Editing Master Chief (gameplay)
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==Overview== | ==Overview== | ||
{{Main|First-person shooter}} | {{Main|First-person shooter}} | ||
Master Chief controls similarly to other early sci-fi FPS protagonists, including Bungie's prior game <i>Marathon</i>, but with concessions made | Master Chief controls similarly to other early sci-fi FPS protagonists, including Bungie's prior game <i>Marathon</i>, but with concessions made that facilitate better gameplay having the Xbox controller in mind. The combat of <i>Halo</i> is also slower paced and more methodical than its contemporaries. Compared to fast paced arena shooters such as <i>Quake</i> and <i>Starsiege: Tribes</i> Chief's movement speed is much slower and he can only carry a limited number of weapons. However compared to high risk tactical shooters such as <i>Counter-Strike</i> he also possesses recharging energy shields and very high jump height. This mix of different shooter elements combined with a unique sandbox of guns, grenades, and melee creates the resulting gameplay of the <i>Halo</i> series, sometimes referred to as the "30 seconds of fun" or "the dance". | ||
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