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{{Status|Canon}}
{{Status|Canon}}
{{Weapon infobox
{{Weapon infobox
|name=Mk50 Sidekick
|name=MK50 Sidekick
|image=[[File:HINF - MK50 Product Logo.png|100px]]
|image=[[File:HINF - MK50 Product Logo.png|100px]]
[[File:HINF MK50 Crop.png|150px]]
[[File:HINF MK50 Crop.png|150px]]
|manufacturer=[[Emerson Tactical Systems]]{{Ref/Reuse|Enc22}}
|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|series=
|series=
|type=[[Pistol]]{{Ref/Reuse|Enc22}}{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|Quote=Mk50 Sidekick. Quick-draw pistol.|D=05|M=05|Y=2023}}
|type=[[Pistol]]{{Ref/Reuse|HICGP}}
|cost=
|cost=
|variant=[[Striker Sidekick]]
|variant=
|service=
|service=[[Battle for Zeta Halo]]
*[[Human-Covenant War]]{{Ref/Reuse|WC}}
|length={{Convert|12.9|in|cm}}{{Ref/Reuse|Enc22}}
*[[Post-Covenant War conflicts]]{{Ref/Reuse|Enc22}}
|length={{Convert|12.9|in|cm|disp=flip|sigfig=3}}{{Ref/Reuse|Enc22}}
|width=
|width=
|height=
|height=
|weight=
|weight=
|ammotype=[[M135 10x31mm SAP]]{{Ref/Book|Id=Enc22|Enc22|Page=166}}
|ammotype=[[M135 10x31mm SAP]]{{Ref/Book|Id=Enc22|Enc22|Page=166}}
|capacity=
|feed=12-round detachable box magazine{{Ref/Reuse|HICGP}}
|feed=12-round detachable box magazine{{Ref/Reuse|Enc22}}
|operation=
|operation=
|rate=Semi-automatic{{Ref/Reuse|Enc22}}{{Ref/Reuse|bench}}
|rate=Semi-automatic{{Ref/Reuse|HICGP}}
|velocity=
|velocity=
|optics=
|range=
|range=Close to medium{{Ref/Reuse|bench}}
}}
}}
{{Article quote|Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.{{Ref/Game|Id=forge|HINF|Forge - Mk50 Sidekick description|Quote=Though it lacks big-bore stopping power, the Mk50 Sidekick is very responsive and accurate at short range. Spartans are drilled to equip the pistol very quickly, which allows them to finish off a target if their primary runs out of ammo and they can't take the time to reload.}}}}
 
The '''Mark 50 Sidekick''',{{Ref/Reuse|Enc22}}{{Ref/Game|HI|[[multiplayer]]|Detail=When the player gets a kill with the Mk50 Sidekick.|Quote=Mark 50 kill confirmed.|Quotee=LUMU}} or simply '''Mk50 Sidekick''' (stylized as '''MK50 Sidekick'''),{{Ref/Reuse|Support}} is a type of [[human]] specialized [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].{{Ref/Reuse|Enc22}} It is a rapid fire sidearm that performs optimally at close to medium range, although accuracy loss is considerable when fired in restless succession.{{Ref/Reuse|bench}}{{Ref/Game|Id=gameplay|HI|gameplay}}
The '''Mark 50 Sidekick'''{{Ref/Game|HInf|[[multiplayer]]|Detail=When the player gets a kill with the MK50 Sidekick.|Quote=Mark 50 kill confirmed|Quotee=LUMU}}, or simply '''MK50 Sidekick''' is a type of [[human]] [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]]. It is a rapid fire sidearm that performs optimally at close to medium range, although accuracy loss is considerable when fired in restless succession.{{Ref/Reuse|HICGP}}


==Overview==
==Overview==
===Design details===
===Design===
Manufactured by [[Emerson Tactical Systems]], the Mk50 Sidekick is a semi-automatic handgun in service with the [[United Nations Space Command]] armed forces. Described as "powerful and compact", it fires 10mm rounds from a detachable box magazine that typically holds 12 rounds. It differs significantly from the [[M6 series]], the UNSC's most prominent sidearm, lacking the M6's signature hand-guard and [[Smart-linking|smart-linked optic]], the [[KFA-2 x2]], while also firing a lower caliber round. The design of the Mk50 is relatively simplistic, with a segmented slide and basic, analogue iron sights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|Enc22}} The weapon usually sports an olive green and matte black finish.{{Ref/Game|Id=HIMK50|HI|Mk50 Sidekick in-game model}}{{Ref/Site|Id=Monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=6|M=8|Y=2021}}
Manufactured by [[Emerson Tactical Systems]], the MK50 Sidekick is a semi-automatic handgun in service with the [[UNSC Armed Forces]]. Described as "powerful and compact", it fires 10mm rounds from a detachable box magazine that typically holds 12 rounds. It differs significantly from the [[M6 series]], the UNSC's most prominent sidearm, lacking the M6's signature hand-guard and [[Smart-linking|smart-linked optic]], the [[KFA-2 x2]], while also firing a lower caliber round. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|HICGP}} The weapon usually sports an olive green and matte black finish.{{Ref/Game|Id=HIMK50|HI|[[weapon]]: MK50 Sidekick}}{{Ref/Site|Id=Monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=6|M=8|Y=2021}}


