Editing No weapon glitch
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The second method requires a little bit of Forge scripting. In Forge, a few objects must be spawned through Edit Mode first: | The second method requires a little bit of Forge scripting. In Forge, a few objects must be spawned through Edit Mode first: | ||
* A weapon (for example, a [[ | * A weapon (for example, a [[Kewi R'shi'k-pattern plasma rifle|Brute Plasma Rifle]]) with these properties: | ||
** ''Advanced'' > ''Place at Start'' set to ''False'' | ** ''Advanced'' > ''Place at Start'' set to ''False'' | ||
** ''Scripting'' > ''Spawn Channel'' set to ''1'' | ** ''Scripting'' > ''Spawn Channel'' set to ''1'' |