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| {{Status|Canon}} | | {{Ratings}} |
| {{disambig header|the battle dress uniform|other articles including "ODST"|ODST (disambiguation)}} | | {{Era|H2|H3|HW|H3R|RE|FOR|TF|CH|TCP|HGN|UP|HE|LE}} |
| {{Armor infobox
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| |name=ODST battle dress uniform | | <center>''Were you looking for the [[Black Body Suit]], a vacuum-enabled suit of light armor?''</center> |
| |image=[[File:ODSTs.png|350px]] | | {{Clear}} |
| |manufacturer=[[Misriah Armory]]
| | [[File:1 318340723l.jpg|thumb|right|130px|The Helljumper BDU.]] |
| <br>[[Cascade Stronghold Technologies]] | | The '''ODST Battle Armor''', or '''Battle Dress Uniform''' ('''BDU''' for short) is a suit of combat armor worn exclusively by the [[Orbital Drop Shock Trooper]]s, special-operators of the [[UNSC Marine Corps]]. |
| |type=*Combat armor
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| *[[MJOLNIR Powered Assault Armor|MJOLNIR Powered Assault Armor (GEN1)]]
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| **[[MJOLNIR Powered Assault Armor/Mark V]]
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| **[[MJOLNIR Powered Assault Armor/Mark VI]]
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| *[[MJOLNIR Powered Assault Armor (GEN2)]]
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| *[[MJOLNIR Powered Assault Armor (GEN3)]]
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| |role=General combat
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| }}
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| The '''ODST battle dress uniform''' ('''BDU''') is a suit of combat armor worn by the [[Orbital Drop Shock Troopers]], special forces of the [[UNSC Marine Corps]].<ref name="evg53">'''Halo: The Essential Visual Guide''', ''page 53''</ref> With multiple models having seen production, the suit can be configured for a variety of combat roles and can even be used in conjunction with [[MJOLNIR Powered Assault Armor|MJOLNIR powered armor]]. | |
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| ==Introduction== | | ==Introduction== |
| The ODST body armor is a signature piece of equipment used by the Orbital Drop Shock Troopers. The suit, which is produced by [[Misriah Armory]],<ref>'''Halo: Reach''', ODST helmet in-game model</ref> is [[Vacuum suit|vacuum-rated]] and is capable of [[extra-vehicular activity]] for fifteen minutes.<ref>'''Halo: The Cole Protocol''', ''Chapter 4: page 48, Chapter 5: page 56''</ref> The armor provides numerous advantages in the field, including ballistic protection, temperature control, as well as thermal insulation against extreme temperatures experienced during atmospheric entry and thermal protection from Covenant [[Directed energy weapon|energy weapons]]. | | The ODST Battle Dress Uniform is the signature piece of equipment used by the [[105th ODST Division|105th Special Forces]] - the armor is [[Vacuum Suit|vacuum-rated]]; capable of [[Extra-Vehicular Activity]] for fifteen minutes.<ref>'''[[Halo: The Cole Protocol]]''', ''Chapter 4: page 48, Chapter 5: page 56''</ref> The armor provides numerous advantages in the field, including ballistic protection, temperature control, as well as thermal insulation against extreme temperatures experienced during atmospheric entry and thermal protection from Covenant energy weapons. |
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| The ODST armor has gone through several design changes since the start of the [[Human-Covenant War]]. The current version incorporates technology initially developed for the [[MJOLNIR Powered Assault Armor]], most notably the helmet.<ref name="Armory">'''Halo: Reach''': ODST helmet Armory description: ''"Many technologies initially developed for MJOLNIR have gained widespread adoption."''</ref> This also includes ceramic-[[titanium]] composites for armor plating to give the user added protection. It features a [[heads-up display]] and communications systems, notably the [[Visual Intelligence System, Reconnaissance]], to give more situational awareness to the wearer.<ref name="H3">'''Halo 3''', ''Armory''</ref>
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| The ODST BDU has been in use since the [[Insurrection]], if not earlier, and remains unmatched in its ability to protect its wearer over other BDUs during the toughest operations. The BDU excels at providing more protection against small arms fire than other infantry body armor, and also excels at allowing a trooper to conduct Military Operations in Urban Terrain (MOUT) with little chance of being detected in dark locations. The BDU's stealth capability is partly thanks to its black and gray camouflage patterns on the legs, boots, gloves, chest, helmet and undersuit - these urban camouflage patterns are optional; without the camouflage panels, the BDU is black. On the left shoulder pad of every ODST is a UNSC MED REF patch.<ref>'''[[We Are ODST]]'''</ref><ref name="H3R">'''[[Halo 3: ODST]]'''</ref><ref>'''[[Halo: Landfall]]'''</ref> This patch contains basic medical information about the trooper, and allows a certified medic to gain a quick medical reference to an ODST wounded in the field. Despite the armor's obvious advantage over standard infantry armor, it is still vulnerable to Covenant energy weapons, armor-piercing rounds, and large explosive devices.
