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{{Status|Gameplay}}
{{Era|RE}}
{{Center|''This article is about the level. For the digital feature, see [[Halo: Nightfall]]. For the armor set, see [[Nightfall armor]]. For the [[Halo: Reach]] track, see [[Nightfall (music)]].''}}
{{Ratings}}
{{Level infobox
{{New Content}}
|pagegamelabel=HR
{{disambig header|the level|the [[Halo: Reach]] song|Nightfall (song)}}
|name='''''Nightfall'''''
{{Level Infobox
|image=[[File:HR Nightfall Loadscreen.png|300px]]
 
|prev=''[[ONI: Sword Base]]''
 
|next=''[[Tip of the Spear]]''
|prev = ''[[ONI: Sword Base]]''
|game=''[[Halo: Reach]]''
|next = ''[[Tip of The Spear]]''
|devname=<code>m30</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\solo\m30\m30.scenario}}
|game = ''[[Halo: Reach]]''
|player=[[Spartan_(multiplayer)#Campaign_and_Firefight|Noble Six]]
|name = '''''Nightfall'''''
|date=[[2552#August|August 11, 2552]]
|image = [[File:Night 05.jpg|300px]]
|place=[[Viery Territory]], [[Reach]]
|player = [[SPARTAN-B312]]
|objective = Recon [[Covenant]]-occupied dark zone with [[Jun-A266]].
|date = [[2552#August|August 11-12, 2552]]
|partime=00:10:00 {{C|''Master Chief Collection''}}
|place = [[Reach]]
|parscore=7,500 {{C|''Master Chief Collection''}}<br/>10,000 {{C|''Halo: Reach''}}
|Objective = * Recon Covenant Combat Capabilities
* Proceed South Out Of Settlement
* Protect Militia
* Recon Hydro Plant Via Riverbed
* Neutralize Covenant Defense
* Defend Jun
* Proceed Further Into The Dark Zone
|enemies = *[[Sangheili]]
*[[Unggoy]]
*[[Kig-yar]]
**[[Skirmishers]]
*[[Mgalekgolo]]
*[[Gúta]]
|weapons = *[[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]]
*[[M6G Personal Defense Weapon System|M6G Pistol]]
*[[Designated Marksman Rifle]]
*[[Plasma Repeater]]
*[[Frag Grenade]]
*[[Plasma Grenade]]
*[[Plasma Pistol]]
*[[Plasma Rifle]]
*[[MA37 Individual Combat Weapon System|Assault Rifle]]
}}
}}
{{Article quote|Move in behind enemy lines and evaluate the opposition.}}
'''Nightfall''' is the fourth [[campaign]] level of ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign|Site=Gamespot|Page=Halo: Reach Interview}}


{{Article Quote|Move in behind enemy lines and evaluate the opposition.}}
'''Nightfall''' is the fourth [[campaign]] level of ''[[Halo: Reach]]''.<ref>[http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign '''Gamespot''' - ''Halo: Reach'' Interview]</ref>
Upon completing this level on [[Normal]], [[Heroic]], or [[Legendary]] the player will unlock the "[[I need a weapon|I Need a Weapon]]" [[achievement]] and 10 Gamerscore.
==Summary==
==Summary==
The mission involves [[SPARTAN-B312|Noble Six]] and [[Jun-A266|Noble Three]] engaging in a recon mission on Covenant forces in the colloquially named "Dark Zone", a Covenant-occupied region in the [[Viery Territory]]. They first eliminate a few guards posts, and then encounter a native creature of Reach, the [[Gúta]]. They then meet a few militia troopers attempting to recover smuggled UNSC weaponry at a waterfront. The militia troopers tell the Spartans about [[Ütközet hydroelectric power plant|a hydro plant]] further into the dark zone. At the hydro plant, they discover a Covenant [[stealth pylon]], which Jun places a remote detonator charge on after a few firefights. After proceeding further into the dark zone and eliminating the Covenant troops in the area, the two Spartans discover a Covenant invasion force and a landing zone. Kat receives the visual and tells them to retreat so they will be prepared for the next day.
 
