Editing Making Halo 4: Infinity Multiplayer

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:
*'''Chris Haluke''': "We're trying to make it innovative; we're trying to make it accessible, and by introducing story, and a narrative thread through the whole ''Infinity'' multiplayer experience is something we really wanted to put a lot of attention and detail into."
*'''Chris Haluke''': "We're trying to make it innovative; we're trying to make it accessible, and by introducing story, and a narrative thread through the whole ''Infinity'' multiplayer experience is something we really wanted to put a lot of attention and detail into."


*'''Scott Warner''': "If it's the universe everybody is really excited about, it's got to grow and evolve, beyond just an incredibly balanced suite of mechanics. It's got to speak to fantasy and what people want and what they expect."
*'''Scott Warner''': "If it's the universe everybody is really excited about, it's got to grow and evolve, beyond just an incredibly balanced suite of mechanics. It's got to speak to fantasy and what people what and what they expect."


'''MAKING HALO 4'''<br>
'''MAKING HALO 4'''<br>
Line 20: Line 20:
*'''Brad Welch''': "The high-level philosophy for multiplayer was that we wanted to unify the competitive and co-operative experiences under this one big narrative banner that we call "Infinity".  
*'''Brad Welch''': "The high-level philosophy for multiplayer was that we wanted to unify the competitive and co-operative experiences under this one big narrative banner that we call "Infinity".  


*'''Kynan Pearson''': "The Infinity is a UNSC ship that is home to the SPARTAN-IV Program."  
*'''Kynan Pearson''': "The Infinity is a UNSC ship that home to the SPARTAN-IV Program."  


*'''Scott Warner''': "We're really trying to contextualize multiplayer in such way in which it doesn't feel like an extracted game mode off to the side: it feels very much part of the same universe."  
*'''Scott Warner''': "We're really trying to contextualize multiplayer in such way in which it doesn't feel like an extracted game mode off to the side: it feels very much part of the same universe."  
Line 42: Line 42:
*'''Brad Welch''': "So one of the big things for us was making sure that people felt involved, felt like they could always contribute in some sort of way."
*'''Brad Welch''': "So one of the big things for us was making sure that people felt involved, felt like they could always contribute in some sort of way."


*Unknown: "You’re getting rewarded for teamwork, your style, your kills, your assists, the objectives you complete; and as you do that, you’re going to get medals that fill up your ordnance meter. Once your ordnance meter fills up the UNSC Infinity gives you three rewards you can choose from; those are going to be power weapons, power-ups, or grenades. And you can call them down right to you."
Unknown:" You’re getting rewarded for teamwork, your style, your kills, your assists, the objectives you complete; and as you do that, you’re going to get medals that fill up your ordinance meter. Once your ordinance meter fills up the UNSC Infinity gives you three rewards you can choose from; those are going to be power weapons, power-ups, or grenades. And you can call them down right to you."


*Unknown: "We’ve added what we’re calling a situational record."
Unknown: "We’ve added what we’re calling a situational record."


*'''Brad Welch''': "That’s a replay of the person that just killed you and how they killed you. It just adds a bit more information for players."
*'''Brad Welch''': "That’s a replay of the person that just killed you and how they killed you. It just adds a bit more information for players."


*Unknown: "The matchmaking system has evolved to let us join in progress; overall, this means players will be getting into games faster and more often."
Unknown: "The matchmaking system has evolved to let us join in progress; overall, this means players will be getting into games faster and more often."


*'''[[Kiki Wolfkill]]''': "So the new CTF really focuses on trying to encourage a little more team play."
*'''[[Kiki Wolfkill]]''': "So the new CTF really focuses on trying to encourage a little more team play."
Line 70: Line 70:
*'''Kevin Franklin''': "Dominion is everything we loved about Big Team Battle, mixed with Objective-based gameplay. You have lots of vehicles, big power weapons, large maps, but now there’s bases."
*'''Kevin Franklin''': "Dominion is everything we loved about Big Team Battle, mixed with Objective-based gameplay. You have lots of vehicles, big power weapons, large maps, but now there’s bases."


*'''Kynan Pearson''': "As you reinforce the bases then shields will come up, or you’ll be able to activate turrets to kind of reinforce those locations."
Unknown: "As you reinforce the bases then shields will come up, or you’ll be able to activate turrets to kind of reinforce those locations"


*'''John Zagorski''': "It’s kind of like Territories, but with a little bit more of a twist. One of the biggest challenges was trying to get vehicle and infantry play to work really well on a large map that had a lot of interior space."
*'''John Zagorski''': "It’s kind of like Territories, but with a little bit more of a twist. One of the biggest challenges was trying to get vehicle and infantry play to work really well on a large map that had a lot of interior space."
Line 84: Line 84:
*'''Kolby Jukes''': "If you look at the model there’s a set of fingers gripping the top of it, the idea being it’s kinda been an explosive growth: as soon as they get infected it just kinda pops out of them; there’s, like, little teeth inside. Oww."
*'''Kolby Jukes''': "If you look at the model there’s a set of fingers gripping the top of it, the idea being it’s kinda been an explosive growth: as soon as they get infected it just kinda pops out of them; there’s, like, little teeth inside. Oww."


*'''Brad Welch''': "In addition to all of the new elements that we’re adding to Halo 4 multiplayer, we’re bringing back and improving a bunch of old favorites. We’re bringing back King of the Hill, and Oddball."
Unknown: "In addition to all of the new elements that we’re adding to Halo 4 multiplayer, we’re bringing back and improving a bunch of old favorites. We’re bringing back King of the Hill, and Oddball."


*'''Kevin Franklin''': "With Oddball, we also wanted to incorporate all the elements of our new scoring system. We’re looking for ways to make it a team-based experience like never before. Instead of just running away and hiding now players get points for passing, catching, intercepting the ball. It completely changed the landscape."
*'''Kevin Franklin''': "With Oddball, we also wanted to incorporate all the elements of our new scoring system. We’re looking for ways to make it a team-based experience like never before. Instead of just running away and hiding now players get points for passing, catching, intercepting the ball. It completely changed the landscape."

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Templates used on this page: