Editing MJOLNIR Powered Assault Armor/Mark IV

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{{Status|Canon}}
{{Status|Canon}}
{{Armor infobox
{{Armor infobox
|image={{tabcontainer|title1=GEN2|content1=[[File:H5G-MarkIV.png|300px]]|title2=GEN1|content2=[[File:Douglas-042.png|300px]]}}
|image={{tabcontainer|title1=GEN2|content1=[[File:H5G-MarkIV.png|300px]]|title2=GEN1|content2=[[File:Douglas-042.png|300px|]]}}
|manufacturer=[[Materials Group]]
|manufacturer=[[Materials Group]]
|testsite=[[Damascus Testing Facility]]
|testsite=[[Damascus Testing Facility]]
|type=[[MJOLNIR Powered Assault Armor]]
|type=[[MJOLNIR Powered Assault Armor]] GEN1
|role=General combat
|role=General combat
|weight=
|weight=
|features=
|features=
|hideb=yes
}}
}}
{{Quote|You're the only ones who can use them, Petty Officer. Who else could we give them to?|[[Catherine Halsey|Doctor Catherine Halsey]] to [[John-117]].{{Ref/Reuse|for115}}}}
{{Quote|You're the only ones who can use them, Petty Officer. Who else could we give them to?|[[Catherine Halsey|Doctor Catherine Halsey]] to [[John-117]].{{Ref/Reuse|for115}}}}


Despite its name, '''MJOLNIR Powered Assault Armor Mark IV''' was the first production model of [[MJOLNIR Powered Assault Armor]]. The suit was issued to [[SPARTAN-II program|Spartan-II commandos]] on [[2525#November|November 27, 2525]],<ref name="First Issue">'''Halo: The Fall of Reach''', ''page 113'' ''page 136'' (2010 edition)</ref> and was in service until it was replaced by the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] on [[2551|November 24, 2551]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''': ''Bungie Weekly Update: 01.29.10'']</ref>{{Ref/Note|''Halo: The Fall of Reach'' states that the Mark V was issued on August 29, 2552. However, the January 29, 2010 Bungie Weekly Update and Dr. Halsey's personal journal retcon this, stating that the Mark V was issued on November 24, 2551. In this context, the test performed by John-117 was intended to gauge the pairing of the Mark V suit with a piggy-backed AI rather than to observe the suit's performance ''per se'', as presented in the novel. ''Halo Waypoint''<nowiki>'</nowiki>s ''MJOLNIR Project 2'' video, released in 2011, erroneously presents the date given in the novel as valid.}} A hybrid variant could still be requisitioned by Spartan personnel as late as [[2558|October 2558]], albeit upgraded to function with the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] suite; such suits are notably still used by select Spartan-IIs.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> With the advent of the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]] in [[2559]], the Mark IV was upgraded to be fully compatible with the new platform, and it can be requisitioned by Spartan personnel as late as [[2560]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mark IV - Helmet Description|Quote=The Halsey-refit Mark IV helmets are masterpieces of military engineering. Each is a refurbished Covenant War-era relic, stripped down and packed with the latest Mjolnir technology.}}{{Ref/Game|Id=HIAHCoreMarkIV|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mark IV - Armor Core Description|Quote=Stocks of Mark IV armor recovered from the Damascus archives have now been rebuilt under the direction of Dr. Halsey. These refits are fully compatible with official GEN2 and GEN3 standards but Halsey has her own ideas about the next step for Mjolnir.}}
Despite its name, '''MJOLNIR Powered Assault Armor Mark IV''' was the first production model of [[MJOLNIR Powered Assault Armor]]. The suit was issued to [[SPARTAN-II program|Spartan-II commandos]] on [[2525#November|November 27, 2525]],<ref name="First Issue">'''Halo: The Fall of Reach''', ''page 113'' ''page 136'' (2010 edition)</ref> and was in service until it was replaced by the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] on [[2551|November 24, 2551]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''': ''Bungie Weekly Update: 01.29.10'']</ref>{{Ref/Note|''Halo: The Fall of Reach'' states that the Mark V was issued on August 29, 2552. However, the January 29, 2010 Bungie Weekly Update and Dr. Halsey's personal journal retcon this, stating that the Mark V was issued on November 24, 2551. In this context, the test performed by John-117 was intended to gauge the pairing of the Mark V suit with a piggy-backed AI rather than to observe the suit's performance ''per se'', as presented in the novel. ''Halo Waypoint''<nowiki>'</nowiki>s ''MJOLNIR Project 2'' video, released in 2011, erroneously presents the date given in the novel as valid.}} A hybrid variant could still be requisitioned by Spartan personnel as late as [[2558|October 2558]], albeit upgraded to function with the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] suite; such suits are notably still used by select Spartan-IIs.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>