The mission involves [[Noble Six]] cooperating with [[Jun-A266]] (Noble Three), in a series of stealth-based encounters at night, the purpose of which is to recon Covenant Forces in the colloquially named 'Dark Zone'. They first eliminate a few guards posts, and then encountering a native creature of Reach, the Gúta. They then met a few militia troopers attempting to recover smuggled UNSC weaponry at a waterfront. The militia troopers told the Spartans about a hydro plant further into the dark zone. They discovered a Covenant pylon, which Jun placed a remote detonator charge on after a few firefights. After proceeding further into the dark zone and eliminating the Covenant troops in the area, the two Spartan discover a Covenant landing zone. Kat receives the visual and tells them to retreat so they will be prepared for the next day.


==Transcript==
==Transcript==
[http://youtu.be/NzkGUETUA-k '''{''Cutscene''}''']
[http://www.youtube.com/watch?v=NzkGUETUA-k '''{''Cutscene''}''']


''Fades in on a cliffside at night. [[Reach]]'s moons, [[Csodaszarvas]] and [[Turul]], are hanging in the night sky.''
''The camera fades in on a cliffside at night.''


'''26:30 Hours'''
'''26:30 Hours'''


''A [[Phantom]] dropship flies by with its search light on. [[Jun-A266]] emerges from a concealed position behind a rock as the dropship passes. He signals to [[Noble Six]] with his head. Six follows him along the cliff edge.''
''A [[Type-52 Troop Carrier|Phantom]] flies by with its search light on. [[Jun-A266]] emerges from a concealed position behind a rock as the dropship passes. He nods to [[Noble Six]], who follows Jun along the cliff edge.''


*'''[[Warrant Officer]] Jun-A266''': "[[Recon Team Bravo]] reporting: Three and Six in position. It's starting to get crowded up here, Kat."
*'''[[Warrant Officer]] Jun-A266''': "Recon Team Bravo reporting: Three and Six in position. It's starting to get crowded up here, Kat."


*'''[[Lieutenant Commander]] [[Catherine-B320]] (COM)''': "Then we're closing in. Report any Covenant structures or devices. Direct action may be necessary."
*'''[[Lieutenant Commander]] [[Catherine-B320]] (COM)''': "Then we're closing in. Report any Covenant structures or devices. Direct action may be necessary."


''Six joins Jun at a cliffside overlooking over a mountainside.''
*'''Jun-A266''': "Copy that. ''(chuckling)'' When Kat runs an op, direct action is ''always'' necessary."


*'''Jun-A266''': "Copy that. ''(chuckles)'' When Kat runs an op, direct action is ''always'' necessary."
''Jun hands Six a magazine of sniper rounds.''


[[File:HReach - Sniper Rounds.png|thumb|300px|Jun passes a magazine of sniper rounds to Six.]]
*'''Jun-A266''': "Here. You may need these. High-velocity, armor-piercing. They'll take the hat off an [[Elite]] at two thousand yards. And they ain't cheap."
''Jun hands Six a magazine of [[14.5×114mm]] sniper rounds.''
 
*'''Jun-A266''': "Here. You may need these. High velocity, armor-piercing. They'll take the hat off an [[Sangheili|Elite]] at two thousand yards. And they ain't cheap."


''Jun and Six head further along the ledge, Jun reaches a boulder and starts to climb it.''
''Jun and Six head further along the ledge, Jun reaches a boulder and starts to climb it.''


*'''Jun-A266''': "Hmm. I'll be in touch."
*'''Jun-A266''': "I'll be in touch."


''Noble Six slides down the ledge to the ground below. Cuts to their point of view as they reach the ground.''
''Noble Six slides down the ledge to the ground below.''


'''{''Gameplay''}'''
'''{''Gameplay''}'''


===...Too Quiet===
===...Too Quiet===
'''''Infiltrate the Covenant dark zone and determine the Covenant's combat capabilities.'''''
''Another Phantom dropship flies pass Six with its search light turned on.''


*'''Catherine-B320 (COM)''': "Recon Bravo, the sector ahead is dark to electronic surveillance."
*'''Catherine-B320 (COM)''': "Recon Bravo, the sector ahead is dark to electronic surveillance."
Line 63: Line 82:
*'''Catherine-B320 (COM)''': "So it would seem, and Command wants to know what they're hiding."
*'''Catherine-B320 (COM)''': "So it would seem, and Command wants to know what they're hiding."


''Six heads up along another ledge. A Sangheili stands watch over the area, back facing them, while a few [[Unggoy]] sleep nearby.''
''Six heads up along another ledge. An Elite stands watch over the area, back facing them, while a few [[Grunts]] sleep nearby.''


*'''Jun-A266''': "Elite. He's yours, do it quiet."
*'''Jun-A266''': "Elite. He's yours, do it quiet."


