Editing Metropolis
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*When the Scarab climbs over the player, he or she can jump double the height of what they jump normally. | *When the Scarab climbs over the player, he or she can jump double the height of what they jump normally. | ||
*If you get a Warthog on top of the Scarab it will float above the ground. You can use this trick to also put Marines on the Scarab. Before you drive the Warthog onto the Scarab you get the Marines in the turret and passenger seat. Once on the Scarab get them off and they will fight. | *If you get a Warthog on top of the Scarab it will float above the ground. You can use this trick to also put Marines on the Scarab. Before you drive the Warthog onto the Scarab you get the Marines in the turret and passenger seat. Once on the Scarab get them off and they will fight. | ||
*You can use the | *You can use the Zip-Line Glitch in this level by carrying Excalibur from Outskirts to Metropolis, and taking your Marine's Rocket Launcher. The Zip-Line helps, because at the peak of the bridge you can board Banshees much easier with it. | ||
*Sometimes at the end of the level where the Pelicans keep flying by one will hit and stick into a wall behind the Scarab. | *Sometimes at the end of the level where the Pelicans keep flying by one will hit and stick into a wall behind the Scarab. | ||
*Sometimes a Warthog may never appear in single player. | *Sometimes a Warthog may never appear in single player. |