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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Midship | |name=Midship | ||
|image=[[File: | |image=[[File:Midship.jpg|300px]] | ||
|game=''[[Halo 2]]'' | |game=''[[Halo 2]]'' | ||
|location=''[[Pious Inquisitor]]'' above [[Earth]] | |||
|location=''[[Pious Inquisitor]]'' | |||
|terrain=Covenant ship | |terrain=Covenant ship | ||
| | |weapons=*[[BR55 Battle Rifle|Battle Rifle]] | ||
| | *[[Type-51 Carbine|Carbine]] | ||
*[[Energy Sword]] | |||
*[[Needler]] | |||
*[[M90 Close Assault Weapon System|Shotgun]] | |||
*[[Plasma Pistol]] | |||
*[[Plasma Rifle]] | |||
*[[Fragmentation Grenade]]s | |||
*[[Plasma Grenade]]s | |||
|vehicles= | |||
|power-ups= | |||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
*[[King of the Hill]] | *[[King of the Hill]] | ||
*[[Oddball]] | *[[Oddball]] | ||
|playernumber=2-8 | |||
| | |||
}} | }} | ||
{{Article | {{Article Quote|Don't let its luxury fool you - the [[Pious Inquisitor]] is one of the fastest ships in the Covenant fleet.}} | ||
'''Midship''' is a [[multiplayer]] map in ''[[Halo 2]]''. It was remade as [[Heretic]] for ''[[Halo 3]]'', had the spiritual successor [[Zealot ( | '''Midship''' is a [[multiplayer]] map in ''[[Halo 2]]''. It was remade as [[Heretic (level)|Heretic]] for ''[[Halo 3]]'', had the spiritual successor [[Zealot (level)|Zealot]] in ''[[Halo: Reach]]'', and remade as [[Truth]] in ''[[Halo 5: Guardians]]''.<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/halo-channel-revealed-at-gamescom '''Halo Waypoint''': ''Halo Channel Revealed at Gamescom'']</ref> | ||
==Summary== | ==Summary== | ||
Midship is a small map, ideal for duels and small free-for-all games. Although not exactly symmetrical, it is considered to be a symmetrical map, due to the fact that the asymmetrical sections are equal distances from each base. Midship prominently features the purple/pink color combination of most | Midship is a small map, ideal for duels and small free-for-all games. It takes place on the [[Covenant]] warship, ''[[Pious Inquisitor]]''. Although not exactly symmetrical, it is considered to be a symmetrical map, due to the fact that the asymmetrical sections are equal distances from each base. Midship prominently features the purple/pink color combination of most Covenant warships. | ||
It is generally agreed upon that this is an excellent map to play [[Oddball]], its variants, or a | It is generally agreed upon that this is an excellent map to play [[Oddball]], its variants, or a swords or shotguns-only free-for-all. | ||
Midship features a luxurious bridge and has many hidden sniping locations. Having a large number of players on this map makes camping increasingly difficult, which typically results in a more enjoyable playing experience. | Midship features a luxurious bridge and has many hidden sniping locations. Having a large number of players on this map makes camping increasingly difficult, which typically results in a more enjoyable playing experience. | ||
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===Territories=== | ===Territories=== | ||
*Center | *Center | ||
* | *Planet side Deck | ||
* | *Moon side Deck | ||
*Batteries | *Batteries | ||
*Walkway | *Walkway | ||
===Tactics=== | ===Tactics=== | ||
[[File:1221789481 Explosive.jpg|thumb|right|An explosive container.]] | |||
#The narrow beams on the center of the very top, middle structure can be climbed on. This is useful for hiding and performing surprise attacks with the sword, as it is a very uncommon place to hide. | #The narrow beams on the center of the very top, middle structure can be climbed on. This is useful for hiding and performing surprise attacks with the sword, as it is a very uncommon place to hide. | ||
#There are a total of six (three pairs) explosive containers. Use them to your advantage. | #There are a total of six (three pairs) explosive containers. Use them to your advantage. | ||
#Although this map is mostly close-range, the [[ | #Although this map is mostly close-range, the [[Battle Rifle]] and [[Covenant Carbine|Carbine]] are useful too. | ||
#This is also a good place for sticking. Players can stick each other from far quite easily, and | #This is also a good place for [[Type-1 Antipersonnel Grenade|sticking]]. Players can stick each other from far quite easily, and features many [[Plasma Grenades]]. | ||
===Glitches=== | ===Glitches=== | ||
It is possible to get out of the map. For this, you need two players, one with an | It is possible to get out of the map. For this, you need two players, one with an [[Energy Sword]]. You need both players on the left side of the Carbine Tower. Have one person walk into the curved wall towards the middle of the level. The person with the Energy sword should be near the pillar. Slowly move out and then lunge at the other person. This will send you through the ground and outside into space where you will usually die. | ||
There is another way to get out by using two players, one with an | |||
There is another way to get out by using two players, one with an Energy Sword. Have one player stand against the corner, then the other in front with the sword. The first player must throws a plasma grenade out and not stick the second player. Then the second player must lunge and kill the first player. The grenade will explode in the background, and the first player will be blown out of the ship. | |||
A little known glitch makes it possible to commit suicide with barely more than a piece of metal. Firstly, shoot one of the gravity lift generators, until a panel explodes and one of the metal pieces flies off. Make sure the curve is facing up. Then jump up and down rapidly on the metal. If it doesn't work, try jumping on a different part of the metal plate. If successful, your shields should show damage, or you will die. | A little known glitch makes it possible to commit suicide with barely more than a piece of metal. Firstly, shoot one of the gravity lift generators, until a panel explodes and one of the metal pieces flies off. Make sure the curve is facing up. Then jump up and down rapidly on the metal. If it doesn't work, try jumping on a different part of the metal plate. If successful, your shields should show damage, or you will die. | ||
[[File:Brute Shot.jpg|thumb|left|A multiplayer match on Midship.|250px]] | |||
There is also a funny way to die in this level. On one of the sides, there are two low energy shields. You can fall through said shields and doing so will either cause your body to jerk erratically or will stretch out one of your limbs. | There is also a funny way to die in this level. On one of the sides, there are two low energy shields. You can fall through said shields and doing so will either cause your body to jerk erratically or will stretch out one of your limbs. | ||
It is possible to collapse the bridge in the center. Apparently, when 16 players jump repeatedly on the bridge, it will eventually fall. | It is possible to collapse the bridge in the center. Apparently, when 16 players jump repeatedly on the bridge, it will eventually fall. | ||
== | ==Trivia== | ||
Midship was the first multiplayer map to be designed for ''Halo 2''.<ref name="RTX">[https://www.youtube.com/watch?v=qQQbGq8TnR8&list=UU7NCg0venpKJg3kuJojKlbQ&index=3 '''YouTube''': ''Halo: The Master Chief Collection Panel - RTX 2014'']</ref> | |||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|H2|mode=yes}} | {{Levels|H2|mode=yes}} |