Editing Materials Group

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
During the early years of the [[Insurrection]] in the late 25th century, Materials Group developed the [[X23 Non-Nuclear Electromagnetic Pulse Cannon]], which was designed to disable weapons of mass destruction before detonation. Though this technology had existed since the 20th century, the X23 was the first truly precise application of the technology. Once Materials Group deemed that the X23 was a viable tool, it was mounted on a transport chassis; this resulted in the creation of the [[XRP12 Combat Support Vehicle]], commonly known as the Gremlin.<ref name="EVG 83">'''Halo: The Essential Visual Guide''', ''page 83''</ref>
During the early years of the [[Insurrection]] in the late 25th century, Materials Group developed the [[X23 Non-Nuclear Electromagnetic Pulse Cannon]], which was designed to disable weapons of mass destruction before detonation. Though this technology had existed since the 20th century, the X23 was the first truly precise application of the technology. Once Materials Group deemed that the X23 was a viable tool, it was mounted on a transport chassis; this resulted in the creation of the [[XRP12 Combat Support Vehicle]], commonly known as the Gremlin.<ref name="EVG 83">'''Halo: The Essential Visual Guide''', ''page 83''</ref>


====Project: YGGDRASIL====
=== Powered exoskeletons ===
[[File:Journal MK I.png|thumb|right|160px|A sketch of the Mark I exoskeleton by Dr. Halsey.]]
In [[2511]], Dr. [[Catherine Halsey]] began designing a powered combat suit to complement the [[Orion Project|Orion Project, Generation II]], which would later become the [[SPARTAN-II program]]. Materials Group, which had been experimenting powered exoskeletons for at least eleven years,{{Ref/Reuse|ENC}} was tasked with developing this system at [[CASTLE Base]] on [[Reach]]. Materials Group began with the [[MJOLNIR Powered Assault Armor#Mark I exoskeleton|Mark I exoskeleton]], which had entered development in [[2500]];{{Ref/Reuse|ENC}} this exoskeleton allowed the wearer to lift nearly two tons and to run at 32 km/h (19.88 mph) for an extended period of time, featured advanced tactical computers that could provide real-time data to the wearer's standard [[neural interface]], and was armed with an integrated 30mm minigun.<ref name="ENC">'''[[Halo: Encyclopedia]]''', ''pages 88 and 89''</ref><ref name="TFoR">'''Halo: The Fall of Reach''', ''page 70'', (2001 edition) ''page 79''</ref> However, the Mark I proved too large and cumbersome, its need to be physically tethered to a power generator, and its potentially fatal hypersensitivity to the user's movement resulted in its abandonment.{{Ref/Reuse|ENC}}{{Ref/Reuse|TFoR}}
 
After the failure of the Mark I, the Materials Group developed the [[MJOLNIR Powered Assault Armor#Mark II exoskeleton|Mark II exoskeleton]]. The Mark II was considerably slimmer than the Mark I, featured refractive coating for dispersing heat, and possessed improved self-sealing mechanisms for protection against vacuum, though it also had to be tethered to a power source. Thus, the Mark II was also abandoned.{{Ref/Reuse|ENC}}
 
Materials Group then attempted to improve the [[MJOLNIR Powered Assault Armor#Mark III exoskeleton|Mark III exoskeleton]], which had been introduced [[2510|the previous year]].<ref name="EVG 44">'''Halo: The Essential Visual Guide''', ''page 44''</ref> Though the Mark III did not have to be physically tethered to a power source, it had to receive broadcast power, similar to an [[orbital defense platform]] and its [[Orbital defense generator|remote generators]], and thus still had limited functional range. Furthermore, if the exoskeleton's power flow was disrupted, the operator would become trapped inside. While the Mark III represented a considerable improvement over the two previous models, it was also abandoned. Halsey and Materials Group then accepted that all three exoskeletons were limited by their power sources and would prove impractical in combat.{{Ref/Reuse|ENC}}{{Ref/Reuse|TFoR}}<ref name="TFoR2">'''Halo: The Fall of Reach''', ''page 115 (2001 edition)'', ''page 137 (2010 edition)''</ref>
 
