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{{era|RW}} | |||
{{Title|''Marathon''}} | {{Title|''Marathon''}} | ||
{{Disambig header|the video game series|other uses|Marathon (disambiguation)}} | {{Disambig header|the video game series|other uses|Marathon (disambiguation)}} | ||
[[File:Bungie_Marathon_poster225p.jpg|right]] | [[File:Bungie_Marathon_poster225p.jpg|right]] | ||
'''''Marathon''''' is a series of science fiction [[first-person shooter]] computer games from [[Bungie Studios|Bungie Software]] released for the [[wikipedia:Apple Macintosh|Apple Macintosh]] | '''''Marathon''''' is a series of science fiction [[first-person shooter]] computer games from [[Bungie Studios|Bungie Software]] released for the [[wikipedia:Apple Macintosh|Apple Macintosh]]. It was Bungie's most popular video game prior to the ''[[Halo universe|Halo]]'' series. | ||
In 1996, ''Marathon'' and | In 1996, ''Marathon'' and it's sequel ''Marathon 2: Durandal'' would be released as a bundle for Apple's short lived home console, The [[wikipedia: Apple Bandai Pippin|Apple Bandai Pippin]] as ''Super Marathon''. in 2000, Bungie released the games' source code and other assets, just prior to Microsoft's acquisition of the company. On August 1, 2007, ''Marathon 2: Durandal'' was released on [[Xbox Live|Xbox LIVE Arcade]] by [[wikipedia: Freeverse Inc.|Freeverse]]. Since the original game hadn't been released, the Xbox Live version was renamed "''Marathon: Durandal''". 4 years later the entire Marathon trilogy would be released on the [[wikipedia: App Store|App Store]] for free in 2011. | ||
The Marathon trilogy | The Marathon trilogy is now available for free on Windows, Linux and Mac [http://trilogyrelease.bungie.org/ ''here''], though the games require a sourceport ''(Aleph One)'' to work on Windows operating systems. | ||
==Games in the series== | ==Games in the series== | ||
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|1=Marathon (Game) | |1=Marathon (Game) | ||
}} | }} | ||
''Marathon'' was released for the [[wikipedia:Apple Macintosh|Apple Macintosh]] and was one of the earliest first-person shooters to appear on the Macintosh. Unlike some other similar games of that era (for example, [[Wikipedia:id Software|id Software]]'s ''[[wikipedia:Doom (video game)|Doom]]'') ''Marathon'' and its sequels, ''Marathon 2: Durandal'' and ''Marathon Infinity'' were notable for their intricate plots | ''Marathon'' was released for the [[wikipedia:Apple Macintosh|Apple Macintosh]] and was one of the earliest first-person shooters to appear on the Macintosh. Unlike some other similar games of that era (for example, [[Wikipedia:id Software|id Software]]'s ''[[wikipedia:Doom (video game)|Doom]]'') ''Marathon'' and its sequels, ''Marathon 2: Durandal'' and ''Marathon Infinity'' were notable for their intricate plots. | ||
Set in the year 2794 A.D., the player assumes the role of a security officer aboard the human starship UESC (United Earth Space Council) ''Marathon''. The ''Marathon'' was constructed beginning in 2408 by hollowing out the Martian moon Deimos to produce a colony ship that was launched towards the star Tau Ceti. The story begins some time after ''Marathon'' arrives in the system and begins the construction of a colony on planet Tau Ceti IV. | Set in the year 2794 A.D., the player assumes the role of a security officer aboard the human starship UESC (United Earth Space Council) ''Marathon''. The ''Marathon'' was constructed beginning in 2408 by hollowing out the Martian moon Deimos to produce a colony ship that was launched towards the star Tau Ceti. The story begins some time after ''Marathon'' arrives in the system and begins the construction of a colony on planet Tau Ceti IV. | ||
The player is awoken by one of the ''Marathon''s three artificial intelligences, Leela. The player interacts with Leela through computer terminals found around the ship. Leela explains that the ship is under attack by an alien race, the Pfhor, who have also attacked the colony on the planet. She has been damaged in the attack, and the other two AIs, Durandal and Tycho, appear to have been | The player is awoken by one of the ''Marathon''s three artificial intelligences, Leela. The player interacts with Leela through computer terminals found around the ship. Leela explains that the ship is under attack by an alien race, the Pfhor, who have also attacked the colony on the planet. She has been damaged in the attack, and the other two AIs, Durandal and Tycho, appear to have been destroyed. | ||
Throughout the game, the player attempts to defend the ship and its inhabitants from the Pfhor. As he fights against the invaders, Leela regains contact with Durandal, who has gone rampant. Leela eventually succums to the attacks, and Durandal takes over Leela's role in directing the player. For the rest of the game, the three AIs periodically appear as one or another contact the player, with a reanimated Leela ultimately left in control while Durandal leaves the ship. | Throughout the game, the player attempts to defend the ship and its inhabitants from the Pfhor. As he fights against the invaders, Leela regains contact with Durandal, who has gone rampant. Leela eventually succums to the attacks, and Durandal takes over Leela's role in directing the player. For the rest of the game, the three AIs periodically appear as one or another contact the player, with a reanimated Leela ultimately left in control while Durandal leaves the ship. | ||
