Editing Melee
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Melee is introduced in ''[[Halo: Combat Evolved]]''. There is no lunge function, however, and melees are only powerful enough to deplete roughly two thirds of an enemy's shields (in [[multiplayer]]). Consequently, melees are a viable combat option only when dispatching unshielded opponents or attacking from behind. | Melee is introduced in ''[[Halo: Combat Evolved]]''. There is no lunge function, however, and melees are only powerful enough to deplete roughly two thirds of an enemy's shields (in [[multiplayer]]). Consequently, melees are a viable combat option only when dispatching unshielded opponents or attacking from behind. | ||
In campaign, melees cause almost no damage to non- | In campaign, melees cause almost no damage to non-infection form [[Flood]]. By contrast, they are easily used to finish stray [[infection forms]] while conserving ammunition. | ||
In multiplayer, there are 3 levels of melee momentum that dish out different amounts of damage. | In multiplayer, there are 3 levels of melee momentum that dish out different amounts of damage. |