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{{Status|Gameplay}}
{{Era|RW}}
{{Disambig header|the Halo: Reach campaign level|other uses of New Alexandria|New Alexandria (disambiguation)}}
{{Ratings}}
{{Level infobox
{{Title|New Alexandria}}
|pagegamelabel=HR
 
|prev=''[[Exodus]]''
{{Disambig header|The Halo: Reach level|the city of the same name|New Alexandria}}
|next=''[[The Package]]''
{{Clear}}
|name='''''New Alexandria'''''
{{Level Infobox
|image=[[File:HR NewAlexandria Loadscreen.png|300px]]
|prev = ''[[Exodus]]''
|game=''[[Halo: Reach]]''
|next = ''[[The Package (level) |The Package]]''
|devname=<code>m52</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\solo\m52\m52.scenario}}
|game = ''[[Halo: Reach]]''
|player=[[Spartan_(multiplayer)#Campaign_and_Firefight|Noble Six]]
|name = '''''New Alexandria'''''
|date=[[2552#August|August 23]], [[2552]]
|image = [[File:Level - NewAlexandria.jpg|300px]]
|place=[[New Alexandria (location)|New Alexandria]], [[Eposz]], [[Reach]]
|player = [[SPARTAN-B312]]
|objective=Neutralize [[Covenant]] [[Covenant communications jammer|jammers]] and provide emergency air support to [[UNSC]] forces in the city.
|date = [[2552#August|August 23]], [[2552]]
|partime=00:20:00 {{C|''Master Chief Collection''}}
|place = [[New Alexandria]], [[Eposz]], [[Reach]]
|parscore=22,500 {{C|''Master Chief Collection''}}<br/>10,000 {{C|''Halo: Reach''}}
|Objective = Neutralize [[Covenant]] [[Covenant communications jammer|jammers]] and provide emergency air support to [[UNSC]] forces in the city.
|enemies=  
*[[Sangheili]]
**[[Sangheili Ultra]]
**[[Sangheili Ranger]]
*[[Jiralhanae]]
**[[Jiralhanae Minor]]
**[[Jiralhanae Captain Major]]
**[[Jiralhanae Chieftain]]
*[[Unggoy]]
**[[Unggoy Minor]]
**[[Unggoy Major]]
**[[Unggoy Ultra]]
**[[Unggoy Heavy]]
**[[Special Operations Unggoy|Spec-Ops Unggoy]]
*[[Kig-Yar]]
**[[Kig-yar Major]]
**[[Kig-yar Sniper]]
**[[Skirmishers]]
*[[Yanme'e]]
*[[Mgalekgolo]]
*[[Huragok]]
|weapons =
*Human
**[[M6G Personal Defense Weapon System|M6G Pistol]]
**[[M9 High-Explosive Dual-Purpose Grenade]]
**[[MA37 Individual Combat Weapon System]]
**[[M247H Heavy Machine Gun]]
**[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon| M41 Rocket Launcher]]
**[[M45 Tactical Shotgun|Shotgun]]
**[[M392 Designated Marksman Rifle]]
**[[MG460 Automatic Grenade Launcher]]
*Covenant
**[[Type-1 Antipersonnel Grenade|Plasma grenade]]
**[[Type-25 Directed Energy Pistol|Plasma Pistol]]
**[[Type-25 Directed Energy Rifle|Plasma Rifle]]
**[[Type-25 Carbine|Brute Spiker]]
**[[Type-31 Rifle|Needle Rifle]]
**[[Type-33 Guided Munitions Launcher|Needler]]
**[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]]
**[[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]]
**[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
**[[Type-52 Special Applications Rifle|Focus Rifle]]
}}
}}
{{Article quote|Provide air support in a forest of crumbling skyscrapers.}}
{{Article Quote|Provide air support in a forest of crumbling skyscrapers.}}
'''New Alexandria''' is the eighth level in the [[campaign]] of ''[[Halo: Reach]]''. The level has a unique structure: the three main objectives may be assigned to the player in any order, and the minor objectives between these are randomly selected from a larger pool every time the mission is played. The mission requires the player to fly a Falcon, and the player is able to call in a new one should they lose theirs.
'''New Alexandria''' is the eighth level in the [[campaign]] of ''[[Halo: Reach]]''. The level has an unique structure: the three main objectives may be assigned to the player in any order, and the minor objectives between these are randomly selected from a larger pool every time the mission is played. The mission requires the player to fly a Falcon, and the player is able to call in a new one should they lose theirs.


==Summary==
Upon completing this level on [[Normal]], [[Heroic]], or [[Legendary]] the player will unlock the "[[Dust and Echoes_(achievement)|Dust and Echoes]]" achievement and 10 Gamerscore.
The level takes place on August 23, 2552, several hours after ''[[Exodus]]'', in the airspace above the embattled city of [[New Alexandria (location)|New Alexandria]]. [[Noble Six]] meets up with the rest of [[Noble Team]] and is informed that the [[Covenant Empire|Covenant]] are jamming all communications to Command. They mount a [[UH-144 Falcon|Falcon]] and assists [[Catherine-B320]] in destroying the [[Covenant communications jammer|jamming devices]].
 
==Plot==
The level takes place on August 23, 2552, several hours after [[Exodus]], in the airspace above the embattled city of [[New Alexandria]]. [[Noble Six]] meets up with the rest of [[Noble Team]] and is informed that the [[Covenant Empire|Covenant]] are jamming all communications to Command. He mounts a [[UH-144 Falcon|Falcon]] and assists [[Kat]] in destroying the [[Covenant communications jammer|jamming devices]].


'''NOTE:''' All encounters in this level are randomized. The three jammers are the only consistent parts, and the order in which they need to be destroyed may change between playthroughs.
'''NOTE:''' All encounters in this level are randomized. The three jammers are the only consistent parts, and the order in which they need to be destroyed may change between playthroughs.


*One jammer is located at the [[New Alexandria Hospital]]. The troopers sent to destroy it are locked in a fight with the [[Brutes]] before Noble Six arrives and destroys the jammer.
*One jammer is located at the [[New Alexandria Hospital]]. The troopers sent to destroy it are locked in a fight with the [[Brutes]] before Noble Six arrives and destroys the jammer.
*Another jammer is located at [[Club Errera]] in the [[Vyrant Telecom Tower]]. Two pairs of [[Mgalekgolo]] stop the troopers, and Noble Six must deal with them before destroying the jammer.
*Another jammer is located at [[Club Errera]] in the [[Vyrant Telecom Tower]]. Two pairs of [[Mgalekgolo]] stop the troopers, and Noble Six must deal with them before destroying the jammer.
*A jammer is also located in a [[Reflection|penthouse]] at the [[Sinoviet Center]]. Troopers assigned to destroy it were killed by [[Drones]] (save for a [[Shell-shocked Army trooper|single survivor]]) and Noble Six must finish the job.
*A jammer is also located in a [[Reflection|penthouse]] at the [[Sinoviet Center]]. Troopers assigned to destroy it were killed by [[Drones]] (save for a [[Shell-shocked Army trooper|single survivor]]) and Noble Six must finish the job.


As Noble Six destroys the jammers, Covenant {{Pattern|Ket|battlecruiser}}s arrive at New Alexandria and start [[glassing]] the city's outskirts.
As Noble Six destroys the jammers, Covenant [[CCS|Battlecruisers]] arrive at New Alexandria and start [[glassing]] the city's outskirts.


Between destroying the jammers, Noble Six must also complete secondary objectives which revolve around assisting the UNSC forces in the city. In single player and 2-player co-op there is one task between each jammer, while 3 and 4 player co-op have two objectives simultaneously assigned to the players. These objectives include:
Between destroying the jammers, Noble Six must also complete secondary objectives which revolve around assisting the UNSC forces in the city. In single player and 2-player co-op there is one task between each jammer, while 3 and 4 player co-op have two objectives simultaneously assigned to the players. These objectives include:
 
*[[Gunnery Sergeant]] [[Edward Buck]] requests assistance on a classified mission. Noble Six is instructed by Kat to escort Buck’s Falcon. Buck's exact task varies; he may be rescuing his men from various danger or just transitioning inside/out of the city.
*[[Gunnery Sergeant]] [[Edward Buck]] requests assistance. Buck's exact task varies; he may be rescuing his men from various danger or on a classified mission. In any case, Noble Six is instructed by Kat to escort Buck's Falcon to its destination.  
*A team of troopers is under a Covenant attack and requests assistance. Kat instructs Noble Six to kill the Covenant forces in question. The targets may be [[Jackal]]s, [[Mgalekgolo|Hunters]], [[Jackal Sniper]]s, [[Brute]]s or [[Banshee]]s. A Pelican extracts the troopers after the enemies have been killed.
*A team of troopers is under a Covenant attack and requests assistance. Kat instructs Noble Six to kill the Covenant forces in question. The targets may be [[Kig-yar|Jackal]] infantry, [[Mgalekgolo|Hunters]], [[Jackal Sniper]]s, [[Jiralhanae|Brute]]s or [[Banshee]]s. A Pelican extracts the troopers after the enemies have been killed.
*[[Sangheili|Elites]] and [[Huragok|Engineers]] are breaching into the [[Misriah Complex]] from the rooftop. Kat orders Noble Six to take them out before they succeed.
*[[Sangheili|Elites]] and [[Huragok|Engineers]] are attempting to break into the [[Misriah Complex]] from the rooftop. Kat orders Noble Six to take them out before they succeed.
*A Pelican evacuating civilians cannot take off due to Covenant [[Shade]] turrets on the nearby rooftops. Noble Six has to destroy the Shades.
*A Pelican evacuating civilians cannot take off due to Covenant [[Shade]] turrets on the nearby rooftops. Noble Six has to destroy the Shades.
*Two Fuel-Rod Cannon Shade Turrets along with numerous Brutes are preventing Pelicans from escaping on top of the oval-like building. Kat orders Noble Six to eliminate them so evacuation operations can resume.
*An additional jammer is found in an exposed rooftop location. Noble Six must eliminate Covenant forces guarding it and take it out.
*A mobile jammer is found in an exposed rooftop location. Noble Six must eliminate Covenant forces guarding it and take the jammer out.