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|1=Marathon 2: Durandal | |1=Marathon 2: Durandal | ||
}} | }} | ||
''Marathon 2: Durandal'' was the sequel to ''Marathon''. In addition to being released for the Apple Macintosh, a [[wikipedia:Windows 95|Windows 95]] version was also released. The game engine itself underwent several changes from its first incarnation. Although most of these changes were "under-the-hood, | ''Marathon 2: Durandal'' was the sequel to ''Marathon''. In addition to being released for the Apple Macintosh, a [[wikipedia:Windows 95|Windows 95]] version was also released. The game engine itself underwent several changes from its first incarnation. Although most of these changes were "under-the-hood", a few were visible to the user. The ''Marathon 2'' engine offered performance gains on some machines, in addition to support for higher resolutions, higher color depths, and better quality sound. The enhanced engine also allowed the loading of maps from external files, allowing for users to (later) create and play their own maps. | ||
''Marathon 2'' begins 17 years after the first game | ''Marathon 2'' begins 17 years after the first game ends. The player awakes aboard the Pfhor ship that Durandal stole, having beamed the player aboard as he left Tau Ceti. He reveals that after they left, a Pfhor fleet arrived and destroyed the colony. He further reveals that he called the Pfhor to Tau Ceti in order to steal their technology. Now they orbit the ruined S'pht homeworld Lh'owon. | ||
Durandal sends the player and an army of ex-colonists to search the ruins of Lh'owon for information that would give Durandal an advantage against the Pfhor, who are planning a new assault on humanity. Among the new characters in this adventure are Durandal's evil counterpart Tycho, who played a minor role in the first game; a Lh'owon-native species known as F'lickta; an ancient and mysterious race of advanced aliens called the Jjaro; and the long-lost S'pht'Kr clan. | Durandal sends the player and an army of ex-colonists to search the ruins of Lh'owon for information that would give Durandal an advantage against the Pfhor, who are planning a new assault on humanity. Among the new characters in this adventure are Durandal's evil counterpart Tycho, who played a minor role in the first game; a Lh'owon-native species known as F'lickta; an ancient and mysterious race of advanced aliens called the Jjaro; and the long-lost S'pht'Kr clan. | ||
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''Marathon Infinity'' included more levels than ''Marathon 2'', which were larger and part of a more intricate plot. The game's code changed little since ''Marathon 2'', and many levels can be played unmodified in both games. ''Marathon Infinity'' was only released for the Apple Macintosh. The most dramatic improvement in the game was the inclusion of Bungie’s own level-creating software, Forge, and their physics editor, Anvil. Forge and Anvil allowed a new generation of players to create their own levels using the same tools as the Bungie developers themselves. In Forge, distance was measured in '''World Units''', which are roughly equivalent to 2 meters (6 or 7 feet). Another improvement was the ability to include separate monster, weapons, and physics definitions for each level, a feature heavily used by Double Aught, who designed the ''Marathon Infinity'' levels. | ''Marathon Infinity'' included more levels than ''Marathon 2'', which were larger and part of a more intricate plot. The game's code changed little since ''Marathon 2'', and many levels can be played unmodified in both games. ''Marathon Infinity'' was only released for the Apple Macintosh. The most dramatic improvement in the game was the inclusion of Bungie’s own level-creating software, Forge, and their physics editor, Anvil. Forge and Anvil allowed a new generation of players to create their own levels using the same tools as the Bungie developers themselves. In Forge, distance was measured in '''World Units''', which are roughly equivalent to 2 meters (6 or 7 feet). Another improvement was the ability to include separate monster, weapons, and physics definitions for each level, a feature heavily used by Double Aught, who designed the ''Marathon Infinity'' levels. | ||
''Marathon Infinity'' begins as the Pfhor destroy Lh'owon using a Jjaro-derived doomsday weapon known as the Trih'Xeem (early nova). Unfortunately, the weapon also releases a powerful chaotic being which threatens to destroy the entire galaxy. Because of the chaos, or by means of some Jjaro tech of his own, the Security Officer is transported back and | ''Marathon Infinity'' begins as the Pfhor destroy Lh'owon using a Jjaro-derived doomsday weapon known as the Trih'Xeem (early nova). Unfortunately, the weapon also releases a powerful chaotic being which threatens to destroy the entire galaxy. Because of the chaos, or by means of some Jjaro tech of his own, the Security Officer is transported back and forward in time and through his own dreams, finding himself jumping between timelines and fighting for various sides in a desperate attempt to prevent the chaotic being's release. After multiple instances of "jumps", the player (seemingly the only being who realizes he is being transported between possible realities) activates the ancient Jjaro Station, preventing the chaotic entity's release. The ending screen of ''Infinity'' leaves the story's resolution open-ended, taking place billions of years after the events of ''Marathon Infinity''. | ||
