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{{Status|Gameplay}}
{{Era|RE}}
{{Center|''This article is about the level. For the digital feature, see [[Halo: Nightfall]]. For the armor set, see [[Nightfall armor]]. For the [[Halo: Reach]] track, see [[Nightfall (music)]].''}}
{{Ratings}}
{{Level infobox
{{New Content}}
|pagegamelabel=HR
{{disambig header|the level|the [[Halo: Reach]] song|Nightfall (song)}}
|name='''''Nightfall'''''
{{Level Infobox
|image=[[File:HR Nightfall Loadscreen.png|300px]]
|next = ''[[Tip of The Spear]]''
|prev=''[[ONI: Sword Base]]''
|prev = [[ONI: Sword Base (level)|ONI: Sword Base]]
|next=''[[Tip of the Spear]]''
|game = ''[[Halo: Reach]]''
|game=''[[Halo: Reach]]''
|name = '''''Nightfall'''''
|devname=<code>m30</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\solo\m30\m30.scenario}}
|image = [[File:Night 05.jpg|300px]]
|player=[[Spartan_(multiplayer)#Campaign_and_Firefight|Noble Six]]
|player = [[SPARTAN-B312]]
|date=[[2552#August|August 11, 2552]]
|date = July 26, 2552
|place=[[Viery Territory]], [[Reach]]
|place = [[Reach]]
|objective = Recon [[Covenant]]-occupied dark zone with [[Jun-A266]].
|Objective = Investigate Covenant Structures.  Pacify all hostiles.
|partime=00:10:00 {{C|''Master Chief Collection''}}
|enemies =  
|parscore=7,500 {{C|''Master Chief Collection''}}<br/>10,000 {{C|''Halo: Reach''}}
Covenant
*[[Sangheili]]
**[[Sangheili Minor]]
**[[Sangheili Major]]
**[[Sangheili Ultra]]
**[[Sangheili Ranger]]
**[[Special Operations Sangheili]]
*[[Unggoy]]
**[[Unggoy Major]]
**[[Unggoy Ultra]]
**[[Unggoy Heavy]]
**[[Special Operations Unggoy|Spec-Ops Unggoy]]
*[[Kig-Yar]]
**[[Kig-yar Minor]]
**[[Kig-yar Major]]
**[[Kig-yar Sniper]]
**[[Skirmishers]]
*[[Mgalekgolo]]
Native
*[[Gueta]]
|weapons = *Human
**[[M6G Personal Defense Weapon System|M6G Pistol]]
**[[M9 High-Explosive Dual-Purpose Grenade]]
**[[MA37 Individual Combat Weapon System]]
**[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon| M41 Rocket Launcher]]
**[[M392 Designated Marksman Rifle]]
**[[Sniper Rifle System 99 Anti-Matériel]]
*Covenant
**[[Type-1 Antipersonnel Grenade|Plasma grenade]]
**[[Type-1 Energy Weapon/Sword|Energy Sword]]
**[[Type-25 Directed Energy Pistol|Plasma Pistol]]
**[[Type-25 Directed Energy Rifle|Plasma Rifle]]
**[[Type-31 Rifle|Needle Rifle]]
**[[Type-33 Guided Munitions Launcher|Needler]]
**[[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]]
**[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
**[[Type-52 Directed Energy Support Weapon|Plasma Turret]]
**[[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]
}}
}}
{{Article quote|Move in behind enemy lines and evaluate the opposition.}}
'''Nightfall''' is the fourth [[campaign]] level of ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign|Site=Gamespot|Page=Halo: Reach Interview}}


