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{{ | {{Era|RW}} | ||
{{Center|''This article is about the level. For the digital feature, see [[Halo: Nightfall]]. For the armor set, see [[Nightfall armor]]. For the [[Halo: Reach]] track, see [[Nightfall (music)]]. | {{Center|''This article is about the level. For the digital feature, see [[Halo: Nightfall]]. For the armor set, see [[Nightfall armor]]. For the [[Halo: Reach]] track, see [[Nightfall (music)]].}} | ||
{{Level | {{Level Infobox | ||
|prev = ''[[ONI: Sword Base]]'' | |||
|next = ''[[Tip of the Spear]]'' | |||
|game = ''[[Halo: Reach]]'' | |||
|prev=''[[ONI: Sword Base]]'' | |name = '''''Nightfall''''' | ||
|next=''[[Tip of the Spear]]'' | |image = [[File:Level - Nightfall.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |player = [[SPARTAN-B312]] | ||
| | |date = [[2552#August|August 11th, 2552]] | ||
|player=[[ | |place = [[Reach]] | ||
|date=[[2552#August|August | |objective = Recon [[Covenant]]-occupied dark zone with [[Jun-A266]] | ||
|place= | |||
|objective = Recon [[Covenant]]-occupied dark zone with [[Jun-A266]] | |||
}} | }} | ||
{{Article | {{Article Quote|Move in behind enemy lines and evaluate the opposition.}} | ||
'''Nightfall''' is the fourth [[campaign]] level of ''[[Halo: Reach]]''. | '''Nightfall''' is the fourth [[campaign]] level of ''[[Halo: Reach]]''.<ref>[http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign '''Gamespot''' - ''Halo: Reach'' Interview]</ref> | ||
Upon completing this level on [[Normal]], [[Heroic]], or [[Legendary]] the player will unlock the "[[I Need a Weapon]]" [[achievement]] and 10 [[Gamerpoint]]s. | |||
==Summary== | ==Summary== | ||
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[http://youtu.be/NzkGUETUA-k '''{''Cutscene''}'''] | [http://youtu.be/NzkGUETUA-k '''{''Cutscene''}'''] | ||
''Fades in on a cliffside at night. [[Reach]]'s moons, [[Csodaszarvas]] and [[Turul]], are hanging | ''Fades in on a cliffside at night. [[Reach]]'s moons, [[Csodaszarvas]] and [[Turul]], are hanging on the night sky.'' | ||
'''26:30 Hours''' | '''26:30 Hours''' | ||
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*'''Jun-A266''': "Copy that. ''(chuckles)'' When Kat runs an op, direct action is ''always'' necessary." | *'''Jun-A266''': "Copy that. ''(chuckles)'' When Kat runs an op, direct action is ''always'' necessary." | ||
''Jun hands Six a magazine of [[14.5x114mm]] sniper rounds.'' | |||
''Jun hands Six a magazine of [[14. | |||
*'''Jun-A266''': "Here. You may need these. High velocity, armor-piercing. They'll take the hat off an [[Sangheili|Elite]] at two thousand yards. And they ain't cheap." | *'''Jun-A266''': "Here. You may need these. High velocity, armor-piercing. They'll take the hat off an [[Sangheili|Elite]] at two thousand yards. And they ain't cheap." | ||
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*'''Jun-A266''': "Hmm. I'll be in touch." | *'''Jun-A266''': "Hmm. I'll be in touch." | ||
''Noble Six slides down the ledge to the ground below. Cuts to | ''Noble Six slides down the ledge to the ground below. Cuts to his/her point of view as he/she reaches the ground.'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
===...Too Quiet=== | ===...Too Quiet=== | ||
''Another Phantom dropship flies pass Six with its search light turned on.'' | ''Another Phantom dropship flies pass Six with its search light turned on.'' | ||
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*'''Jun-A266''': "Not bad..." | *'''Jun-A266''': "Not bad..." | ||
''Six eliminates the | ''Six eliminates the Unggoys and continues forward, eventually reaching a Covenant-controlled complex.'' | ||
*'''Jun-A266''': "Recon Bravo to Noble Two, stand by for contact report." | *'''Jun-A266''': "Recon Bravo to Noble Two, stand by for contact report." | ||
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*'''Jun-A266''': "Already engaged." | *'''Jun-A266''': "Already engaged." | ||
''After eliminating a few of the Covenant troops, a Phantom shows up.'' | ''After eliminating a few of the Covenant troops, a Phantom shows up.'' | ||
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===Let Sleeping Dogs Lie=== | ===Let Sleeping Dogs Lie=== | ||
''Jun and Six reach a clearing where some enormous [[Gúta|native creatures]] are attacking Covenant troops. A Phantom dropship hovers overhead, pointing its searchlight at the creatures.'' | ''Jun and Six reach a clearing where some enormous [[Gúta|native creatures]] are attacking Covenant troops. A Phantom dropship hovers overhead, pointing its searchlight at the creatures.'' | ||
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*'''Jun-A266''': "Look at that!" | *'''Jun-A266''': "Look at that!" | ||
''After laying waste to the Covenant, the creatures notice Jun and Noble Six, and begin to charge them.'' | ''After laying waste to the Covenant, the creatures notice Jun and Noble Six, and begin to charge them.'' | ||
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*'''Jun-A266''': "Six, there's a trail up ahead through the rocks. Let's take it." | *'''Jun-A266''': "Six, there's a trail up ahead through the rocks. Let's take it." | ||
