Editing Making Halo 4: First Look
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 61: | Line 61: | ||
*'''Josh Holmes''': "So these are not playspaces that are recycled from the campaign. They're purpose built with competetive in mind." | *'''Josh Holmes''': "So these are not playspaces that are recycled from the campaign. They're purpose built with competetive in mind." | ||
*'''Brad Welch''': "The two maps we're going to be showing: ''[[Warhouse]]'' and ''[[Wraparound]]''. Wraparound is a looping arena type structure. Lots of verticality. Up and down combat. Warhouse is like an abandoned military base, which has got a [[ | *'''Brad Welch''': "The two maps we're going to be showing: ''[[Warhouse]]'' and ''[[Wraparound]]''. Wraparound is a looping arena type structure. Lots of verticality. Up and down combat. Warhouse is like an abandoned military base, which has got a [[Cyclops Mark II|giant mech]] being constructed in the center of it." | ||
*'''Frank O'Connor''': "We've always had this sort of schism between multiplayer and campaign, and the campaign was completely ripped and featured and the multiplayer just wasn't." | *'''Frank O'Connor''': "We've always had this sort of schism between multiplayer and campaign, and the campaign was completely ripped and featured and the multiplayer just wasn't." |