'''Nightfall''' is the fourth [[campaign]] level of ''[[Halo: Reach]]''.<ref>[http://www.gamespot.com/xbox360/action/haloreach/video/6272121/halo-reach-interview--campaign '''Gamespot''' - ''Halo: Reach'' Interview]</ref>
Upon completing this level on [[Normal]], [[Heroic]], or [[Legendary]] the player will unlock the "[[I need a weapon]]" [[achievement]] and 10 Gamerscore.
==Summary==
==Summary==
The mission involves [[SPARTAN-B312|Noble Six]] and [[Jun-A266|Noble Three]] engaging in a recon mission on Covenant forces in the colloquially named "Dark Zone", a Covenant-occupied region in the [[Viery Territory]]. They first eliminate a few guards posts, and then encounter a native creature of Reach, the [[Gúta]]. They then meet a few militia troopers attempting to recover smuggled UNSC weaponry at a waterfront. The militia troopers tell the Spartans about [[Ütközet hydroelectric power plant|a hydro plant]] further into the dark zone. At the hydro plant, they discover a Covenant [[stealth pylon]], which Jun places a remote detonator charge on after a few firefights. After proceeding further into the dark zone and eliminating the Covenant troops in the area, the two Spartans discover a Covenant invasion force and a landing zone. Kat receives the visual and tells them to retreat so they will be prepared for the next day.
==Transcript==
[http://youtu.be/NzkGUETUA-k '''{''Cutscene''}''']
''Fades in on a cliffside at night. [[Reach]]'s moons, [[Csodaszarvas]] and [[Turul]], are hanging in the night sky.''
'''26:30 Hours'''
''A [[Phantom]] dropship flies by with its search light on. [[Jun-A266]] emerges from a concealed position behind a rock as the dropship passes. He signals to [[Noble Six]] with his head. Six follows him along the cliff edge.''
*'''[[Warrant Officer]] Jun-A266''': "[[Recon Team Bravo]] reporting: Three and Six in position. It's starting to get crowded up here, Kat."
*'''[[Lieutenant Commander]] [[Catherine-B320]] (COM)''': "Then we're closing in. Report any Covenant structures or devices. Direct action may be necessary."
''Six joins Jun at a cliffside overlooking over a mountainside.''
*'''Jun-A266''': "Copy that. ''(chuckles)'' When Kat runs an op, direct action is ''always'' necessary."
[[File:HReach - Sniper Rounds.png|thumb|300px|Jun passes a magazine of sniper rounds to Six.]]
''Jun hands Six a magazine of [[14.5×114mm]] sniper rounds.''
*'''Jun-A266''': "Here. You may need these. High velocity, armor-piercing. They'll take the hat off an [[Sangheili|Elite]] at two thousand yards. And they ain't cheap."
''Jun and Six head further along the ledge, Jun reaches a boulder and starts to climb it.''
*'''Jun-A266''': "Hmm. I'll be in touch."
''Noble Six slides down the ledge to the ground below. Cuts to their point of view as they reach the ground.''
'''{''Gameplay''}'''
===...Too Quiet===
'''''Infiltrate the Covenant dark zone and determine the Covenant's combat capabilities.'''''
''Another Phantom dropship flies pass Six with its search light turned on.''
*'''Catherine-B320 (COM)''': "Recon Bravo, the sector ahead is dark to electronic surveillance."
*'''Jun-A266''': "Covenant can block our instruments?"
*'''Catherine-B320 (COM)''': "So it would seem, and Command wants to know what they're hiding."
''Six heads up along another ledge. A Sangheili stands watch over the area, back facing them, while a few [[Unggoy]] sleep nearby.''
*'''Jun-A266''': "Elite. He's yours, do it quiet."
''Noble Six [[assassination|assassinates]] the Sangheili quietly using a [[combat knife]] or by breaking its neck.''
*'''Jun-A266''': "Not bad..."
''Six eliminates the Unggoy and continues forward, eventually reaching a Covenant-controlled complex.''
*'''Jun-A266''': "Recon Bravo to Noble Two, stand by for contact report."
*'''Catherine-B320 (COM)''': "Standing by to copy, over."
*'''Jun-A266''': "We have eyes on multiple hostiles patrolling a settlement. This what we're looking for, Kat?"
*'''Catherine-B320 (COM)''': "Negative, too small, you're not in the dark zone yet. Engage at your own discretion, but keep moving."
*'''Jun-A266''': "You heard her, Six. Drop those tangos."
''If the player engages before Kat responds:''
*'''Jun-A266''': "Already engaged."
[[File:HR ReconBravoPhantom.jpg|thumb|300px|A Phantom arrives as Recon Team Bravo advances.]]
''After eliminating a few of the Covenant troops, a Phantom shows up.''
