Editing Multiplayer

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[[File:HW TheDocksBattle.jpg|thumb|300px|Multiplayer in ''Halo Wars''.]]
[[File:HW TheDocksBattle.jpg|thumb|300px|Multiplayer in ''Halo Wars''.]]
{{main|Skirmish}}
{{main|Skirmish}}
''[[Halo Wars]]'' allows players to battle in a variety of multiplayer arenas. Players can choose from three different commanders from both [[UNSC]] leaders ([[Captain Cutter]], [[John Forge|Sergeant Forge]], or [[Ellen Anders|Professor Anders]]) and the [[Covenant Empire|Covenant]] leaders (the Arbiter [[Ripa 'Moramee]], the [[Avitus]], or the [[Prophet of Regret]]). Each leader possesses various abilities and exclusive units, providing incentives for certain characters on certain maps, rather than being purely aesthetic.
''[[Halo Wars]]'' allows players to battle in a variety of multiplayer arenas. Players can choose from three different commanders from both [[UNSC]] leaders ([[Captain Cutter]], [[John Forge|Sergeant Forge]], or [[Ellen Anders|Professor Anders]]) and the [[Covenant Empire|Covenant]] leaders (the Arbiter [[Ripa 'Moramee]], the [[Brute Army Commander]], or the [[Prophet of Regret]]). Each leader possesses various abilities and exclusive units, providing incentives for certain characters on certain maps, rather than being purely aesthetic.


Multiplayer matches are limited to six players and may be organized in evenly-matched teams. Computer-controlled players may be used. ''Halo Wars'' also uses a ranking system similar to that of ''Halo 3'' aesthetically, but the ranks are assigned based on players' scores in completed games, acting as a method of progression over that of a measure of skill. The game uses a trueskill system to find matches, ranging from 1 to 50.
Multiplayer matches are limited to six players and may be organized in evenly-matched teams. Computer-controlled players may be used. ''Halo Wars'' also uses a ranking system similar to that of ''Halo 3'' aesthetically, but the ranks are assigned based on players' scores in completed games, acting as a method of progression over that of a measure of skill. The game uses a trueskill system to find matches, ranging from 1 to 50.

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