''Noble Six [[assassination|assassinates]] the Sangheili quietly using a [[combat knife]] or by breaking its neck.''
''Noble Six assassinates the Elite quietly.''


*'''Jun-A266''': "Not bad..."
*'''Jun-A266''': "Not bad."


''Six eliminates the Unggoy and continues forward, eventually reaching a Covenant-controlled complex.''
''Six eliminates the Grunts and continues forward, eventually reaching a Covenant-controlled complex.''


*'''Jun-A266''': "Recon Bravo to Noble Two, stand by for contact report."
*'''Jun-A266''': "Recon Bravo to Noble Two, stand by for contact report."
Line 81: Line 100:
*'''Catherine-B320 (COM)''': "Negative, too small, you're not in the dark zone yet. Engage at your own discretion, but keep moving."
*'''Catherine-B320 (COM)''': "Negative, too small, you're not in the dark zone yet. Engage at your own discretion, but keep moving."


*'''Jun-A266''': "You heard her, Six. Drop those tangos."
*'''Jun-A266''': "You heard her, Six. Drop those tangoes."
 
''If the player engages before Kat responds:''


*'''Jun-A266''': "Already engaged."
''After a eliminating a few of the Covenant troops, a Phantom shows up.''
 
[[File:HR ReconBravoPhantom.jpg|thumb|300px|A Phantom arrives as Recon Team Bravo advances.]]
''After eliminating a few of the Covenant troops, a Phantom shows up.''


*'''Jun-A266''': "Incoming. Looks like we really pissed them off."
*'''Jun-A266''': "Incoming. Looks like we really pissed them off."
Line 96: Line 110:
*'''Jun-A266''': "We got hostiles near."
*'''Jun-A266''': "We got hostiles near."


''The Covenant in the area are quickly eliminated. Jun and Six find a trail leading away, with still more Covenant troops advancing.''
''The Covenant in the area are quickly eliminated. Jun and Six find a trail leading away, with more Covenant troops advancing.''


*'''Jun-A266''': "Visual on targets."
*'''Jun-A266''': "Visual on targets."
Line 103: Line 117:


===Let Sleeping Dogs Lie===
===Let Sleeping Dogs Lie===
'''''Move on from the settlement by taking the southern path out of the silo area.'''''


''Jun and Six reach a clearing where some enormous [[Gúta|native creatures]] are attacking Covenant troops. A Phantom dropship hovers overhead, pointing its searchlight at the creatures.''
''Jun and Six reach a clearing where some native [[Gúta|large creatures]] are attacking Covenant troops.''


*'''Jun-A266''': "Look at that!"
*'''Jun-A266''': "Look at that!"


[[File:HR GutaAttacks.jpg|thumb|300px|Six fires his weapon at the charging Gúta.]]
''After eliminating the Covenant, the creatures notice Jun and Noble Six, and begin to charge them.''
''After laying waste to the Covenant, the creatures notice Jun and Noble Six, and begin to charge them.''


*'''Jun-A266''': "Major enemy, incoming."
*'''Jun-A266''': "Major enemy, incoming."
Line 124: Line 136:
*'''Jun-A266''': "Six, there's a trail up ahead through the rocks. Let's take it."
*'''Jun-A266''': "Six, there's a trail up ahead through the rocks. Let's take it."


''While taking the trail they come across several [[Moa]].  Soon they hear gunfire.''
''While taking the trail they come across several [[Moa]], soon hearing gunfire.''


*'''Jun-A266''': "Gunfire. [[M6G Personal Defense Weapon System|Magnums]]. Security sidearms, standard issue."
*'''Jun-A266''': "Gunfire. Magnums, security side-arms. Standard issue."


''The trail opens up to a pumping station. Several militia are under attack by Covenant forces.''
''The trail opens up to a pumping station. Several militia are under attack by Covenant forces.''


*'''Jun-A266''': "Noble Two, we're at some sort of pump station. Got eyes on civilians, I'm thinking more local militia. They've engaged hostiles."
*'''Jun-A266''': "Noble Two, that's some sort of pump station. Got eyes on civilians, I'm thinking more local militia, they've engaged hostiles."


*'''Catherine-B320 (COM)''': "Move to assist. They may have intel we need."
*'''Catherine-B320 (COM)''': "Move to assist. They may have intel we need."
Line 136: Line 148:
*'''Jun-A266''': "You heard her, Six. Keep those civilians alive."
*'''Jun-A266''': "You heard her, Six. Keep those civilians alive."