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| By [[2558]], some adaptive design features of the [[SOLDIER-class Mjolnir]] system were integrated to some newer models of ODST armor.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>
| | The ODST Armor has gone through several design changes since the start of the Human-Covenant War. The current version incorporates technology initially developed for the [[MJOLNIR Powered Assault Armor|MJOLNIR Armor]]. This includes CTCs for body armor, [[titanium]] and ceramic composite armor plating to give the user added protection - along with [[Heads-Up Display|HUD]] and Communications Systems to give more situational awareness to the wearer.<ref name="H3">'''[[Halo 3]]'''</ref> |
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| In [[2558]], [[Michael Crespo]] wore an older suit of ODST armor from the early Human-Covenant War, which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.<ref>'''[[Halo: Bad Blood]]''', ''Chapter 17''</ref>
| | The ODST BDU has been in use for well over 50 years by the 105th, and remains unmatched in its ability to protect its wearer over other BDUs during the toughest operations. The BDU excels at providing more protection against small arms fire than other infantry body armor, and also excels at allowing a trooper to conduct Military Operations in Urban Terrain without the slightest chance of being detected in dark locations. The BDU's stealth capability is partly thanks to its black and gray camouflage patterns on the legs, boots, gloves, chest, helmet and undersuit - these urban camouflage patterns are optional; without the camouflage panels, the BDU is black. On the left shoulder pad of every ODST is a UNSC MED REF patch.<ref>'''[[We Are ODST]]'''</ref><ref name="H3R">'''[[Halo 3: ODST]]'''</ref><ref>'''[[Halo: Landfall]]'''</ref> This patch contains basic medical information about the trooper, and allows a UNSC certified medic to gain a quick medical reference to an ODST wounded in the field. Despite the armor's obvious advantage over standard infantry armor, it is still vulnerable to Covenant energy weapons, larger armor piercing rounds, as well as large explosive devices. |
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| ==Armor variants== | | ==Armor Variants== |
| While the standard ODST BDU is fully capable for any role, there are specialized variants of the BDU - these suits are specifically issued to a specialist of a certain field to provide them certain advantages during an operation. As such, specialized gear is only available by Mission Conditional Requisition (MCR). Depending on mission requirements, an ODST operative may request either additional, or variant equipment that ranges from helmet attachments, gloves, battery, equipment or communication rucksack. | | While the standard ODST BDU is fully capable for any role, there are specialized variants of the BDU - these suits are specifically issued to a specialist of a certain field to provide them certain advantages during an operation. As such, specialized gear is only available by Mission Conditional Requisition (MCR). Depending on mission requirements, an ODST operative may request either additional, or variant equipment that ranges from helmet attachments, gloves, battery, equipment or communication rucksack. The following is the specialized battle dress uniforms currently in use by the Navy. |
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| ====ODST/UA Personal Protective Equipment==== | | [[File:Close Quarters Combat Trooper.jpg|90px|right]] |
| An up-armored variant of the ODST BDU, the ODST/UA PPE<ref>'''Halo: The Essential Visual Guide''', ''page 123''</ref> is issued to personnel whose specialization requires extra armor, such as demolition experts. This version of the battle armor is specifically designed to aid an ODST in CQB-type combat conditions. The standard left pauldron is replaced with a longer two-piece ballistic plate, which aids in protecting the trooper's upper body while in a firing stance, and also to reduce severe injury from plasma-based weaponry. The helmet is also issued with an optics device that aids the user in relaying images and video to teammates or command.
| | ====Close Quarters==== |
| <gallery>File:H3ODST CQCArmor Concept.jpg</gallery>
| | While designated as a CQB suit, this variant is also issued to demolition experts in the field. This BDU is specifically designed to aid an ODST in [[CQB]] type combat conditions. The standard left pauldron is replaced with a longer two piece ballistic plate, which aids in protecting the trooper's left arm from ballistic attacks, and also to reduce severe injury from plasma-based weaponry. The helmet is also issued with an optics device that aids the user in relaying images and video to teammates or command. |
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| | [[File:ODST Sniper.jpg|90px|right]] |
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| ====Sharpshooter==== | | ====Sharpshooter==== |
| The sharpshooter BDU is issued to sniper experts in the field. This BDU is designed to give an ODST sharpshooter more freedom in combat - the standard right pauldron is removed, allowing the sniper to aim better and move his arm more freely with a sniper rifle, while the standard left pauldron is replaced with a larger plate to protect the sniper's arm from counterattacks. The sharpshooter variant is also issued with an [[O/I optics device|O/I]]<ref name="evg159">'''Halo: The Essential Visual Guide''', ''page 159''</ref> (ocular/integration)<ref name="oi">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe (2011)''', ''page 56''</ref> optics device attached to the helmet, while the Oracle scope on the SRS99 can be smart-linked to the user's HUD. | | The Sharpshooter BDU is issued to sniper experts in the field. This BDU is designed to give an ODST sharpshooter more freedom in combat - the standard right pauldron is removed, allowing the sniper to aim better and move his arm more freely with a sniper rifle, while the standard left pauldron is replaced with a larger plate to protect the sniper's arm from counter attacks. The Sharpshooter variant is also issued with an optics device attached to the helmet, while the Oracle scope on the SRS99 can uplink to the user's HUD. |
| <gallery>File:H3ODST RangedArmor Concept.jpg</gallery>
