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This is a walkthrough for '''''[[Mombasa Streets (Level)|Mombasa Streets]]'''. It is written for [[Legendary]] play but has notes for lower difficulties.'' | This is a walkthrough for '''''[[Mombasa Streets (Level)|Mombasa Streets]]'''. It is written for [[Legendary]] play but has notes for lower difficulties.'' | ||
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==That's the last time I take Dramamine before a drop!== | ==That's the last time I take Dramamine before a drop!== | ||
You start the mission in your [[ | You start the mission in your [[Single Occupant Exoatmospheric Insertion Vehicle|pod]]. Hit the four buttons to release your canopy, then jump down. You're hurt and need to heal up. Turn to your right and immediately heal up at the [[Optican|OPTICAN]] station. Turn on your [[Visual Intelligence System, Reconnaissance|VISR]], most of the city will be dark to you and you won't have a map yet but enemies in your visual range will be highlighted in red. Move to the right and pull out your pistol. Look down the street and a patrol consisting of a [[Jiralhanae|Brute]] and several [[Unggoy|Grunts]] will come into view. Hide in the little corner in front of the bend at the stairs. When they are behind the truck, quickly run up and assassinate all of them If the Brute is near the back, assassinate him first, because if the other Grunts spot you then they'll be more likely to panic. As you approach the roundabout, circle left (counterclockwise) and take out the squad there. Come back to the right side where you will see a set of stairs on a corner. There will be two squads approaching at the same time. You cannot avoid this fight. If you're a skilled Legendary player, engage with [[Grenade]]s and your Pistol and you should prevail relatively quickly. Do not go to the left of the corner, it is a dead end street and you will be trapped with little cover. If you're not confident in the direct approach, turn right and sneak around to the back of the formations. You should be able to divide the groups and with a little surprise on your side kill them relatively quickly. | ||
Once you've cleared these groups, a message will appear on your [[Heads Up Display|HUD]], telling you to make contact with the [[Superintendent (Construct)|Superintendent]]. You will hear a phone ringing nearby and it will be highlighted yellow. Go to it and answer. You will download the city map and objective data, and while your VISR capability is turned on, the city will be outlined in a muted yellow to help you see. Once you've completed this, head back to the right side of the corner with the stairs, you will see a side street that is well lit on the left, go down it and on the right you will find a door that opens. Head through the building, and out into an open court where you will encounter Grunts. Kill them and go into the building on the other side. By now your VISR should have a faint blue glow and be pinging as you are near your first clue. Head up the stairs inside and watch to the right a door will open revealing two [[Kig-Yar Sniper|Sniper Jackals]]. Kill them and if you're doing the campaign take the [[Type-50 particle beam rifle|Beam Rifle]]. Keep going up and when you see it grab [[Veronica Dare|Dare's]] Helmet. Congratulations, you've just earned the Legendary Shield for Mombasa Streets and you're one step closer to completing the Campaign on Legendary. | Once you've cleared these groups, a message will appear on your [[Heads Up Display|HUD]], telling you to make contact with the [[Superintendent (Construct)|Superintendent]]. You will hear a phone ringing nearby and it will be highlighted yellow. Go to it and answer. You will download the city map and objective data, and while your VISR capability is turned on, the city will be outlined in a muted yellow to help you see. Once you've completed this, head back to the right side of the corner with the stairs, you will see a side street that is well lit on the left, go down it and on the right you will find a door that opens. Head through the building, and out into an open court where you will encounter Grunts. Kill them and go into the building on the other side. By now your VISR should have a faint blue glow and be pinging as you are near your first clue. Head up the stairs inside and watch to the right a door will open revealing two [[Kig-Yar Sniper|Sniper Jackals]]. Kill them and if you're doing the campaign take the [[Type-50 particle beam rifle|Beam Rifle]]. Keep going up and when you see it grab [[Veronica Dare|Dare's]] Helmet. Congratulations, you've just earned the Legendary Shield for Mombasa Streets and you're one step closer to completing the Campaign on Legendary. | ||
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*[[Tayari Plaza]]- Dare's Helmet | *[[Tayari Plaza]]- Dare's Helmet | ||
*[[Uplift Reserve]]- Optics for an [[F-99 Unmanned Combat Aerial Vehicle|F-99 drone]] | *[[Uplift Reserve]]- Optics for an [[F-99 Unmanned Combat Aerial Vehicle|F-99 drone]] | ||
*[[Kizingo | *[[Kizingo Blvd.]]- Broken Gauss Turret | ||
*[[ONI Alpha Site]]- Explosive Charge | *[[ONI Alpha Site]]- Explosive Charge | ||
*[[NMPD HQ]]- [[Kojo Agu|Romeo's]] [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] | *[[NMPD HQ|NMPD HQ]]- [[Kojo Agu|Romeo's]] [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] | ||
*[[Kikowani Station]]- [[Biofoam|Biofoam container]] | *[[Kikowani Station]]- [[Biofoam|Biofoam container]] | ||
== Where's the Beef? (Or, Running on Empty) == | == Where's the Beef? (Or, Running on Empty) == | ||