*'''Militia trooper''': "Give us a hand! Bastards just keep comin'."
*'''Militia Trooper''': "Give us a hand! Bastards just keep comin'."
 
----
 
''If civilians die anywhere between now and end of level:''
 
*'''Jun-A266''': "Recon Bravo to Noble Two. We've lost the civilians."
 
----


''After the Covenant troops in the area are eliminated, the group gathers around a couple briefcases.''
''After the Covenant troops in the area are eliminated, the group gathers around a couple briefcases.''


*'''Militia trooper''': "Little more action than we're used to. You Spartans are good in a fight."
*'''Militia Trooper''': "Little more action than we're used to. You Spartans are good in a fight."


*'''Jun-A266''': "What are you doing here? Whole area's supposed to be evacuated."
*'''Jun-A266''': "What are you doing here? Whole area's supposed to be evacuated."


*'''Militia trooper''': "Didn't like leaving it to someone else to protect our home. So we came back, for this. ''(indicates briefcases holding a [[SRS99-AM sniper rifle]], an [[M41 SPNKR]], an [[M392 DMR]], and an [[MA37 assault rifle]])'' We have 'em hidden all over the territory."
*'''Militia Trooper''': "Didn't like leaving it to someone else to protect our home. So we came back, for this. We have 'em hidden all over the territory."


[[File:HR ContrabandReveal.jpg|thumb|300px|The troopers reveal the weapons inside the cases.]]
''The briefcases electronically open to reveal various UNSC weapons.''
''The briefcases open electronically to reveal various UNSC weapons.''


*'''Jun-A266''': "You know this stuff is stolen?"
*'''Jun-A266''': "You know this stuff is stolen."


*'''Militia trooper''': "What? You gonna arrest me?"
*'''Militia trooper''': "What? You gonna arrest me?"
Line 166: Line 169:


*'''Jun-A266''': "Another dropship coming in."
*'''Jun-A266''': "Another dropship coming in."
''After dealing with the hostiles, a second Phantom shows up.''
''After dealing with the hostiles, a second Phantom shows up.''


Line 179: Line 181:
*'''Jun-A266''': "Nothing here but that lake."
*'''Jun-A266''': "Nothing here but that lake."


''If at least one militia trooper is still alive:''
*'''Militia trooper''': Road leads to a hydro-electric plant, but the gate doesn't work.
 
*'''Militia trooper''': "Road leads to a hydro-electric plant, but the gate doesn't work."


*'''Jun-A266''': "Alternate route?"
*'''Jun-A266''': "Alternate route?"
Line 193: Line 193:
*'''Jun-A266''': "Show us."
*'''Jun-A266''': "Show us."


----
''The troopers lead Jun and Six to the riverbed.''
 
''If all militia troopers have been killed:''
 
*'''Jun-A266''': "No movement. Nothing else alive, human or Covenant. Nothing here but that lake. Kat, where are we going?"
 
*'''Catherine-B320 (COM)''': "There's a hydroelectric plant nearby."
 
*'''Jun-A266''': "Front gate looks locked. Is there another way in?"
 
*'''Catherine-B320 (COM)''': "Stand by, I'll check with [[Recon Team Alpha|Recon Alpha]]. [[Jorge-052|Jorge]] said settlers dammed a nearby river. There's a ''(unintelligible)'' - a dry river - that might be your best route."
 
*'''Jun-A266''': "Copy. Thanks."
 
----
 
[[File:HR Bravo&MilitiaMoving.jpg|thumb|300px|The Spartans follow a militia trooper to the riverbed.]]
''The militia troopers lead Jun and Six to the riverbed. If the troopers are dead, the Spartans continue on their own.''


*'''Jun-A266''': "There's the riverbed, Six. Let's see where it goes."
*'''Jun-A266''': "There's the riverbed, Six. Let's see where it goes."
Line 218: Line 201:
*'''Jun-A266''': "Where does this riverbed lead?"
*'''Jun-A266''': "Where does this riverbed lead?"


*'''Militia trooper''': "Straight to the hydro plant. We dammed this river up forty-five years ago. Plant powers every settlement in the territory. Shame if it all gets wasted."
*'''Militia Trooper''': "Straight to the hydro plant. We dammed this river up forty-five years ago, plant powers every settlement in the territory. Shame if it all gets wasted."