After the last jammer is destroyed, Kat receives orders from [[Colonel]] [[Urban Holland]] that all personnel are to be evacuated through the [[Olympic Tower|ONI Headquarters building]]. However, a group of Shade turrets stationed around the building are preventing any evacuation craft from escaping.
After the last jammer is destroyed, Kat receives orders from [[Colonel]] [[Urban Holland]] that all personnel are to be evacuated through the [[Olympic Tower|ONI Headquarters building]]. However, a group of Shade turrets stationed around the building are preventing any evacuation craft from escaping.


After Noble Six destroys all of the turrets, they meets up with the rest of Noble Team at the ONI HQ. However, they receive an urgent hail from Colonel Holland, informing them that they are being redeployed to [[Sword Base]]. Just then, the Covenant begin [[glassing]] the city, and the signal is cut off. As Noble Team flees to a radiation bunker, Kat is shot through the back of the head by a [[Needle Rifle]] round fired from a [[Phantom]] overhead. Her body is dragged into the bunker by Noble Six as the doors close. Three days later on August 26, after the Covenant forces are gone, Noble Team walks outside to be picked up by a Pelican, with Kat's dead body in Carter's arms.
After Noble Six destroys all of the turrets, he meets up with the rest of Noble Team at the ONI HQ. However, they receive an urgent hail from Colonel Holland, informing them that they are being redeployed to [[Sword Base]]. Just then, the Covenant begin [[glassing]] the city, and the signal is cut off. As Noble Team flees to a radiation bunker, Kat is shot through the back of the head by a [[Needle Rifle]] round fired from a [[Phantom]] overhead. Her body is dragged into the bunker by Noble Six as the doors close. Three days later on August 26, after the Covenant forces are gone, Noble Team walks outside to be picked up by a Pelican, with Kat’s dead body in Carter’s arms.


==Transcript==
==Transcript==
[http://youtu.be/OhIVxpQ-cIg '''{''Cutscene''}''']
[http://www.youtube.com/watch?v=ZZO5uLYPO34 '''{''Cutscene''}''']
[[File:HReach - New Alexandria Opening.png|thumb|300px|Noble Six inside the Pelican dropship.]]
 
''Fades in to [[Noble Six]], alone, sitting inside the troop bay of a [[D77-TC Pelican|Pelican]].''
''Fades in to [[Noble Six]], alone, sitting inside the troop bay of a [[D77-TC Pelican|pelican]].''


'''New Alexandria, Eposz'''
'''New Alexandria, Eposz'''
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'''August 23, 2552, 18:57 Hours'''
'''August 23, 2552, 18:57 Hours'''


''View switches to the open rear door of the Pelican. Rain pours down while burning skyscrapers and building lights fill the night sky. After staring out for a long time, Six stands up and holsters a [[M392 Designated Marksman Rifle]]. The Pelican slows down above a rooftop with two [[Falcon]]s parked on top. Six steps out and meets [[Carter-A259|Carter]] while the Pelican flies away.''
''View switches to the open rear door of the Pelican. Burning skyscrapers and building lights fill the night sky. After staring out for a long time, Six stands up and holsters a [[Designated Marksman Rifle]]. The Pelican slows down above a rooftop with two [[Falcon]]s parked on top. Six steps out and meets [[Carter-A259|Carter]] while the Pelican flies away.''


*'''[[Commander]] Carter-A259''': "Your report will have to wait, Lieutenant. The Covenant are jamming all comms to Command. [[Catherine-B320|Kat]] needs your help running a counter-op."
*'''[[Commander]] [[Carter-A259]]''': "Your report will have to wait, Lieutenant. The Covenant are jamming all comms to Command. [[Kat]] needs your help running a counter-op."


''The two Spartans walk to the Falcons, with one already taking off.''
''The two Spartans walk to the Falcons, with one already taking off.''


*'''Carter-A259''': "It’s good to have you back."
*'''Carter-A259''': "It’s good to have you back."
*'''SPARTAN-B312''': "Sorry I came alone."
 
*'''Noble Six''': "Sorry I came alone."
 
*'''Carter-A259''': "Make [[Jorge-052|him]] proud."
*'''Carter-A259''': "Make [[Jorge-052|him]] proud."


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===Fly By Night===
===Fly By Night===
*'''[[Lieutenant Commander]] Catherine-B320 (COM)''': "Get your wings back on, Lieutenant. You’re flying this Falcon."
*'''[[Lieutenant Commander]] [[Catherine-B320|Kat-B320]] (COM)''': "Get your wings back on, Lieutenant. You’re flying this Falcon."


''Six gets in the Falcon and lifts off. A burning skyscraper nearby collapses. The dialogue below will be spoken by Kat if Six hasn't entered the falcon yet''
''Six gets in the Falcon and lifts off. A burning skyscraper nearby collapses.''


*'''Catherine-B320 (COM)''': "Here's the situation. Covenant have deployed multiple long ranged comm jammers at high-rises across the city. We can't hear [[Urban Holland|Holland]], and he can't hear us. We're totally cut off. Trooper squads have been trying to take the jammers out, but the Covies have dug in tight. When I confirm targets, I need you to hit them - ''hard''.
*'''Kat-B320 (COM)''': "Covenant have deployed comm jammers at the high-rises across the city. We can't hear [[Urban Holland|Holland]], and he can't hear us. When I find them, you hit them - ''hard''."


''The following dialogue will be spoken if Six enters the falcon right away.''
*'''Kat-B320 (COM)''': "Oh, and don't fall in love with my voice. The closer you are to the jammer, the worse our reception is going to get. Kat out."
 
*'''Catherine-B320 (COM)''': "The Covenant have deployed comm jammers in high rises across the city. When I find them, you hit them - ''hard''.


''Throughout the level, the player is assigned three jammer locations that they must go to: the [[New Alexandria Hospital]], the [[Sinoviet Center]], and the [[Vyrant Telecom Tower]]. There are also "emergency missions" given out after destroying the first and second jammer.  The order of all major and emergency missions are randomized.''
''Throughout the level, the player is assigned three jammer locations that they must go to: the [[New Alexandria Hospital]], the [[Sinoviet Center]], and the [[Vyrant Telecom Tower]]. There are also "emergency missions" given out after destroying the first and second jammer.  The order of all major and emergency missions are randomized.''


''After giving details on the first objective:''
====[[New Alexandria Hospital]]====


*'''Catherine-B320 (COM)''': "Oh, and don't fall in love with my voice. The closer you are to the jammer, the worse our reception is going to get. Kat out."
*'''Kat-B320 (COM)''': "Stand by, Six... One of our Trooper squads went silent after the hospital got hit. I'll mark the location. Complete their mission, and take out that jammer."


====[[New Alexandria Hospital]]====
''Six flies to the hospital, sets down on an open landing, and goes inside. A small squad of Grunts and Brutes engages him, supported by a Engineer. After fighting through them, Six reaches the hospital's concourse.''
*'''Catherine-B320 (COM)''': "Stand by, Six... One of our Trooper squads went silent after the hospital got hit. I'll mark the location. Complete their mission, and take out that jammer."


''Six flies to the hospital, sets down on an open landing, and goes inside where they finds a small group of Grunts, Jackals and Brutes, supported by an Engineer. As Six fights through them, they picks up radio transmissions from troopers in the next room.''
*'''Trooper 1''': "Contacts, two at ten o'clock! I'll hold them off until you get to the other side!"


*'''Trooper #1 (COM)''': "Contacts, two at ten o'clock! I'll hold them off 'til you can get to the other side!"
*'''Trooper 2''': "Cover that doorway! ''Move, move, move!''"
*'''Trooper #2 (COM)''': "Through that doorway! ''Move, move, move!''"


''Six reaches the hospital's concourse. They engage the Brutes cornering the troopers.''
''Six attacks the Brutes cornering the troopers.''


*'''Trooper #1''': "More Brutes! Stay back, you stinking bastards!"
*'''Trooper 1''': "More Brutes! Stay back, you stinking bastards!"


''More and more Brutes fall to Noble Six's assault.''
''More and more Brutes fall to Noble Six's assault.''


*'''Trooper #1''': "I said ''back off'', you nasty son of a bitch!"
*'''Trooper 1''': "I said ''back off'', you nasty son of a bitch!"
*'''Trooper #2''': "Go ahead and try it!"
 
*'''Trooper 2''': "Go ahead and try it!"


[[File:HR HospitalBattle.jpg|thumb|300px|Noble Six fighting alongside army troopers inside the hospital.]]
''Six finally reaches the troopers, having defeated all of the Brutes.''
''Six finally reaches the troopers, having defeated all the Brutes.''


*'''Trooper #1''': "Thanks for the assist, Spartan. Jammer's right over here."
*'''Trooper 1''': "Thanks for the assist, Spartan. Jammer's right over here."


''Six overloads the jammer and heads back to the stairs.''
''Six overloads the jammer and heads back to the stairs.''


*'''Catherine-B320 (COM)''': "Noble Two to Noble Six: I'm showing the hospital jammer offline - nice work. Soon as you can, I need you back in your Falcon."
*'''Kat-B320 (COM)''': "Noble Two to Noble Six: I'm showing the hospital jammer offline - nice work. Soon as you can, I need you back in your Falcon."


''Suddenly, a group of [[Elite Ranger]]s fly in and engage Six and the Troopers.''
''Suddenly, a group of [[Elite Ranger]]s fly in and engage Six and the Troopers.''