*'''Jun-A266''': "Incoming. Looks like we really pissed them off."
''Jun and Six eliminate the rest of the Covenant in the area and continue on a trail behind the buildings, going further into the complex, soon finding an area with more Covenant troops.''
*'''Jun-A266''': "We got hostiles near."
''The Covenant in the area are quickly eliminated. Jun and Six find a trail leading away, with still more Covenant troops advancing.''
*'''Jun-A266''': "Visual on targets."
''After dealing with the enemy troops, Jun and Six continue down the trail.''
===Let Sleeping Dogs Lie===
'''''Move on from the settlement by taking the southern path out of the silo area.'''''
''Jun and Six reach a clearing where some enormous [[Gúta|native creatures]] are attacking Covenant troops. A Phantom dropship hovers overhead, pointing its searchlight at the creatures.''
*'''Jun-A266''': "Look at that!"
[[File:HR GutaAttacks.jpg|thumb|300px|Six fires his weapon at the charging Gúta.]]
''After laying waste to the Covenant, the creatures notice Jun and Noble Six, and begin to charge them.''
*'''Jun-A266''': "Major enemy, incoming."
''The creatures take sustained gunfire from both Jun and Six, but eventually fall.''
*'''Jun-A266''': "Kat, pick any of that up?"
*'''Catherine-B320 (COM)''': "Affirmative, Recon Bravo. It's an indigenous creature, called Gúta."
''Jun and Six continue on, soon finding another trail.''
*'''Jun-A266''': "Six, there's a trail up ahead through the rocks. Let's take it."
''While taking the trail they come across several [[Moa]].  Soon they hear gunfire.''
*'''Jun-A266''': "Gunfire. [[M6G Personal Defense Weapon System|Magnums]]. Security sidearms, standard issue."
''The trail opens up to a pumping station. Several militia are under attack by Covenant forces.''
*'''Jun-A266''': "Noble Two, we're at some sort of pump station. Got eyes on civilians, I'm thinking more local militia. They've engaged hostiles."
*'''Catherine-B320 (COM)''': "Move to assist. They may have intel we need."
*'''Jun-A266''': "You heard her, Six. Keep those civilians alive."
*'''Militia trooper''': "Give us a hand! Bastards just keep comin'."
----
''If civilians die anywhere between now and end of level:''
*'''Jun-A266''': "Recon Bravo to Noble Two. We've lost the civilians."
----
''After the Covenant troops in the area are eliminated, the group gathers around a couple briefcases.''
*'''Militia trooper''': "Little more action than we're used to. You Spartans are good in a fight."
*'''Jun-A266''': "What are you doing here? Whole area's supposed to be evacuated."
*'''Militia trooper''': "Didn't like leaving it to someone else to protect our home. So we came back, for this. ''(indicates briefcases holding a [[SRS99-AM sniper rifle]], an [[M41 SPNKR]], an [[M392 DMR]], and an [[MA37 assault rifle]])'' We have 'em hidden all over the territory."
[[File:HR ContrabandReveal.jpg|thumb|300px|The troopers reveal the weapons inside the cases.]]
''The briefcases open electronically to reveal various UNSC weapons.''
*'''Jun-A266''': "You know this stuff is stolen?"
*'''Militia trooper''': "What? You gonna arrest me?"
*'''Jun-A266''': "No. Gonna steal it back."
''A Phantom shows up, and the group moves to defensive positions.''
*'''Jun-A266''': "Another dropship coming in."
''After dealing with the hostiles, a second Phantom shows up.''
*'''Jun-A266''': "We've got company."
''After eliminating the hostiles, yet another Phantom shows up.''
*'''Jun-A266''': "More inbound."
''Eventually, they eliminate the final wave.''
*'''Jun-A266''': "Nothing here but that lake."
''If at least one militia trooper is still alive:''
*'''Militia trooper''': "Road leads to a hydro-electric plant, but the gate doesn't work."
*'''Jun-A266''': "Alternate route?"
*'''Militia trooper''': "We use the riverbed to smuggle rations, weapons..."
*'''Jun-A266''': "Basically anything the UNSC considers contraband."
*'''Militia trooper''': "Basically."
*'''Jun-A266''': "Show us."
----
''If all militia troopers have been killed:''
*'''Jun-A266''': "No movement. Nothing else alive, human or Covenant. Nothing here but that lake. Kat, where are we going?"
*'''Catherine-B320 (COM)''': "There's a hydroelectric plant nearby."
*'''Jun-A266''': "Front gate looks locked. Is there another way in?"