So you've followed all the waypoints and all you have is an empty [[ | So you've followed all the waypoints and all you have is an empty [[Type-25 Carbine|Spiker]] and a Plasma Pistol? Have you been avoiding the sirens and ringing phones because you're afraid they're going to draw attention to you? Well now you need to go back to these spots to collect [[Audio log (Halo 3: ODST)|audio logs]]. Collecting these does more than unlock the [[Sadie's Story|backstory]] to [[Halo 3: ODST]] and get you achievements, it also unlocks [[Supply Cache]]s around the map. Inside these supply caches you'll find grenades, ammo for your SMG and Pistol, Sniper Rifles, [[M41 SSR MAV/AW Rocket Launcher|Rocket Launchers]] and even a few [[M274 Ultra-Light All-Terrain Vehicle|Mongooses]]. Supply Caches are equipped to resupply four players completely if they are all out of ammo. The more audio logs you open the more caches you'll have access to, and the better chance you'll have at surviving. | ||
== Is All That Firepower for Little Old Me? == | == Is All That Firepower for Little Old Me? == | ||
So you've made it through NMPD HQ. Ask yourself a few questions. Do I have full health? Do I have a full SMG and Pistol? Do I have a Mongoose? Have I mapped out my route to Kikowani Station? If the answer to any of these questions is no, stop. Go back and find a cache, load up, and pull up your map to determine your route. Once your full up, hop on your Mongoose and burn rubber to Kikowani Station. Don't stop for anything. You're fast enough that you can outrun any enemies you may encounter. Once your there, hop off and go directly to the item to start the mission. | So you've made it through NMPD HQ. Ask yourself a few questions. Do I have full health? Do I have a full SMG and Pistol? Do I have a Mongoose? Have I mapped out my route to Kikowani Station? If the answer to any of these questions is no, stop. Go back and find a cache, load up, and pull up your map to determine your route. Once your full up, hop on your Mongoose and burn rubber to Kikowani Station. Don't stop for anything. You're fast enough that you can outrun any enemies you may encounter. Once your there, hop off and go directly to the item to start the mission. | ||
Once you've completed the mission, you'll be back outside the station. Your Mongoose will be a little ways to the left. Hop on and head back to the right. Avoid the Grunts then turn down the street. Don't go too fast just yet. There will be a Hunter in the square ahead of you, but turn left down the first street and start to gun it. Your going to speed past two Jump Brutes, then right to the top of the street and on the right will be the entrance to [[Data Hive (Level)|The Data Hive]]. The reason you're going so fast, is as you crest that hill, if you glance to your left you will see [[ | Once you've completed the mission, you'll be back outside the station. Your Mongoose will be a little ways to the left. Hop on and head back to the right. Avoid the Grunts then turn down the street. Don't go too fast just yet. There will be a Hunter in the square ahead of you, but turn left down the first street and start to gun it. Your going to speed past two Jump Brutes, then right to the top of the street and on the right will be the entrance to [[Data Hive (Level)|The Data Hive]]. The reason you're going so fast, is as you crest that hill, if you glance to your left you will see [[Type-33 Light Anti-Armor Weapon|Fuel Rod]] Grunts, Sniper Jackals and enough Brutes to remind you of a King Kong casting call. Winning this fight can be costly, and is basically a waste of time so skip it and hop into the shaft. | ||
Now you've really finished Mombasa Streets on Legendary. | Now you've really finished Mombasa Streets on Legendary. | ||
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*Sniper Jackals patrol the roofs everywhere. Scan using ranged weapons and pick them off first. Use your VISR to get an idea of their position and never reveal yourself to more than one at a time. They will punish you mercilessly for any mistake. | *Sniper Jackals patrol the roofs everywhere. Scan using ranged weapons and pick them off first. Use your VISR to get an idea of their position and never reveal yourself to more than one at a time. They will punish you mercilessly for any mistake. | ||
*Jump Pack Brutes come up quick but by gauging their landing nearest to you, you can get behind and assassin melee them for the quick kill. | *Jump Pack Brutes come up quick but by gauging their landing nearest to you, you can get behind and assassin melee them for the quick kill. | ||
*Brute Stalkers have a nice yellow outline | *Brute Stalkers have a nice yellow outline, and due to the fact that they think you can't see them they almost never use cover, presenting you with a nice fat target to shoot. Beware of [[Type-3 Antipersonnel/Antimateriel Incendiary Grenade|Incendiary Grenades]], close in so they can't throw at you and finish them off. | ||
*While sniping your enemies at range is nice, your primary use for Scoped weapons should be to explore upcoming areas so you can determine your attack plan. Always carry one ranged weapon. If you can use a Sniper Rifle with and without the scope accurately, it's a much better choice than the SMG. | *While sniping your enemies at range is nice, your primary use for Scoped weapons should be to explore upcoming areas so you can determine your attack plan. Always carry one ranged weapon. If you can use a Sniper Rifle with and without the scope accurately, it's a much better choice than the SMG. | ||
*As good a weapon as the [[MA5C Individual Combat Weapon System|MA5C Assault Weapon]] is, unless your desperate for a weapon stay away on this level, there isn't enough ammo around to make it worth while picking up. | *As good a weapon as the [[MA5C Individual Combat Weapon System|MA5C Assault Weapon]] is, unless your desperate for a weapon stay away on this level, there isn't enough ammo around to make it worth while picking up. |