Editing Midnight
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{{Level infobox | {{Level infobox | ||
|pagegamelabel=H4 | |pagegamelabel=H4 | ||
|prev=[[Composer (level)|Composer]] | |prev = [[Composer (level)|Composer]] | ||
|next=*[[Halo 4 credits|''Halo 4'' credits]] | |next = | ||
*[[Epilogue (Halo 4 level)|''Epilogue'']] {{ | * [[Halo 4 credits|''Halo 4'' credits]] | ||
** [[Epilogue (Halo 4 level)|''Epilogue'']] {{c|Chronologically}} | |||
|game = ''Halo 4'' | |||
|game=''Halo 4'' | |devname=<code>m90_sacrifice</code> | ||
|devname=<code>m90_sacrifice</code> | |name = Midnight | ||
|player=[[ | |image = [[File:H4 Midnight Loadscreen.png|300px]] | ||
|date=[[2557|July 25, 2557]] | |player = [[John-117]] | ||
|place=Onboard ''[[Mantle's Approach]]'', over [[Earth]] | |date = [[2557|July 25, 2557]] | ||
|objective=Stop the Didact by destroying the Composer. | |place = Onboard ''[[Mantle's Approach]]'', over [[Earth]] | ||
|objective = Stop the Didact by destroying the Composer. | |||
|partime=00:25:00 {{C|''Master Chief Collection''-only}} | |partime=00:25:00 {{C|''Master Chief Collection''-only}} | ||
|parscore=25,000 {{C|''Master Chief Collection''-only}} | |parscore=25,000 {{C|''Master Chief Collection''-only}} | ||
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'''{''Gameplay/quick time event''}''' | '''{''Gameplay/quick time event''}''' | ||
[[File: | [[File:The Didact (player view).png|thumb|275px|John-117 faces the Didact.]] | ||
''John struggles to climb up the edge. His shields are down and don't recharge. After looking down at the Composer's energy below, he pulls himself up and pulls out a [[Z-040 pulse grenade|pulse grenade]]. The Didact is still struggling to free himself.''<br /> | ''John struggles to climb up the edge. His shields are down and don't recharge. After looking down at the Composer's energy below, he pulls himself up and pulls out a [[Z-040 pulse grenade|pulse grenade]]. The Didact is still struggling to free himself.''<br /> | ||
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=== Mistakes === | === Mistakes === | ||
* While this level takes place in July, the northern URNA, primarily [[Canada]], is clearly covered in snow. This is likely a developer oversight as Earth's [[wikipedia:Terminator (solar)|terminator line]] is inconsistent with the summer months. In July, the terminator runs northwest to southeast across North America in the morning, with the northernmost regions experiencing 24-hour sunlight. In-game the terminator runs northeast to southwest with the North Pole bathed in shadow, a phenomenon which occurs only in winter. | * While this level takes place in July, the northern URNA, primarily [[Wikipedia:Canada|Canada]], is clearly covered in snow. This is likely a developer oversight as Earth's [[wikipedia:Terminator (solar)|terminator line]] is inconsistent with the summer months. In July, the terminator runs northwest to southeast across North America in the morning, with the northernmost regions experiencing 24-hour sunlight. In-game the terminator runs northeast to southwest with the North Pole bathed in shadow, a phenomenon which occurs only in winter. | ||
* At roughly 30 miles (48.3 km) long,<ref>[http://www.polycount.com/2012/11/20/the-environment-art-of-halo-4/2/ '''Polycount''' - The Environment Art of ''Halo 4'']</ref> the distance from the level's starting point near the top of the ship to the Composer's location near the bottom is far shorter than the vessel's canonical height (371 kilometers) would entail.<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', page 193</ref> This is likely because the ship was not intended to be so large prior to the official establishment of its size, as evidenced by its scale against other vessels in the game's cutscenes. | * At roughly 30 miles (48.3 km) long,<ref>[http://www.polycount.com/2012/11/20/the-environment-art-of-halo-4/2/ '''Polycount''' - The Environment Art of ''Halo 4'']</ref> the distance from the level's starting point near the top of the ship to the Composer's location near the bottom is far shorter than the vessel's canonical height (371 kilometers) would entail.<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', page 193</ref> This is likely because the ship was not intended to be so large prior to the official establishment of its size, as evidenced by its scale against other vessels in the game's cutscenes. | ||
* In the cutscene in which Master Chief crashes the Broadsword, he picks up an assault rifle after attaching the warhead to his back. When gameplay begins, however, he is wielding a [[BR85HB battle rifle|battle rifle]] and a [[M739 SAW|SAW]]. There are also no assault rifles in this mission, and this is the only mission in ''Halo 4'' where he does not start with an assault rifle. | * In the cutscene in which Master Chief crashes the Broadsword, he picks up an assault rifle after attaching the warhead to his back. When gameplay begins, however, he is wielding a [[BR85HB battle rifle|battle rifle]] and a [[M739 SAW|SAW]]. There are also no assault rifles in this mission, and this is the only mission in ''Halo 4'' where he does not start with an assault rifle. | ||
* FLEETCOM is written as "Fleetcom" in subtitles when spoken, but as "FleetCom" when being spoken to. | * FLEETCOM is written as "Fleetcom" in subtitles when spoken, but as "FleetCom" when being spoken to. |