*'''Catherine-B320 (COM)''': "Stand by, I'll check with [[Recon Team Alpha|Recon Alpha]]. [[Jorge-052|Jorge]] said settlers dammed a nearby river. There's a ''(unintelligible)'' - a dry river - that might be your best route."
*'''Jun-A266''': "Copy. Thanks."
----
[[File:HR Bravo&MilitiaMoving.jpg|thumb|300px|The Spartans follow a militia trooper to the riverbed.]]
''The militia troopers lead Jun and Six to the riverbed. If the troopers are dead, the Spartans continue on their own.''
*'''Jun-A266''': "There's the riverbed, Six. Let's see where it goes."
''The Spartans continue down the riverbed.''
*'''Jun-A266''': "Where does this riverbed lead?"
*'''Militia trooper''': "Straight to the hydro plant. We dammed this river up forty-five years ago. Plant powers every settlement in the territory. Shame if it all gets wasted."
*'''Jun-A266''': "Doing what we can."
''A Phantom passes overhead.''
*'''Jun-A266''': "Hold up. Covie dropship, take cover."
''The Phantom passes by them.''
*'''Jun-A266''': "OK, clear. Let's move."
===I'll Just Leave This Here...===
'''''Use the dammed riverbed to the northeast of the pump station to reach the hydroelectric plant.'''''
''They continue on, eventually reaching the plant, which is under Covenant control. A Covenant [[stealth pylon]] is seen near the plant.''
*'''Jun-A266''': "Kat, are you seeing this? Covenant structure, kind of a big pylon. Heavily fortified."
*'''Catherine-B320 (COM)''': "That's the source of our dark zone."
*'''Jun-A266''': "OK...consider it ''gone''."
*'''Catherine-B320 (COM)''': "Negative, stick [[Unidentified UNSC explosive|a remote det charge]] on it. Command's planning something big, they say that pylon ties it down."
*'''Militia Trooper''': "We gonna blow it?"
*'''Jun-A266''': "We're gonna clear the area, and I'm gonna plant a remote det charge. You want to provide some cover, go right ahead."
''They neutralize the guards on the bridge, attracting the attention of the other Covenant in the area.''
''After eliminating the Covenant forces in the area, Jun heads for one of the pylon's legs.''
*'''Jun-A266''': "All clear, Six. This is gonna take a minute, keep your eyes peeled."
[[File:HR Jun&Hunters.jpg|thumb|300px|Jun prepares to fight a pair of Mgalekgolo.]]
''A Phantom shows up and drops off a pair of [[Mgalekgolo]], followed by another Phantom with a Sangheili Spec-Ops team.''
*'''Jun-A266''': "We've got big targets coming. Covenant dropship inbound!"
''Noble Six eventually defeats them while Jun continues to work on the remote detonator.''
*'''Jun-A266''': "Recon Bravo to Noble Two, charge placed."
*'''Catherine-B320 (COM)''': "Somewhere inconspicuous, I hope?"
*'''Jun-A266''': "Stuck it inside the pylon's power supply."
*'''Catherine-B320 (COM)''': "Alright. Keep pushing into the dark zone. Command wants to know what the Covenant are hiding."
*'''Jun-A266''': "There's a gate to the southeast of the hydro plant."
*'''Catherine-B320 (COM)''': "Copy. Uploading security codes to you now."
''The team reaches the gate.''
*'''Jun-A266''': "Okay, got 'em. Unlocking the gate."
''Jun accesses the control panel and opens the gate.''
*'''Catherine-B320 (COM)''': "Recon Bravo, you're heading into the dark zone now."
*'''Jun-A266''': "Understood."
''The Spartans and the surviving militia head through the gate. A Phantom holds position nearby. The human forces engage more Covenant troops almost immediately.''
*'''Jun-A266''': "Phantom, too close for comfort."
[[File:Nightfall3.jpg|300px|thumb|Jun and Six fighting Covenant inside the dark zone.]]
''They advance further, engaging more Covenant troops and a [[Rizsheda-pattern Shade|Shade]] turret.''
*'''Jun-A266''': "Shade! Fire and maneuver, Six. Hit' em from the side."
''After neutralizing the Shade, they advance further. Multiple [[Banshee]]s start flying overhead.''
*'''Jun-A266''': "Lotta air traffic around here, Six. I think we're getting warm."
''As they advance further in, they encounter more Covenant troops and several more Shades. Soon, a {{Pattern|Ceudar|heavy corvette}} is seen holding position on the other side of the rock wall.''
*'''Jun-A266''': "Noble Two, we have eyes on at least one Covenant ship."
*'''Catherine-B320 (COM)''': "Solid copy. Don't stop now."
''Eventually, the Spartans and militia clear the area of hostiles.''
*'''Jun-A266''': "Yes, clear."
''or''
*'''Jun-A266''': "We are done here."
''They head to a cliff side at the end of the trail.''
[http://youtu.be/8zty2cRi970 '''{''Cutscene''}''']