*'''Jun-A266''': "Doing what we can."
*'''Jun-A266''': "Doing what we can."
Line 226: Line 209:
*'''Jun-A266''': "Hold up. Covie dropship, take cover."
*'''Jun-A266''': "Hold up. Covie dropship, take cover."


''The Phantom passes by them.''
''The Phantom passes them by.''


*'''Jun-A266''': "OK, clear. Let's move."
*'''Jun-A266''': "OK, clear. Let's move."
*
*{{Expand-Section}}


===I'll Just Leave This Here...===
===I'll Just Leave This Here...===
'''''Use the dammed riverbed to the northeast of the pump station to reach the hydroelectric plant.'''''


''They continue on, eventually reaching the plant, which is under Covenant control. A Covenant [[stealth pylon]] is seen near the plant.''
''They continue on, eventually reaching the plant, which is under Covenant control. A Covenant pylon is seen near the plant.''


*'''Jun-A266''': "Kat, are you seeing this? Covenant structure, kind of a big pylon. Heavily fortified."
*'''Jun-A266''': "Kat, are you seeing this? Covenant structure, kind of a big pylon. Heavily fortified."
Line 239: Line 223:
*'''Catherine-B320 (COM)''': "That's the source of our dark zone."
*'''Catherine-B320 (COM)''': "That's the source of our dark zone."


*'''Jun-A266''': "OK...consider it ''gone''."
*'''Jun-A266''': "Ok, consider it gone."


*'''Catherine-B320 (COM)''': "Negative, stick [[Unidentified UNSC explosive|a remote det charge]] on it. Command's planning something big, they say that pylon ties it down."
*'''Catherine-B320 (COM)''': "Negative, stick a remote det charge on it. Command's planning something big, they say that pylon dies at dawn."


*'''Militia Trooper''': "We gonna blow it?"
*'''Militia Trooper''': "We gonna blow it?"
Line 253: Line 237:
*'''Jun-A266''': "All clear, Six. This is gonna take a minute, keep your eyes peeled."
*'''Jun-A266''': "All clear, Six. This is gonna take a minute, keep your eyes peeled."


[[File:HR Jun&Hunters.jpg|thumb|300px|Jun prepares to fight a pair of Mgalekgolo.]]
''A Phantom shows up and drops off a pair of [[Hunters]], followed by another Phantom with an Elite Spec-Ops team. They are eventually defeated.''
''A Phantom shows up and drops off a pair of [[Mgalekgolo]], followed by another Phantom with a Sangheili Spec-Ops team.''
 
*'''Jun-A266''': "We've got big targets coming. Covenant dropship inbound!"
 
''Noble Six eventually defeats them while Jun continues to work on the remote detonator.''


*'''Jun-A266''': "Recon Bravo to Noble Two, charge placed."
*'''Jun-A266''': "Recon Bravo to Noble Two, charge placed."


*'''Catherine-B320 (COM)''': "Somewhere inconspicuous, I hope?"
*'''Catherine-B320 (COM)''': "Somewhere inconspicuous, I hope."


*'''Jun-A266''': "Stuck it inside the pylon's power supply."
*'''Jun-A266''': "Stuck it inside the pylon's power supply."
Line 268: Line 247:
*'''Catherine-B320 (COM)''': "Alright. Keep pushing into the dark zone. Command wants to know what the Covenant are hiding."
*'''Catherine-B320 (COM)''': "Alright. Keep pushing into the dark zone. Command wants to know what the Covenant are hiding."


*'''Jun-A266''': "There's a gate to the southeast of the hydro plant."
*'''Jun-A266''': "There's a gate to the southeast of the power plant."


*'''Catherine-B320 (COM)''': "Copy. Uploading security codes to you now."
*'''Catherine-B320 (COM)''': "Copy. Uploading security codes to you now."
''The team reaches the gate.''


*'''Jun-A266''': "Okay, got 'em. Unlocking the gate."
*'''Jun-A266''': "Okay, got 'em. Unlocking the gate."
''Jun accesses the control panel and opens the gate.''


*'''Catherine-B320 (COM)''': "Recon Bravo, you're heading into the dark zone now."
*'''Catherine-B320 (COM)''': "Recon Bravo, you're heading into the dark zone now."
Line 282: Line 257:
*'''Jun-A266''': "Understood."
*'''Jun-A266''': "Understood."


