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| {{Title|''Mamua'uda''-pattern Shade}} | | {{Era|HCW}} |
| {{Status|Canon}}
| | {{disambig header|the Type-29 variant|the other versions of the Shade turret|Shade}} |
| {{disambig header|the Shade featured in ''Halo: Combat Evolved''|the other versions of the Shade turret|Shade}} | | {{Vehicle Infobox |
| {{Vehicle infobox | | |image=[[File:HCE Shade.png|300px]] |
| |name=''Mamua'uda''-pattern Gun Pod
| | |name=Type-29 Anti-Infantry Stationary Gun |
| |image=[[File:HCEA-T29ShadeASG.png|300px]] | |
| |manufacturer= | | |manufacturer= |
| *[[Achoem Weapons]]{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/weapons/shade|Site=Halo Waypoint|Page=Shade Turret|D=04|M=01|Y=2020}}
| | |line= |
| *[[Assembly Forges]]{{Ref/Book|Id=Enc22|Enc22|Page=303}}
| | |model=Type-29 |
| |line=[[Shade]] | |
| |model= | |
| |cost= | | |cost= |
| |length={{Convert|14.4|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}}{{Ref/Game|Id=Library|CEA|Library (feature)|Library|Detail=Shade}} | | |length={{Convert|4.4|m|ft|}}{{citation needed}} |
| |width={{Convert|10.2|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | | |width={{Convert|3.1|m|ft|}}{{citation needed}} |
| |height={{Convert|10.4|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | | |height={{Convert|3.2|m|ft|}}{{citation needed}} |
| |mass={{Convert|508|lb|kg|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | | |mass= |
| |max speed= | | |max speed= |
| |engine= | | |engine= |
| |hull= | | |hull= |
| | |sensor= |
| | |target= |
| |armament= | | |armament= |
| |crew=1 gunner | | |crew=1 gunner |
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| |othersystems= | | |othersystems= |
| |firstuse= | | |firstuse= |
| |service=[[Human-Covenant War]] <br> [[Post-Covenant War conflicts]]
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| |role=Anti-infantry | | |role=Anti-infantry |
| |affiliation=[[Covenant]] <br> [[Jul 'Mdama's Covenant]] <br> [[Merg Vol's Covenant]] | | |era= [[Human-Covenant War]] |
| | |affiliation=[[Covenant Empire]] |
| }} | | }} |
| The '''''Mamua'uda''-pattern Gun Pod'''{{Ref/Reuse|Enc22}} {{Type|29|Anti-Infantry Stationary Gun|ASG}} is a [[Covenant]] anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as '''[[Shade]]s'''.{{Ref/Book|Id=EVG|EVG|Page=171}} One of the oldest models of the Shade, with its history dating back hundreds of years, they are preferred by pious [[shipmaster]]s for their antiquity.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}} | | The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is an anti-infantry variant of the [[Covenant Empire|Covenant]]'s [[Shade]] gun turret.<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> |
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| ==Overview==
| | ==Design details== |
| ===Design details===
| | The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection. |
| The ''Mamua'uda'' [[design pattern]] is distinctive due to its sturdy tripod, with the seat situated in a hovering pod lifted via the use of [[anti-gravity technology]] above the legs. The pod is capable of rotating to provide 360 degrees of line of fire for the operator, with the primary [[plasma cannon]] situated at the front of the weapon. The ''Mamua'uda'' is unique for its tri-prong-based firing channel which serves to guide the [[plasma]] fired, offering a long range and low rate of energy disappation that allows the weapon to even serve in a limited [[Anti-aircraft weapon|anti-aircraft]] role when needed.{{Ref/Reuse|Library}} | |
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| When firing, the Shade fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as compensation for its low protection.{{Ref/Reuse|universe}} Overall, the ''Mamua'uda''-pattern is considered empirically inferior to nearly all other Shade models in terms of firepower and accuracy.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}
| | ===Changes from Halo: Combat Evolved to Halo Wars=== |
| | * Decreased rate of fire, most likely to balance between its attack and assaulting infantry. |
| | * Cannot be moved by explosions, most likely also for gameplay balance. |
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| The tripodal base of the ''Mamua'uda'' design was later carried into the successor {{Pattern|Sho'riru|Shade|}} and {{Pattern|Bmur'resh|Shade}}s.