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| | [[File:Recon Trooper.jpg|90px|right]] |
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| ====UA/Bullfrog==== | | ====Recon==== |
| The UA/Bullfrog BDU is a BDU used relating to the specializing in the use of [[Series 8 jetpack]]s. Interestingly, this variant makes use of [[GUNGNIR-class Mjolnir|GUNGNIR]] kneepads, rather than the standard-issue kneepads seen on other ODST armor. | | The Reconnaissance BDU is a specialized [[Office of Naval Intelligence]] variant of the ODST Armor. The armor is only issued to ONI reconnaissance agents for high risk operations. The undersuit is the same as the standard ODST armor. However, the chest plate is replaced with a specialized one, to provide stealth capabilities with little or no loss of endurance, specifically by reducing its IR signature and reflective surfaces. The torso part of the armor also varies from the standard version, having a green, translucent orb in the center. There are no shoulder plates issued with this variant, which allows more freedom of the arm movement. |
| <gallery>File:BullfrogODST.jpg</gallery>
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| ====S-1/ONI Recon BDU==== | | ==== Other Versions ==== |
| The S-1 reconnaissance PPE/BDU is a specialized [[Office of Naval Intelligence]] variant of the ODST armor.<ref name="evg45">'''Halo: The Essential Visual Guide''', ''page 45''</ref> The armor is only issued to ONI reconnaissance agents for high risk operations. The undersuit of the armor, which is superficially similar to the standard ODST armor, is designated as the S1/ONI field fatigues.{{Ref/Reuse|evg45}} However, the chest plate is replaced with a specialized one, to provide stealth capabilities with little or no loss of endurance, specifically by reducing its IR signature and reflective surfaces. The torso part of the armor also varies from the standard version, having a green, translucent orb in the center. There are no shoulder pauldrons issued with this variant, which allows more freedom of arm movement. This variant also uses a version of the [[RECON-class Mjolnir|Recon]] helmet.
| | There are also variants or models of the ODST armor that have not been named; one example of this is a suit that ODSTs [[Gretchen]], [[Taylor H. Miles|Dutch]] and [[Kojo Agu|Romeo]] wore during a mission some time prior to the Battle of Ariel. It differed greatly from the normal ODST armor in that it bore a great resemblance to standard Marine armor. The chestplate that Romeo wore was olive drab in color, and appeared almost identical to those worn by the Marines. However, the armor retains the basic form of the ODST armor, with standard helmet and bodysuit pieces obviously shown. It is possible that this variant is either an earlier version of the armor or a field-expedient modification. |
| <gallery>File:H3ODST ReconArmor Concept.jpg</gallery>
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| ====Space-assault====
| | ==Armor Components== |
| The space-assault variant of ODST armor is vacuum-sealed for use in [[extra-vehicular activity|extra-vehicluar]] operations in space, such as [[Naval boarding|boarding]] actions. It is also used for operations in environments with thin atmospheres.{{Ref/Novel|Id=HSS7|HSS|Chapter=7}} The armor is shielded against the effects of [[electromagnetic pulse]]s, such as those produced by [[nuclear weapon]]s.{{Ref/Novel|Id=HSS15|HSS|Chapter=15}} This armor variant was notably used by the [[21st Space Assault Battalion]], a battalion of veteran ODSTs specially trained for combat in zero-gravity environments.{{Ref/Novel|Id=HSS5|HSS|Chapter=5}}
| | The ODST battle dress uniform is made up of several different components and layers that make the suit what it is, while technology from other projects across the military have been incorporated into the suit, ODST equipment still has proprietary technology that has not been adopted into other equipment for the military. |
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| ====ODST/COMM====
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| The [[ODST armor/COMM|ODST/COMM]] is a variant issued for communication and calling in artillery support.
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| <gallery>File:HFR Hudson Render Front.png</gallery>
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| ====ODST/DEMO====
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| The [[ODST armor/DEMO|ODST/DEMO]] is a variant issued for combat engineering and demolitions work.
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| <gallery>File:HFR AvaLang Render Front.png</gallery>
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| ====ODST/HVY====
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| The [[ODST armor/HVY|ODST/HVY]] is a variant issue for heavy weapons role operators.
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| <gallery>File:HFR Ramos Render Front.png</gallery>
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| ====ODST/TAC====
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| The [[ODST armor/TAC|ODST/TAC]] is a variant issue for command role operators.
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| <gallery>File:HFR Graves Render Front.png</gallery>
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| ====MJOLNIR variants====
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| {{Main|ODST armor (MJOLNIR)}}
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| A number of [[MJOLNIR Powered Assault Armor]] platforms support the use of ODST armor pieces.
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| =====MJOLNIR GEN2/Helljumper=====
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| {{Main|HELLJUMPER-class Mjolnir}}
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| Manufactured by [[Cascade Stronghold Technologies]] under a research partnership with the UNSC and Cascade, the Helljumper variant is another instance of adapting the ODST armor to the MJOLNIR GEN2 platform. A handful of prototypes had entered service with the UNSC as of [[2558]].<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-conventional-warfare '''Halo Waypoint''': ''Canon Fodder - Conventional Warfare'']</ref> It is the most heavily armored and bulkiest incarnation so far, with mostly smooth curved surfaces and many components bolted on.
