Editing Motion tracker
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===Disadvantage=== | ===Disadvantage=== | ||
The motion tracker is apparently vulnerable to sea water, as indicated when [[SPARTAN-II Program|Spartan-II]] [[Frederic-104]]'s motion tracker froze due to a crusting of sea salt.<ref>'''Halo: Ghosts of Onyx''', "Chapter ??", page ??</ref> Equipments like Covenant [[radar jammer]] can be used to scramble the motion tracker's signal, effectively obliterating its use. | The motion tracker is apparently vulnerable to sea water, as indicated when [[SPARTAN-II Program|Spartan-II]] [[Frederic-104]]'s motion tracker froze due to a crusting of sea salt.<ref>'''Halo: Ghosts of Onyx''', "Chapter ??", page ??</ref> Equipments like Covenant [[radar jammer]] can be used to scramble the motion tracker's signal, effectively obliterating its use.<ref name="h3"/> The tracker is also shown to be susceptible to slow moving objects, which will not shown up on the motion tracker if within its range. | ||
==Usage== | ==Usage== | ||
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The [[MJOLNIR Powered Assault Armor/Mark IV|MJOLNIR Mark IV]]'s heads-up display features a limited function motion tracker.<ref>'''Dr. Halsey's personal journal''', ''January 7, 2535 entry''</ref> | The [[MJOLNIR Powered Assault Armor/Mark IV|MJOLNIR Mark IV]]'s heads-up display features a limited function motion tracker.<ref>'''Dr. Halsey's personal journal''', ''January 7, 2535 entry''</ref> | ||
The prototype [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] includes a motion tracker with a radius of 25 meters. This motion tracker also takes into account vertical positioning. Allies, enemies, and vehicles will appear as properly colored triangles when they are a considerable height above, and appear as faded-out dots when they are a considerable height below. | The prototype [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] includes a motion tracker with a radius of 25 meters. This motion tracker also takes into account vertical positioning. Allies, enemies, and vehicles will appear as properly colored triangles when they are a considerable height above, and appear as faded-out dots when they are a considerable height below.<ref name="reach"/> The radius of the motion tracker in the MJOLNIR Mark V's final iteration has been reduced by 10 meters, at only 15 meters.<ref name="ce"/> | ||
The [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]] features motion trackers with the range of 20 | The [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]] features motion trackers with the range of 20<ref name="h2"/> or 25<ref name="h3"/> meters, possibly depending on the operator's choice. [[Navigation point]]s appear on the sides of the motion tracker as small white triangles.<ref name="h3"/> [[John-117]]'s MJOLNIR Mark VI HUD motion tracker was improved by Cortana; this upgrade allows his motion tracker to identify many vehicles with distinct overhead outlines, replacing the indistinct circles displayed by earlier motion trackers. | ||
The [[M363 Remote Projectile Detonator|sticky detonator]] also implements the motion tracker in relation to the projectile, telling when to detonate the projectile to ensure maximum damage.<ref>Halo 4</ref> | The [[M363 Remote Projectile Detonator|sticky detonator]] also implements the motion tracker in relation to the projectile, telling when to detonate the projectile to ensure maximum damage.<ref>Halo 4</ref> | ||
===Covenant version=== | ===Covenant version=== | ||
The [[Sangheili]] seems to be the only [[Covenant]] species that included motion tracker into their armor. The Sangheili combat harness' motion tracker operates exactly like that of the MJOLNIR armor, having the inclusion of navigation points, verticality, and varying range. | The [[Sangheili]] seems to be the only [[Covenant]] species that included motion tracker into their armor. The Sangheili combat harness' motion tracker operates exactly like that of the MJOLNIR armor, having the inclusion of navigation points, verticality, and varying range.<ref name="h2"/><ref name="h3"/><ref name="reach"/> | ||
==Gameplay== | ==Gameplay== |