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| ===Variants===
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| The [[heavy plasma cannon]] on the {{Pattern|Wuchek|Spectre}} was bespoke-designed by [[Achoem Weapons]] as payment to [[Dren 'Teconzee]] for a now-undocumented favour. It is commonly believed to either be an ancestor, or a descendant, of the ''Mamua'uda'' design.{{Ref/Site|Id=CFLore|URL=https://www.halowaypoint.com/news/canon-fodder-cutting-room-lore|Site=Halo Waypoint|Page=Canon Fodder - Cutting Room Lore|D=26|M=07|Y=2022}}
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| The ''Murien''-pattern [[heavy plasma cannon]] is a more complex and remote-operated version of the ''Mamua'uda''{{'}}s main weapon, primarily employed on some variants of the {{Pattern|Dextro Xur|Spirit}} dropship.{{Ref/Book|HWF|Page=74-75}}
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| <gallery class="center">
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| File:Halo Spectre Concept.jpg|The ''Mamua'uda''-derived heavy plasma cannon on the ''Wuchek''-pattern Spectre.
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| File:HCE_Spirit_cannon.png|The ''Murien''-pattern heavy plasma cannon on the Spirit dropship.
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| </gallery>
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| ===Usage===
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| Achoem Weapons claims the ''Mamua'uda'' as the longest and most storied Shade design used throughout the Covenant, with a service life measured in centuries and several dozen conflicts. Despite the design's universally-agreed upon inferiority to other models, it is nonetheless highly-valued by particularly [[Covenant religion|pious]] [[fleetmaster]]s due its antiquity.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}} [[Thel 'Vadam]]ee, [[Supreme Commander]] of the [[Fleet of Particular Justice]], was one such commander; ''Mamua'uda''-pattern Shades were widely used by his forces during the [[Battle of Installation 04]].{{Ref/Reuse|Enc22}}
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| ==Tactics== | | ==Tactics== |
| ===''Halo: Combat Evolved''=== | | ===Halo: Combat Evolved=== |
| *Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator. | | * Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator. |
| *If the player gets close to a Shade and tries to push it, the operator can turn the turret and splatter the player with the gun. | | * If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun. |
| *The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in [[Campaign]]. | | * The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in [[Campaign]]. |
| *Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.
| | ===Halo Wars=== |
| | | * As its name suggested, the T-26 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it. |
| ===''Halo Wars''=== | |
| *As its name suggests, the T-29 ASG is very effective against infantry. Therefore, vehicles should be used to draw its fire, and any infantry should be carefully used in a supporting role when taking one down. | |
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| ===''Halo: Spartan Assault''===
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| *Remember that the Shade overheats after six shots, which makes you unable to use it for at least five seconds.
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| *When you hijack the Shade, you will gain invulnerability until you take control of the Shade.
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| *You cannot score a double kill if you destroy a Shade Turret with a gunner in it.
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| *When the Shade Turret's health is around 33%, the gunner will dismount.
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| *Destroying a Shade turret with grenades will earn you a Demolition medal. Destroying a Shade turret with a charged Plasma Pistol will earn you the Anticipation medal.
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| *Destroying abandoned Shade turrets still count as kills.
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| ===''Halo: Spartan Strike''===
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| *Since the overheat feature is removed, you can use Shade Turret for defensive purposes, such as in mission E-5, without worrying about overheat.
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| *Unlike Spartan Assault, the Shade takes time to charge if the enemy is using it, which you can use to your advantage.
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| *Like Spartan Assault, you cannot score a double kill if you destroy a Shade turret with a gunner in it. Wait for the gunner to dismount to score a double kill.
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| *Destroying a Shade turret with grenades will earn you a Demolition medal. Destroying a Shade turret with charged plasma pistol will earn you an Anticipation medal.
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| *When the Shade Turret's health is around 33%, the gunner will dismount from the Shade Turret.
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| *Shade turrets, when inoperable, are labelled as hostile.