===Usage===
===History===
The Mk50 Sidekick was in service with UNSC forces as early as [[2551]].{{Ref/Novel|Id=WC|Halo: Winter Contention}} Spartans are drilled to equip the pistol very quickly.{{Ref/Reuse|forge}} By December 2559, the weapon was in service with UNSC forces aboard the {{UNSCShip|Infinity}}, serving as primary personal sidearm of Spartans and other special forces units onboard,{{Ref/Reuse|Enc22}} and saw action at the [[Battle for Zeta Halo]].{{Ref/Reuse|gameplay}}
The MK50 Sidekick entered production at some point before [[2559]]. By December 2559, the weapon was in service with UNSC forces aboard the {{UNSCShip|Infinity}}, and saw action at the [[Battle for Zeta Halo]].{{Ref/Game|HI|[[campaign]]}}


===Variants===
==Gameplay==
*'''Mk50 Groovegrip''': A variant with a different muzzle design favored by tech-savvy mercenary groups and security firms.{{Ref/Game|Id=Groovegrip|HINF|Mk50 Groovegrip description|Quote=A favorite sidearm of tech-savvy mercenary groups and security firms.}}
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It takes 6 shots to drain shields and 1 head shot to kill or 4 body shots. It is headshot-capable and features a very rapid reload animation making it a perfect sidearm to the MA40 AR and good for noob combos as well.{{Ref/Reuse|HICGP}}
*'''Mk50 Swiftguard''': A variant with beta-build firmware to improve end-to-end data encryption and increase compatibility with vintage UNSC protocols.{{Ref/Game|Id=Swiftguard|HINF|Mk50 Swiftguard description|Quote=Emerson-developed data acquisition suite with real time targeting telemetry meant to integrate directly with the latest VISR displays and tactical uplink protocols. The latest beta-build firmware provides improved end-to-end data encryption and increased compatibility with vintage UNSC protocols.}}
*'''[[Striker Sidekick]]''': A yellow-painted variant of the Mk50 Sidekick that holds 14 rounds, can kill in a minimum of five shots, and features less bloom, at the cost of stronger recoil.{{Ref/Game|HINF|Forge - Striker Sidekick description|Quote=Precision Mk50 Sidekick modified for improved stopping power.}}
*'''Vicious Sidekick''': A Mk50 Sidekick modified and used by Banished personnel.{{Ref/Game|Id=Vicious|HINF|Vicious Sidekick description|Quote=Chop chop.}}
<gallery class=center>
File:HINF - Weapon model icon - Mk50 Groovegrip.png|Mk50 Groovegrip
File:HINF MK50Swiftguard Weapon Model Icon.png|Mk50 Swiftguard
File:HINF Sidekick Striker Crop.png|Striker Sidekick
File:HINF-ViciousSidekick.png|Vicious Sidekick
</gallery>


==In-game information==
==Variants==
{{Article quote|Semi-automatic firearm effective at close to medium range.{{Ref/Game|Id=bench|HI|Weapon customization|Weapons Bench description|Quote=Semi-automatic firearm effective at close to medium range.}}{{Ref/Game|HI|Academy - Weapon Drills - Mk50 Sidekick description}}}}
[[File:HINF MK50 Striker Sidekick.png|thumb|The MK50 Striker Sidekick variant.]]
The Mk50 can hold 12 rounds with at least 72 rounds in reserve. It takes six shots to drain shields, with four subsequent body shots, or one headshot resulting in a kill. It is headshot-capable, features a very rapid reload, more bloom, and also possesses a swift draw time, making it a perfect sidearm to the [[MA40 assault rifle]].{{Ref/Reuse|Enc22}}
*'''[[Striker Sidekick]]''': A yellow-painted variant of the MK50 Sidekick that holds 14 rounds, deals greater damage, and is more accurate, at the cost of stronger recoil.
{{:Weapon customization/Model/MK50}}


==Production notes==
==Production notes==
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]''{{'}}s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H2 magnum]], as well as some other small changes.{{Ref/Twitter|Unyshek|1387906016218546177|John Junyszek|Quote=That's not an attachment on the Sidekick. That's the Sidekick|D=29|M=04|Y=2021}}
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the [[Magnum]]s of previous titles, the Sidekick was described being closest in function to ''[[Halo 2]]'''s [[M6C magnum]].{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|Quote=The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum.|Quotee=John Junyszek (Unyshek)|D=30|M=07|Y=2020}} In [[2021 (real world)#April|April 2021]], it was shown that the Sidekick had received a redesign since its [[Halo Infinite Campaign Gameplay Premiere|reveal]] in [[2020#July|July 2020]]. It would now include an underbarrel attachment similar to those featured on the [[M6C/SOCOM]] and the Tactical variant of the [[M6H magnum|M6H2 Magnum]], as well as some other small changes.{{Ref/Site|Id=Twitter|URL=https://twitter.com/Unyshek/status/1387906016218546177|Site=Twitter|Quote=That's not an attachment on the Sidekick. That's the Sidekick|Quotee=John Junyszek (Unyshek)|D=29|M=04|Y=2021}}


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
===Developmental images===
===Screenshots===
<gallery>
<gallery>
File:Hinf HUD Mk50 sidekick.png|HUD Icon of the Mk50 Sidekick.
File:HINF Weapon MK50 Sidekick.png|First-person view of the MK50 Sidekick, prior to its redesign.
File:HINF MK50 Adrenal Skin.png|An early render of the Mk50, featuring the Adrenal coating.
File:Hinf HUD Mk50 sidekick.png|HUD Icon of the MK50 Sidekick.
File:HINF XGS 2020 MK50 Heads Up Display.png|First-person view of the Mk50 in the ''Halo Infinite'' Campaign Gameplay Premiere.
File:HINF XGS 2020 MK50 Heads Up Display.png|First-person view of the MK50 in the ''Halo Infinite'' Campaign Gameplay Premiere.
File:HINF Weapon MK50 Sidekick.png|First-person view of the Mk50 Sidekick, prior to its redesign.
File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the MK50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine.
File:HINF CGP MK50 Reload Animation - More Magazine.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, displaying the magazine.
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the MK50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine.  
File:HINF CGP MK50 Reload - Ammo Visible.png|First-person view of the Mk50's reload in the ''Halo Infinite'' Campaign Gameplay Premiere, with 10mm rounds visible in the magazine.
File:HINF MPRevealTrailer Yoroi.png|A [[Yoroi]]-clad [[SPARTAN-IV Program|Spartan-IV]] wielding an MK50 in [[multiplayer]].
File:HINF Mk50 Decals.jpg|A study of the decals on the Mk50 Sidekick.
File:HINF_Multiplayer Reveal 2021-6.png|A MK50 Sidekick holstered on a pink Spartan in the [[A New Generation]] trailer.
File:HINF Concept Mk50Groovegrip.jpg|Finalized concept art of the Mk50 Groovegrip model.
HINF-Mk50FiringThirdPerson.png|A Spartan firing the MK50
File:HINF Concept Mk50Swiftguard.jpg|Concept exploration of the Mk50 Swiftguard model.
File:HINF_MK50_Operation.png|Close-up of the MK50 while firing, with the slide at the rear of travel exposing the barrel assembly with empty chamber as well as the next unfired cartridge.
File:HINF Concept Mk50Swiftguard2.jpg|Concept refinement of the Mk50 Swiftguard model.
File:HINF-FinalMk50aim.jpg|A Spartan holding the redesigned MK50.
File:HINF Concept Mk50Swiftguard3.jpg|Finalized concept art of the Mk50 Swiftguard model.
</gallery>
</gallery>


===Promotional images===
===Halo Infinite coatings===
<gallery>
File:HINF Sacrifice.png|Concept art featuring a Marine holding the Mk50 Sidekick while carried by John-117.
File:HINF E3SidekickCrop.jpg|The redesigned Mk50 Sidekick with the Watchdog coating.
File:HINF MPRevealTrailer Yoroi.png|A [[Yoroi]]-clad [[SPARTAN-IV Program|Spartan-IV]] wielding an Mk50 in [[multiplayer]].
File:HINF_Multiplayer Reveal 2021-6.png|A Mk50 Sidekick holstered on a pink Spartan in the [[A New Generation]] trailer.
</gallery>
===Screenshots===
<gallery>
<gallery>
File:HINF Mk50Sidekick HUD.png|HUD of the Mk50 Sidekick.
File:HINF MK50 Adrenal Skin.png|Adrenal coating.
File:HINF-MK50SwiftguardFirstperson.png|HUD view of the Mk50 Swiftguard.
File:HINF E3SidekickCrop.jpg|The redesigned MK50 Sidekick with the Watchdog coating.
File:HINF-FinalMk50aim.jpg|A Spartan holding the redesigned Mk50.
HINF-Mk50FiringThirdPerson.png|A Spartan firing the Mk50.
File:HINF_MK50_Operation.png|Close-up of the Mk50 while firing, with the slide at the rear of travel exposing the barrel assembly with empty chamber as well as the next unfired cartridge.
File:HINF WarMasterOasis.jpg|A Spartan with the Mk50.
File:HINF-CatylistCelox.png|A customized Mk50 Sidekick.
File:HINF MK50Groovegrip 2.png|Close-up of the Mk50 Groovegrip.
File:HINF MK50Groovegrip 1.png|A Spartan with the Mk50 Groovegrip.
File:HINF-YapPK4.jpg|A [[CONQUEROR-class helmet|Conqueror]]-clad Spartan-IV looking at a Vicious Sidekick.
</gallery>
</gallery>


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*''[[Halo Infinite]]'' {{1st}}
*''[[Halo Infinite]]'' {{1st}}
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: Winter Contention]]''
*''[[Halo: Saturn Devouring His Son]]''
*''[[Halo: Trial of Reckoning]]''
*''[[Halo: Hippocratica]]''
*''[[Halo: The Television Series Season Two]]''
*''[[Halo: The Third Life]]''
*''[[Halo: Venezian Sonata]]''


==Sources==
==Sources==

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