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{{Article quote|Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.{{Ref/Game|Id=forge|HINF|Forge - Mk50 Sidekick description|Quote=Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.}}}} | {{Article quote|Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.{{Ref/Game|Id=forge|HINF|Forge - Mk50 Sidekick description|Quote=Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.}}}} | ||
The '''Mark 50 Sidekick''',{{Ref/Reuse|Enc22}}{{Ref/Game|HI|[[multiplayer]]|Detail=When the player gets a kill with the Mk50 Sidekick.|Quote=Mark 50 kill confirmed.|Quotee=LUMU}} or simply '''Mk50 Sidekick''' (stylized as ''' | The '''Mark 50 Sidekick''',{{Ref/Reuse|Enc22}}{{Ref/Game|HI|[[multiplayer]]|Detail=When the player gets a kill with the Mk50 Sidekick.|Quote=Mark 50 kill confirmed.|Quotee=LUMU}} or simply '''Mk50 Sidekick''' (stylized as '''Mk50 Sidekick'''),{{Ref/Reuse|Support}} is a type of [[human]] specialized [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].{{Ref/Reuse|Enc22}} It is a rapid fire sidearm that performs optimally at close to medium range, although accuracy loss is considerable when fired in restless succession.{{Ref/Reuse|bench}}{{Ref/Game|Id=gameplay|HI|gameplay}} | ||
==Overview== | ==Overview== | ||
===Design details=== | ===Design details=== | ||
Manufactured by [[Emerson Tactical Systems]], the Mk50 Sidekick is a semi-automatic handgun in service with the [[ | Manufactured by [[Emerson Tactical Systems]], the Mk50 Sidekick is a semi-automatic handgun in service with the [[UNSC Armed Forces]]. Described as "powerful and compact", it fires 10mm rounds from a detachable box magazine that typically holds 12 rounds. It differs significantly from the [[M6 series]], the UNSC's most prominent sidearm, lacking the M6's signature hand-guard and [[Smart-linking|smart-linked optic]], the [[KFA-2 x2]], while also firing a lower caliber round. The design of the Mk50 is relatively simplistic, with a segmented slide and basic, analogue iron sights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|Enc22}} The weapon usually sports an olive green and matte black finish.{{Ref/Game|Id=HIMK50|HI|Mk50 Sidekick in-game model}}{{Ref/Site|Id=Monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=6|M=8|Y=2021}} | ||
===Usage=== | ===Usage=== | ||
The Mk50 Sidekick was in service with UNSC forces as early as [[2551]].{{Ref/Novel|Id=WC| | The Mk50 Sidekick was in service with UNSC forces as early as [[2551]].{{Ref/Novel|Id=WC|Winter Contention}} Spartans are drilled to equip the pistol very quickly.{{Ref/Reuse|forge}} By December 2559, the weapon was in service with UNSC forces aboard the {{UNSCShip|Infinity}}, serving as primary personal sidearm of Spartans and other special forces units onboard,{{Ref/Reuse|Enc22}} and saw action at the [[Battle for Zeta Halo]].{{Ref/Reuse|gameplay}} | ||
===Variants=== | ===Variants=== | ||
*'''[[Striker Sidekick]]''': A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.{{Ref/Game|HINF|Forge - Striker Sidekick description|Quote=Precision Mk50 Sidekick modified for improved stopping power.}} | *'''[[Striker Sidekick]]''': A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.{{Ref/Game|HINF|Forge - Striker Sidekick description|Quote=Precision Mk50 Sidekick modified for improved stopping power.}} | ||
<gallery class=center> | <gallery class=center> | ||
File:HINF Sidekick Striker Crop.png|Striker Sidekick | File:HINF Sidekick Striker Crop.png|Striker Sidekick | ||
</gallery> | </gallery> | ||
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==Production notes== | ==Production notes== | ||
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]''{{'}}s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H2 | The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]''{{'}}s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H magnum|M6H2 Magnum]], as well as some other small changes.{{Ref/Site|Id=Twitter|URL=https://twitter.com/Unyshek/status/1387906016218546177|Site=Twitter|Quote=That's not an attachment on the Sidekick. That's the Sidekick|Quotee=John Junyszek (Unyshek)|D=29|M=04|Y=2021}} | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes|gallerypage=Images of MK50 Sidekick}} | ||
===Developmental images=== | ===Developmental images=== | ||
<gallery> | <gallery> | ||
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File:HINF Weapon MK50 Sidekick.png|First-person view of the Mk50 Sidekick, prior to its redesign. | File:HINF Weapon MK50 Sidekick.png|First-person view of the Mk50 Sidekick, prior to its redesign. | ||
File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine. | File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine. | ||
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine | File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine. | ||
</gallery> | </gallery> | ||
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===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:HINF-FinalMk50aim.jpg|A Spartan holding the redesigned Mk50. | File:HINF-FinalMk50aim.jpg|A Spartan holding the redesigned Mk50. | ||
HINF-Mk50FiringThirdPerson.png|A Spartan firing the Mk50. | HINF-Mk50FiringThirdPerson.png|A Spartan firing the Mk50. | ||
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File:HINF WarMasterOasis.jpg|A Spartan with the Mk50. | File:HINF WarMasterOasis.jpg|A Spartan with the Mk50. | ||
File:HINF-CatylistCelox.png|A customized Mk50 Sidekick. | File:HINF-CatylistCelox.png|A customized Mk50 Sidekick. | ||
</gallery> | </gallery> | ||
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*''[[Halo Infinite]]'' {{1st}} | *''[[Halo Infinite]]'' {{1st}} | ||
*''[[Halo: The Rubicon Protocol]]'' | *''[[Halo: The Rubicon Protocol]]'' | ||
*''[[ | *''[[Winter Contention]]'' | ||
==Sources== | ==Sources== |