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| <gallery>File:H5G-Render-Buck-fullbody.png</gallery>
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| =====Nightfall=====
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| {{Main|Nightfall armor}}
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| The Nightfall armor is a specialized variant meant for hostile environments.<ref name="Halo Channel">'''[[Halo Channel]]''': ''[[Halo: Nightfall]] Season Reward''</ref> Like the standard ODST BDU, it retains fall impact negation and a built-in VISR suite but also introduces best-in-class life support and a camera within the helmet's brim. The life support consists of an oxygen tank located in the chest armor. The MJOLNIR [GEN2] adaption adds a [[data crystal chip]] port, putting it inline with other MJOLNIR variants. It doesn't include the armored backpack like the standard MJOLNIR/ODST variant, but does feature storage pouches across the front of the lower torso.
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| <gallery>File:H5G-Nightfall.png</gallery>
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| ==Armor components== | |
| [[File:ODSTbattlearmor.png|thumb|250px|A study of the ODST armor in ''Halo 3''.]]
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| The ODST battle dress uniform is comprised of several different components and layers that make the suit what it is, while technology from other projects across the military have been incorporated into the suit, ODST equipment still has proprietary technology that has not been adopted into other equipment for the military. | |
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| ===Helmet=== | | ===Helmet=== |
| ===ODST helmet===
| | The ODST helmet is made of titanium, coated with a heat resistance material to help disperse heat - the inside is lined with black padding to provide comfort when the user is wearing it. The helmet's faceplate is made of a strong, glass-like material with the ability to polarize. When polarized, the helmet's faceplate has a silver blue color to it, and obscures the wearer's face completely. |
| The standard helmet worn by [[Orbital Drop Shock Trooper]]s, which was originally designed for use with the MJOLNIR system,{{Ref/Reuse|Armory}} Like the Beta-5 Division MP helmet, the ODST helmet is enclosed and can provide oxygen for fifteen minutes; unlike the Beta-5 Division MP helmet, however, the ODST helmet features a distinct, more rounded visor. This version is made of titanium and is coated with a heat-dispersing material; the inside of the helmet is lined with padding to provide comfort for the user. The visor is capable of polarizing, fully obscuring the user's face, or depolarizing, becoming nearly transparent, at the user's whim; the visor is generally colored silver-blue, though infrequently red,<ref name="ReferenceA">'''Halo: Helljumper''', ''[[Halo: Helljumper Issue 2|Issue 2]]''</ref> dark orange,<ref>'''Halo 3'''</ref><ref>'''Halo: Fall of Reach - Boot Camp''', ''Issue 3'' and ''Issue 4''</ref><ref>'''Halo: Landfall'''</ref> silver, black, and golden polarization are also possible. | |
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| The ODST helmet is seemingly derived from the standard-issue [[CH252 helmet]].{{citation needed}} The modern version of the helmet was adapted for use with MJOLNIR; the technological advancements made, such as CTCs, were incorporated back into the ODST helmet's regular production.{{Ref/Reuse|Armory}}{{Ref/Reuse|H3}} It is made of titanium and is coated with a heat-resistant material to help disperse heat - the inside is lined with black padding to provide comfort when the user is wearing it. The helmet's faceplate is made of a strong, glass-like material with the ability to polarize. When polarized, the helmet's faceplate has a bluish silver color and obscures the wearer's face completely. However, the ODST helmets worn by the Spartan-IIs during their training had a golden-orange polarization,<ref name="Boot Camp">''Halo: Fall of Reach - Boot Camp''</ref> and [[Michaels]] wore a red-polarized helmet during the [[Battle of Ariel]].{{Ref/Reuse|ReferenceA}} There is also an up-armored variant of the standard helmet designed for close-quarters combat, designated the ODST-HS Combat Helmet.{{Ref/Reuse|evg53}} | | The helmet provides excellent protection against small arms fire and small explosive attacks. The helmet is also essential in providing an ODST the ability to perform EVA and also provides a Heads Up Display, giving the wearer basic information including a targeting reticule, weapon information, ammo capacity, and basic health readout. The newest version of the helmet integrates with the user's standard [[Neural Interface]] to provide more tactical data to the HUD. Helmet integrated neural interfaces is another piece of technology that has seen widespread adoption from Project MJOLNIR. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging and motion sensors.<ref name="encyclopedia">'''[[Halo Encyclopedia]]''', ''Chapter 2: page 57''</ref> The [[MJOLNIR Powered Assault Armor/AA variant]] was developed as an improvement of the ODST helmet, indicating intended use by ODST personnel as well as SPARTAN-II or SPARTAN-III teams.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/halor_armory_montage_072210.html| ''IGN.com'' - ''Halo: Reach'' Armory montage]</ref> |