*'''Catherine-B320 (COM)''': "Noble Two to Noble Six: you've got incoming tangos!"
*'''Kat-B320 (COM)''': "Noble Two to Noble Six: you've got incoming tangos!"
*'''Trooper #1''': "We've got jumpers!"
 
*'''Trooper #2''': "Damn! Look at 'em move!"
*'''Trooper 1''': "We've got jumpers!"
 
*'''Trooper 2''': "Damn! Look how they move!"


''Six and the Troopers defeat the Elites. They then move back up to the stairs, engaging an Ultra Elite and some Skirmishers.  They eventually neutralize these hostiles.''
''Six and the Troopers defeat the Elites. They then move back up to the stairs, engaging an Ultra Elite and some Skirmishers.''


*'''Trooper #1/#2''': "We're good here, sir/ma'am. You can head back to your bird."
*'''Trooper 1''': "We're good here, sir/ma'am. You can head back to your bird."


''Six gets back upstairs and into the Falcon. As it takes off, another skyscraper collapses while a {{Pattern|Ket|battlecruiser}} flies overhead. After stopping above the city's outskirts, the cruiser starts to [[Glassing|glass]] the area.''
''Six gets back upstairs and into the Falcon. As it takes off, another skyscraper collapses while a [[CCS-class Battlecruiser]] flies overhead. After stopping above the city's outskirts, the cruiser starts to [[Glassing|glass]] the area.''


====[[Sinoviet Center]]====
====[[Sinoviet Center]]====
*'''[[7 Delta 19]] (COM)''': "Mayday! Mayday!  7 Delta 19 to all UNSC forces!"
 
*'''Catherine-B320 (COM)''':  "What's your status, 19?"
*'''7 Delta 19 (COM)''': "Mayday! Mayday!  7 Delta 19 to all UNSC forces!"
*'''7 Delta 19 (COM)''': "We found the jammer, but we're getting hit!  Request immediate assistance! Sinoviet Center is-arggh!"
 
*'''Catherine-B320 (COM)''': "You still with me, 19?  7-Delta 19, do you copy?"
*'''Kat-B320 (COM)''':  "What's your status, 19?"
 
*'''7 Delta 19 (COM)''': "We found the jammer, but we're getting hit!  Request immediate assistance! Sinoviet Center is-arggh!
 
*'''Kat-B320 (COM)''': "You still with me, 19?  7-Delta 19, do you copy?"


''No response.''
''No response.''


*'''Catherine-B320 (COM)''': "Six, I'm uploading coordinates now - get to Sinoviet Center.  Help those troopers if you can, but get that jammer offline either way."
*'''Kat-B320 (COM)''': "Six, I'm uploading coordinates now - get to Sinoviet Center.  Help those troopers if you can, but get that jammer offline either way."


''Six flies the Falcon to Sinoviet Center, fending off some Banshees along the way.''
''Six flies the Falcon to Sinoviet Center, fending off some Banshees along the way.''


*'''Catherine-B320 (COM)''':  "Approaching the objective, Six.  Watch for hostile fire."
*'''Kat-B320 (COM)''':  "Approaching the objective, Six.  Watch for hostile fire."
 
''Noble Six lands the Falcon on the Center's helipad and eliminates some moderate Covenant resistance.''


*'''Catherine-B320 (COM)''':  "Noble Two to Noble Six, I'm still getting nothing from those troopers. You may have to take care of this jammer yourself."
''Noble Six lands the Falcon on the Center's helipad and eliminates minor Covenant resistance.''


''Six continues their way up, passing by a hologram of a UNSC Frigate.''
*'''Kat-B320 (COM)''':  "Noble Two to Noble Six, I'm still getting nothing from those troopers.  You may have to take care of this jammer yourself."


*'''Catherine-B320 (COM)''': "Six, I'm accessing building schematics. There's an [[elevator]] on the North landing."
*'''Kat-B320 (COM)''': "Six, I'm accessing building schematics. There's an elevator on the North landing."


[[File:HR DroneScurries.jpg|thumb|300px|A Yanme'e scurries out of view just as Six exits the elevator.]]
''Six finds the elevator and takes it down inside the building. When the elevator reaches its destination, Six steps out and find the troopers dead. No Covenant are present, however.''
''Six finds the elevator and takes it up the building. When the elevator reaches its destination, Six steps out and finds the troopers dead. No Covenant are present, however.''


*'''Catherine-B320 (COM)''': "Schematics show alternate routes to either sides, Six."
*'''Kat-B320 (COM)''': "Schematics show alternate routes to either sides, Six."


''If Six walks to the uppermost level, they can find a [[Shell-shocked Army trooper|shell-shocked trooper]] cowering in a corner.''
''If Six walks to the uppermost level, he/she can find a [[Shell-shocked Army trooper|shell-shocked trooper]] cowering in a corner.''


*'''[[Shell-shocked Army trooper]]''': "Oh, God! I didn't sign up for this! Not aliens, man! That's it, I am out! Seriously, we're fighting aliens now? Innies were bad enough, now we got freakin' aliens? Not me man. I'm out! O-U-T, out! Lemme tell you, whatever you do, don't let them bite you. I hear if one of those [[Unggoy|little ones]] bites you, you turn into one! Imagine it, man, we're all going to turn into little methane-sucking freaks! They're going to strap us up with tanks and have us fighting on their side! Not me, man, I'm out! They're not going to get me. No way I'm turning into no [[Sangheili|squid-faced alien freak]]! I bet that's what those big monkey-looking [[Brute]] things are! They're us, man! They're us, turned Covie and fighting ourselves, man! Oh, God! No way, not me. No way, no way, no way, oh, God, no, no, no, no!"
*'''[[Shell-shocked Army trooper]]''': "Oh, God! I didn't sign up for this! Not aliens, man! That's it, I am out! Seriously, we're fighting aliens now? Innies were bad enough, now we got freakin' aliens? Not me man. I'm out! O-U-T, out! Lemme tell you, whatever you do, don't let them bite you. I hear if one of those [[Unggoy|little ones]] bites you, you turn into one! Imagine it, man, we're all going to turn into little methane-sucking freaks! They're going to strap us up with tanks and have us fighting on their side! Not me, man, I'm out! They're not going to get me. No way I'm turning into no [[Sangheili|squid-faced alien freak]]! I bet that's what those big monkey-looking [[Brute]] things are! They're us, man! They're us, turned Covie and fighting ourselves, man! Oh, God! No way, not me. No way, no way, no way, oh, God, no, no, no, no!"
Line 154: Line 199:
''Six approaches the jammer.''
''Six approaches the jammer.''


*'''Catherine-B320 (COM)''': "You're close to the jammer.  Destroy it."
*'''Kat-B320 (COM)''': "You're close to the jammer.  Destroy it."


''Six destroys the jammer, triggering a swarm of hidden [[Drones]].''
''Six destroys the jammer, triggering a swarm of hidden [[Drones]].''


*'''Catherine-B320 (COM)''': "It's a trap! Get the hell out of there!"
*'''Kat-B320 (COM)''': "It's a trap! Get the hell out of there!"


''Noble Six either kills or evades the Drones and gets back to the elevator.''
''Noble Six either kills or evades the Drones and gets back to the elevator.''


*'''Catherine-B320 (COM)''': "Thermal looks clear for now, Six. Return to your Falcon and stand by for instructions."
*'''Kat-B320 (COM)''': "Thermal looks clear for now, Six. Return to your Falcon and stand by for instructions."


''Six takes the elevator back down to the landing platform and returns to the Falcon. Another {{Pattern|Ket|battlecruiser}} flies overhead and begins glassing the outskirts area after arriving at the region's airspace. ''
''Six takes the elevator back up to the platform and returns to the Falcon.''


====[[Vyrant Telecom Tower]]====
====[[Vyrant Telecom Tower]]====
*'''[[4 Charlie 27]] (COM)''': "4 Charlie 27 to Command: request immediate assistance!"
 
*'''Catherine-B320 (COM)''': "Go ahead, 27."
*'''4 Charlie 27 (COM)''': "4 Charlie 27 to Command: request immediate assistance!"
 
*'''Kat-B320 (COM)''': "Go ahead, 27."
 
*'''4 Charlie 27 (COM)''': "We're at the [[Vyrant Telecom]] tower! Got Hunters between us and the jammer!"
*'''4 Charlie 27 (COM)''': "We're at the [[Vyrant Telecom]] tower! Got Hunters between us and the jammer!"
*'''Catherine-B320 (COM)''': "Copy, 27 - help is on the way. Noble Six, I'm sending you coordinates for the Vyrant tower. Go get those Troopers unstuck."


----
*'''Kat-B320 (COM)''': "Copy, 27 - help is on the way. Noble Six, I'm sending coordinates for the Vyrant tower. Go get those Troopers unstuck."
''If this is the last jammer (applies to the other two locations as well):''
 
''Noble Six eliminates the Hunters.''
 
*'''4 Charlie 27''': "Thanks for the hand, almost out of ammo. Jammer's on the upper level."
 
''If Six stalls:''


*'''Catherine-B320 (COM)''': "This is the last jammer, Six. You're almost there."
*'''4 Charlie 27''': "Jammer's above you, sir."


----
''Noble Six finally overloads the jammer.''


''Noble Six flies to the Vyrant Tower and neutralizes the Covenant on the landing platform outside.  Six then lands the Falcon, gets off, and heads into the Tower itself.''
*'''Kat-B320 (COM)''': "Jammer offline. Well done, Noble Six. Head back to your Falcon."


[[File:HR ClubErreraBattle.jpg|thumb|300px|Six takes on the Mgalekgolo as the troopers take cover.]]
===Emergency Missions===
''Inside the tower, UNSC Troopers are fighting four Hunters in [[Club Errera]].''
====Escort the Falcon====
*'''[[Gunnery Sergeant]] [[Edward Buck]] (COM)''': "Command: this is Gunnery Sergeant Buck, [[11th Marine Force Reconnaissance/ODST|11th ODST]], over."