===Marathon ( | ===''Halo'' and ''Marathon''=== | ||
{{ | {{main|List of Marathon references in the Halo series}} | ||
| | ''[[Halo: Combat Evolved]]'' shares many features with ''Marathon'', though Bungie has confirmed that it is set in a different universe. Common features include the ''Marathon'' logo embedded in the ''Halo'' logo, Hunters, and SPNKr (also known as Lazyboy or Spanker) rocket launchers, not to mention other similarities to other weapons and also can be seen on captain Keyes' shirt in with his medals when you first go to see him. ''Halo'' plays very much like a modern, high end version of ''Marathon'' (although it has far fewer puzzles). The Halo CE Assault Rifle is also a similarity of Marathon as it was once to have a grenade launcher in it, like the Marathon Assault Rifle. Bungie often recycles components, famous phrases, and jokes from its games, such as the [[Security armor]], which intentionally resembles the armor worn by the Marathon series' protagonist. | ||
| | |||
==Characters== | |||
{{Col-begin}} | |||
{{Col-2}} | |||
*[[marathongame:Pfhor|Pfhor]] | |||
*[[marathongame:S'pht|S'pht]] | |||
*[[marathongame:Drinol|Drinol]] | |||
*[[marathongame:Wasp|Wasp]] | |||
*[[marathongame:Looker|Looker]] | |||
*[[marathongame:Flick'ta|Flick'ta]] | |||
*[[marathongame:Jjaro|Jjaro]] | |||
{{Col-2}} | |||
*[[marathongame:W'rkncacnter|W'rkncacnter]] | |||
*[[marathongame:BOB|BOB]] | |||
*[[marathongame:Mjolnir Recon number 54|The Cyborg]] | |||
*[[marathongame:Leela|Leela]] | |||
*[[marathongame:Durandal|Durandal]] | |||
*[[marathongame:Tycho|Tycho]] | |||
*[[marathongame:Thoth|Thoth]] | |||
{{col-end}} | |||
=='' | =="''Frog blast the vent core!''"== | ||
This is a phrase synonymous with the ''Marathon'' series. Explosive "simulacrums" occasionally shout the phrase, trying to blend in with the regular BoBs and explode around a large amount of humans. Since they are only piecing together random words, their nonsense gives them away. Doug Zartman, who performed the BoB voices, was instructed during recording to improvise a random phrase, and this is what he came up with. It is very popular to say in the text chat of a network game of ''Marathon''; meant more as a joke than anything, the sheer randomness of this phrase means that it can be used at any time. | |||
The [[ | The phrase has appeared hidden in other games, such as ''[[wikipedia:Myth (computer game)|Myth]]'', ''[[wikipedia:Tron 2.0|Tron 2.0]]'', and ''[[Wikipedia:Oni (computer game)|Oni]]''. Also, a Morse code deciphered from the ''Halo 3'' map ''High Ground'' also states this. | ||
==Trivia== | ==Trivia== | ||
*The ''Halo 3'' [[Marathon Man|Marathon Man achievement]], which is unlocked | *The music for ''Marathon 2'' and ''Marathon Infinity'' was performed by a band called "Power of Seven".<ref>[http://marathon.bungie.org/story/faq.html#15 Marathon's Story Page FAQ]</ref> | ||
*Marathon is a territory in ancient Greece where the first battle of the Greco-Persian War was fought, following with Bungie's theme of ancient Greek references in their games, such as the Spartans. | |||
*The ''Halo 3'' [[Marathon Man|Marathon Man achievement]], which is unlocked for finding all seven [[Terminal/Halo 3|terminals]], is a reference to the ''Marathon'' series' terminals, which are the sole source of in-game story progression. The emblem's icon is a stick figure with the ''Marathon'' logo for a head. | |||
==Sources== | ==Sources== | ||
<references/> | |||
==Related Links== | |||
*[[List of Marathon references in Halo|List of ''Marathon'' references in ''Halo'']] | |||
*[[Rampancy]] | |||
== External | == External Links == | ||
*[http://marathon.bungie.org '''marathon.bungie.org''': ''The '''Marathon''' news site''] | *[http://marathon.bungie.org '''marathon.bungie.org''': ''The '''Marathon''' news site''] | ||
**[http://marathon.bungie.org/story/ '''marathon.bungie.org''': ''The '''Marathon''' Storyline''] | **[http://marathon.bungie.org/story/ '''marathon.bungie.org''': ''The '''Marathon''' Storyline''] | ||
*[http://trilogyrelease.bungie.org/ Download the Trilogy] for Classic MacOS, or the [http://source.bungie.org/get/ Aleph One-converted versions] for OSx and Windows | *[http://trilogyrelease.bungie.org/ Download the Trilogy] for Classic MacOS, or the [http://source.bungie.org/get/ Aleph One-converted versions] for OSx and Windows | ||
*[http://source.bungie.org '''''Marathon''' Open Source Project''], the official website for Aleph One which also posts news updates on other ''Marathon'' fan projects. | *[http://source.bungie.org '''''Marathon''' Open Source Project''], the official website for Aleph One which also posts news updates on other ''Marathon'' fan projects. | ||
*[ | *[[marathongame|'''Pfhorpedia''' - ''the Marathon Wiki'']] | ||
[[Category:Games]] | |||
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