Editing ODST (player character)

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 30: Line 30:
==Overview==
==Overview==
{{Main|First-person shooter}}
{{Main|First-person shooter}}
For the first time in the series, players control Orbital Drop Shock Troopers as opposed to [[Spartan (multiplayer)|Spartans]] or [[Elite (multiplayer)|Elites]]. Unlike prior games where ODSTs were based off of [[Marine (NPC)|Marine]] ai, the player controlled ODSTs have similar gameplay to that of player characters from ''[[Halo 3]]''. Regenerating [[stamina]] replaces [[energy shields]], functioning essentially the same but with different [[Damage_types#Halo_3:_ODST|material]] properties. [[Health pack]]s make a return and [[health]] no longer regenerates. Aside from having minor statistical differences from Spartans such as a lower jump height and slower movement speed, ODSTs are incapable of [[dual wielding]] or using [[equipment]] outside of [[mod]]s and special [[gametype]] settings. Instead troopers have [[Visual Intelligence System, Reconnaissance|VISR]] mode, allowing enhanced vision in low light environments and access to mission intel, including an overhead map. While not inherently a character trait, the melee damage for many weapons were reduced to facilitate the fantasy that in ''Halo 3: ODST'' players are controlling a regular human weaker than the [[Master Chief (gameplay)|Master Chief]].
For the first time in the series, players control Orbital Drop Shock Troopers as opposed to [[Spartan (multiplayer)|spartans]] or [[Elite (multiplayer)|elites]]. Unlike prior games where ODSTs were based off of marine ai, the player controlled ODSTs have similar gameplay to that of player characters from ''[[Halo 3]]''. Regenerating [[stamina]] replaces [[energy shields]], functioning essentially the same but with different [[Damage_types#Halo_3:_ODST|material]] properties. [[Health pack]]s make a return and [[health]] no longer regenerates. Aside from having minor statistical differences from spartans such as a lower jump height and slower movement speed, ODSTs are incapable of [[dual wielding]] or using [[equipment]] outside of [[mod]]s and special [[gametype]] settings. Instead troopers have [[Visual Intelligence System, Reconnaissance|VISR]] mode, allowing enhanced vision in low light environments and access to mission intel, including an overhead map. While not inherently a character trait, the melee damage for many weapons were reduced to facilitate the fantasy that in ''Halo 3: ODST'' players are controlling a regular human weaker than the [[Master Chief (gameplay)|Master Chief]].
{{Expand-section}}
{{Expand-section}}
{{Clear}}
{{Clear}}
Line 145: Line 145:
==Trivia==
==Trivia==
===Production notes===
===Production notes===
*All playable ODSTs share the same character model with the exception of Dare, who uses a unique feminine model. The models load different region permutations to make up the different actor variants. These variants are <code>sergeant</code> (Buck), <code>romeo</code>, <code>mickey</code>, <code>dutch</code>, <code>odst01</code> (Rookie), and <code>johnson</code>. Interestingly despite having the exact same appearance as Rookie, the three additional co-op appearances are saved as their own unique variants named <code>odst02</code>, <code>odst03</code>, and <code>odst04</code> respectively.{{Ref/File|Id=H3ODSTEK_ODST_model|H3ODSTEK|tags\objects\characters\odst_recon\odst_recon.model}}
All playable ODSTs share the same character model with the exception of Dare, who uses a unique feminine model. The models load different region permutations to make up the different actor variants. These variants are <code>sergeant</code> (Buck), <code>romeo</code>, <code>mickey</code>, <code>dutch</code>, <code>odst01</code> (Rookie), and <code>johnson</code>. Interestingly despite having the exact same appearance as Rookie, the three additional co-op appearances are saved as their own unique variants named <code>odst02</code>, <code>odst03</code>, and <code>odst04</code> respectively.{{Ref/File|Id=H3ODSTEK_ODST_model|H3ODSTEK|tags\objects\characters\odst_recon\odst_recon.model}}


==List of appearances==
==List of appearances==

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

This page is a member of 1 meta category: