Editing MJOLNIR Powered Assault Armor/Mark IV

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{{Quote|You're the only ones who can use them, Petty Officer. Who else could we give them to?|[[Catherine Halsey|Doctor Catherine Halsey]] to [[John-117]].{{Ref/Reuse|for115}}}}
{{Quote|You're the only ones who can use them, Petty Officer. Who else could we give them to?|[[Catherine Halsey|Doctor Catherine Halsey]] to [[John-117]].{{Ref/Reuse|for115}}}}


Despite its name, '''MJOLNIR Powered Assault Armor Mark IV''' was the first production model of [[MJOLNIR Powered Assault Armor]]. The suit was issued to [[SPARTAN-II program|Spartan-II commandos]] on [[2525#November|November 27, 2525]],<ref name="First Issue">'''Halo: The Fall of Reach''', ''page 113'' ''page 136'' (2010 edition)</ref> and was in service until it was replaced by the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] on [[2551|November 24, 2551]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''': ''Bungie Weekly Update: 01.29.10'']</ref>{{Ref/Note|''Halo: The Fall of Reach'' states that the Mark V was issued on August 29, 2552. However, the January 29, 2010 Bungie Weekly Update and Dr. Halsey's personal journal retcon this, stating that the Mark V was issued on November 24, 2551. In this context, the test performed by John-117 was intended to gauge the pairing of the Mark V suit with a piggy-backed AI rather than to observe the suit's performance ''per se'', as presented in the novel. ''Halo Waypoint''<nowiki>'</nowiki>s ''MJOLNIR Project 2'' video, released in 2011, erroneously presents the date given in the novel as valid.}} A hybrid variant could still be requisitioned by Spartan personnel as late as [[2558|October 2558]], albeit upgraded to function with the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] suite; such suits are notably still used by select Spartan-IIs.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> With the advent of the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]] in [[2559]], the Mark IV was upgraded to be fully compatible with the new platform, and it can be requisitioned by Spartan personnel as late as [[2560]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mark IV - Helmet Description|Quote=The Halsey-refit Mark IV helmets are masterpieces of military engineering. Each is a refurbished Covenant War-era relic, stripped down and packed with the latest Mjolnir technology.}}{{Ref/Game|Id=HIAHCoreMarkIV|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mark IV - Armor Core Description|Quote=Stocks of Mark IV armor recovered from the Damascus archives have now been rebuilt under the direction of Dr. Halsey. These refits are fully compatible with official GEN2 and GEN3 standards but Halsey has her own ideas about the next step for Mjolnir.}}
Despite its name, '''MJOLNIR Powered Assault Armor Mark IV''' was the first production model of [[MJOLNIR Powered Assault Armor]]. The suit was issued to [[SPARTAN-II program|Spartan-II commandos]] on [[2525#November|November 27, 2525]],<ref name="First Issue">'''Halo: The Fall of Reach''', ''page 113'' ''page 136'' (2010 edition)</ref> and was in service until it was replaced by the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] on [[2551|November 24, 2551]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''': ''Bungie Weekly Update: 01.29.10'']</ref>{{Ref/Note|''Halo: The Fall of Reach'' states that the Mark V was issued on August 29, 2552. However, the January 29, 2010 Bungie Weekly Update and Dr. Halsey's personal journal retcon this, stating that the Mark V was issued on November 24, 2551. In this context, the test performed by John-117 was intended to gauge the pairing of the Mark V suit with a piggy-backed AI rather than to observe the suit's performance ''per se'', as presented in the novel. ''Halo Waypoint''<nowiki>'</nowiki>s ''MJOLNIR Project 2'' video, released in 2011, erroneously presents the date given in the novel as valid.}} A hybrid variant could still be requisitioned by Spartan personnel as late as [[2558|October 2558]], albeit upgraded to function with the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] suite; such suits are notably still used by select Spartan-IIs.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> With the advent of the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]] in [[2559]], the GEN1 Mark IV was upgraded to be fully compatible with the new platform, and it can be requisitioned by Spartan personnel as late as [[2560]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mark IV - Helmet Description|Quote=The Halsey-refit Mark IV helmets are masterpieces of military engineering. Each is a refurbished Covenant War-era relic, stripped down and packed with the latest Mjolnir technology.}}{{Ref/Game|Id=HIAHCoreMarkIV|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mark IV - Armor Core Description|Quote=Stocks of Mark IV armor recovered from the Damascus archives have now been rebuilt under the direction of Dr. Halsey. These refits are fully compatible with official GEN2 and GEN3 standards but Halsey has her own ideas about the next step for Mjolnir.}}


==Introduction==
==Introduction==
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The armor's outer shell is composed of a multilayer alloy of remarkable strength which has been augmented with a refractive coating capable of dispersing a limited amount of Covenant [[Directed energy weapon|energy weapon]] impact.{{Ref/Reuse|xbox}}<ref name="FoR">'''Halo: The Fall of Reach''' ''page 114-115'' ''page 137'' (2010 edition)</ref> Underneath the alloy shell is a thick black armored titanium nanocomposite bodysuit. Underneath that layer is a gel-filled layer. The gel layer regulates temperature and can reactively change its density in a few seconds.{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's [[Spartan neural interface|special-issue neural interface]].{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} This network translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull.{{Ref/Reuse|xbox}} Through this interface the user's thoughts commands the armor's movement and weapons and input from the on-board sensors comes directly to the user's mind.{{Ref/Reuse|xbox}} The synthesis of machine and mind is so fast that it is almost impossible to chart the reaction time. Unfortunately, the system is so reactive that normal human beings cannot use the suit without injuring or even killing themselves. Only humans who have undergone the skeletal, neural and muscular [[Biological augmentation|augmentation]] shared by the Spartans are able to safely operate the suit.<ref name="for115">'''Halo: The Fall of Reach''', ''page 115'' ''page 138'' (2010 edition)</ref>
The armor's outer shell is composed of a multilayer alloy of remarkable strength which has been augmented with a refractive coating capable of dispersing a limited amount of Covenant [[Directed energy weapon|energy weapon]] impact.{{Ref/Reuse|xbox}}<ref name="FoR">'''Halo: The Fall of Reach''' ''page 114-115'' ''page 137'' (2010 edition)</ref> Underneath the alloy shell is a thick black armored titanium nanocomposite bodysuit. Underneath that layer is a gel-filled layer. The gel layer regulates temperature and can reactively change its density in a few seconds.{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's [[Spartan neural interface|special-issue neural interface]].{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} This network translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull.{{Ref/Reuse|xbox}} Through this interface the user's thoughts commands the armor's movement and weapons and input from the on-board sensors comes directly to the user's mind.{{Ref/Reuse|xbox}} The synthesis of machine and mind is so fast that it is almost impossible to chart the reaction time. Unfortunately, the system is so reactive that normal human beings cannot use the suit without injuring or even killing themselves. Only humans who have undergone the skeletal, neural and muscular [[Biological augmentation|augmentation]] shared by the Spartans are able to safely operate the suit.<ref name="for115">'''Halo: The Fall of Reach''', ''page 115'' ''page 138'' (2010 edition)</ref>


Sandwiched between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of [[polymerized lithium niobocene]], a form of reactive metal liquid crystal.{{Ref/Reuse|xbox}} Woven by molecular tools into a super-dense layer, this layer is amorphous, yet it amplifies force, doubling lifting capability and decreases reaction time by a factor of five.{{Ref/Reuse|Sybex}} Such technology did not exist when work began on the [[MJOLNIR Powered Assault Armor#Mark I exoskeleton|Mark I prototypes]].{{Ref/Reuse|Sybex}}<ref>'''Halo: The Fall of Reach''' ''page 70'' ''page 89'' (2010 edition)</ref>
Sandwiched between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of [[polymerized lithium niobocene]], a form of reactive metal liquid crystal.{{Ref/Reuse|xbox}} Woven by molecular tools into a super-dense layer, this layer is amorphous, yet it amplifies force, doubling lifting capability and increases reaction time by a factor of five.{{Ref/Reuse|Sybex}} Such technology did not exist when work began on the [[MJOLNIR Powered Assault Armor#Mark I exoskeleton|Mark I prototypes]].{{Ref/Reuse|Sybex}}<ref>'''Halo: The Fall of Reach''' ''page 70'' ''page 89'' (2010 edition)</ref>


Because of these advancements, the design is more akin to a conventional suit of armor as opposed to a powered exoskeleton; the user moves the suit and in return the suit moves the user. This allows for a highly compact design when compared to other combat systems. The armor contains numerous features including an integrated computer system which continuously monitors weapons and biological functions, as well as a limited function motion sensor system. The suit also contains a built-in rebreather system that can provide air for up to 90 minutes.{{Ref/Reuse|FoR120}} The suit's helmet also features imaging and video recording, and thermal sensors among other features.
Because of these advancements, the design is more akin to a conventional suit of armor as opposed to a powered exoskeleton; the user moves the suit and in return the suit moves the user. This allows for a highly compact design when compared to other combat systems. The armor contains numerous features including an integrated computer system which continuously monitors weapons and biological functions, as well as a limited function motion sensor system. The suit also contains a built-in rebreather system that can provide air for up to 90 minutes.{{Ref/Reuse|FoR120}} The suit's helmet also features imaging and video recording, and thermal sensors among other features.


In its final phase, a Spartan 2 wearing the armor weighs half a short ton (453.6 kilograms).<ref>'''Halo: The Fall of Reach''' ''page 2'' ''page 16'' (2010 edition)</ref> At the time of its creation, it was the most advanced piece of tactical military hardware in human hands.{{Ref/Reuse|xbox}}
In its final phase, the armor weighs half a short ton (453.6 kilograms).<ref>'''Halo: The Fall of Reach''' ''page 2'' ''page 16'' (2010 edition)</ref> At the time of its creation, it was the most advanced piece of tactical military hardware in human hands.{{Ref/Reuse|xbox}}


==Development==
==Development==
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====Variants====
====Variants====
[[File:TFoR AS - Baby Blue Team.jpg|thumb|250px|Various Mjolnir designs worn by [[Blue Team]] during the Battle of Chi Ceti.]]
[[File:TFoR AS - Baby Blue Team.jpg|thumb|250px|Various Mjolnir designs worn by [[Blue Team]] during the Battle of Chi Ceti.]]
*'''[[ÄRGER-class Mjolnir|MJOLNIR/Ä]]''' - Ärger - Testbed helmet created for testing design improvements for the Mark IV armor.
*'''[[ÄRGER-class Mjolnir|MJOLNIR/Ä]]''' - Ärger - A test-bed helmet created for testing design improvements for the Mark IV armor.
*'''[[ARDENT-class Mjolnir|MJOLNIR/Ardent]]''' - Ardent - A helmet that was upgraded by the [[Spirit of Fire]] crew during the [[Second Ark Conflict]].
*'''[[ARDENT-class Mjolnir|MJOLNIR/Ardent]]''' - Ardent - A helmet that was upgraded by the [[Spirit of Fire]] crew during the [[Second Ark Conflict]].
*'''[[AIR ASSAULT-class Mjolnir|MJOLNIR/AA]]''' - Air Assault - Developed as an improvement of the ODST armor.<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''page 4''</ref>
*'''[[AIR ASSAULT-class Mjolnir|MJOLNIR/AA]]''' - Air Assault - Developed as an improvement of the ODST armor.<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''page 4''</ref>
*'''[[CQC-class Mjolnir|MJOLNIR/CQC]]''' - CQC - Variant for close-quarters combat, including boarding actions and [[Wikipedia:Military Operations in Urban Terrain|MOUT]].{{Ref/Reuse|armor}}
*'''[[CQC-class Mjolnir|MJOLNIR/CQC]]''' - CQC - Variant for close-quarters combat, including boarding actions and [[Wikipedia:Military Operations in Urban Terrain|MOUT]].{{Ref/Reuse|armor}}
*'''[[EMIL-class Mjolnir|MJOLNIR/E]]''' - Emil - Variant hardened to withstand an extended range of environmental conditions.
*'''[[EOD-class Mjolnir|MJOLNIR/EOD]]''' - EOD - Variant that improves the survivability of the user in close proximity to an explosion.<ref name="armor">'''Halo: Reach''', ''The Armory''</ref>
*'''[[EOD-class Mjolnir|MJOLNIR/EOD]]''' - EOD - Variant that improves the survivability of the user in close proximity to an explosion.<ref name="armor">'''Halo: Reach''', ''The Armory''</ref>
*'''[[GRENADIER-class Mjolnir|MJOLNIR/G]]''' - Grenadier - Intended to provide additional protection against concussive force. The helmet is an up-armored variant of a prototypical Mark IV design.<ref name="EVGG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 85''</ref> Used as a testbed for incorporating [[energy shielding]] technology into the MJOLNIR program.{{Ref/Reuse|armor}}  
*'''[[GRENADIER-class Mjolnir|MJOLNIR/G]]''' - Grenadier - Intended to provide additional protection against concussive force. The helmet is an up-armored variant of a prototypical Mark IV design.<ref name="EVGG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 85''</ref> Used as a testbed for incorporating [[energy shielding]] technology into the MJOLNIR program.{{Ref/Reuse|armor}}  
*'''[[ISIDOR-class Mjolnir|MJOLNIR/I]]''' - Isidor - Variant crafted with the help of the prodigal Spartan-II combat engineers of Yellow Team.
*'''[[ISIDOR-class Mjolnir|MJOLNIR/I]]''' - Isidor - A variant crafted with the help of the prodigal Spartan-II combat engineers of Yellow Team.
*'''[[COMMANDO-class Mjolnir|MJOLNIR/K]]''' - Commando - Developed to improve a Spartan's tactical awareness on the battlefield.<ref>'''Halo: The Essential Visual Guide''', ''page 33''</ref>
*'''[[COMMANDO-class Mjolnir|MJOLNIR/K]]''' - Commando - Developed to improve a Spartan's tactical awareness on the battlefield.<ref>'''Halo: The Essential Visual Guide''', ''page 33''</ref>
*'''[[SECURITY-class Mjolnir|MJOLNIR/M]]''' - Security - Variant designed for ship and military site defense.
*'''[[ÖKONOM-class Mjolnir|MJOLNIR/Ö]]''' - Ökonom - Variant created as part of ONI's failed Project: OPTIMUS.
*'''[[OPERATOR-class Mjolnir|MJOLNIR/Operator]]''' - Operator - Variant for ONI's Beta-5 Asymmetrical Action Group.
*'''[[OPERATOR-class Mjolnir|MJOLNIR/Operator]]''' - Operator - Variant for ONI's Beta-5 Asymmetrical Action Group.
*'''[[PALADIN-class Mjolnir|MJOLNIR/Paladin]]''' - Paladin - One of Dr. Halsey's side projects, later improved with GEN3 Mjolnir technologies.
*'''[[PALADIN-class Mjolnir|MJOLNIR/Paladin]]''' - Paladin - One of Dr. Halsey's side projects, later improved with GEN3 Mjolnir technologies.
*'''[[PILOT-class Mjolnir|MJOLNIR/Pilot]]''' - Pilot - Variant developed for use by the [[UNSC Air Force]] that was adapted for compatibility with Mark IV.<ref>'''Halo: The Essential Visual Guide''', ''Pilot page''</ref>
*'''[[PILOT-class Mjolnir|MJOLNIR/Pilot]]''' - Pilot - A variant developed for use by the [[UNSC Air Force]] that was adapted for compatibility with Mark IV.<ref>'''Halo: The Essential Visual Guide''', ''Pilot page''</ref>
*'''[[SCOUT-class Mjolnir|MJOLNIR/S]]''' - Scout - Variant uses advanced materials to provide stealth properties.
*'''[[SCOUT-class Mjolnir|MJOLNIR/S]]''' - Scout - Variant uses advanced materials to provide stealth properties.
*'''[[THEODOR-class Mjolnir|MJOLNIR/T]]''' - Theodor - Variant made by [[Materials Group]] at the [[Special Warfare Center]].
*'''[[ULRICH-class Mjolnir|MJOLNIR/U]]''' - Ulrich - One of the first Mjolnir variants to feature programmable datacores dedicated to supporting modular equipment packages.
*'''[[ULRICH-class Mjolnir|MJOLNIR/U]]''' - Ulrich - One of the first Mjolnir variants to feature programmable datacores dedicated to supporting modular equipment packages.
*'''[[VALIANT-class Mjolnir|MJOLNIR/Valiant]]''' - Valiant - Variant made by [[Emerson Tactical Systems]].
*'''[[VALIANT-class Mjolnir|MJOLNIR/Valiant]]''' - Valiant - A variant made by [[Emerson Tactical Systems]].
*'''[[WILHELM-class Mjolnir|MJOLNIR/W]]''' - Wilhelm - A classified variant made by [[Materials Group]] at the [[Damascus Materials Testing Facility]].
*'''[[WILHELM-class Mjolnir|MJOLNIR/W]]''' - Wilhelm - A classified variant made by [[Materials Group]] at the [[Damascus Materials Testing Facility]].
*'''[[YPSILON-class Mjolnir|MJOLNIR/Y]]''' - Ypsilon - Variant fitted with a low-profile VISR prototype.
*'''[[YPSILON-class Mjolnir|MJOLNIR/Y]]''' - Ypsilon - A variant fitted with a low-profile VISR prototype.
*'''[[ZACHARIAS-class Mjolnir|MJOLNIR/Z]]''' - Zacharias - Variant field tested by the first Headhunter deep strike teams.
*'''[[ZACHARIAS-class Mjolnir|MJOLNIR/Z]]''' - Zacharias - A variant field tested by the first Headhunter deep strike teams.


===Project: COBALT===
===Project: COBALT===
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===Unknown Mark IV suit===
===Unknown Mark IV suit===
*'''Gray Team variant''': In [[2535]], [[Jai-006]] wore a distinct variant of the Mark IV superficially resembling [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[RECRUIT-class Mjolnir]].{{Ref/Game|Id=Terminal1|H2A|Terminal (Halo 2: Anniversary)|Terminal 1}}{{Ref/Note|The color of Jai-006's helmet visor during the [[Battle of the Rubble]] has been inconsistently depicted. Throughout ''[[Halo: The Cole Protocol]]'', Jai's visor is described as being gold. However, in ''[[Halo 2: Anniversary]]''{{'}}s [[Terminal (Halo 2: Anniversary)|terminal]]s, his visor is depicted as silver.}} Another member of [[Gray Team]] wore a variant of Mark IV resembling [[MJOLNIR (B)|Mark V[B]]].<ref>''Halo: The Cole Protocol'' cover art</ref>  
*'''Gray Team variant''': [[Jai-006]] of [[Gray Team]] wore a distinct variant of the Mark IV in [[2535]]. Another member of Gray Team wore armor with a wider left pauldron.<ref>''Halo: The Cole Protocol'' cover art</ref>
<gallery>
<gallery>
File:CP armor.png|A member of Gray Team wearing the variant at [[the Rubble]].
File:CP armor.png|A member of Gray Team wearing the variant at [[the Rubble]].
File:Grey_Team_Mark_IV_variant.png|Jai-006 in his Mark IV variant.
File:Grey_Team_Mark_IV_variant.png|Jai-006 in his Mark IV armor.
</gallery>
</gallery>


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*'''[[BERTA-class_Mjolnir|MJOLNIR/B]]''' - Berta - A variant designed alongside a Spartan-specific variation of [[HRUNTING/YGGDRASIL Mark I ADS]]. The one worn by [[SPARTAN-II program/Silver|Spartan-II]] Kai-125 had been modified with sniper targeting interlinks and "smart shot" interfaces.{{Ref/Film|TV|Detail=[[Halo: The Television Series Season One#Paramount+ UK launch|London Premiere descriptions]]|Quote='''Kai-125 - Berta helmet''': Kai's Mk. IV/B helmet was developed alongside a Spartan-specific variation of the HRUNTING/YGGDRASIL Mark I Armor Defense System. Kai has modified her suit with sniper targeting interlinks and "smart shot" interfaces suited for her long-range fighting style.}}
*'''[[BERTA-class_Mjolnir|MJOLNIR/B]]''' - Berta - A variant designed alongside a Spartan-specific variation of [[HRUNTING/YGGDRASIL Mark I ADS]]. The one worn by [[SPARTAN-II program/Silver|Spartan-II]] Kai-125 had been modified with sniper targeting interlinks and "smart shot" interfaces.{{Ref/Film|TV|Detail=[[Halo: The Television Series Season One#Paramount+ UK launch|London Premiere descriptions]]|Quote='''Kai-125 - Berta helmet''': Kai's Mk. IV/B helmet was developed alongside a Spartan-specific variation of the HRUNTING/YGGDRASIL Mark I Armor Defense System. Kai has modified her suit with sniper targeting interlinks and "smart shot" interfaces suited for her long-range fighting style.}}
<gallery>
<gallery>
File:HTV-HalseyComputer-Kai.jpg|[[Kai-125/Silver|Kai-125]]'s Berta-class helmet.
File:HTV-HalseyComputer-Kai.jpg|[[Kai-125]]'s Berta-class helmet.
</gallery>
</gallery>


*'''[[SAMUEL-class Mjolnir|MJOLNIR/S]]''' - Samuel - A variant featuring sensor and BIOS improvements co-developed by Riz-028 after her analysis of [[Covenant]] hunter-[[Seeker (AI)|seekers]] during the [[Battle of Arcadia|Arcadian campaign]].{{Ref/Film|TV|Detail=[[Halo: The Television Series Season One#Paramount+ UK launch|London Premiere descriptions]]|Quote='''Riz-028 - Samuel helmet''': The Mk. IV/S helmet features novel sensor and BIOS improvements co-developed by Riz-028 after her close analysis of Covenant hunter-seekers during the Arcadian campaign. Her work continues to inform the secretive MJOLNIR reconnaissance and surveillance program and its future helmet designs.}} Presumably named after [[Samuel-034]].
*'''[[SAMUEL-class Mjolnir|MJOLNIR/S]]''' - Samuel - A variant featuring sensor and BIOS improvements co-developed by Riz-028 after her analysis of [[Covenant]] hunter-[[Seeker (AI)|seekers]] during the [[Battle of Arcadia|Arcadian campaign]].{{Ref/Film|TV|Detail=[[Halo: The Television Series Season One#Paramount+ UK launch|London Premiere descriptions]]|Quote='''Riz-028 - Samuel helmet''': The Mk. IV/S helmet features novel sensor and BIOS improvements co-developed by Riz-028 after her close analysis of Covenant hunter-seekers during the Arcadian campaign. Her work continues to inform the secretive MJOLNIR reconnaissance and surveillance program and its future helmet designs.}} Presumably named after [[Samuel-034]].
<gallery>
<gallery>
File:HTV-HalseyComputer-Riz.jpg|[[Riz-028/Silver|Riz-028]]'s Samuel-class helmet.
File:HTV-HalseyComputer-Riz.jpg|[[Riz-028]]'s Samuel-class helmet.
</gallery>
</gallery>


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|Purchase "Paladin" Bundle from the Shop for 1,800 cR
|Purchase "Paladin" Bundle from the Shop for 1,800 cR
|}
|}
====Attachments====
The following attachments are not exclusive to the Mark IV helmet, and are compatible with other helmets on the Mark IV core.
*[[Command Network Module|CNM/X/EXPAC]]
*[[Target acquisition system|TAS/FES/BRONTES]]


==Trivia==
==Trivia==
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<gallery>
<gallery>
File:HW2 RedTeam-MarkIV Concept.jpg|Concept art of Red Team's Mark IV.
File:HW2 RedTeam-MarkIV Concept.jpg|Concept art of Red Team's Mark IV.
File:HW2-OmegaTeamConcept1-TheoS.png|Concept art of Omega Team's Mark IV.
File:Omega Team.png|Concept art of Omega Team's Mark IV.
File:HW2-Shadows.png|Red Team wearing MJOLNIR Mark IV.
File:HW2-Shadows.png|Red Team wearing MJOLNIR Mark IV.
File:HW2-Knivesstilldonothing.png|Douglas-042's Mark IV being crushed by [[Atriox]]'s power gauntlet.
File:HW2-Knivesstilldonothing.png|Douglas-042's Mark IV being crushed by [[Atriox]]'s power gauntlet.
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File:HINF Concept MarkIVHelmetAttachments.png|Concept art of various helmet attachments for the Mark IV core helmets.
File:HINF Concept MarkIVHelmetAttachments.png|Concept art of various helmet attachments for the Mark IV core helmets.
File:HINF Concept MarkIVArmors.jpg|Concept art of armor for the Mark IV core.
File:HINF Concept MarkIVArmors.jpg|Concept art of armor for the Mark IV core.
File:HINF Concept MarkIV2.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV1.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV3.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV3.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV4.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV4.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV5.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV5.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV6.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV6.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV7.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV8.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIVGloves.jpg|Concept art of the default gloves for the Mark IV core.
File:HINF Concept MarkIVGloves.jpg|Concept art of the default gloves for the Mark IV core.
File:HINF Concept MarkIVGloves2.png|Concept art of more gloves for the Mark IV core.
File:HINF Concept MarkIVGloves2.png|Concept art of more gloves for the Mark IV core.
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File:HINF MarkIVSpartans.jpg|Several Spartans wearing the Mark IV core.
File:HINF MarkIVSpartans.jpg|Several Spartans wearing the Mark IV core.
File:HINF-OmegaTeamcosplayers.png|Omega Team's Mark IV armors.
File:HINF-OmegaTeamcosplayers.png|Omega Team's Mark IV armors.
File:HINF SpiritOfFireScorpion.jpg|Spartans wearing Mark IV alongside several Marines.
</gallery>
</gallery>


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{{armor}}
{{armor}}


{{Armor/Permutation|H5G|HI}}
{{Armor/Permutation}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

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