Editing Midship
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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Midship | |name=Midship | ||
|image=[[File: | |image=[[File:Midship.jpg|300px]] | ||
|game=''[[Halo 2]]'' | |game=''[[Halo 2]]'' | ||
|map= | |map= | ||
|location=''[[Pious Inquisitor]]'', above [[Earth]] | |location=''[[Pious Inquisitor]]'', above [[Earth]] | ||
|terrain=Covenant ship | |terrain=Covenant ship | ||
|symmetry= | |symmetry= | ||
|playernumber=2-8 | |playernumber=2-8 | ||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
*[[King of the Hill]] | *[[King of the Hill]] | ||
*[[Oddball]] | *[[Oddball]] | ||
}} | }} | ||
{{Article | {{Article Quote|Don't let its luxury fool you - the [[Pious Inquisitor]] is one of the fastest ships in the Covenant fleet.}} | ||
'''Midship''' is a [[multiplayer]] map in ''[[Halo 2]]''. It was remade as [[Heretic]] for ''[[Halo 3]]'', had the spiritual successor [[Zealot ( | '''Midship''' is a [[multiplayer]] map in ''[[Halo 2]]''. It was remade as [[Heretic (level)|Heretic]] for ''[[Halo 3]]'', had the spiritual successor [[Zealot (level)|Zealot]] in ''[[Halo: Reach]]'', and remade as [[Truth (level) | Truth]] in ''[[Halo 5: Guardians]]''.<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-channel-revealed-at-gamescom '''Halo Waypoint''': ''Halo Channel Revealed at Gamescom'']</ref> | ||
==Summary== | ==Summary== | ||
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#The narrow beams on the center of the very top, middle structure can be climbed on. This is useful for hiding and performing surprise attacks with the sword, as it is a very uncommon place to hide. | #The narrow beams on the center of the very top, middle structure can be climbed on. This is useful for hiding and performing surprise attacks with the sword, as it is a very uncommon place to hide. | ||
#There are a total of six (three pairs) explosive containers. Use them to your advantage. | #There are a total of six (three pairs) explosive containers. Use them to your advantage. | ||
#Although this map is mostly close-range, the [[BR55 battle rifle|battle rifle]] and [[ | #Although this map is mostly close-range, the [[BR55 battle rifle|battle rifle]] and [[Type-51 carbine|carbine]] are useful too. | ||
#This is also a good place for sticking. Players can stick each other from far quite easily, and it features many [[ | #This is also a good place for sticking. Players can stick each other from far quite easily, and it features many [[Type-1 plasma grenade|plasma grenades]]. | ||
===Glitches=== | ===Glitches=== | ||
[[File:Brute Shot.jpg|thumb|A multiplayer match on Midship.|150px|right]] | |||
It is possible to get out of the map. For this, you need two players, one with an energy sword. You need both players on the left side of the Carbine Tower. Have one person walk into the curved wall towards the middle of the level. The person with the energy sword should be near the pillar. Slowly move out and then lunge at the other person. This will send you through the ground and outside into space where you will usually die. | It is possible to get out of the map. For this, you need two players, one with an energy sword. You need both players on the left side of the Carbine Tower. Have one person walk into the curved wall towards the middle of the level. The person with the energy sword should be near the pillar. Slowly move out and then lunge at the other person. This will send you through the ground and outside into space where you will usually die. | ||
There is another way to get out by using two players, one with an energy sword. Have one player stand against the corner, then the other in front with the sword. The first player must throws a plasma grenade out and not stick the second player. Then the second player must lunge and kill the first player. The grenade will explode in the background, and the first player will be blown out of the ship. | There is another way to get out by using two players, one with an energy sword. Have one player stand against the corner, then the other in front with the sword. The first player must throws a plasma grenade out and not stick the second player. Then the second player must lunge and kill the first player. The grenade will explode in the background, and the first player will be blown out of the ship. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC H2 Midship Map.png|Midship Map. | File:HMCC H2 Midship Map.png|Midship Map. | ||
File:H2_Cyclone_1.jpg|Design documentation for "Cyclone". | File:H2_Cyclone_1.jpg|Design documentation for "Cyclone". | ||
File:H2_Cyclone_2.jpg| | File:H2_Cyclone_2.jpg|Deisgn documentation for "Cyclone". | ||
File:H2_Midship_DesignDoc.jpg|Final design document for Midship. | File:H2_Midship_DesignDoc.jpg|Final design document for Midship. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|H2|mode=yes}} | {{Levels|H2|mode=yes}} |