[[File:Staging area.png|thumb|300px|Six and Jun looking at the landing zone.]]
The mission involves [[Noble Six]] cooperating with [[Jun-A266]] (Noble Three) in a series of stealth based encounters at night. Noble Six and Jun both make use of [[Sniper Rifle System 99 Anti-Matériel|Sniper Rifles]] during this mission.<ref>[http://xbox360.ign.com/articles/110/1109806p1.html '''IGN''': ''Deep Into the Halo: Reach Campaign'']</ref>
 
''Jun and Six go prone and crawl forward towards a cliff edge. A Covenant [[Cheru-pattern Tyrant|Tyrant]] is standing in front of a massive Covenant landing zone. Two Covenant corvettes hold position nearby. Additionally, two [[deployment spire]]s are seen far away.''
 
*'''Jun-A266''': "Jackpot."
 
*'''SPARTAN-B312''': "Transmitting visual."
 
*'''Jun-A266''': "You seeing this, Kat?"
 
*'''Catherine-B320 (COM)''': "Confirmed. Receiving Noble Three and Noble Six's live visual of a Covenant strike force."
 
*'''Jun-A266''': "That's no strike force, it's an invading army. If we're gonna smother this thing, we need to go in hard and fast."
 
*'''Catherine-B320 (COM)''': "Agreed. All recon teams disengage and fall back. Sun will be up in a few hours...and it's going to be a very busy day."
 
''Fade to black.''
 
''Level ends.''
 