''The Spartans and the surviving militia head through the gate. A Phantom holds position nearby. The human forces engage more Covenant troops almost immediately.''
''The Spartans head through the gate, engaging more Covenant troops almost immediately.''


*'''Jun-A266''': "Phantom, too close for comfort."
*'''Jun-A266''': "Phantom, too close for comfort."


[[File:Nightfall3.jpg|300px|thumb|Jun and Six fighting Covenant inside the dark zone.]]
''They advance further, engaging more Covenant troops and a [[Type-26 Anti-Infantry Stationary Gun|Shade]].''
''They advance further, engaging more Covenant troops and a [[Rizsheda-pattern Shade|Shade]] turret.''


*'''Jun-A266''': "Shade! Fire and maneuver, Six. Hit' em from the side."
*'''Jun-A266''': "Shade! Fire and maneuver. Hit 'em from the side, Six."


''After neutralizing the Shade, they advance further. Multiple [[Banshee]]s start flying overhead.''
''After neutralizing the Shade, they advance further. Multiple [[Type-26 Ground Support Aircraft|Banshees]] start flying overhead.''


*'''Jun-A266''': "Lotta air traffic around here, Six. I think we're getting warm."
*'''Jun-A266''': "Lotta air traffic around here, Six. I think we're getting warm."


''As they advance further in, they encounter more Covenant troops and several more Shades. Soon, a {{Pattern|Ceudar|heavy corvette}} is seen holding position on the other side of the rock wall.''
''As they advance further in, they encounter more Covenant troops and several more Shades. Soon, a [[Covenant Corvette]] is seen holding position on the other side of the rock wall.''


*'''Jun-A266''': "Noble Two, we have eyes on at least one Covenant ship."
*'''Jun-A266''': "Noble Two, we have eyes on at least one Covenant ship."
Line 304: Line 278:


*'''Jun-A266''': "Yes, clear."
*'''Jun-A266''': "Yes, clear."
''or''
*'''Jun-A266''': "We are done here."
''They head to a cliff side at the end of the trail.''
[http://youtu.be/8zty2cRi970 '''{''Cutscene''}''']


[[File:Staging area.png|thumb|300px|Six and Jun looking at the landing zone.]]
[http://www.youtube.com/watch?v=8zty2cRi970 '''{''Cutscene''}''']


''Jun and Six go prone and crawl forward towards a cliff edge. A Covenant [[Cheru-pattern Tyrant|Tyrant]] is standing in front of a massive Covenant landing zone. Two Covenant corvettes hold position nearby. Additionally, two [[deployment spire]]s are seen far away.''
''Jun and Six are shown going prone and crawling forward towards a cliff edge. A massive Covenant landing zone is shown ahead of them in the distance.''


*'''Jun-A266''': "Jackpot."
*'''Jun-A266''': "Jackpot."


*'''SPARTAN-B312''': "Transmitting visual."
*'''Noble Six''': "Transmitting visual."


*'''Jun-A266''': "You seeing this, Kat?"
*'''Jun-A266''': "You seeing this, Kat?"
Line 325: Line 293:
*'''Jun-A266''': "That's no strike force, it's an invading army. If we're gonna smother this thing, we need to go in hard and fast."
*'''Jun-A266''': "That's no strike force, it's an invading army. If we're gonna smother this thing, we need to go in hard and fast."


*'''Catherine-B320 (COM)''': "Agreed. All recon teams disengage and fall back. Sun will be up in a few hours...and it's going to be a very busy day."
*'''Catherine-B320 (COM)''': "Agreed. All recon teams disengage and fall back. Sun will be up in a few hours...and its going to be a very busy day."


''Fade to black.''
''Fade to black.''