====HRUNTING/YGGDRASIL====
{{Expand-section}}
{{Expand-section}}
   
   
Line 14: Line 22:
[[File:Still 01.jpg|thumb|left|160px|The Mark V MJOLNIR PAA, a groundbreaking iteration in the Materials Group's MJOLNIR series.]]
[[File:Still 01.jpg|thumb|left|160px|The Mark V MJOLNIR PAA, a groundbreaking iteration in the Materials Group's MJOLNIR series.]]
{{Main|MJOLNIR Powered Assault Armor}}
{{Main|MJOLNIR Powered Assault Armor}}
Unimpressed with previous attempts at producing powered exoskeletons but requiring a battle suit to complement her [[SPARTAN-II program|Spartan-IIs]], [[Catherine Halsey]] sought to develop an entirely new battle suit from the ground up. Working with Materials Group, she founded Project: MJOLNIR to achieve this aim, which Halsey felt was the realization of the goals of previous failed power armour and exoskeleton projects.{{Ref/Reuse|EVG 118}}{{Ref/Reuse|EVG 44}}<ref name="TFoR2">'''Halo: The Fall of Reach''', ''page 115 (2001 edition)'', ''page 137 (2010 edition)''</ref> However, MJOLNIR, rather than being a bulky powered exoskeleton, would be a self-contained, nearly form-fitting body suit; it would augment the wearer's physical abilities to superhuman levels, though it would require [[SPARTAN-II augmentation procedures|dangerous genetic modification]] to function safely. The [[MJOLNIR Powered Assault Armor/Mark IV|first production model of MJOLNIR]] was developed at Materials Group's [[Damascus Materials Testing Facility]] on [[Chi Ceti IV]], and was introduced to the recently graduated Spartans on [[2525#November|November 27, 2525]].  
Smitten by the perceived failures of the Mark I, Mark II, and Mark III exoskeletons, Halsey decided to completely overhaul the program, starting Project: MJOLNIR. Materials Group was then reassigned to this project, which Halsey felt was the realization of the powered armor program's overall goals.{{Ref/Reuse|EVG 118}}{{Ref/Reuse|EVG 44}}{{Ref/Reuse|TFoR2}} The team abandoned the "Mark" system used when developing the exoskeletons, as Halsey wished to distance herself and the project from past failures.<ref>'''[[Dr. Halsey's personal journal]]''', ''date ???''</ref> MJOLNIR, rather than being a bulky powered exoskeleton, would be a self-contained, nearly form-fitting body suit; it would augment the wearer's physical abilities to superhuman levels, though it would require [[SPARTAN-II augmentation procedures|dangerous genetic modification]] to function safely. The [[MJOLNIR Powered Assault Armor/Mark IV|first iteration of MJOLNIR]] was developed at Materials Group's [[Damascus Materials Testing Facility]] on [[Chi Ceti IV]], and was introduced to the recently graduated Spartans on [[2525#November|November 27, 2525]].  
 
Halsey intended for MJOLNIR to remain a single, continuous system that would be incrementally updated as upgrades became available. However, in [[2535]], Materials Group required that a generational categorisation system be introduced for the MJOLNIR armour, for the purposes of serialisation and prioritisation, and as a means of fiscal oversight. While Halsey was displeased with the mandate, she chose to comply in order to "keep the accountants out of [her] hair and her work", though she noted that she still intended to treat MJOLNIR as an evolving platform, with the categorisation system existing to make it seem neater on paper.<ref name="Journal2535">'''Dr. Halsey's personal journal''', ''January 7, 2535''</ref>


Consequently, the history and future of MJOLNIR was divided into discrete numbered classes. First, Marks I, II and III referred to three prototype iterations before the first production model. Next, all production models of MJOLNIR were grouped under the Mark IV banner, given their similar specifications. Finally, Halsey laid out a prospective roadmap of specifications for three future iterations, Mark V, Mark VI and Mark VII, though she expected these specifications to be mutable depending on time, budget and other limitations that could crop up.<ref name="Journal2535"/> Materials Group [[MJOLNIR Powered Assault Armor/Mark IV#Advanced Hardware Program|continued to develop the main MJOLNIR series]], resulting in several superficially distinct versions which, despite their drastically different appearances, were all classified as Mark IV due to their internal architecture.<ref name="way-mjol">[http://halo.xbox.com/en-us/intel/related/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df '''Halo Waypoint''': ''The MJOLNIR Project Part 2'']</ref>
Halsey intended for MJOLNIR to remain a single, continuous system that would be incrementally updated as upgrades became available. However, in [[2535]] Materials Group mandated that subsequent iterations of MJOLNIR be released in distinct stages as a means of fiscal oversight; thus, against Halsey's wishes, the original version of MJOLNIR was retroactively named the Mark IV, suggesting continuity with the long-abandoned Mark I, II, and III exoskeletons.<ref>'''Dr. Halsey's personal journal''', ''January 7, 2535''</ref> Materials Group [[MJOLNIR Powered Assault Armor/Mark IV#Advanced Hardware Program|continued to develop the main MJOLNIR series]], resulting in several superficially distinct versions which, despite their drastically different appearances, were all classified as the Mark IV due to their internal architecture.<ref name="way-mjol">[http://halo.xbox.com/en-us/intel/related/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df '''Halo Waypoint''': ''The MJOLNIR Project Part 2'']</ref>


