Editing No weapon glitch
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{{ | {{Era|RW}} | ||
[[File:HR-SpartanNoWeapon.png|thumb|250px|A player with no weapon, who is also performing an [[Alert carry]].]] | [[File:HR-SpartanNoWeapon.png|right|thumb|250px|A player with no weapon, who is also performing an [[Alert carry]].]] | ||
The '''no weapon glitch''' is a [[Glitches|glitch]] present in all the [[first-person shooter]] ''[https://www.halopedia.org/Halo_(disambiguation)#Video_games Halo]'' games, except possibly [[Halo | The '''no weapon glitch''' is a [[Glitches|glitch]] present in all the [[first-person shooter]] ''[https://www.halopedia.org/Halo_(disambiguation)#Video_games Halo]'' games, except possibly [[Halo infinite]]. It allows players to disarm their in-game characters. | ||
==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== | ||
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==''Halo 2''== | ==''Halo 2''== | ||
[[File:H2-SpartanNoWeapon.png|thumb|225px|A weaponless player on the Multiplayer map [[Ascension]].]] | [[File:H2-SpartanNoWeapon.png|right|thumb|225px|A weaponless player on the Multiplayer map [[Ascension]].]] | ||
In ''[[Halo 2]]'', the glitch requires an [[Oddball]] or [[skull]] and a [[Type-25 plasma pistol|Plasma Pistol]]. | In ''[[Halo 2]]'', the glitch requires an [[Oddball]] or [[skull]] and a [[Type-25 plasma pistol|Plasma Pistol]]. | ||
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==''Halo 3''== | ==''Halo 3''== | ||
[[File: | [[File:H3_Spartan_NoWeapon.jpg|right|thumb|225px|A disarmed player on [[Valhalla]].]] | ||
There are two methods to perform this glitch in ''[[Halo 3]]'', one in [[Forge]] and one with a modded [[custom game]]type. | There are two methods to perform this glitch in ''[[Halo 3]]'', one in [[Forge]] and one with a modded [[custom game]]type. | ||
=== Forge === | === Forge === | ||
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==''Halo: Reach''== | ==''Halo: Reach''== | ||
[[File:HR-SpartanNoWeapon2.png|thumb|225px|A weaponless player on the [[Defiant Map Pack]] level [[Highlands]].]] | [[File:HR-SpartanNoWeapon2.png|right|thumb|225px|A weaponless player on the [[Defiant Map Pack]] level [[Highlands]].]] | ||
This glitch is quite simple to perform in ''[[Halo: Reach]]'', but is only achievable by the host or their guests. The first method requires an [[armor ability]] and a detached [[M247H machine gun|machine gun]] [[turret]] or [[ | This glitch is quite simple to perform in ''[[Halo: Reach]]'', but is only achievable by the host or their guests. The first method requires an [[armor ability]] and a detached [[M247H machine gun|machine gun]] [[turret]] or [[Type-52 plasma cannon|Plasma Cannon]], while the second method requires the player to be an Elite in [[Firefight]]. | ||
In any game mode, have the desired player pick up a detached Machine Gun Turret or Plasma Cannon. Then, while walking backwards, tap the armor ability button and the melee button at the same time. The player should now be weaponless, unless they had a secondary weapon, in which case they will now be holding only one weapon and need to perform the glitch again. The glitch is compatible with any armor ability, but is easiest to perform using Hologram or Jetpack. To perform the glitch with Armor Lock or Drop Shield, the player must jump backwards instead of just walking backwards; otherwise, the player will pick up their discarded weapon once their armor ability expires. | In any game mode, have the desired player pick up a detached Machine Gun Turret or Plasma Cannon. Then, while walking backwards, tap the armor ability button and the melee button at the same time. The player should now be weaponless, unless they had a secondary weapon, in which case they will now be holding only one weapon and need to perform the glitch again. The glitch is compatible with any armor ability, but is easiest to perform using Hologram or Jetpack. To perform the glitch with Armor Lock or Drop Shield, the player must jump backwards instead of just walking backwards; otherwise, the player will pick up their discarded weapon once their armor ability expires. | ||
Alternatively, in Firefight, if the desired player is an Elite and encounters | Alternatively, in Firefight, if the desired player is an Elite and encounters a [[Sangheili General|Elite General]] wielding a Plasma Cannon, they can give him their weapon in trade for the turret. The player can then drop their turret and have no weapons. If performed correctly, the player will only be able to throw grenades. Also take note that as in ''Halo 2'' and ''Halo 3'', weaponless players will automatically pick up weapons, and will have to repeat the glitch once again to drop them. | ||
=== Observations === | === Observations === | ||
Unlike ''Halo 3'', this glitch will lead to a few animation errors: | Unlike ''Halo 3'', this glitch will lead to a few animation errors: | ||