*'''Trooper #3''': "Fall back, four Delta, fall back!"
*'''Kat-B320 (COM)''': "Copy, Gunnery Sergeant. Go ahead, over."
*'''Trooper #4''': "Defensive positions! Go, we'll cover you!"
*'''[[4 Charlie 27]]''': "Stay down! We've just got to hold out a little longer!"


''Six, with some support from the troopers, eliminates the Hunters.''
''or''


*'''4 Charlie 27''': "Over here, Spartan. Thanks for the hand, almost out of ammo. Jammer's on the upper level."
*'''Kat-B320 (COM)''': "Copy, Gunnery Sergeant. Go ahead."


''If the player stalls:''
*'''Buck (COM)''': "My guys got caught in a firefight in the [[Nomolos Tower]], roof collapsed. I gotta get over there and get them out.


*'''4 Charlie 27''': "Jammer's above you, sir."
*'''Kat-B320 (COM)''': "Solid copy. Noble Six will escort your Falcon to the tower.


''If all the troopers are dead:''
''or''


*'''Catherine-B320 (COM)''': "Scannings show the jammer is close by, ''above'' your position."
*'''Buck (COM)''': "Need escort on a classified op. Send someone who can fly a tight formation."


''Noble Six overloads the jammer.''
''or''


*'''Catherine-B320 (COM)''': "Jammer offline. Well done, Noble Six. Head back to your Falcon."
*'''Buck (COM)''': "Phantom's got one of my squads pinned. I need to take it out and evac my troopers."
*'''4 Charlie 27''': "We got things under control, Lieutenant. Head on out."


===Emergency Missions===
''Noble Six completes the emergency mission.''
====Assist the Pelican====
*'''[[Whiskey 039]] (COM)''': "Whiskey 39, requesting immediate assistance!"
*'''Catherine-B320 (COM)''': "Copy, 39. Go ahead."
*'''Whiskey 039 (COM)''': "Just picked up some evacuees, but we're surrounded by long-range Shade turrets!"
*'''Catherine-B320 (COM)''': "Solid copy, 39. Lieutenant, proceed to the waypoint and eliminate those Shade turrets."


''Six eliminates the Shade turrets.''
*'''Buck (COM)''': "I owe you one, Spartan... I'll see you in hell."


*'''Whiskey 039 (COM)''': "Path looks clear, Spartan. Much obliged."
====Mobile Jammer====
*'''Kat-B320 (COM)''': "Six, Covies brought out a mobile jammer to mess with our short-range. Sending you the waypoint; go deal with it."


====Defend Marines against Brutes====
====Defend Marines against Brutes====
*'''[[1 Alpha 3]] (COM)''': "1 Alpha 3 to Command: Covies got us pinned down on a rooftop. We need help, pronto! Uploading waypoint now, over."  
*'''[[1 Alpha 3]]''': "1 Alpha 3 to Command: Covies got us pinned down on a rooftop. We need help, pronto! Uploading waypoint now, over."  
*'''Catherine-B320 (COM)''': "Copy, 1 Alpha 3. Noble Six, proceed to waypoint and give those troopers a hand."
 
*'''Kat-B320 (COM)''': "Copy, 1 Alpha 3. Noble Six, proceed to waypoint and give those troopers a hand."


''Six kills the Brutes. A Pelican arrives and picks up the troopers.''
''Six kills the Brutes.''


*'''1 Alpha 3 (COM)''': "We're clear. Thanks for the help, Sierra!"
*'''1 Alpha 3 (COM)''': "All clear. Thanks for the help, Sierra!"


====Defend Marines against Hunters====
====Defend Marines against Hunters====
*'''[[Foxtrot 21]] (COM)''': "This is Foxtrot 21, on the [[DNBM Financial Tower]]! Anybody out there?"  
*'''[[Foxtrot 21]] (COM)''': "This is Foxtrot 21, on the [[DNBM Financial Tower]]! Anybody out there?"  
*'''Catherine-B320 (COM)''': "Copy, 21. Go ahead."  
 
*'''Kat-B320 (COM)''': "Copy, 21. Go ahead."  
 
*'''Foxtrot 21 (COM)''': "We got Hunters tearing us a new one!"  
*'''Foxtrot 21 (COM)''': "We got Hunters tearing us a new one!"  
*'''Catherine-B320 (COM)''': "Hang on. Noble Six, uploading coordinates."


''Noble Six kills the Hunters. A Pelican lands and picks up the troopers.''
*'''Kat-B320 (COM)''': "Hang on. Noble Six, uploading coordinates."
 
''Noble Six kills the Hunters.''


*'''Foxtrot 21 (COM)''': "Thanks a million, Sierra! Thought we were dead for sure."
*'''Foxtrot 21 (COM)''': "Thanks a million, Sierra! Thought we were dead for sure."
Line 236: Line 286:
====Defend Marines against Jackals====
====Defend Marines against Jackals====
*'''[[7 Charlie 40]] (COM)''': "7 Charlie 40 to HQ, we've got incoming hostiles on top of the [[Maines-Traiger Headquarters|Maines-Traiger building]]. Requesting immediate assistance!"
*'''[[7 Charlie 40]] (COM)''': "7 Charlie 40 to HQ, we've got incoming hostiles on top of the [[Maines-Traiger Headquarters|Maines-Traiger building]]. Requesting immediate assistance!"
*'''Catherine-B320 (COM)''': "Copy, 40. Noble Six, you're not far from Maines-Traiger. See what you can do for those troopers."
 
*'''Kat-B320 (COM)''': "Copy, 40. Noble Six, you're not far from Maines-Traiger. See what you can do for those troopers."


''Six eliminates the Jackal squad. A Pelican picks up the troopers.''
''Six eliminates the Jackal squad. A Pelican picks up the troopers.''


*'''7 Charlie 40 (COM)''': "That should do it, Spartan. You got here just in time."
*'''Pelican Pilot (COM)''': "How'd you do it, Spartan? We got here just in time."
 
====Kill Jackal Snipers====
*'''[[Oscar 18]] (COM)''': "Oscar 18, reporting: just took out a jammer and we're waiting for evac, but taking sniper fire!"
*'''Kat-B320 (COM)''': "Understood, 18. Lieutenant, proceed to these coordinates; clear that LZ."
 
''Six proceeds to eliminate the snipers.''
 
*'''Oscar 18 (COM)''': "Thanks, Spartan - those snipers had our number."


====Destroy the Anti-Air and Infantry====
====Destroy the Anti-Air and Infantry====
*'''Catherine-B320 (COM)''': "Noble Six, we've got an evac op being harassed by Covenant Shade turrets. Neutralize it so we can get those people out of there."
*'''Kat-B320 (COM)''': "Noble Six, we've got an evac op being harassed by Covenant Shade turrets. Neutralize it so we can get those Troopers out of there."


''Six eliminates the Covenant detachment above a skyscraper's rooftop.''
''Six eliminates the Covenant detachment above a skyscraper's rooftop.''


*'''Catherine-B320 (COM)''': "Evac clear. Well done, Spartan."
*'''Kat-B320 (COM)''': "Evac clear. Well done, Spartan."


====Destroy the Banshees====
====Destroy the Banshees====
*'''[[Golf 27]] (COM)''': "Golf 27 to HQ: we're on the [[Jotun Headquarters|Jotun building]]; we got Banshees all over us!"  
*'''[[Golf 27]] (COM)''': "Golf 27 to HQ: we're on the [[Jotun Headquarters|Jotun building]]; we got Banshees all over us!"  
*'''Catherine-B320 (COM)''': "Lieutenant, I'm sending you Jotun's coordinates. Neutralize those Banshees."


''Six destroys the Banshees. A Pelican arrives and picks up the troopers.''
*'''Kat-B320 (COM)''': "Lieutenant, I'm sending you Jotun's coordinates. Neutralize those Banshees."
 
''Six destroy the Banshees.''


*'''Golf 27 (COM)''': "Banshees down! Appreciate the hand, Spartan."
*'''Golf 27 (COM)''': "Banshees down! Appreciate the hand, Spartan."


====Destroy the Jammer and Infantry====
====Neutrailze Elites and Engineers====
*'''Catherine-B320 (COM)''': "Six, Covies brought out a mobile jammer to mess with our short-range. Sending you the waypoint; go deal with it."
*'''Kat-B320 (COM)''': "Noble Six, we're getting reports of Elites and Engineers trying to break into the [[Misriah Complex]]. I want them taken out."


''Six finds and destroys the mobile jammer, along with the Covenant guarding it.''
''Six eliminates the strike force.''


*'''Catherine-B320 (COM)''': "Good work, Six."
*'''Kat-B320 (COM)''': "Way to shoot, Lieutenant."


====Escort the Falcon====
====Assist the Pelican====
*'''[[Gunnery Sergeant]] [[Edward Buck]] (COM)''': "Command: this is Gunnery Sergeant Buck with the [[11th Shock Troops Battalion|11th ODST]], over."
*'''[[Whiskey 039]] (COM)''': "Whiskey 39, requesting immediate assistance!"


*'''Catherine-B320 (COM)''': "Copy, Gunnery Sergeant. Go ahead."
*'''Kat-B320 (COM)''': "Copy, 39. Go ahead."  
*'''Buck (COM)''': "My guys got caught in a firefight in the [[Nomolos Tower]], roof collapsed. I gotta get over there and get them out."
*'''Catherine-B320 (COM)''': "Solid copy. Noble Six will escort your Falcon to the tower."


''or''
*'''Whiskey 039 (COM)''': "Just picked up some evacuees, but we're surrounded by long-range Shade turrets!"


*'''Buck (COM)''': "Need escort on a classified op. Send someone who knows how to fly a tight formation."
*'''Kat-B320 (COM)''': "Solid copy, 39. Lieutenant, proceed to the waypoint and eliminate those Shade turrets."