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| The helmet provides excellent protection against small-arms fire and small explosive attacks. The helmet is also essential in providing an ODST the ability to perform EVA and also provides a [[heads-up display]] (HUD), giving the wearer basic information including a targeting reticule, weapon information, ammo capacity, and basic health readout. The newest version of the helmet integrates with the user's standard [[neural interface]] to provide more tactical data to the HUD. Helmet-integrated neural interfaces is another piece of technology that has seen widespread adoption from Project MJOLNIR. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging and motion sensors.<ref name="encyclopedia">'''[[Halo Encyclopedia (2009 edition)]]''', ''Chapter 2: page 57''</ref> There are also several external optical modules that can be attached to the helmet, including the ODST-[[Command Network Module|CNM]] used by some squad leaders<ref>'''Halo: The Essential Visual Guide''', ''page 26''</ref> or an optical/integration module which enhances smart-linking capabilities and communication systems.{{Ref/Reuse|evg159}}{{Ref/Reuse|oi}} | | ===VISR=== |
| | {{Main|Visual Intelligence System, Reconnaissance}} |
| | The Visual Intelligence System, Reconnaissance or VISR, is issued with the ODST helmet. The VISR proprietary data management suite enables a user to link into UEG, CAA, and UNSC infrastructure systems at the local, national, and global levels - however actual access level is administered on a need/rating basis.<ref>[http://www.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''Halo 3: ODST Field Guide'']</ref> This allows the user to store and review mission content up to 610MB combined, the system also provides street level navigational data, and receive secure real-time mission data. In addition, every current issue helmet ODST BIOS A29.817941B.01 or later is equipped with low-light vision enhancement, which outlines hostile units in red, friendlies in green, and objects of interest in yellow.<ref name="H3R"/> |
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| Another version of the helmet is very similar in design, though its faceplate is noticeably less convex and is colored a deep shade of blue. This model bears less resemblance to the CH252 combat helmet, most notably in the backward-swept over the ears and jaw.<ref name="H2A">''Halo 2: Anniversary''</ref>
| | ===Rucksack=== |
| | | The rucksack issued to ODSTs is, for all intents and purposes, an armored backpack that attaches to the back of the armored vest. The rucksack comes in a number of different variants. The main purpose is storage, which allows a trooper to store equipment, ranging from ammunition, to medical supplies, to explosives, to battery packs which provides power to any equipment an ODST may carry, and communications, which houses the necessary radio and satellite gear that an ODST squad requires to report in to their superiors. For longer missions, ODSTs can carry larger rucksacks with enough supplies for two weeks of operation without external resupply.<ref>'''[[Halo: The Flood]]''', ''page 58''</ref> Rucksacks have integrated magnetic holding devices to allow for external back mounting of additional equipment. Equipment with magnetic properties, such as longer weaponry, can be carried externally over the rucksack eliminating the use of extra straps or slings. |
| Due to its cross-platform nature, the ODST helmet may also be worn with other armor systems. Spartan-IIs wore ODST helmets in conjunction with their [[Black body suit|body suits]] during their training<ref>''Halo 3'', ODST helmet description</ref> and on their [[Assault on Eridanus Secundus|first combat mission]].{{Ref/Reuse|Boot Camp}}
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| In [[2535]], the [[MJOLNIR Powered Assault Armor/AA variant]], which was developed as an improvement of the ODST helmet, was introduced as the [[UNSC Army]] [[UNSC Army airborne|airborne]]'s standard-issue helmet.<ref>'''Halo: Reach''', Armory, MJOLNIR AA variant description: ''"The MJOLNIR/AA variant was developed as an improvement of the venerable ODST helmet."''</ref><ref>'''[[Halo: The Essential Visual Guide]]'''</ref>
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| ====ODST BIOS====
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| {{Main|ODST BIOS}}
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| The ODST BIOS is firmware, designed to be the first code run by the ODST armor when activated. The initial function of the BIOS is to identify, test, and initialize system devices such as the heads-up display, VISR and other hardware.
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| The BIOS handles most of the armors software functions when initiated. Updates to the BIOS allow newer hardware to be supported and function. BIOS versions can be viewed though the ODST armors magnification system when no weapon is being held or no zoom-supported weapon is being held.
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| ====VISR==== | | ===Body Suit=== |
| [[File:H3ODST Campaign 1stPersonVISR02.jpg|thumb|250px|VISR greatly broadens the range of information available to the individual combatant.]]