''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on Nightfall across the [[Xbox 360]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo: Reach''.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" |'''''Halo: Reach'' (Xbox 360)'''
! scope="col" style="text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HR Achievement I Need a Weapon.png|center|64px]]
|[[File:HTMCC HR Achievement INeedAWeapon.png|center|114px]]
|[[File:HTMCC HR Achievement I Need A Weapon (Steam).jpg|center|64px]]
|<center>'''[[I Need a Weapon]]'''</center>
|Beat Nightfall on [[Normal]] difficulty or harder (any difficulty on MCC).
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement NowJustYouGutaMinute.png|center|114px]]
|[[File:HTMCC HR Achievement NowJustYouGutaMinute Steam.jpg|center|64px]]
|<center>'''[[Now Just You Gúta Minute]]'''</center>
|Beat the par time on Nightfall.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement MoonsOutGoonsOut.png|center|114px]]
|[[File:HTMCC HR Achievement MoonsOutGoonsOut Steam.jpg|center|64px]]
|<center>'''[[Moon's Out, Goons Out]]'''</center>
|Beat the par score on Nightfall.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement MeetingOfThe(Artificial)Minds.png|center|114px]]
|[[File:HTMCC HR Achievement MeetingOfThe(Artificial)Minds Steam.jpg|center|64px]]
|<center>'''[[Meeting of the (Artificial) Minds]]'''</center>
|Find [[Data pads|Data Pad 3]] on Nightfall.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement UnsolvedMysteries.png|center|114px]]
|[[File:HTMCC HR Achievement UnsolvedMysteries Steam.jpg|center|64px]]
|<center>'''[[Unsolved Mysteries]]'''</center>
|Find [[Data pads|Data Pad 12]] on Nightfall on [[Legendary]] difficulty.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}


==Trivia==
==Trivia==
===Glitches===
===Glitches===
*Jun is known to accidentally shoot the player if they assassinates the target he is firing at, dealing immense amounts of damage to the player's health or even outright killing them. That is because the friendly AI regards the enemies that are assassinated as being alive until the player finishes the animation, and Sniper Rifle rounds can penetrate opponents.
*There is a possible glitch where, if a Hunter knocks Jun into the canyon, he will not be able to progress further. The player will be able to progress further, albeit with no Jun.
*After the encounter in the pumping station, the player takes a path that is inhabited by Moas. However, as the next area loads, the Moas will be erased from the level, even when in sight of the player.
===Reference===
*By [[Nightfall forklift glitch|exiting a Forklift]] when it is parked next to the locked gate at the Stealth Pylon, a player can jump straight through the gate after a few tries, skipping the Hunter encounter. The next area will be entirely devoid of enemies; the player can then simply sprint to the end of the level. This is a very useful glitch when playing on Legendary. The ending cutscene will also feature two different tracks being played at once. Furthermore, the [[Cheru-pattern Tyrant|Tyrant]] will not be seen in the area. Note that this will not work on [[cooperative play]].
*The chapter "...Too Quiet" is a reference to the second chapter of [[Silent Cartographer (level)|Silent Cartographer]], "It's Quiet...".
 
*The Chapter "Let Sleeping Dogs Lie" is a reference to the horror film "[[Wikipedia:Let Sleeping Corpse Lie (film)|Let Sleeping Corpse Lie]] or the [[Wikipedia:Let Sleeping Corpse Lie|music box set]] named after the film by the band [[Wikipedia:White Zombie|White Zombie]]. The chapter however, maybe referring to the sleeping Grunts in the level.
===References===
*The chapter "...Too Quiet" is a reference to the cliché phrase, "It's quiet... Too quiet." This phrase was previously referenced in the second chapter of the ''[[Halo: Combat Evolved]]'' level ''[[The Silent Cartographer]]'', "It's Quiet...".
*The chapter "I'll Just Leave This Here..." is a reference to the internet meme "i'm just going to leave this here", which is "commonly used as a title or intro to a blog/forum post, followed by an image or video (usually of a humorous nature)",{{Ref/Site|D=01|M=6|Y=2020|URL=http://knowyourmeme.com/memes/im-just-going-to-leave-this-here|Site=Know Your Meme|Page=I'm just going to leave this here}} and in the game, Jun leaves an explosive charge on the pylon.
*Player will start with 56 reserve ammo for the Sniper Rifle, a reference of 7 (56/8 = 7).
 
===Miscellaneous===
===Miscellaneous===
*A section of this level is a night-time version of the multiplayer map ''[[Powerhouse]]'', with some notable differences such as the Stealth Pylon being absent in the multiplayer version.
*A section of this level is a night-time version of the multiplayer map [[Powerhouse]], with some notable differences such as a large Covenant shield dome generator.
*This is the only level that features a [[Gúta]], one of Reach's native species.
*This is the only level that features a [[Gúta]], one of Reach's native species.
*This is the last level to feature [[Moa]].
*This is the only level in any of the games to feature the [[Colonial Militia]].
*This is the only level in any of the games to feature the [[Colonial Militia]].
*This level bears many similarities to the mission ''[[Truth and Reconciliation (level)|Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]''. Both missions are sniper missions that give the player a sniper rifle with above-maximum capacity ammo, both missions are set at night and have an initial emphasis on stealth, and both missions are the third playable campaign levels of their respective games. Additionally, although unintended, both missions have glitches that skip enemy spawn triggers and make the ends of the levels easier.
*The Sniper Rifle given to Noble Six at the start of the mission has more ammunition capacity than normal. This is mission-specific only, as Nightfall is primarily a sniper mission. This is similar to the mission [[Truth and Reconciliation (Level)|Truth and Reconciliation]] from ''[[Halo: Combat Evolved]]'', in which [[John-117]] uses a Sniper Rifle with above-normal ammunition capacity. The player's secondary weapon also has increased capacity, though this is often overlooked.
**The player's secondary weapon also has increased capacity, though this is often overlooked. However, in co-op, the ammunition is at normal capacity.
*The firefight map [[Waterfront]] is based on this level.
*The [[Firefight]] map ''[[Waterfront]]'' is based on a section of this level.
*The [[Dreaming Grunt]] can be found on this level.
*The actual date is not given at the start of the level, just the time. However, the next level, which begins the next morning, takes place on August 12, making ''Nightfall'' take place on the night of August 11.
*When you reach the stealth pylon, the two [[Sangheili Minor]] have a special pointing animation as they overlook the pylon and the surrounding area. This is a detail many overlook as they just kill the Sangheili Minors before they notice.
* 3 [[BOB]]s may spawn on this level.


==Gallery==
==Gallery==
<gallery>
<gallery widths="150" orientation="landscape" captionalign="left">
File:HR_NightfallCQC_Concept.jpg|Concept art of Noble Six brandishing a combat knife during Nightfall.
File:REACHglassing.PNG|[[Noble Six]] and [[Jun]] overlooking a Covenant encampment.
File:Reach-Concept-Nightfall-LZ.jpg|Concept art of a Spartan scouting the landing zone for the [[Fleet of Valiant Prudence]].
File:nightfall5.jpg|Noble Six and Jun standing atop a cliff.
File:HR WaterPump Concept.jpg|Concept art of the water pumps later in the level.
File:GUETA_nightfall.jpg|[[Jun]] and [[Noble Six]] encounter a [[Gúta]], one of [[Reach]]'s native creatures.
File:Night 07.jpg|Noble Six assassinates a Sangheili in a Pre-Alpha build of the game.
File:nightfall9.jpg|A [[Sangheili]] standing guard while a Phantom passes by.
File:HaloReach - Screenshot 05.jpg|The first Covenant outpost in the Alpha build of the game.
file:nightfall7.jpg|Noble Six sneaking up on the Sangheili.
File:Level - Nightfall.jpg|Preview of the level in ''Halo: Reach'' menu.
File:Night 07.jpg|Noble Six assassinates the Sangheili sentry.
File:HR ReconBravoFront.jpg|Jun and Six wielding sniper rifles.
File:nightfall2.jpg|A Phantom over a Covenant outpost.
File:Six Jun1.jpg|Six and Jun following the riverbed.
File:nightfall6.jpg|Another general view of the outpost.
File:HR PylonReveal.jpg|Jun and Six come across a Covenant stealth pylon.
file:nightfall10.jpg|Jun and Noble Six approaching the Covenant-occupied power plant.
File:Reach 25886367 Full.jpg|A Sangheili General watching over the encampment at the stealth pylon.
File:nightfall3.jpg|Noble Six and Jun engaged in combat.
File:HR Bravo&MilitaBattle.jpg|The Spartans and militia troopers in combat.
file:nightfall4.jpg|Noble Six in combat with a Mgalekgolo.
File:HR Bravo&Pylon.jpg|Noble Six stands guard while Jun plants an explosive on the stealth pylon's power supply.
File:nightfall8.jpg|Noble Six commandeers a [[Forklift]] while under fire by a Mgalekgolo.
File:nightfall2.jpg|A Phantom arrives at the stealth pylon to deploy reinforcements.
File:Image (8).JPG|A screenshot of the level.
File:Concept Art (3).JPG|A concept art of Nightfall.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Succession box | before = ''[[ONI: Sword Base]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Nightfall''''' |after = ''[[Tip of The Spear]]}}
{{Succession box | before = ''[[ONI: Sword Base]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Nightfall''''' |after = ''[[Tip of The Spear]]}}


{{Levels|HR}}
 
{{Levels}}
[[Category:Halo: Reach Campaign]]

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