==Achievements==
The following [[achievement]]s can be unlocked on Nightfall across the [[Xbox 360]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo: Reach''.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" |'''''Halo: Reach'' (Xbox 360)'''
! scope="col" style="text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HR Achievement I Need a Weapon.png|center|64px]]
|[[File:HTMCC HR Achievement INeedAWeapon.png|center|114px]]
|[[File:HTMCC HR Achievement I Need A Weapon (Steam).jpg|center|64px]]
|<center>'''[[I Need a Weapon]]'''</center>
|Beat Nightfall on [[Normal]] difficulty or harder (any difficulty on MCC).
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement NowJustYouGutaMinute.png|center|114px]]
|[[File:HTMCC HR Achievement NowJustYouGutaMinute Steam.jpg|center|64px]]
|<center>'''[[Now Just You Gúta Minute]]'''</center>
|Beat the par time on Nightfall.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement MoonsOutGoonsOut.png|center|114px]]
|[[File:HTMCC HR Achievement MoonsOutGoonsOut Steam.jpg|center|64px]]
|<center>'''[[Moon's Out, Goons Out]]'''</center>
|Beat the par score on Nightfall.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement MeetingOfThe(Artificial)Minds.png|center|114px]]
|[[File:HTMCC HR Achievement MeetingOfThe(Artificial)Minds Steam.jpg|center|64px]]
|<center>'''[[Meeting of the (Artificial) Minds]]'''</center>
|Find [[Data pads|Data Pad 3]] on Nightfall.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement UnsolvedMysteries.png|center|114px]]
|[[File:HTMCC HR Achievement UnsolvedMysteries Steam.jpg|center|64px]]
|<center>'''[[Unsolved Mysteries]]'''</center>
|Find [[Data pads|Data Pad 12]] on Nightfall on [[Legendary]] difficulty.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}


==Trivia==
==Trivia==
===Glitches===
*A section of this level is a nighttime version of the multiplayer map [[Powerhouse]], with some notable differences such as a large Covenant shield dome generator.
*Jun is known to accidentally shoot the player if they assassinates the target he is firing at, dealing immense amounts of damage to the player's health or even outright killing them. That is because the friendly AI regards the enemies that are assassinated as being alive until the player finishes the animation, and Sniper Rifle rounds can penetrate opponents.
*This is the only known level so far that features a [[Gueta]], one of Reach's native species.
*After the encounter in the pumping station, the player takes a path that is inhabited by Moas. However, as the next area loads, the Moas will be erased from the level, even when in sight of the player.
*The target locator can be used in this level, to what extent is unknown.
*By [[Nightfall forklift glitch|exiting a Forklift]] when it is parked next to the locked gate at the Stealth Pylon, a player can jump straight through the gate after a few tries, skipping the Hunter encounter. The next area will be entirely devoid of enemies; the player can then simply sprint to the end of the level. This is a very useful glitch when playing on Legendary. The ending cutscene will also feature two different tracks being played at once. Furthermore, the [[Cheru-pattern Tyrant|Tyrant]] will not be seen in the area. Note that this will not work on [[cooperative play]].
*The sniper rifle which the player uses spawns with more ammo than normal. This could possibly be unique to this level, as it is primarily a sniper mission. If so, it would be similar to the mission [[Truth and Reconciliation (Level)|Truth and Reconciliation]] from ''[[Halo: Combat Evolved]]'' in which the [[Master Chief]] uses a sniper with above normal ammo capacity.
 
*The firefight map [[Waterfront]] is based on this level.
===References===
*The chapter "...Too Quiet" is a reference to the cliché phrase, "It's quiet... Too quiet." This phrase was previously referenced in the second chapter of the ''[[Halo: Combat Evolved]]'' level ''[[The Silent Cartographer]]'', "It's Quiet...".
*The chapter "I'll Just Leave This Here..." is a reference to the internet meme "i'm just going to leave this here", which is "commonly used as a title or intro to a blog/forum post, followed by an image or video (usually of a humorous nature)",{{Ref/Site|D=01|M=6|Y=2020|URL=http://knowyourmeme.com/memes/im-just-going-to-leave-this-here|Site=Know Your Meme|Page=I'm just going to leave this here}} and in the game, Jun leaves an explosive charge on the pylon.
*Player will start with 56 reserve ammo for the Sniper Rifle, a reference of 7 (56/8 = 7).
 