''or''
''Six eliminate the turrets.''


*'''Buck (COM)''': "Phantom's got one of my squads pinned. I need to take it out and evac my troopers."
*'''Whiskey 039 (COM)''': "Pad looks clear, Spartan. Much obliged."
-----
''If all troopers are killed in a mission:''


''Noble Six completes the emergency mission.''
*'''Kat-B320 (COM)''': "Troopers are dead, Six... Nothing we can do.
-----
===Last One Out... Turn Out The Lights===


*'''Buck (COM)''': "I owe you one, Spartan... I'll see you in hell."
*'''Kat-B320 (COM)''': "Noble Two to Noble Leader. All jammers are down."


====Kill Jackal Snipers====
*'''Carter-A259 (COM)''': "Solid copy, Noble Two. New orders: all personnel are to be evacuated from ONI HQ. Say confirm."
*'''[[Oscar 18]] (COM)''': "Oscar 18, reporting: just took out a jammer and we're waiting for evac, but taking sniper fire!"
*'''Catherine-B320 (COM)''': "Understood, 18. Lieutenant, proceed to these coordinates; clear that LZ."


''Six proceeds to eliminate the snipers.  A Pelican arrives and secures the troopers.''
*'''Kat-B320 (COM)''': "Confirm, ONI tower evacu-!"


*'''Oscar 18 (COM)''': "Thanks, Spartan - those snipers had our number."
''An explosion is heard over the COM, followed by static.''


====Neutralize Elites and Engineers====
*'''Carter-A259 (COM)''': "Noble Two! Noble Two, sitrep!"
*'''Catherine-B320 (COM)''': "Noble Six, we're getting reports of Elites and Engineers trying to break into the [[Misriah Complex]]. I want them taken out."


''Six eliminates the strike force.''
*'''Kat-B320 (COM)''': "Covies are hitting the tower in force! They must have zeroed my signal!"


*'''Catherine-B320 (COM)''': "Way to shoot, Lieutenant."
*'''Carter-A259 (COM)''': "Get that evac started!"


----
*'''Kat-B320 (COM)''': "Roger that. Noble Six, get over here and cover our evac Pelicans. I need you overhead, ''now!''"
''If all troopers are killed in a mission:''


*'''Catherine-B320 (COM)''': "Troopers are dead, Six... Nothing we can do."
''Noble Six arrives at [[Olympic Tower]].''
 
''or''
 
*'''Catherine-B320 (COM)''': "Troopers down... Nothing we can do."
----
 
===Last One Out...Turn Out the Lights===
*'''Catherine-B320 (COM)''': "Noble Two to Noble Leader. All jammers are down."
*'''Carter-A259 (COM)''': "Solid copy, Noble Two. New orders: all personnel are to be evacuated from ONI HQ. Say confirm."
*'''Catherine-B320 (COM)''': "Confirm, ONI tower evacu--!"


''An explosion is heard over the COM, followed by static.''
*'''Whiskey 35 (COM)''': "Command, this is Whiskey 35. I've got my eyes on six long range [[Shade]] turrets in the vicinity of the ONI tower. Making life pretty tough on our evac birds!"


*'''Carter-A259 (COM)''': "Noble Two! Noble Two, sitrep!"
*'''Kat-B320''': "Copy, Whiskey 35. Noble Six, take out those enemy Shades."
*'''Catherine-B320 (COM)''': "Covies are hitting the HQ in force! They must have zeroed my signal!"
*'''Carter-A259 (COM)''': "Get that evac started!"
*'''Catherine-B320 (COM)''': "Roger that. Noble Six, get over here and cover our evac Pelicans. I need you overhead, ''now!''"


''Noble Six arrives at [[Olympic Tower]].''
''If Six stalls:''


*'''[[Whiskey 35]] (COM)''': "Command, this is Whiskey 35. I've got my eyes on six long range [[Shade]] turrets in the vicinity of the ONI tower. Making life pretty tough on our evac birds!"
*'''Whiskey 35 (COM)''': "Whiskey 35 to command, we need those Shade turrets gone."
*'''Catherine-B320 (COM)''': "Copy, Whiskey 35. Noble Six, take out those heavy Shades."


''If the player stalls:''
*'''Kat-B320 (COM)''': "Copy, Whiskey 35. Go, Lieutenant! Those turrets are Priority One."


*'''Whiskey 35 (COM)''': "Whiskey 35 to Command, we need those Shade turrets gone."
''If Six further stalls:''
*'''Catherine-B320 (COM)''': "Copy, 35. Go, Lieutenant! Shade turrets are Priority One."


''If the player further stalls:''
*'''Whiskey 35 (COM)''': "Whiskey 35 to Command - we can't hold out much longer!


*'''Whiskey 35 (COM)''': "Whiskey 35 to Command - we can't hold out much longer!"
*'''Kat-B320''': "Understood, 35. Noble Six, you have to take out those turrets!"
*'''Catherine-B320 (COM)''': "Understood, 35. Noble Six, you have to take out those turrets!"


''Six eliminates one of the anti-air Shades.''
''Six eliminates one of the anti-air Shades.''


*'''Catherine-B320 (COM)''': "That's one."
*'''Kat-B320 (COM)''': "Scratch one."


''Six eliminates a second Shade.''
''When a second Shade is destroyed:''


*'''Catherine-B320 (COM)''': "Another Shade turret down."
*'''Kat-B320 (COM)''': "Another Shade turret's down. Whiskey 35, you are cleared to proceed with evac."


''One of the Pelicans takes off from the tower.''
*'''Whiskey 35 (COM)''': "Copy, command. Much obliged."


*'''Catherine-B320 (COM)''': "Noble Six, lose those other Shade turrets so the Pelicans can get out of here."
*'''Kat-B320 (COM)''': "Noble Six, lose those other Shade turrets so those Pelicans can get out of here."


''Six eliminates the third Shade.''
''Six eliminates the third Shade.''


*'''Catherine-B320 (COM)''': "Third turret is down."
*'''Kat-B320 (COM)''': "Third turret is down."


''Six eliminates the fourth Shade.''
''Six eliminates the fourth Shade.''


*'''Catherine-B320 (COM)''': "That's the fourth Shade."
*'''Kat-B320 (COM)''': "That's the fourth Shade. Whiskey 37, you may proceed with evac."


''Another Pelican takes off.''
*'''Whiskey 37 (COM)''': "Solid copy, Command. Appreciate the help."


*'''Catherine-B320 (COM)''': "Noble Six, you've got to neutralize the remaining Shades for our evac birds."
*'''Kat-B320 (COM)''': "Noble Six, you've got to neutralize the remaining Shades for our evac birds."


''Six eliminates the fifth Shade.''
''Six eliminates the fifth Shade.''


*'''Catherine-B320 (COM)''': "Five down, one to go."
*'''Kat-B320 (COM)''': "Five down, one to go."
 
''Upon the destruction of the second, fourth, and sixth Shade turrets, a Pelican will be cleared to depart.  The order in which they leave depends on which turrets are eliminated.''
 
''Whiskey 35 is cleared:''
 
*'''Catherine-B320 (COM)''': "Whiskey 35, you're clear to proceed with evac."
*'''Whiskey 35 (COM)''': "Copy, Command. Much obliged."
 
''Whiskey 36 is cleared:''
 
*'''Catherine-B320 (COM)''': "Whiskey 36, proceed with evac."
*'''[[Whiskey 36]] (COM)''': "I copy, Command. Thanks."


''Whiskey 37 is cleared:''
''Six eliminates the sixth and final turret.''


*'''Catherine-B320 (COM)''': "Whiskey 37, you may proceed with evac."
*'''Kat-B320 (COM)''': "Whiskey 36, proceed with evac."
*'''[[Whiskey 37]] (COM)''': "Solid copy, Command. Appreciate the help."


''After all six Shade turrets are eliminated, and all three Pelicans have departed:''
*'''Whiskey 36 (COM)''': "I copy, command. Thanks."


*'''Catherine-B320 (COM)''': "Noble Six, you are one steely-eyed Spartan. I'm extending the landing pad now. Come home, Lieutenant."
*'''Kat-B320''': "Noble Six, you are one steely-eyed Spartan. I'm extending the landing pad now. Come home, Lieutenant."


''A [[VTOL]] landing platform is extended. Six lands the Falcon on the pad.''
''A VTOL landing platform is extended. Six lands the Falcon on the pad.''


[http://www.youtube.com/watch?v=0rsC9mZrAUc '''{''Cutscene''}''']
[http://www.youtube.com/watch?v=0rsC9mZrAUc '''{''Cutscene''}''']
Line 391: Line 421:


*'''[[Warrant Officer]] [[Jun-A266]]''': "Look at this place. Used to be the crown jewel... Not anymore. ''(turns and notices Six)'' Hey, you made it."
*'''[[Warrant Officer]] [[Jun-A266]]''': "Look at this place. Used to be the crown jewel... Not anymore. ''(turns and notices Six)'' Hey, you made it."
*'''[[Warrant Officer]] [[Emile-A239]]''': "It's a regular family reunion..."
*'''[[Warrant Officer]] [[Emile-A239]]''': "It's a regular family reunion..."


''Six looks at him, and loosens their hand to show Jorge’s dog tags dangling from it.''
''Six looks at him, and loosens his or her hand to show Jorge’s dog tags dangling from it.''


*'''Emile-A239''': "Keep ‘em. He gave them to you. ''(points at himself with his kukri)'' I'll honor him my own way."
*'''Emile-A239''': "Keep ‘em. He gave them to you. ''(points at himself with his kukri)'' I'll honor him my own way."
*'''Jun-A266''': "Jorge always said he would never leave Reach."
*'''Jun-A266''': "Jorge always said he would never leave Reach."