''While taking the trail they come across several [[Moa]] | ''While taking the trail they come across several [[Moa]], soon hearing gunfire.'' | ||
*'''Jun-A266''': "Gunfire. [[M6G Personal Defense Weapon System|Magnums]]. Security sidearms, standard issue." | *'''Jun-A266''': "Gunfire. [[M6G Personal Defense Weapon System|Magnums]]. Security sidearms, standard issue." | ||
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*'''Jun-A266''': "What are you doing here? Whole area's supposed to be evacuated." | *'''Jun-A266''': "What are you doing here? Whole area's supposed to be evacuated." | ||
*'''Militia trooper''': "Didn't like leaving it to someone else to protect our home. So we came back, for this. ''(indicates briefcases | *'''Militia trooper''': "Didn't like leaving it to someone else to protect our home. So we came back, for this. ''(indicates briefcases)'' We have 'em hidden all over the territory." | ||
''The briefcases open electronically to reveal various UNSC weapons.'' | ''The briefcases open electronically to reveal various UNSC weapons.'' | ||
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---- | ---- | ||
''The militia troopers lead Jun and Six to the riverbed. If the troopers are dead, the Spartans continue on their own.'' | ''The militia troopers lead Jun and Six to the riverbed. If the troopers are dead, the Spartans continue on their own.'' | ||
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===I'll Just Leave This Here...=== | ===I'll Just Leave This Here...=== | ||
''They continue on, eventually reaching the plant, which is under Covenant control. A Covenant | ''They continue on, eventually reaching the plant, which is under Covenant control. A Covenant pylon is seen near the plant.'' | ||
*'''Jun-A266''': "Kat, are you seeing this? Covenant structure, kind of a big pylon. Heavily fortified." | *'''Jun-A266''': "Kat, are you seeing this? Covenant structure, kind of a big pylon. Heavily fortified." | ||
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*'''Jun-A266''': "OK...consider it ''gone''." | *'''Jun-A266''': "OK...consider it ''gone''." | ||
*'''Catherine-B320 (COM)''': "Negative, stick | *'''Catherine-B320 (COM)''': "Negative, stick a remote det charge on it. Command's planning something big, they say that pylon ties it down." | ||
*'''Militia Trooper''': "We gonna blow it?" | *'''Militia Trooper''': "We gonna blow it?" | ||
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*'''Jun-A266''': "All clear, Six. This is gonna take a minute, keep your eyes peeled." | *'''Jun-A266''': "All clear, Six. This is gonna take a minute, keep your eyes peeled." | ||
''A Phantom shows up and drops off a pair of [[Mgalekgolo]], followed by another Phantom with a Sangheili Spec-Ops team.'' | ''A Phantom shows up and drops off a pair of [[Mgalekgolo]], followed by another Phantom with a Sangheili Spec-Ops team.'' | ||
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*'''Jun-A266''': "Phantom, too close for comfort." | *'''Jun-A266''': "Phantom, too close for comfort." | ||
''They advance further, engaging more Covenant troops and a [[Type-26 Anti-Infantry Stationary Gun|Shade]] turret.'' | |||
''They advance further, engaging more Covenant troops and a [[ | |||
*'''Jun-A266''': "Shade! Fire and maneuver, Six. Hit' em from the side." | *'''Jun-A266''': "Shade! Fire and maneuver, Six. Hit' em from the side." | ||
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*'''Jun-A266''': "Lotta air traffic around here, Six. I think we're getting warm." | *'''Jun-A266''': "Lotta air traffic around here, Six. I think we're getting warm." | ||
''As they advance further in, they encounter more Covenant troops and several more Shades. Soon, | ''As they advance further in, they encounter more Covenant troops and several more Shades. Soon, another [[Covenant Corvette]] is seen holding position on the other side of the rock wall.'' | ||
*'''Jun-A266''': "Noble Two, we have eyes on at least one Covenant ship." | *'''Jun-A266''': "Noble Two, we have eyes on at least one Covenant ship." | ||
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*'''Jun-A266''': "Yes, clear." | *'''Jun-A266''': "Yes, clear." | ||
'' | ''Or'' | ||
*'''Jun-A266''': "We are done here." | *'''Jun-A266''': "We are done here." | ||
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[http://youtu.be/8zty2cRi970 '''{''Cutscene''}'''] | [http://youtu.be/8zty2cRi970 '''{''Cutscene''}'''] | ||
[[File:Staging area.png|thumb| | [[File:Staging area.png|thumb|right|Six and Jun looking at the landing zone.]] | ||
''Jun and Six go prone and crawl forward towards a cliff edge. A Covenant [[ | ''Jun and Six go prone and crawl forward towards a cliff edge. A Covenant [[Type-38 Anti-Aircraft Cannon|Tyrant]] is standing in front of a massive Covenant landing zone. Two Covenant Corvettes hold position nearby. Additionally, two [[Covenant Spire]]s are seen far away.'' | ||
*'''Jun-A266''': "Jackpot." | *'''Jun-A266''': "Jackpot." | ||
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''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