| | The ODST body suit is made up of several different layers and materials, the inner layer of the black-gray undersuit is made up of Kevlar material to aid in protecting the wearer from small arms fire, the inner layer also contains a heating and cooling system which regulates temperatures to keep the user warm or cool depending on the weather conditions - the heating and cooling system can also match infrared signatures of the current weather as well to allow an ODST to go undetected in hostile locations.<ref name="encyclopedia"/> The outer layer of the undersuit is coated with a heat resistance material to aid in reducing temperatures experienced during orbital drop, and against Covenant Plasma Weapons. The body suit also doubles as a pressure suit to allow an ODST to perform EVA. The outer shell layer is comprised of Titanium and Ceramic composite armor plating that covers the chest, shoulders, legs and feet. |
| {{Main|Visual Intelligence System, Reconnaissance}}
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| The Visual Intelligence System, Reconnaissance (VISR) is issued with the ODST helmet. The VISR proprietary data management suite enables a user to link into [[Unified Earth Government|UEG]], [[Colonial Administration Authority|CAA]], and UNSC infrastructure systems at the local, national, and global levels - however actual access level is administered on a need/rating basis.<ref>[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''Halo 3: ODST Field Guide'']</ref> This allows the user to store and review mission content up to 610MB combined, the system also provides street level navigational data, and receive secure real-time mission data. In addition, every current issue helmet ODST BIOS A29.817941B.01 or later is equipped with low-light vision enhancement, which outlines hostile units in red, friendlies in green, weapons in blue, and objects of interest in yellow.{{Ref/Reuse|H3R}}
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| ===Body suit=== | | ===Upgrades=== |
| The ODST body suit is composed of several different layers and materials. The inner layer of the black-gray undersuit is made of Kevlar to aid in protecting the wearer from small arms fire. The inner layer contains a heating and cooling system which regulates temperatures to keep the user warm or cool depending on the weather conditions - the heating and cooling system can also match infrared signatures of the current weather as well to allow an ODST to go undetected in hostile locations.{{Ref/Reuse|encyclopedia}} The outer layer of the undersuit is coated with a heat-resistant material to aid in reducing temperatures experienced during orbital drop, and against Covenant plasma weapons. The body suit also doubles as a pressure suit to allow an ODST to perform extra-vehicular activity.
| | ODST armor is compatible with several upgrades, including an Up-armored Command Network Module, and a Hardened Uplink Module for operations in hazardous environments. |
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| ===Armor plating=== | | ==Multiplayer Variant== |
| As with the helmet, the chest plate is composed of titanium and ceramic materials. It covers the chest from the bottom of the clavicle to the bottom of the rib cage, with another segment protecting the abdomen. Some body suits feature an armored collar that protects the wearer's neck, complementing the chest plate's coverage.<ref>'''Halo: Reach'''</ref> A pair of wide, low-profile shoulder pauldrons are featured, though some ODSTs, such as snipers or CQB specialists, may opt for an alternate model or none at all. The shin and knees are well protected with titanium-ceramic guards, as are the forearms.
| | The ODST battle helmet is available as an [[Armor Permutations|armor permutation]] in the ''[[Halo 3]]'' [[Multiplayer]] component. The SPARTAN version of the helmet differs from the standard version in the polarization color of its visor; regular ODST helmets have blue/silver polarization, while the MJOLNIR ODST helmet retains the gold electroplating possessed by most MJOLNIR armor. It is attained and unlocked by the [[Spartan Graduate]] [[Achievement]], or by earning 5 XP in Matchmaking.<ref name="H3"/> |
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| A different armor set features a much slimmer chestplate; a shorter collar; and smaller, lower-profile pauldrons. This version offers no protection to the groin. The greaves are nearly identical to those worn with the standard set.{{Ref/Reuse|H2A}}
| | The shoulder pauldrons and helmet of the ODST armor will be available as an armor permutation in ''[[Halo: Reach]]''.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_060410 '''Bungie.net''': ''Bungie Weekly Update: 06.04.10'']</ref><ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_070210 '''Bungie.net''': ''Bungie Weekly Update: 07.02.10'']</ref> |
| | |
| ===Rucksack===
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| Designated as the M/LBE Hard Case,{{Ref/Reuse|evg53}} the [[rucksack]] issued to ODSTs is, for all intents and purposes, an armored backpack that attaches to the back of the armored vest. The rucksack comes in a number of different variants. The main purpose is storage, which allows a trooper to store equipment, ranging from ammunition, to medical supplies, to explosives, to battery packs which provides power to any equipment an ODST may carry, and communications, which houses the necessary radio and satellite gear that an ODST squad requires to report in to their superiors. For longer missions, ODSTs can carry larger rucksacks with enough supplies for two weeks of operation without external resupply.<ref>'''[[Halo: The Flood]]''', ''page 58''</ref> Rucksacks have integrated magnetic holding devices to allow for external back mounting of additional equipment. Equipment with magnetic properties, such as longer weaponry, can be carried externally over the rucksack eliminating the use of extra straps or slings. Because the rucksack's casing is armored, it gives the ODST wearing it an additional layer of protection from behind.