Line 401: Line 433:


*'''Emile-A239''': "The big man ''was'' sentimental..."
*'''Emile-A239''': "The big man ''was'' sentimental..."
*'''Carter-A259''': "He gave his life thinking he just saved the planet. We should all be so lucky."
*'''Carter-A259''': "He gave his life thinking he just saved the planet. We should all be so lucky."


''Carter walks toward the window, beside Jun.''
''Carter walks toward the window, beside Jun.''


*'''Jun-A266''': "Sir, that true about [[Gauntlet Team|Gauntlet]], [[Red Team (SPARTAN-III)|Red]] and [[Echo Team]]s assigned to civilian evac ops?"
*'''Jun-A266''': "Sir, that true about [[Gauntlet Team|Gauntlet]], [[Red Team|Red]] and [[Echo Team]]s assigned to civilian evac ops?"
 
''Carter rounds on Kat, annoyed, knowing she is responsible for the leak.''
 
*'''Cater-A259''': "Those are senior-level communiques..."


''Carter rounds on Kat, annoyed, knowing that she is responsible for the leak.''
*'''Kat-B320''': "I hear what I hear. Point is, why put Spartans on defensive deployments?"


*'''Carter-A259''': "Those are senior-level communiques..."
*'''Catherine-B320''': "I hear what I hear. Point is, why put Spartans on defensive deployments?"
*'''Cater-A259''': "I need that link to SATCOM, Kat."
*'''Cater-A259''': "I need that link to SATCOM, Kat."
*'''Catherine-B320''': "Chasing it, but this console has more shrapnel than transceivers... You didn’t answer my question."
 
*'''Kat-B320''': "Chasing it, but this console has more shrapnel than transceivers... You didn’t answer my question."
 
*'''Carter-A259''': "You want to know if we're losing?"
*'''Carter-A259''': "You want to know if we're losing?"
*'''Catherine-B320''': "I know we're losing! I want to know if we've ''lost''."
 
*'''Kat-B320''': "I know we're losing! I want to know if we've lost."


''Carter looks out to the city and doesn't answer. The console suddenly beeps.''
''Carter looks out to the city and doesn't answer. The console suddenly beeps.''


*'''Catherine-B320''': "Colonel Holland. Hailing us! What's he doing on an open channel?"
*'''Kat-B320''': "Colonel Holland. Hailing us! What's he doing on an open channel?"
 
*'''Carter-A259''': "Let’s hear it."
*'''Carter-A259''': "Let’s hear it."
*'''[[Colonel]] [[Urban Holland]] (COM)''': "--near the southwest quadrant of the city, over? Sierra Two-Five-Nine, if you are receiving, I am authorizing override of radio security protocols to link with this channel."
 
*'''[[Colonel]] [[Urban Holland|Holland]] (COM)''': "-near the southwest quadrant of the city, over? Sierra Two-Five-Nine, if you are receiving, I am authorizing override of radio security protocols to link with this channel."
 
*'''Carter-A259''': "How long for a secure link?"
*'''Carter-A259''': "How long for a secure link?"
*'''Catherine-B320''': "I can’t guarantee secure anymore."
 
*'''Kat-B320''': "I can’t guarantee secure anymore."
 
*'''Carter-A259''': "Could the Covenant trace it to us?"
*'''Carter-A259''': "Could the Covenant trace it to us?"
*'''Catherine-B320''': "''I'' could."
 
*'''Kat-B320''': "''I'' could."
 
*'''Colonel Holland (COM)''': "Noble Leader, this is a Priority One hail. If you are receiving, acknowledge immediately."
*'''Colonel Holland (COM)''': "Noble Leader, this is a Priority One hail. If you are receiving, acknowledge immediately."


''Carter turns away, deliberating on whether to take the message. Kat hands Carter the communicator.''
''Carter turns away, deliberating on whether to take the message. Kat hands Carter the communicator.''


*'''Catherine-B320''': "Keep it brief."
*'''Kat-B320''': "Keep it brief."
 
*'''Carter-A259''': "Carter here... Yes, sir."
*'''Carter-A259''': "Carter here... Yes, sir."


Line 435: Line 481:


*'''Jun-A266''': "We’ve got movement. Multiple Covenant vehicles vacating the area...and they’re in a hurry."
*'''Jun-A266''': "We’ve got movement. Multiple Covenant vehicles vacating the area...and they’re in a hurry."
*'''Emile-A239''': "How often do you see Covenant retreat for no reason?"
*'''Emile-A239''': "How often do you see Covenant retreat for no reason?"
*'''Catherine-B320''': "Radiation flare! Big! Forty million [[wikipedia:Roentgen (unit)|roentgens]]!"
 
*'''Kat-B320''': "Radiation flare! Big! Forty million roentgens!"
 
*'''Carter-A259''': "Just lost Holland. What’s going on?"
*'''Carter-A259''': "Just lost Holland. What’s going on?"
*'''Catherine-B320''': "Atomic excitement scrambled the signal. Ninety million now!”
 
*'''Kat-B320''': "Atomic excitement scrambled the signal. Ninety million now!”
 
*'''Carter-A259''': "Source?"
*'''Carter-A259''': "Source?"
*'''Catherine-B320''': "Airborne. Close!"
 
*'''Kat-B320''': "Airborne. Close!"
 
*'''Carter-A259''': "How close?"
*'''Carter-A259''': "How close?"


''A massive plasma blast lights up the room as a Covenant warship opens fire on the area. The resulting shockwave shatters the windows, and the team dives or is thrown to the floor. Powerful wind howls through the room.''
''A massive plasma blast lights up the room as a Covenant warship opens fire on the area. The resulting shockwave shatters the windows, and the team dives or is thrown to the floor. A powerful wind howls through the room.''
 
*'''Kat-B320''': "''That'' close!"
 
''The Spartans get on their feet, and Kat picks up her helmet. They run towards two elevators. Carter, Emile and Jun take one while Kat and Noble Six take the other one. Kat closes the elevator door and starts it, missing the button on the first try. The elevators rush down the building as Kat puts on her helmet.''
 
*'''Kat-B320''': "First glassing? Me too. Don’t worry, I’m on it. Our best option is a fallout bunker on Sublevel 2, ninety-six metres northeast. We get orders from Holland, sir?"


*'''Catherine-B320''': "''That'' close!"
*'''Carter-A259 (COM)''': "We’re being redeployed to [[Sword Base]]."


''The Spartans get on their feet, and Kat is helped up by Six and picks up her helmet. They run towards two elevators, as a {{Pattern|Ket|battlecruiser}} engaged in glassing passes over the window. Carter, Emile and Jun take one while Kat and Noble Six take the other one. Kat closes the elevator door and starts it, missing the button on the first try. The elevators rush down the building as Kat puts on her helmet.''
*'''Jun-A266''': "Sword?! Covenant ''own'' it now!"


*'''Catherine-B320''': ''(To Six)'' "First glassing? Me too. Don’t worry, I’m on it. Our best option is a fallout bunker on Sublevel 2, ninety-six metres northeast. We get orders from Holland, sir?"
*'''Carter-A259''': “Which is why they want us for a torch-and-burn op. Keep [[Catherine Halsey|Dr. Halsey]]'s excavation data from falling into enemy hands."
*'''Carter-A259 (COM)''': "We’re being redeployed to [[SWORD Base]]."
*'''Jun-A266''': "Sword?! Covenant ''own it'' now!"
*'''Carter-A259''': "Which is why they want us for a torch-and-burn op. Keep [[Catherine Halsey|Dr. Halsey]]'s excavation data from falling into enemy hands."


''Carter’s elevator stops first and the three Spartans rush out, dashing across an area with the roof destroyed.''
''Carter’s elevator stops first and the three Spartans rush out, dashing across an area with the roof destroyed.''


*'''Catherine-B320''': "If it hasn’t already."
*'''Kat-B320''': "If it hasn’t already."


''Six and Kat rush out from their elevator as the first three approach the bunker’s entrance.''
''Six and Kat rush out from their elevator as the first three approach the bunker’s entrance.''


*'''Carter-A259''': "Maybe, but according to Holland, the Covenant are still hunting for something."
*'''Carter-A259''': "Maybe, but according to Holland, the Covenant are still hunting for something.


''Carter, Jun and Emile reach the bunker’s entrance with Six and Kat close behind.''
''Carter, Jun and Emile reach the bunker’s entrance with Six and Kat close behind.''


*'''Catherine-B320''': "Where does he get off calling a demolition op Priority One--"
*'''Kat-B320''': "Where does he get off calling a demolition op Priority One-"


''Kat's sentence is cut off as a [[Needle Rifle]] round hits the back of her helmet from above. The round punches straight through the helmet and exits through her visor. Kat crumples to the floor, killed instantly. Six catches her body as she falls, takes her holstered [[M6G Pistol|pistol]] and begins to shoot at the sniper, a [[Sangheili Field Marshal]] standing in the previously unnoticed [[Phantom]] hovering above them. The others come to assist with [[MA37 Assault Rifle|Assault Rifles]], but the Phantom flies away. Six throws away the emptied pistol and drags Kat’s body into the bunker.''
''Kat's sentence is cut off as a [[Needle Rifle]] round hits the back of her helmet from above. The round punches straight through the helmet and exits through her visor. Kat crumples to the floor, killed instantly. Six catches her body as she falls, takes her holstered [[M6G Pistol|pistol]] and begins to shoot at the sniper, an Elite Field Marshall standing in the previously unnoticed [[Phantom]] hovering above them. The others come to assist with [[Halo: Reach Assault Rifle|Assault Rifles]], but the Phantom flies away. Six throws away the emptied pistol and drags Kat’s body into the bunker.''


*'''Carter-A259''': "Come on! Come on! Get in!"
*'''Carter-A259''': "Come on! Come on! Get in!"
*'''Jun-A266''': "Let’s go, come on!"
*'''Jun-A266''': "Let’s go, come on!"
*'''Civilian''': "Close the doors! Faster!"
*'''Civilian''': "Close the doors! Faster!"


