, a good reason to blow this building up!" | ||
''They soon defeat the | ''They soon defeat the Drones and make it to the roof, where a Phantom is dropping off a pack of [[Jump Pack Jiralhanae]].'' | ||
''After the Phantom leaves, the evac Pelican arrives, and helps the [[ODST]]s with the enemy reinforcements, which are soon defeated.'' | |||
''After the Phantom leaves, the evac | |||
*'''Mickey''': "There's our ride, go! Go! Go!" | *'''Mickey''': "There's our ride, go! Go! Go!" | ||
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''If the player doesn't board it:'' | ''If the player doesn't board it:'' | ||
*'''Mickey''': "Let's get outta here | *'''Mickey''': "Let's get outta here Dutch come on! | ||
''If the player still doesn't board it:'' | ''If the player still doesn't board it:'' | ||
Line 273: | Line 299: | ||
[http://youtu.be/jkPGRXceCaY '''{''Cutscene''}'''] | [http://youtu.be/jkPGRXceCaY '''{''Cutscene''}'''] | ||
''Mickey and Dutch board the Pelican, remove their helmets and take a seat. The NMPD officer on board looks at them.'' | ''Mickey and Dutch board the Pelican, remove their helmets and take a seat. The NMPD officer on board looks at them.'' | ||
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*'''Gunnery Sergeant Edward Buck (COM)''': "Glad you boys are safe and sound." | *'''Gunnery Sergeant Edward Buck (COM)''': "Glad you boys are safe and sound." | ||
*'''Dutch''': "Likewise | *'''Dutch''': "Likewise Gunny, you need a pickup?" | ||
*'''Buck (COM)''': "Long as you're offerin'. We're in [[NMPD | *'''Buck (COM)''': "Long as you're offerin'. We're in the Police [[NMPD Headquarters|HQ]]." | ||
*'''Dutch''': ''(to the NMPD Officer)'' "Can you take us there?" | *'''Dutch''': ''(to the NMPD Officer)'' "Can you take us there?" | ||
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*'''Buck (COM)''': "Alright, meet you up top!" | *'''Buck (COM)''': "Alright, meet you up top!" | ||
''Mickey nudges Dutch | ''Mickey nudges Dutch'' | ||
*'''Dutch''': "What?" | *'''Dutch''': "What?" | ||
''Mickey points to the ONI | ''Mickey points to the ONI Building, and starts to count down from three on his fingers. When he reaches zero, he detonates the charges, destroying the building.'' | ||
*'''Mickey''': ''(laughs)'' "This day ain't turnin' out so bad after all!" | *'''Mickey''': ''(laughs)'' "This day ain't turnin' out so bad after all!" | ||
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''The cutscene ends. Screen fades to black.'' | ''The cutscene ends. Screen fades to black.'' | ||
==Trivia== | ==Trivia== | ||
===References=== | ===References=== | ||
*During the drop sequence when the player is in their [[ | *During the drop sequence when the player is in their [[Single Occupant Exoatmospheric Insertion Vehicle|Pod]] the ONI Alpha Site and its surroundings can be seen, including the bridge that is destroyed two hours later in this mission. | ||
*In the level ''[[Data Hive]]'', when Dare says "Some idiots blew the building at the top of the shaft", she is referring to the destruction of the ONI building in this level. | *In the level ''[[Data Hive]]'', when Dare says "Some idiots blew the building at the top of the shaft", she is referring to the destruction of the ONI building in this level. | ||
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*The beginning of the level up to the bridge explosion was the first level shown at E3 2009. | *The beginning of the level up to the bridge explosion was the first level shown at E3 2009. | ||
*There is a discontinuity between the beginning cutscene and when gameplay first starts. By the end of the cutscene, one of the two Wraiths are already on the bridge, and its gunner is firing at Dutch. However, when gameplay begins, no Wraith is present on the bridge, and the Wraith that was shooting at Dutch should be next to the retreating marines. | *There is a discontinuity between the beginning cutscene and when gameplay first starts. By the end of the cutscene, one of the two Wraiths are already on the bridge, and its gunner is firing at Dutch. However, when gameplay begins, no Wraith is present on the bridge, and the Wraith that was shooting at Dutch should be next to the retreating marines. | ||
*At any point of the level, if the player looks at Mickey for a while, Mickey would complain about the situation they are in (e.g. ''"See, Dutch? This is what happens when you try to help other people."'', ''"If the Covenant want this building so bad, I say we let them take it!"'', or ''"I wonder if Gunny is also having so much fun.''"). Dutch, the player, will then tell Mickey to stop talking (e.g. ''"Shut up, Mickey, I'm trying to fight!"'', or ''"Relax, Mickey, we'll be fine."'') | |||
*It seems rather strange that Mickey, a Private First Class, gives orders to Dutch, a Corporal, though this may be a sign of the close and informal bond squad members share, or to help guide new players who otherwise might not have known what to do. Given Mickey's specialization in explosives, it is possible he ordered Dutch simply because of his expertise. | *It seems rather strange that Mickey, a Private First Class, gives orders to Dutch, a Corporal, though this may be a sign of the close and informal bond squad members share, or to help guide new players who otherwise might not have known what to do. Given Mickey's specialization in explosives, it is possible he ordered Dutch simply because of his expertise. | ||
*Strangely, | *Strangely, The Superintendent places beacons on the charges but initially refuses to allow the humans to destroy the bridge. | ||
*The NMPD Officer in the watchtower is almost invincible, being able to withstand several spartan laser shots, sniper rifle rounds, even the odd Wraith shot. | *The NMPD Officer in the watchtower is almost invincible, being able to withstand several spartan laser shots, sniper rifle rounds, even the odd Wraith shot. | ||