==Introduction==
==Introduction==
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The armor's outer shell is composed of a multilayer alloy of remarkable strength which has been augmented with a refractive coating capable of dispersing a limited amount of Covenant [[Directed energy weapon|energy weapon]] impact.{{Ref/Reuse|xbox}}<ref name="FoR">'''Halo: The Fall of Reach''' ''page 114-115'' ''page 137'' (2010 edition)</ref> Underneath the alloy shell is a thick black armored titanium nanocomposite bodysuit. Underneath that layer is a gel-filled layer. The gel layer regulates temperature and can reactively change its density in a few seconds.{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's [[Spartan neural interface|special-issue neural interface]].{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} This network translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull.{{Ref/Reuse|xbox}} Through this interface the user's thoughts commands the armor's movement and weapons and input from the on-board sensors comes directly to the user's mind.{{Ref/Reuse|xbox}} The synthesis of machine and mind is so fast that it is almost impossible to chart the reaction time. Unfortunately, the system is so reactive that normal human beings cannot use the suit without injuring or even killing themselves. Only humans who have undergone the skeletal, neural and muscular [[Biological augmentation|augmentation]] shared by the Spartans are able to safely operate the suit.<ref name="for115">'''Halo: The Fall of Reach''', ''page 115'' ''page 138'' (2010 edition)</ref>
The armor's outer shell is composed of a multilayer alloy of remarkable strength which has been augmented with a refractive coating capable of dispersing a limited amount of Covenant [[Directed energy weapon|energy weapon]] impact.{{Ref/Reuse|xbox}}<ref name="FoR">'''Halo: The Fall of Reach''' ''page 114-115'' ''page 137'' (2010 edition)</ref> Underneath the alloy shell is a thick black armored titanium nanocomposite bodysuit. Underneath that layer is a gel-filled layer. The gel layer regulates temperature and can reactively change its density in a few seconds.{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's [[Spartan neural interface|special-issue neural interface]].{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR}} This network translates electrochemical signals to digital code and routes them through an interface connection at the rear of the skull.{{Ref/Reuse|xbox}} Through this interface the user's thoughts commands the armor's movement and weapons and input from the on-board sensors comes directly to the user's mind.{{Ref/Reuse|xbox}} The synthesis of machine and mind is so fast that it is almost impossible to chart the reaction time. Unfortunately, the system is so reactive that normal human beings cannot use the suit without injuring or even killing themselves. Only humans who have undergone the skeletal, neural and muscular [[Biological augmentation|augmentation]] shared by the Spartans are able to safely operate the suit.<ref name="for115">'''Halo: The Fall of Reach''', ''page 115'' ''page 138'' (2010 edition)</ref>


Sandwiched between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of [[polymerized lithium niobocene]], a form of reactive metal liquid crystal.{{Ref/Reuse|xbox}} Woven by molecular tools into a super-dense layer, this layer is amorphous, yet it amplifies force, doubling lifting capability and decreases reaction time by a factor of five.{{Ref/Reuse|Sybex}} Such technology did not exist when work began on the [[MJOLNIR Powered Assault Armor#Mark I exoskeleton|Mark I prototypes]].{{Ref/Reuse|Sybex}}<ref>'''Halo: The Fall of Reach''' ''page 70'' ''page 89'' (2010 edition)</ref>
Sandwiched between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of [[polymerized lithium niobocene]], a form of reactive metal liquid crystal.{{Ref/Reuse|xbox}} Woven by molecular tools into a super-dense layer, this layer is amorphous, yet it amplifies force, doubling lifting capability and increases reaction time by a factor of five.{{Ref/Reuse|Sybex}} Such technology did not exist when work began on the [[MJOLNIR Powered Assault Armor#Mark I exoskeleton|Mark I prototypes]].{{Ref/Reuse|Sybex}}<ref>'''Halo: The Fall of Reach''' ''page 70'' ''page 89'' (2010 edition)</ref>


Because of these advancements, the design is more akin to a conventional suit of armor as opposed to a powered exoskeleton; the user moves the suit and in return the suit moves the user. This allows for a highly compact design when compared to other combat systems. The armor contains numerous features including an integrated computer system which continuously monitors weapons and biological functions, as well as a limited function motion sensor system. The suit also contains a built-in rebreather system that can provide air for up to 90 minutes.{{Ref/Reuse|FoR120}} The suit's helmet also features imaging and video recording, and thermal sensors among other features.
Because of these advancements, the design is more akin to a conventional suit of armor as opposed to a powered exoskeleton; the user moves the suit and in return the suit moves the user. This allows for a highly compact design when compared to other combat systems. The armor contains numerous features including an integrated computer system which continuously monitors weapons and biological functions, as well as a limited function motion sensor system. The suit also contains a built-in rebreather system that can provide air for up to 90 minutes.{{Ref/Reuse|FoR120}} The suit's helmet also features imaging and video recording, and thermal sensors among other features.