Line 476: Line 534:
''Note: At this point, the game's subtitles show several lines of dialogue being said by civilians in the darkness, but none of them are heard in-game. They are seen as followed:''
''Note: At this point, the game's subtitles show several lines of dialogue being said by civilians in the darkness, but none of them are heard in-game. They are seen as followed:''


*'''Civilian''': "What's happening? No!
*'''Civilian''': "What's happening? No!"
 
*'''Civilian''': "It's going to be alright, we're safe here. Stay calm."
*'''Civilian''': "It's going to be alright, we're safe here. Stay calm."
*'''Civilian''' ''(screaming)'': "Here it comes!"
 
*'''Civilian''': "(''Screaming'') Here it comes!"
 
*'''Civilian''': "I don't want to die! Please, let me live!"
*'''Civilian''': "I don't want to die! Please, let me live!"
*'''Civilian''': "Shh, I'm here, it's OK."
*'''Civilian''': "Shh, I'm here, it's OK."


Line 486: Line 548:
'''August 26, 2552 03:00 Hours'''
'''August 26, 2552 03:00 Hours'''


''Fades in to Noble Team, led by Jun, walking out to the destroyed city. The ground is now a river of molten glass. Kat's body is cradled in Carter’s arms. Jun throws a [[signal flare]] to the ground, and waves as a Pelican slowly comes into view for extraction.''
''Fades in to Noble Team, led by Jun, walking out to the destroyed city. The ground is now a river of molten glass. Kat's body is cradled in Carter’s arms. Jun throws a signal flare to the ground, and waves as a Pelican slowly comes into view for extraction.''


''Fade to black.''
''Fade to black.''
Line 492: Line 554:
''Level ends.''
''Level ends.''


==Achievements==
==Trivia==
The following [[achievement]]s can be unlocked on New Alexandria across the [[Xbox 360]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo: Reach''.
===Mistakes===
{| class="wikitable"
*As 500 Röntgens of radiation over a period of five hours is fatal, receiving 90 million Röntgens of radiation, even for a relatively short period, should certainly be fatal, especially for Kat, Jun and Carter who were not wearing helmets. It is likely that this was a simple oversight. Or it is possible that the radiation was far enough from Noble Team to where the radiation wasn't fatal, and Kat's device could have picked up the radiation from detectors throughout the city.
|-
*The elevator in Sinoviet tower has walls can be fired through. During co-op, a player in one elevator can injure a player in the other elevator.
! scope="col" style="text-align:center;" |'''''Halo: Reach'' (Xbox 360)'''
*When the slide on Kat's M6G locks back it can be seen that there is simply another slide over top of the existing one, but in the locked back position. What makes this obvious is the pistol has two rear sights at that point.
! scope="col" style="text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HR Achievement Dust and Echoes.png|center|64px]]
|[[File:HTMCC HR Achievement DustAndEchoes.png|center|114px]]
|[[File:HTMCC HR Achievement Dust And Echoes.jpg|center|64px]]
|<center>'''[[Dust and Echoes]]'''</center>
|Beat New Alexandria on [[Normal]] difficulty or harder.
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|[[File:HR Achievement I Didn't Train to Be a Pilot.png|center|64px]]
|[[File:HTMCC HR Achievement IDidn'tTrainToBeAPilot.png|center|114px]]
|[[File:HTMCC Achievement IDidn'tTrainToBeAPilot Steam.jpg|center|64px]]
|<center>'''[[I Didn't Train to Be a Pilot]]'''</center>
|Kill 3 of the [[Shade|anti-aircraft batteries]] during New Alexandria.
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement OneFortheRecordBooks.png|center|114px]]
|[[File:HTMCC HR Achievement OneFortheRecordBooks Steam.jpg|center|64px]]
|<center>'''[[One For the Record Books]]'''</center>
|Beat the par time on New Alexandria.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement NineLivesAreAMyth.png|center|114px]]
|[[File:HTMCC HR Achievement NineLivesAreAMyth Steam.jpg|center|64px]]
|<center>'''[[Nine Lives Are a Myth]]'''</center>
|Beat the par score on New Alexandria.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement PaperTrail.png|center|114px]]
|[[File:HTMCC HR Achievement PaperTrail Steam.jpg|center|64px]]
|<center>'''[[Paper Trail]]'''</center>
|Find [[Data pads|Data Pad 7]] on New Alexandria
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement CuriousComposition.png|center|114px]]
|[[File:HTMCC HR Achievement CuriousComposition Steam.jpg|center|64px]]
|<center>'''[[Curious Composition]]'''</center>
|Find [[Data pads|Data Pad 16]] on New Alexandia on [[Legendary]] difficulty
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement FrontPageNews.png|center|114px]]
|[[File:HTMCC Achievement FrontPageNews Steam.jpg|center|64px]]
|<center>'''[[Front Page News]]'''</center>
|Find me in the club.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement HBOrg Special.png|center|114px]]
|[[File:HTMCC HR Achievement HBOrg Special Steam.jpg|center|64px]]
|<center>'''[[HBOrg Special]]'''</center>
|Party with the DJ Brute.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement Play Us a Sad Song, Claude.png|center|114px]]
|[[File:HTMCC Achievement Play Us a Sad Song, Claude Steam.jpg|center|64px]]
|<center>'''[[Play Us a Sad Song, Claude]]'''</center>
|Listen to a hidden music cue.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement We'reGonnaNeedaBiggerShip.png|center|114px]]
|[[File:HTMCC HR Achievement We'reGonnaNeedaBiggerShip Steam.jpg|center|64px]]
|<center>'''[[We're Gonna Need a Bigger Ship]]'''</center>
|Fly both the Pelican and Phantom on New Alexandria.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement NewWaystoSaveaBuck.png|center|114px]]
|[[File:HTMCC Achievement New Ways to Save a Buck Steam.jpg|center|64px]]
|<center>'''[[New Ways to Save a Quid]]'''</center>
|Hear a familiar voice on New Alexandria.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}
 
==Production notes==
In the early stages of planning for the campaign of ''Halo: Reach'', the team at Bungie knew they wanted a mission set in a war-torn city, though they did not know if they wanted it set before, during or after glassing. Originally, the plan was for the level to be set after glassing, with the players walking around the glasslands on the city outskirts by hijacking and driving a {{Pattern|Deutoros|Scarab}}. The development got as far as having a prototype mock-up for the player-controlled Scarab, and a mocked-up section of city. The physics were commented on by Chris Opdahl as being "sweet", though the experience of driving the Scarab was ultimately unsustainable. Combined with the high engine-cost to run the level, the prototype was scrapped, resulting in the final level making the cut featuring the Falcon instead.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.eurogamer.net/articles/digitalfoundry-halo-reach-tech-interview?page=3|Site=Eurogamer|Page=Tech Interview: Halo: Reach - Page 3}}{{Ref/Game|Id=Commentary|HR|Detail=[[Halo: Reach Legendary Edition|Legendary Edition]] developer commentary}}
 
[[Dan Miller]] was a designer majorly responsible for the level's creation along with artist Mick Buckmiller, and imposed the "''super epic multi-parallel script/random ordered monster''" on himself as a challenge after beginning to get bored of creating ''Halo'' missions; having worked on ''Halo 3'' and ''Halo 3: ODST''. During production, he went over the game's script limit twice, custom-wrote the Falcon rescue script and 12 random mission scripts alongside a number of other major mission elements and did all of the bug-fixing alongside working on the next level, The Package, and adding in a large number of Easter Eggs. According to Miller, the music script for entering the SinoViet building was one of the more complicated ones.{{Ref/Site|Id=HBOMiller|D=01|M=6|Y=2020|URL=http://forums.bungie.org/halo/archive37.pl?read=1092706|Site=halo.bungie.org|Page=Re: AI Script|Detail=Dan Miller discusses the development of New Alexandria}} Many of the level's ideas were also pulled from an [[:File:H3 TheArk DesignDoc.png|early draft]] of what would become the level [[The Ark]].{{Ref/Twitter|882000758798823424|dmiller260|Dan Miller|Quote=#halo3 map first draft of waypoint level:<br>I ended up taking those ideas to Halo Reach 'New Alexandria'|D=10|M=10|Y=2021}}


==Easter eggs==
===Easter Eggs===
New Alexandria contains a large number of easter eggs.
*The [[Flyable Pelican and Phantom]] can be found in this level by activating a switch on one of the buildings near Club Errera. After this is done the player must fly either a Falcon or Banshee through a second building resembling the [[Wikipedia:Shanghai World Financial Center|Shanghai World Financial Center]] to fly the Pelican or Phantom respectively.
*The [[Shell-shocked Army trooper]] can be found on this level.
*The [[Shell-shocked Army trooper]] can be found on this level.
*The soundtracks ''[[Never Surrender]]'' and ''[[Siege of Madrigal]]'' are included in the [[Club Errera Easter egg]] in this level.{{Ref/YouTube|XxuLOpuKTPw|Achievement Hunter|Halo: Reach - Never Surrender, Siege of Madrigal Easter Egg}}
*The soundtracks [[Never Surrender]] and [[Siege of Madrigal]] are included in the [[Club Errera easter egg]] in this level.<ref>[http://www.youtube.com/watch?v=XxuLOpuKTPw '''YouTube''': ''Achievement Hunter: Halo: Reach - Never Surrender, Siege of Madrigal Easter Egg'']</ref>
*A cut easter egg would have parodied the 1982 game [[Wikipedia:Joust (video game)|Joust]], which featured a knight riding a flying ostrich, by allowing players to ride [[Moa]]s with [[jetpack]]s while wielding [[energy sword]]s.{{Ref/Reuse|HBOMiller}}
*The [[Flyable Pelican and Phantom]] can be found in this level by activating a switch on one of the buildings near Club Errera. After this is done the player must fly either a Falcon or Banshee through a second building resembling the [http://en.wikipedia.org/wiki/Shanghai_World_Financial_Center Shanghai World Financial Tower] to fly the Pelican or Phantom respectively.
*A [[BOB]] in a Banshee will spawn every five to seven minutes at one of four spawn sites in the city. This Banshee will not attack, but fly at a low altitude on constant boost in a scripted path leading out of the city. The Daily Challenge "Golden Tree City" rewards the player for killing this Banshee on Legendary.
 