* A weaponless player in the passenger seat of a vehicle, such as the [[M12 Warthog|Warthog]] or [[ | * A weaponless player in the passenger seat of a vehicle, such as the [[M12 Warthog|Warthog]] or [[Type-48 Revenant|Revenant]], will stand up straight instead of sitting in the seat. | ||
* Crouching will only cause the player's hands to move slightly, but their viewpoint will drop and their view may be obscured by their own torso. | * Crouching will only cause the player's hands to move slightly, but their viewpoint will drop and their view may be obscured by their own torso. | ||
* If the player turns around while crouching, their legs can twist through each other, and their entire body may face the wrong direction (so assassinations must be performed at the player's front). | * If the player turns around while crouching, their legs can twist through each other, and their entire body may face the wrong direction (so assassinations must be performed at the player's front). | ||
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==''Halo 4''== | ==''Halo 4''== | ||
[[File:H4-NoWeapon.png|thumb|225px|A player without a weapon on [[Pitfall]].]] | [[File:H4-NoWeapon.png|right|thumb|225px|A player without a weapon on [[Pitfall]].]] | ||
The method for performing the glitch is almost the same in ''[[Halo 4]]'' as it is in ''Halo: Reach'', and again only the host or their guests can perform this glitch.<ref>[http://blogs.halowaypoint.com/post/2012/11/22/Weaponless-A-Halo-4-Trick.aspx '''Halo Waypoint''' ''Weaponless - A Halo 4 Trick'']</ref> | The method for performing the glitch is almost the same in ''[[Halo 4]]'' as it is in ''Halo: Reach'', and again only the host or their guests can perform this glitch.<ref>[http://blogs.halowaypoint.com/post/2012/11/22/Weaponless-A-Halo-4-Trick.aspx '''Halo Waypoint''' ''Weaponless - A Halo 4 Trick'']</ref> | ||
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==''Halo 2: Anniversary''== | ==''Halo 2: Anniversary''== | ||
[[File:H2A-SpartanNoWeapon.png|thumb|225px|A player jumping with no weapon on [[Remnant]].]] | [[File:H2A-SpartanNoWeapon.png|right|thumb|225px|A player jumping with no weapon on [[Remnant]].]] | ||
There are two ways of having no weapons in ''Halo 2: Anniversary''{{'}}s Multiplayer, the second of which requires Forge. | There are two ways of having no weapons in ''Halo 2: Anniversary''{{'}}s Multiplayer, the second of which requires Forge. | ||
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The second method requires a little bit of Forge scripting. In Forge, a few objects must be spawned through Edit Mode first: | The second method requires a little bit of Forge scripting. In Forge, a few objects must be spawned through Edit Mode first: | ||
* A weapon (for example, a [[ | * A weapon (for example, a [[Type-25 Brute plasma rifle|Brute Plasma Rifle]]) with these properties: | ||
** ''Advanced'' > ''Place at Start'' set to ''False'' | ** ''Advanced'' > ''Place at Start'' set to ''False'' | ||
** ''Scripting'' > ''Spawn Channel'' set to ''1'' | ** ''Scripting'' > ''Spawn Channel'' set to ''1'' | ||
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** ''Scripting'' > ''Broadcast Channel'' must be set to ''0'' | ** ''Scripting'' > ''Broadcast Channel'' must be set to ''0'' | ||
* A scenery prop to identify where the Switch: On is (for example, a [[traffic cone]]). Place it inside the Switch: On. | * A scenery prop to identify where the Switch: On is (for example, a [[traffic cone]]). Place it inside the Switch: On. | ||
* A vehicle (for example, a [[ | * A vehicle (for example, a [[Type-32 Ghost|Ghost]]) | ||
Once this is all set up, save the map, then load up the map in Custom Games. Pick up the two weapons scripted earlier, and activate the switch. Once done, enter the vehicle and upon exit, the desired player will have no weapon. A video guide of this method is available [https://www.youtube.com/watch?v=vxs4Hb6u0VA here]. | Once this is all set up, save the map, then load up the map in Custom Games. Pick up the two weapons scripted earlier, and activate the switch. Once done, enter the vehicle and upon exit, the desired player will have no weapon. A video guide of this method is available [https://www.youtube.com/watch?v=vxs4Hb6u0VA here]. | ||
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==''Halo 5: Guardians''== | ==''Halo 5: Guardians''== | ||
[[File:H5G-NoWeapon.png|thumb|225px|A weaponless player on Alpine.]] | [[File:H5G-NoWeapon.png|right|thumb|225px|A weaponless player on Alpine.]] | ||
The No Weapon glitch in ''[[Halo 5: Guardians]]'' is only achievable in Forge, and requires two players. As ''Halo 5: Guardians'' does not feature split-screen, this glitch must be performed over Xbox Live. | The No Weapon glitch in ''[[Halo 5: Guardians]]'' is only achievable in Forge, and requires two players. As ''Halo 5: Guardians'' does not feature split-screen, this glitch must be performed over Xbox Live. | ||