===Miscellaneous===
*A section of this level is a night-time version of the multiplayer map ''[[Powerhouse]]'', with some notable differences such as the Stealth Pylon being absent in the multiplayer version.
*This is the only level that features a [[Gúta]], one of Reach's native species.
*This is the last level to feature [[Moa]].
*This is the only level in any of the games to feature the [[Colonial Militia]].
*This level bears many similarities to the mission ''[[Truth and Reconciliation (level)|Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]''. Both missions are sniper missions that give the player a sniper rifle with above-maximum capacity ammo, both missions are set at night and have an initial emphasis on stealth, and both missions are the third playable campaign levels of their respective games. Additionally, although unintended, both missions have glitches that skip enemy spawn triggers and make the ends of the levels easier.
**The player's secondary weapon also has increased capacity, though this is often overlooked. However, in co-op, the ammunition is at normal capacity.
*The [[Firefight]] map ''[[Waterfront]]'' is based on a section of this level.
*The [[Dreaming Grunt]] can be found on this level.
*The actual date is not given at the start of the level, just the time. However, the next level, which begins the next morning, takes place on August 12, making ''Nightfall'' take place on the night of August 11.
*When you reach the stealth pylon, the two [[Sangheili Minor]] have a special pointing animation as they overlook the pylon and the surrounding area. This is a detail many overlook as they just kill the Sangheili Minors before they notice.
* 3 [[BOB]]s may spawn on this level.


==Gallery==
==Gallery==
<gallery>
<gallery widths="150" orientation="landscape" captionalign="left">
File:HR_NightfallCQC_Concept.jpg|Concept art of Noble Six brandishing a combat knife during Nightfall.
File:REACHglassing.PNG|[[Noble Six]] and [[Jun]] overlooking a Covenant encampment.
File:Reach-Concept-Nightfall-LZ.jpg|Concept art of a Spartan scouting the landing zone for the [[Fleet of Valiant Prudence]].
nightfall5.jpg|Noble Six and Jun standing atop a cliff.
File:HR WaterPump Concept.jpg|Concept art of the water pumps later in the level.
File:GUETA_nightfall.jpg|[[Jun]] and [[Noble Six]] encounter a [[Gueta]], one of [[Reach]]'s native creatures.
File:Night 07.jpg|Noble Six assassinates a Sangheili in a Pre-Alpha build of the game.
nightfall9.jpg|A [[Sangheili]] standing guard while a Phantom passes by.
File:HaloReach - Screenshot 05.jpg|The first Covenant outpost in the Alpha build of the game.
nightfall7.jpg|Noble Six sneaking up on the Sangheili.
File:Level - Nightfall.jpg|Preview of the level in ''Halo: Reach'' menu.
File:Night 07.jpg|Noble Six assassinates the Sangheili sentry.
File:HR ReconBravoFront.jpg|Jun and Six wielding sniper rifles.
nightfall2.jpg|A Phantom over a Covenant outpost.
File:Six Jun1.jpg|Six and Jun following the riverbed.
nightfall6.jpg|Another general view of the outpost.
File:HR PylonReveal.jpg|Jun and Six come across a Covenant stealth pylon.
nightfall10.jpg|Jun and Noble Six approaching the Covenant-occupied power plant.
File:Reach 25886367 Full.jpg|A Sangheili General watching over the encampment at the stealth pylon.
nightfall3.jpg|Noble Six and Jun engaged in combat.
File:HR Bravo&MilitaBattle.jpg|The Spartans and militia troopers in combat.
nightfall4.jpg|Noble Six in combat with a Mgalekgolo.
File:HR Bravo&Pylon.jpg|Noble Six stands guard while Jun plants an explosive on the stealth pylon's power supply.
nightfall8.jpg|Noble Six commandeers a [[Forklift]] while under fire by a Mgalekgolo.
File:nightfall2.jpg|A Phantom arrives at the stealth pylon to deploy reinforcements.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>
 
{{Succession box | before = ''[[ONI: Sword Base]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Nightfall''''' |after = ''[[Tip of The Spear]]}}


{{Levels|HR}}
{{Levels}}
[[Category:Halo: Reach Campaign]]

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