Editing Nightfall

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 313: Line 313:
[[File:Staging area.png|thumb|300px|Six and Jun looking at the landing zone.]]
[[File:Staging area.png|thumb|300px|Six and Jun looking at the landing zone.]]


''Jun and Six go prone and crawl forward towards a cliff edge. A Covenant [[Cheru-pattern Tyrant|Tyrant]] is standing in front of a massive Covenant landing zone. Two Covenant corvettes hold position nearby. Additionally, two [[deployment spire]]s are seen far away.''
''Jun and Six go prone and crawl forward towards a cliff edge. A Covenant [[Type-38 Tyrant|Tyrant]] is standing in front of a massive Covenant landing zone. Two Covenant corvettes hold position nearby. Additionally, two [[deployment spire]]s are seen far away.''


*'''Jun-A266''': "Jackpot."
*'''Jun-A266''': "Jackpot."
Line 382: Line 382:
*Jun is known to accidentally shoot the player if they assassinates the target he is firing at, dealing immense amounts of damage to the player's health or even outright killing them. That is because the friendly AI regards the enemies that are assassinated as being alive until the player finishes the animation, and Sniper Rifle rounds can penetrate opponents.
*Jun is known to accidentally shoot the player if they assassinates the target he is firing at, dealing immense amounts of damage to the player's health or even outright killing them. That is because the friendly AI regards the enemies that are assassinated as being alive until the player finishes the animation, and Sniper Rifle rounds can penetrate opponents.
*After the encounter in the pumping station, the player takes a path that is inhabited by Moas. However, as the next area loads, the Moas will be erased from the level, even when in sight of the player.
*After the encounter in the pumping station, the player takes a path that is inhabited by Moas. However, as the next area loads, the Moas will be erased from the level, even when in sight of the player.
*By [[Nightfall forklift glitch|exiting a Forklift]] when it is parked next to the locked gate at the Stealth Pylon, a player can jump straight through the gate after a few tries, skipping the Hunter encounter. The next area will be entirely devoid of enemies; the player can then simply sprint to the end of the level. This is a very useful glitch when playing on Legendary. The ending cutscene will also feature two different tracks being played at once. Furthermore, the [[Cheru-pattern Tyrant|Tyrant]] will not be seen in the area. Note that this will not work on [[cooperative play]].
*By [[Nightfall forklift glitch|exiting a Forklift]] when it is parked next to the locked gate at the Stealth Pylon, a player can jump straight through the gate after a few tries, skipping the Hunter encounter. The next area will be entirely devoid of enemies; the player can then simply sprint to the end of the level. This is a very useful glitch when playing on Legendary. The ending cutscene will also feature two different tracks being played at once. Furthermore, the [[Type-38 Anti-Aircraft Cannon|Tyrant]] will not be seen in the area. Note that this will not work on [[cooperative play]].


===References===
===References===

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.