On [[2551|November 24, 2551]], the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] generation was introduced.{{Ref/Reuse|EVG 119}}<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''': ''Bungie Weekly Update - 1/29/10'']</ref> This version featured [[energy shielding]] technology, which was previously thought to be impossible to reverse-engineer from [[Covenant Empire|Covenant]] technology. It also introduced the ability to accommodate a starship-grade [[smart artificial intelligence]]. In late 2552, the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] was introduced. Though it offered few groundbreaking improvements over the Mark V, aside from an automated [[biofoam]] injection system, numerous components were refined, making the Mark VI among the most powerful pieces of technology ever created by [[human]]ity.
On [[2551|November 24, 2551]], the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] generation was introduced.{{Ref/Reuse|EVG 119}}<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''': ''Bungie Weekly Update - 1/29/10'']</ref> This version featured [[energy shielding]] technology, which was previously thought to be impossible to reverse-engineer from [[Covenant Empire|Covenant]] technology. It also introduced the ability to accommodate a starship-grade [[smart artificial intelligence]]. In late 2552, the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] was introduced. Though it offered few groundbreaking improvements over the Mark V, aside from an automated [[biofoam]] injection system, numerous components were refined, making the Mark VI among the most powerful pieces of technology ever created by [[human]]ity.
Line 71: Line 77:
*[[Beta-5 Division Ordnance Testing Facility]] - This facility was responsible for the parallel development of the Scout and Recon variants of the Mark VI MJOLNIR armor.
*[[Beta-5 Division Ordnance Testing Facility]] - This facility was responsible for the parallel development of the Scout and Recon variants of the Mark VI MJOLNIR armor.
*[[Low/Zero Gravity Testing Facility]] - This facility developed and manufactured the MJOLNIR EVA variant after the [[Summa Deep Space Incident]], prompting a desire to improve performance in limited-gravity/evacuated environments.{{Ref/Reuse|EVG 66}}
*[[Low/Zero Gravity Testing Facility]] - This facility developed and manufactured the MJOLNIR EVA variant after the [[Summa Deep Space Incident]], prompting a desire to improve performance in limited-gravity/evacuated environments.{{Ref/Reuse|EVG 66}}
*[[Weapons Research Facility T12A]] - This facility's HRUNTING research team was responsible for the development of the [[HRUNTING Mark III (B) Exoskeleton]], commonly known as the Cyclops. Later, HRUNTING was merged with [[Project YGGDRASIL]], leading to the development of the [[HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System]]. This facility was attacked by the Covenant during or after [[2548]], and was destroyed when a [[Ghost (Marine)|sergeant]] from the [[UNSC Marine Corps of Engineers]] activated the self-destruct sequence of the only known HRUNTING/YGGDRASIL suit, killing the invading Covenant forces.<ref name="EVG 44">'''Halo: The Essential Visual Guide''', ''page 44''</ref><ref>'''Halo Legends''', ''Prototype''</ref>
*[[Weapons Research Facility T12A]] - This facility's HRUNTING research team was responsible for the development of the [[HRUNTING Mark III (B) Exoskeleton]], commonly known as the Cyclops. Later, HRUNTING was merged with [[Project YGGDRASIL]], leading to the development of the [[HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System]]. This facility was attacked by the Covenant during or after [[2548]], and was destroyed when a [[Ghost (Marine)|sergeant]] from the [[UNSC Marine Corps of Engineers]] activated the self-destruct sequence of the only known HRUNTING/YGGDRASIL suit, killing the invading Covenant forces.{{Ref/Reuse|EVG 44}}<ref>'''Halo Legends''', ''Prototype''</ref>
*[[WG/Facility 58-32/B5D]] - This facility is used to test several GEN2 Mjolnir armor.
*[[WG/Facility 58-32/B5D]] - This facility is used to test several GEN2 Mjolnir armor.
*[[Unidentified Materials Group facility|Unidentified facility]] - This facility is responsible for manufacturing of GEN3 Mjolnir armor.
*[[Unidentified Materials Group facility|Unidentified facility]] - This facility is responsible for manufacturing of GEN3 Mjolnir armor.

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.