Editing Maybe Next Time Buddy
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==Tips== | ==Tips== | ||
*An easy way to unlock this achievement was to get the [[ | *An easy way to unlock this achievement was to get the [[Type-32 Ghost|Ghost]] on [[Snowbound]] and drive it into the underground section where the [[M90 shotgun|Shotgun]] spawn is. Simply waiting for someone to get up to the Ghost and hijack it, and since there was not much room for the hijacker to move, the player could very easily hijack the Ghost back without the enemy getting away. However, it was advisable that players stay very near the shield doors. Otherwise, the hijacker could use the [[Class-2 directed energy cannon|twin plasma cannons]] on the Ghost to finish them off. | ||
*This achievement could be difficult for some, since many players didn't like to use vehicles in free for all as it drew a lot of attention. This led people to gather at the start of a match and exchange vehicles, before resuming the fight again. Additionally, players hijacked out of the vehicles are momentarily stunned and have their movement limited, making it hard to re-board the vehicle. One solution was to immediately deploy a Bubble Shield to increase chances of surviving. | *This achievement could be difficult for some, since many players didn't like to use vehicles in free for all as it drew a lot of attention. This led people to gather at the start of a match and exchange vehicles, before resuming the fight again. Additionally, players hijacked out of the vehicles are momentarily stunned and have their movement limited, making it hard to re-board the vehicle. One solution was to immediately deploy a Bubble Shield to increase chances of surviving. | ||
*On Snowbound, being hijacked very close to the [[Overshield]] spawn point, allowing players to use pickup the Overshield which would make the player invincible for a few seconds until the shield fully charges, and thus, the Ghost hijacker could not kill them by splattering them or killing them with the Plasma Cannons. Another useful power-up was the power drain, which would prevent the other player from splattering or shoot them until they could re-hijack it. | *On Snowbound, being hijacked very close to the [[Overshield]] spawn point, allowing players to use pickup the Overshield which would make the player invincible for a few seconds until the shield fully charges, and thus, the Ghost hijacker could not kill them by splattering them or killing them with the Plasma Cannons. Another useful power-up was the power drain, which would prevent the other player from splattering or shoot them until they could re-hijack it. | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Halo 3 Achievements}} | {{Halo 3 Achievements}} | ||
[[Category:Halo 3 achievements]] | [[Category:Halo 3 achievements]] |