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| -->
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| ==Production notes==
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| {{#widget:YouTube|id=TaAw8tqek9I|thumb|width=300px|caption=A video of the Shade turret's walk cycle, restored via modding.}}
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| During the [[Development of Halo: Combat Evolved|production]] of ''[[Halo: Combat Evolved]]'', early revisions of the Shade were able to walk using the three legs on the base. While this ability was ultimately [[Cut Halo: Combat Evolved vehicles|cut from the game]], the rough animations for the turret's walk remain in the game files and can be easily restored via the ''[[Halo Editing Kit]]''. In 2022, a step-by-step guide to do such a thing was posted on the [[Halo Waypoint]] forums by [[Kenneth Peters]]; broadly related to his ongoing work in the [[Digsite]] cut content restoration effort.
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| {{Ref/Site|URL=https://forums.halowaypoint.com/t/mcc-development-flighting-update/5019/7?u=postums|Site=Halo Waypoint Forums|Page=MCC Development & Flighting Update|D=20|M=02|Y=2022}}
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes}}
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| ===''Halo: Combat Evolved'' and ''Anniversary''===
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| <gallery> | | <gallery> |
| File:HCE Shade.png|In-game preview of the ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved''.
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| File:HCE-T29ShadeASG.png|Alternate preview of the ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved''.
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| File:HCE-T29ShadeASG-HUD-Reticule.jpg|The reticule of the ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved''.
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| File:Shade-shot.jpg|Shade plasma bolts in mid-flight in ''Halo: Combat Evolved.'' | | File:Shade-shot.jpg|Shade plasma bolts in mid-flight in ''Halo: Combat Evolved.'' |
| File:HCE MC Elite Cannon.jpg|A [[Sangheili Minor]] firing a Shade in ''Halo: Combat Evolved''.
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| File:HCE-T29ShadeASG-Screen.jpg|A pair of Grunts manning Type-29 Shades in ''Halo: Combat Evolved''.
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| File:HCEA-T29ShadeASGProfile.png|Profile view of the ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved Anniversary''.
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| File:HCEA-T29ShadeASG-Screen-01.jpg|The reticule of the ''Mamua'uda''-pattern Shade in ''Halo: Combat Evolved Anniversary''.
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| File:HCEA-T29ShadeASG-Screen-02.jpg|The ''Mamua'uda''-pattern Shade firing on enemies in ''Halo: Combat Evolved Anniversary''.
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| </gallery>
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| ===''Halo Wars'' and ''Halo: Spartan Strike''===
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| <gallery>
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| File:HW shadeturret.jpg|The ''[[Halo Wars]]'' ''Mamua'uda''-pattern Shade in-game.
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| File:HW shadecloseup.jpg|A closeup view of the ''Mamua'uda''-pattern Shade in ''Halo Wars''.
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| File:Shade SpartanAssault.png|[[SPARTAN-IV program|Spartan]] [[Sarah Palmer]] using the ''Mamua'uda''-pattern Shade in ''Halo: Spartan Assault''.
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| File:Hunt for the Sangheli Command.png|The ''Mamua'uda''-pattern Shade being used on [[Draetheus V]].
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| File:HSS-Gameplay-Grizzly.jpg|A ''Mamua'uda''-pattern Shade in ''Halo: Spartan Strike''.
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| </gallery> | | </gallery> |
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| ==List of appearances== | | ==List of appearances== |
| *''[[Halo: Combat Evolved]]'' {{1st}} | | *''[[Halo: Combat Evolved]]'' {{1st}} |
| | *''[[Halo: Combat Evolved Anniversary]]'' |
| | *''[[Halo Wars]]'' |
| *''[[Halo: The Flood]]'' | | *''[[Halo: The Flood]]'' |
| *''[[Halo Wars]]''
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| *''[[Halo: Combat Evolved Anniversary]]''
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| *''[[Halo: Spartan Assault]]''
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| *''[[Halo: Spartan Strike]]''
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Covenant heavy weapons}} | | ==See also== |
| [[Category:Covenant weapons]] | | *[[Type-26 Anti-Infantry Stationary Gun]] |
| | *[[Type-27 Anti-Infantry Stationary Gun]] |
| | {{Covenant Weapons}} |
| | [[Category:Covenant Weapons]] |
| [[Category:Artillery]] | | [[Category:Artillery]] |
| [[Category:Plasma weapons]] | | [[Category:Plasma weapons]] |