*The Marines on the bridge are usually weaker than the ones near the building, and are usually killed as they descend the steps to the courtyard. | *The Marines on the bridge are usually weaker than the ones near the building, and are usually killed as they descend the steps to the courtyard. | ||
*There are '''[[ | *There are '''[[7]]''' pairs of bridge supports between either entrance to the bridge, another reference to the number. | ||
*If the player doesn't arm the explosives and instead kill all of the Covenant on the bridge, Mickey will arm the charges and the NMPD Officer will blow it instead, even if the player is still on the bridge and it is cleared of all Covenant. | *If the player doesn't arm the explosives and instead kill all of the Covenant on the bridge, Mickey will arm the charges and the NMPD Officer will blow it instead, even if the player is still on the bridge and it is cleared of all Covenant. | ||
*If playing on Co-op with campaign scoring active, the [[host]] will receive points for any Covenant who are killed by the bridge's detonation, often resulting in large multi-kills medals such as [[Killpocalypse Medal|Killpocalypse]] or [[Killionaire Medal|Killionaire]]. | *If playing on Co-op with campaign scoring active, the [[host]] will receive points for any Covenant who are killed by the bridge's detonation, often resulting in large multi-kills medals such as [[Killpocalypse Medal|Killpocalypse]] or [[Killionaire Medal|Killionaire]]. | ||
*The debris on the bridge simply fall into the water when the bridge is destroyed, instead of being propelled into the air. | *The debris on the bridge simply fall into the water when the bridge is destroyed, instead of being propelled into the air. | ||
*If a Marine is near the bridge when it explodes, if they don't die, they will be thrown quite far, and in rare cases will be thrown through the wall. | *If a Marine is near the bridge when it explodes, if they don't die, they will be thrown quite far, and in rare cases will be thrown through the wall. | ||
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*Players can get outside the level in theater mode by flying to the left of the building before the game loads the second section of the level. | *Players can get outside the level in theater mode by flying to the left of the building before the game loads the second section of the level. | ||
*The NMPD officer in charge of the group Dutch and Mickey team up with in the main hall of the ONI site has glasses which will read either "Keep it Clean" or "Please remain calm" running across them in a loop (best seen using [[Theater Mode|Theater]]). | *The NMPD officer in charge of the group Dutch and Mickey team up with in the main hall of the ONI site has glasses which will read either "Keep it Clean" or "Please remain calm" running across them in a loop (best seen using [[Theater Mode|Theater]]). | ||
*Inside the base is [[ONI memorial|a memorial wall]] with hundreds of names of the people who have died in the war. Dr. | *Inside the base is [[ONI memorial|a memorial wall]] with hundreds of names of the people who have died in the war. [[Catherine Elizabeth Halsey|Dr. Catherine Halsey]] and [[Admiral]] [[Preston Cole]] are listed, along with some humorous names, like London Bridges. | ||
*Inside the main building, there is an NMPD officer with the same voice as Sgt. Stacker. | *Inside the main building, there is an NMPD officer with the same voice as Sgt. Stacker. | ||
*At the part where the player has to defend until the elevator comes, if the player jumps over the walls (where the elevator comes up) and fall to the bottom then go into theater and go to the bottom an unarmed [[M168 Demolition Charge]] can be seen, this is either a glitch or an Easter egg, it is still odd for it to be the only one in the shaft. It is also on the Firefight map ''Alpha Site'', (unarmed, green; red, armed). It is mostly likely an | *At the part where the player has to defend until the elevator comes, if the player jumps over the walls (where the elevator comes up) and fall to the bottom then go into theater and go to the bottom an unarmed [[M168 Demolition Charge]] can be seen, this is either a glitch or an Easter egg, it is still odd for it to be the only one in the shaft. It is also on the Firefight map ''Alpha Site'', (unarmed, green; red, armed). It is mostly likely an easter egg or an item [[Bungie]] left by accident. | ||
*During the encounter with Kamikaze Grunts in the ONI building, if the player kills one while it is near the other, (a better chance of getting this with the Mythic Skull on) sometimes the grenades will drop out of its hands and it will be unarmed. | *During the encounter with Kamikaze Grunts in the ONI building, if the player kills one while it is near the other, (a better chance of getting this with the Mythic Skull on) sometimes the grenades will drop out of its hands and it will be unarmed. | ||
*The landing pad on the roof of the building has the number 43 on it, another '''7''' reference, (4 + 3 = 7). | *The landing pad on the roof of the building has the number 43 on it, another '''7''' reference, (4 + 3 = 7). | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:AlphaSiteLobby.jpg|Concept art of Alpha Site's lobby. | ||
File: | File:ONI Alpha Site.jpg|This mission's beacon is the remains of a M168 Demolition Charge. | ||
File:ODST Firefight AlphaSite03.jpg|The interior of the ONI building. | File:ODST Firefight AlphaSite03.jpg|The interior of the ONI building. | ||
File: | File:H3ODST DutchCinematic.jpg|[[Michael Crespo|Mickey]] and [[Taylor Miles|Dutch]] plant [[M165 Demolition Charge|demolition charges]] on the bridge leading to the ONI complex. | ||
File:Flooded New Mombasa G94 Credit.jpg|An overview of the level, using [[Panoramic Camera Mode|Pan Cam]]. | |||
File: | File:ONIsitedefend.jpg|[[Dutch]] and [[NMPD]] officers defending the interior. | ||
File: | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels | {{Levels}} | ||
[[Category:Halo 3: ODST Campaign]] |