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| ==Trivia== | | ==Trivia== |
| *The ODST armor resembles the first concept art of what would become the Mark V Mjolnir armor. This design by [[Shi Kai Wang]] was scrapped because, according to the artist, it made the [[John-117|Master Chief]] look "too mean."<ref>'''[[The Art of Halo 3]]'''</ref> | | *The ODST armor is derived from the first concept of the MJOLNIR armor. This original concept done by artist [[Shi Kai Wang]] was scrapped because it made the [[John-117|Master Chief]] look "too mean."<ref>'''[[The Art of Halo 3]]'''</ref> |
| *The visor's ability to polarize, the VISR mode, and the HUD it displays may mean that the helmet has a transparent Organic Light Emitting Diode (OLED) coated screen. | | *The visor's ability to polarize, the VISR mode, and the HUD it displays may mean it has a transparent Organic Light Emitting Diode (OLED) screen coating it. |
| *The [[Good Samaritan]] achievement unlocks the ODST armor for the player's Xbox Live avatar if the user has ''Halo Waypoint''. The helmet cannot be removed, rendering any avatars wearing it completely anonymous. | | *The [[Good Samaritan (Achievement)|Good Samaritan]] achievement unlocks the ODST armor for your Xbox Live Avatar, if the user has Halo Waypoint. It's listed under the "Awards" section when customizing the avatar. |
| *The armor worn by [[Alpha-Nine|the squad]] in ''Halo 3: ODST'' have exactly the same scratches and burns, due to the reuse of the same basic in-game model for each character. | | *It should be noted that the armor used by the ODSTs in ''Halo 3: ODST'' is similar to the one seen in ''Halo 3'', despite the game taking place during the events of ''Halo 2''. This suggests that the changes between the games are merely aesthetic and that there is no canonical difference between the ''Halo 2'' and ''Halo 3''-era suits. |
| | *The ODST armor worn by [[Unnamed Shock Trooper Squad|the Squad]] in Halo 3: ODST have the exact same scratches and burns. All the male members of the team wear the exact same armor with different collours and "Ad-ons". This is easy to see if you pay attention to the chest plate, they all have the same scratches.{{fact}} |
| | *One of the cons of using the ODST helmet on ''Halo 3'' was a big visor that could be spotted easily at a distance. |
| | *The above statement will be countered on ''Halo: Reach'' as the visor color can be changed for it to look similar to the ''Halo 3: ODST'' helmet. |
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes|gallerypage=Images of ODST armor}}
| | <gallery widths="150" orientation="portrait" captionalign="left"> |
| ===''Halo 2'' and ''Halo 2: Anniversary''=== | | File:Odst2.jpg|Private S. Hartley during the [[Battle of Sector Six]] from [[Halo: Landfall|Landfall]]. |
| <gallery>
| | File:Char odst.jpg|The ODST BDU in ''Halo 2''. |
| File:H2-ODST-Squad.jpg|The ODST BDU in ''[[Halo 2]]''. | | File:1203722528 Odstsinpelican.jpg|A squad of ODSTs aboard a Pelican in ''Halo 2''. |
| File:H2-ODST-BattleRifle.png|An ODST wielding a BR55 Battle Rifle on Installation 05.
| | File:ODSTbattlearmor.png|A study of the ODST ballistic battle armor in ''Halo 3''. |
| File:1203722528 Odstsinpelican.jpg|A squad of ODSTs aboard a D77-TC Pelican.
| | File:AP ODST.jpg|The MJOLNIR Mark VI with the ODST helmet in ''Halo 3''. |
| File:H2A - ODST model.jpg|A render of an ODST for ''[[Halo 2: Anniversary]]''. | | File:Engaged in Combat.jpg|ODST troops seen wearing their armor in ''Halo 3''. |
| File:H2A - ODST model back.jpg|A back view of an ODST for ''[[Halo 2: Anniversary]]''. | | File:The Rookie.jpg|[[The Rookie]] from ''Halo 3: ODST''. |
| File:H2A-ODST-Armor-Model.png|Crop of the ''Halo 2: Anniversary'' armor. | | File:The Squad.jpg|The different ODST armor permutations worn by the squad in ''Halo 3: ODST''. |
| </gallery>
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| ===''Halo 3'' and ''Halo 3: ODST''===
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| <gallery>
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| File:H3 ODST Concept 1.jpg|ODST concept art for ''[[Halo 3]]''.
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| File:H3 ODST Concept 2.jpg|ODST concept art for ''Halo 3''. | |
| File:H3 ODST Concept 3.jpg|ODST concept art for ''Halo 3''.
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| File:H3 ODST Concept 4.jpg|ODST concept art for ''Halo 3''.
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| File:H3 ODST Concept 5.jpg|ODST concept art for ''Halo 3''.
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| File:Engaged in Combat.jpg|ODSTs seen wearing their armor on Installation 00 in ''Halo 3''. | |
| File:MCC-H3Pain.png|Various MJOLNIR Mark VI ODST armor sets in ''Halo: The Master Chief Collection''. | |
| File:H3ODST_ODSTBackpack_Concept.jpg|''[[Halo 3: ODST]]'' concept art for an ODST with a backpack.
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| File:H3ODST ODSTarmor Sketch.jpg|Concept sketch of the ODST armor for ''Halo 3: ODST''.
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| File:H3ODST Campaign 1stPersonVISR02.jpg|The VISR system integrated to the ODST helmet. | |
| File:ODST_binoc.jpg|The HUD magnification system of the ODST helmet.
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| File:The Rookie.jpg|The [[Rookie]], clad in default ODST armor.
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| File:The Squad.jpg|The armor permutations worn by [[Alpha Nine]].
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| </gallery>
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| ===''Halo: Reach''===
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| <gallery>
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| File:HR_ODSTHelmet_Concept.png|Concept art of the ODST helmet for ''[[Halo: Reach]]''.
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| File:HReach-ODSTSaluting.png|An ODST saluting in ''[[Halo: Reach]]''.
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| File:Reach ODST Exodus 1.jpg|A member of the Bullfrogs in full combat dress.