===Glitches=== | ===Glitches=== | ||
*Jun is known to accidentally shoot the player if | *Jun is known to accidentally shoot the player if he/she assassinates the target he is firing at, causing the player health to go down or even die. That is because the friendly AI regards the enemies that are assassinated as being alive until the player finishes the animation, and Sniper Rifle rounds can penetrate opponents. | ||
*After the encounter in the pumping station, the player takes a path that is inhabited by Moas. However, as the next area loads, the Moas will be erased from the level, even when in sight of the player. | *After the encounter in the pumping station, the player takes a path that is inhabited by Moas. However, as the next area loads, the Moas will be erased from the level, even when in sight of the player. | ||
*By [[Nightfall forklift glitch|exiting a Forklift]] when it is parked next to the locked gate at the Stealth Pylon, a player can jump straight through the gate after a few tries, skipping the Hunter encounter. The next area will be entirely devoid of enemies; the player can then simply sprint to the end of the level. This is a very useful glitch when playing on Legendary. The ending cutscene will also feature two different tracks being played at once. Furthermore, the [[ | *By [[Nightfall forklift glitch|exiting a Forklift]] when it is parked next to the locked gate at the Stealth Pylon, a player can jump straight through the gate after a few tries, skipping the Hunter encounter. The next area will be entirely devoid of enemies; the player can then simply sprint to the end of the level. This is a very useful glitch when playing on Legendary. The ending cutscene will also feature two different tracks being played at once. Furthermore, the [[Type-38 Anti-Aircraft Cannon|Tyrant]] will not be seen in the area. Note that this will not work on [[Cooperative Play]]. | ||
===References=== | ===References=== | ||
*The chapter "...Too Quiet" is a reference to the cliché phrase, "It's quiet... Too quiet." This phrase was previously referenced in the second chapter of the ''[[Halo: Combat Evolved]]'' level ''[[The Silent Cartographer]]'', "It's Quiet...". | *The chapter "...Too Quiet" is a reference to the cliché phrase, "It's quiet... Too quiet." This phrase was previously referenced in the second chapter of the ''[[Halo: Combat Evolved]]'' level ''[[The Silent Cartographer]]'', "It's Quiet...". | ||
*The chapter "I'll Just Leave This Here..." is a reference to the internet meme "i'm just going to leave this here", which is "commonly used as a title or intro to a blog/forum post, followed by an image or video (usually of a humorous nature)", | *The chapter "I'll Just Leave This Here..." is a reference to the internet meme "i'm just going to leave this here", which is "commonly used as a title or intro to a blog/forum post, followed by an image or video (usually of a humorous nature)",<ref>[http://knowyourmeme.com/memes/im-just-going-to-leave-this-here '''Know Your Meme''': ''I'm just going to leave this here'']</ref> and in the game, Jun leaves an explosive charge on the pylon. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
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*This is the last level to feature [[Moa]]. | *This is the last level to feature [[Moa]]. | ||
*This is the only level in any of the games to feature the [[Colonial Militia]]. | *This is the only level in any of the games to feature the [[Colonial Militia]]. | ||
*This | *The Sniper Rifle given to Noble Six at the start of the mission has more ammunition capacity than normal. This is mission-specific only, as Nightfall is primarily a sniper mission. This is similar to the mission ''[[Truth and Reconciliation (level)|Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which [[John-117]] uses a Sniper Rifle with above-normal ammunition capacity. The player's secondary weapon also has increased capacity, though this is often overlooked. But in Co-op the ammunition is at normal capacity. | ||
*The [[Firefight]] map ''[[Waterfront]]'' is based on a section of this level. | *The [[Firefight]] map ''[[Waterfront]]'' is based on a section of this level. | ||
*The [[Dreaming Grunt]] can be found on this level. | *The [[Dreaming Grunt]] can be found on this level. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Concept Art (3).JPG|Concept art of Nightfall. | ||
File: | File:Reach-Concept-Nightfall-LZ.jpg|Concept art of the [[Fleet of Valiant Prudence]]. | ||
File:Night 07.jpg|Noble Six assassinates a Sangheili in a Pre-Alpha build of the game. | |||
File: | File:nightfall2.jpg|A Phantom over a Covenant outpost. | ||
File: | File:nightfall3.jpg|Noble Six and Jun engaged in combat. | ||
File: | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Succession box | before = ''[[ONI: Sword Base]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Nightfall''''' |after = ''[[Tip of The Spear]]}} | {{Succession box | before = ''[[ONI: Sword Base]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Nightfall''''' |after = ''[[Tip of The Spear]]}} | ||
{{Levels|HR}} | {{Levels|HR}} |