==Trivia==
===Mistakes===
*As 500 Röntgens of radiation over a period of five hours is fatal, receiving 90 million Röntgens of radiation, even for a relatively short period, should certainly be fatal, especially for Kat, Jun and Carter who were not wearing helmets; this is almost certainly a simple oversight.


===References===
===References===
*The level is an homage to ''[[Halo 3: ODST]]'', with a similar score, mood, and a brief cameo appearance by [[Gunnery Sergeant]] [[Edward Buck]].  At the portion of the level involving Gunnery Sergeant Buck, "[[The Menagerie]]" a song from the ''[[Halo 3: ODST Original Soundtrack]]'' plays. This is further supported by how the random order of receiving missions in the level echoes players can play ''Halo 3: ODST'' levels in a random order, depending which beacon they inspect first.
*The layout of Club Errera, where the two pairs of Hunters are fought, is identical to the layout of the Firefight map [[Crater]].
**To be more specific, the level is extremely similar to the ''ODST'' level ''[[Kikowani Station]]'', both requiring the player to pilot an aerial vehicle and protect friendly forces.
*The [[Lift|elevator]] music heard in the [[Sinoviet Center]] elevator is actually from one of [[Martin O'Donnell]]'s old commercial jingles.<ref name="comm"/>
**The layout of Club Errera, where the two pairs of Hunters are fought, is identical to the layout of the Firefight map ''[[Crater]]''.
*The final chapter, ''Last One Out... Turn Out the Lights'' is an obvious reference to ''[[Halo 3]]'''s level [[Crow's Nest (Level)|Crow's Nest]]'s chapter ''Last One Out, Get the Lights'' and a ''[[Red vs Blue]]'' episode.
*The [[Lift|elevator]] music heard in the [[SinoViet Center]] elevator is actually from one of [[Martin O'Donnell]]'s old commercial jingles.{{Ref/Reuse|Commentary}}
*Noble Six fires [[7]] shots from Kat's pistol before it is empty.
*The final chapter, ''Last One Out... Turn Out the Lights'' is an obvious reference to ''[[Halo 3]]'s'' level ''[[Crow's Nest]]'s'' chapter ''Last One Out, Get the Lights'' and a ''[[Red vs Blue]]'' episode.
*If the player sees a {{Pattern|Ket|battlecruiser}} in the sky and pays attention to its movement, it will drift around 117 degrees to the point where it will begin glassing. Uniquely, this is the only level where you can see a cruiser drift in the same manner as a player is able to drift when steering a [[Warthog]] or [[Mongoose]].


===Miscellaneous===
===Miscellaneous===
*The level appears to be a homage to ''[[Halo 3: ODST]]'', with a similar score, mood, a brief cameo appearance by [[Gunnery Sergeant]] [[Edward Buck]], and Club Errera's layout, which is identical to ''ODST'''s Crater Firefight map. At the portion of the level involving Gunnery Sergent Buck, "[[The Menagerie]]" a song from the ''[[Halo 3: ODST Original Soundtrack]]'' plays. This is further supported by how the random order of receiving missions in the level echoes players can play ''Halo 3: ODST'' levels in a random order, depending which beacon they inspect first.
*A section of the final cutscene for this level is featured in the [[Halo: Reach "The Battle Begins" Campaign Trailer]]. It is however, altered such that Carter is not carrying Kat's body, but an assault rifle. This was likely due to the trailer being released before the game, and the revealing of Kat's death had to be avoided.
*This is the only level in the entire Halo series in which the player can pilot a [[D77-TC Pelican Dropship|Pelican]] or a [[Phantom]] without the use of [[Modding|modifications]].
*This is the first and only level (excluding the Falcon glitch on Winter Contingency) that Noble 6 gets the chance to fly a Falcon.
*If this level is played on Co-op, the second player will be given a Falcon of their own. The Falcon given to the second player is armed with [[MG460 Automatic Grenade Launcher|grenade launchers]] instead of machine guns.
*There are several different random support objectives involving the use of the Falcon (i.e. assisting Buck, destroying a Covenant rooftop transmitter, or helping a group of Troopers kill a group of randomly generated Covenant teams on a rooftop or protect them from Banshees), but only two will be given per playthrough. The random nature of this mission is most likely why there are no Rally Points available, such that it can only be played from the beginning of the mission.
*There are several different random support objectives involving the use of the Falcon (i.e. assisting Buck, destroying a Covenant rooftop transmitter, or helping a group of Troopers kill a group of randomly generated Covenant teams on a rooftop or protect them from Banshees), but only two will be given per playthrough. The random nature of this mission is most likely why there are no Rally Points available, such that it can only be played from the beginning of the mission.
*If this level is played on Co-op, the second player will be given a Falcon of their own. The Falcon given to the second player is armed with [[M460 automatic grenade launcher|grenade launchers]] instead of machine guns.
*Oddly enough, when the Falcon is on the ground, it is possible to rotate the turret far enough to damage the Falcon itself.
*A section of the final [[cutscene]] for this level is featured in ''[[The Battle Begins]]'' trailer. It is however, altered such that Carter is not carrying Kat's body, but an assault rifle. This was likely due to the trailer being released before the game, and the revealing of Kat's death had to be avoided.
*At the beginning of the level, if the players turns the camera to the right when getting into a Falcon, he/she can see a building collapsing. The collapse will only be triggered if the player approaches the building.
*Although the glowing orb in the center of [[Club Errera]] appears to be a hologram, it in fact acts exactly the opposite of a [[shield door]]: grenades and small arms fire pass through it, but a player cannot. It can be stood upon by a player using a [[Series 8 jetpack|jet pack]].
*Early on in the game's development process, before the level took its current form, Bungie considered the possibility of having the level be set after the city's glassing, with the player controlling a [[Type-47 Ultra Heavy Assault Platform|Scarab]] in the ruins of New Alexandria. While the designers created a gameplay prototype of this concept, the idea was scrapped due to the technical difficulties of successfully implementing a drivable Scarab while keeping the gameplay sustainable.<ref>[http://www.eurogamer.net/articles/digitalfoundry-halo-reach-tech-interview?page=3 '''Eurogamer.net''': ''Tech Interview: Halo: Reach'']</ref><ref name="comm">'''[[Halo: Reach]]''', ''Legendary Edition Developer Commentary''</ref>
*If the player is stranded in an outdoors area, he/she has the option to call for a transport to pick him/her up to replace the lost or destroyed Falcon. The player will be teleported back to the starting platform, and new falcon will land.
*The [[Banshee]]s of this level have no pilots; this can be easily seen when hijacking one. Still, you can get a [[Bone Cracker Medal]] or a [[Splatter]] medal by flipping the Banshee immediately when you hijack one.
*If a player is flying a Pelican with 3 players either riding in it or in the gunner seat and the driver gets out, the Pelican will fall out of the map with the players inside of it unharmed. The players may then get out and explore the bottom of the map.


==Gallery==
==Gallery==
===Concept art===
<gallery widths=160">
<gallery>
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:HR NAGlassingConcept.jpg|Early concept art of {{Pattern|Ket|battlecruiser}}s firing upon New Alexandria.
File:HR NewAlexandria Waterfront Concept.jpg|Concept art of the city in flames.
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
File:HR_NewAlexandria_Skyscrapers_Concept.jpg|Concept art of New Alexandria's skyscrapers.
</gallery>
 
===Screenshots===
<gallery>
File:Level - NewAlexandria.jpg|Preview of the level in ''Halo: Reach'' menu.
File:New_Alexandria_Header.jpg|A Falcon flying through the city.
File:New_Alexandria_Header.jpg|A Falcon flying through the city.
File:HaloReach - Glassing.jpg|{{Pattern|Ket|battlecruiser}} glassing New Alexandria.
File:HaloReach - Glassing.jpg|[[CCS-class Battlecruiser]] glassing New Alexandria.
File:HR SixFightsRanger.jpg|Noble Six fighting a Sangheili Ranger in New Alexandria Hospital.
File:Halo-Reach_-_New_Alexandria_DogFight.jpg|A [[UNSC Army]] trooper gunning down a [[Banshee]].
File:HR SinovietAmbush.jpg|Noble Six ambushed by a Yanme'e inside SinoViet Center.
File:Phantom_NA.jpg|Noble Six firing at a [[Phantom]].
File:HR SixDancesWithHunter.jpg|Noble Six battles a Mgalekgolo in Club Errera.
File:NA_Glassed.jpg|Noble Team looking at the glassed city.
File:HR MobileJammer.jpg|A Falcon takes on Covenant troopers on a rooftop.
File:Halo-Reach_-_New_Alexandria_DogFight.jpg|A [[UNSC Army]] trooper on Six's Falcon gunning down a Banshee.
File:Reach_4875954_Medium.jpg|[[Edward Buck]] piloting a Falcon.
File:HaloReach - KatFallen01.png|Kat assassinated when running towards the bunker.
File:Phantom_NA.jpg|Noble Six firing Kat's pistol at a Sangheil inside a Phantom.
File:NA_Glassed.jpg|Noble Team leave the bunker to see the glassed city.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>
   
   
{{Succession box | before = ''[[Exodus]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''New Alexandria''''' |after = ''[[The Package]]''}}
{{Succession box | before = ''[[Exodus]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''New Alexandria''''' |after = ''[[The Package (level)|The Package]]''}}
{{Levels|HR}}
{{Levels}}
 
[[Category:Halo: Reach Campaign]]

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