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| File:reach_1840207_Full.jpg|An ODST aiming an [[MA37 assault rifle]] in ''Halo: Reach''.
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| </gallery>
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| ===Other===
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| <gallery>
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| File:Rymann and Hartley.jpg|[[T. Rymann]] and [[S. Hartley]] in their battle armor during the [[Battle of Sector Six]].
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| File:Odst2.jpg|Private S. Hartley during the Battle of Sector Six.
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| File:ODSTavatar-body.png|An [[Xbox LIVE]] avatar award unlocked via [[Halo Waypoint|Waypoint]] and an [[Good Samaritan (Achievement)|achievement]]. | | File:ODSTavatar-body.png|An [[Xbox LIVE]] avatar award unlocked via [[Halo Waypoint|Waypoint]] and an [[Good Samaritan (Achievement)|achievement]]. |
| File:HE17-ODST.png|An ODST clad in ''Halo 2''-style armor in ''[[Halo: Escalation]]''. | | File:ODST Helmet.png|The ODST helmet as seen in ''Halo: Reach''. |
| File:HtT-Blackbagging.jpg|ODSTs clad in armor in ''[[Hunt the Truth]]''.
| | File:Halo-reach-20100806092438101.jpg|An ODST helmet on a suit of MJOLNIR armor in Halo Reach (player customized) |
| File:H5G ODST Concept 2.jpg|Concept art of ODST armors for ''[[Halo 5: Guardians]]''. | |
| File:HW2-Trailer-Atriox ODST armor.png|[[Atriox]], leader of [[Banished|The Banished]], wears ODST chest armor to protect his abdomen in ''[[Know Your Enemy]]''.
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| File:HW2-ODST.png|An ODST in ''[[Halo Wars 2]]''.
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| File:Sunray1-1.png|[[Sunray 1-1]] wearing variations on the standard ODST kit, including both ''Halo 2''-style and ''Halo 3''-style helmets.
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| File:HFR_FireteamRaven_Armour.png|A variety of ODST armor designs worn by [[Fireteam Raven]] in ''[[Halo: Fireteam Raven]]''.
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| File:HFR Silva Render.png|[[Antonio Silva]] wearing ''Halo 2''-style ODST armor in ''Halo: Fireteam Raven''.
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| File:H3ODST-MCCODSTmenu.png|An ODST helmet in ''[[Halo: The Master Chief Collection]]''.
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| </gallery> | | </gallery> |
|
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| ==List of appearances==
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| {{Col-begin}}
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| {{Col-2}}
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| *''[[Halo: The Fall of Reach]]'' {{1st}}
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| *''[[Halo 2]]''
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| *''[[Halo Graphic Novel]]''
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| **''[[Armor Testing]]''
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| *''[[Halo: Uprising]]''
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| *''[[Halo: Landfall]]''
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| **''[[Halo: Arms Race]]''
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| **''[[Halo: Combat]]''
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| **''[[Halo: Last One Standing]]''
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| *''[[Halo 3]]''
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| *''[[Halo: The Cole Protocol]]''
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| *''[[Halo Wars]]''
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| *''[[Halo: Helljumper]]''
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| *''[[The Life]]''
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| *''[[Halo 3: ODST]]''
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| *''[[Halo Legends]]''
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| **''[[Origins]]''
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| **''[[The Babysitter]]''
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| {{Col-2}}
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| *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
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| **''[[Dirt]]''
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| *''[[Halo: Reach]]''
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| *''[[Halo: Fall of Reach]]''
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| **''[[Halo: Fall of Reach - Boot Camp|Boot Camp]]''
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| **''[[Halo: Fall of Reach - Invasion|Invasion]]''
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| *''[[Halo: Glasslands]]''
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| *''[[Halo 4: Forward Unto Dawn]]''
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| *''[[Halo: The Thursday War]]''
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| *''[[Halo 4]]''
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| *''[[Halo: Initiation]]''
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| *''[[Halo: Escalation]]''
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| *''[[Halo: Mortal Dictata]]''
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| *''[[Halo 2: Anniversary]]''
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| *''[[Halo: New Blood]]''
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| *''[[Hunt the Truth]]''
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| *''[[Halo: Spartan Strike]]''
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| *''[[Halo 5: Guardians]]'' {{Mo}}
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| *''[[Know Your Enemy]]''
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| *''[[Halo: Ground Command]]''
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| *''[[Halo Mythos]]''
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| *''[[Halo Wars 2]]''
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| *''[[Halo: Envoy]]''
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| *''[[Halo: Bad Blood]]''
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| *''[[Halo: Fireteam Raven]]''
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| *''[[Halo: Silent Storm]]''
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| *''[[Halo: Official Spartan Field Manual]]''
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| *''[[Halo: The Rubicon Protocol]]''
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| *''[[Halo: Outcasts]]''
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| {{Col-end}}
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|
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|
| == Sources == | | == Sources == |
| {{Ref/Sources|2}} | | <references/> |
| | {{Armor}} |
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| {{Armor|Human}} | | {{MJOLNIR Variations}} |
| [[Category:UNSC armor]] | | [[Category:Armor]] |