In its final phase, a Spartan 2 wearing the armor weighs half a short ton (453.6 kilograms).<ref>'''Halo: The Fall of Reach''' ''page 2'' ''page 16'' (2010 edition)</ref> At the time of its creation, it was the most advanced piece of tactical military hardware in human hands.{{Ref/Reuse|xbox}}
In its final phase, the armor weighs half a short ton (453.6 kilograms).<ref>'''Halo: The Fall of Reach''' ''page 2'' ''page 16'' (2010 edition)</ref> At the time of its creation, it was the most advanced piece of tactical military hardware in human hands.{{Ref/Reuse|xbox}}


==Development==
==Development==
[[File:Mark IV schematic.jpg|200px|thumb|A Mjolnir schematic dated September 25, 2524.{{Ref/Note|Although the in-universe filename of this diagram, ''MkIV-schem_092524-B109.tif'', identifies the armor as "MkIV", it is dated to more than decade before the Mark system was adopted.}}]]
[[File:Mark_IV_schematic.jpg|200px|thumb|A Mjolnir schematic dated September 25, 2524.{{Ref/Note|Although the in-universe filename of this diagram, ''MkIV-schem_092524-B109.tif'', identifies the armor as "MkIV", it is dated to more than decade before the Mark system was adopted.}}]]
The Mark IV underwent several generational design changes throughout the [[Human-Covenant War]], becoming a testbed for new technologies and hardware to help improve its integrity and efficiency in certain combat conditions.<ref name="mjolnir">'''[http://halo.xbox.com/en-us/intel/theuniverse/tech/video/the-mjolnir-project-1/cf313a1a-e1e5-4be8-a9a2-7071eda6ca8f Halo Waypoint: The MJOLNIR Project Part 1]'''</ref> While some of these variants are rumors and have never been witnessed in the field, others have become common knowledge.<ref name="eync8889">'''[[Halo Encyclopedia (2009 edition)]]''' ''pages 88-89''</ref> 14 variants had been developed by [[2535#January|January 7, 2535]].<ref name="journal">'''Dr. Halsey's Personal Journal''' ''January 7th, 2535 entry''</ref> The armor's external design went through multiple iterations;<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/07/19/The-Halo-Bulletin-71812.aspx ''The Halo Bulletin: 7.18.12'']</ref> variants designed for a specific purpose tend, by necessity, to look different from the contemporary core model.{{Ref/Reuse|way-mjol}} However, each generational "Mark" is categorized by its internal components and software suite, not by its superficial appearance; therefore, while some Mark IV suits may look drastically different from one another, they are still essentially the same model.<ref name="way-mjol">'''[http://halo.xbox.com/en-us/intel/related/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df Halo Waypoint: The MJOLNIR Project Part 2]'''</ref>   
The Mark IV underwent several generational design changes throughout the [[Human-Covenant War]], becoming a testbed for new technologies and hardware to help improve its integrity and efficiency in certain combat conditions.<ref name="mjolnir">'''[http://halo.xbox.com/en-us/intel/theuniverse/tech/video/the-mjolnir-project-1/cf313a1a-e1e5-4be8-a9a2-7071eda6ca8f Halo Waypoint: The MJOLNIR Project Part 1]'''</ref> While some of these variants are rumors and have never been witnessed in the field, others have become common knowledge.<ref name="eync8889">'''[[Halo Encyclopedia (2009 edition)]]''' ''pages 88-89''</ref> 14 variants had been developed by [[2535#January|January 7, 2535]].<ref name="journal">'''Dr. Halsey's Personal Journal''' ''January 7th, 2535 entry''</ref> The armor's external design went through multiple iterations;<ref>[http://halo.xbox.com/blogs/Headlines/post/2012/07/19/The-Halo-Bulletin-71812.aspx ''The Halo Bulletin: 7.18.12'']</ref> variants designed for a specific purpose tend, by necessity, to look different from the contemporary core model.{{Ref/Reuse|way-mjol}} However, each generational "Mark" is categorized by its internal components and software suite, not by its superficial appearance; therefore, while some Mark IV suits may look drastically different from one another, they are still essentially the same model.<ref name="way-mjol">'''[http://halo.xbox.com/en-us/intel/related/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df Halo Waypoint: The MJOLNIR Project Part 2]'''</ref>   


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====Variants====
====Variants====
[[File:TFoR AS - Baby Blue Team.jpg|thumb|250px|Various Mjolnir designs worn by [[Blue Team]] during the Battle of Chi Ceti.]]
[[File:TFoR AS - Baby Blue Team.jpg|thumb|250px|Various Mjolnir designs worn by [[Blue Team]] during the Battle of Chi Ceti.]]
*'''[[ÄRGER-class Mjolnir|MJOLNIR/Ä]]''' - Ärger - Testbed helmet created for testing design improvements for the Mark IV armor.
*'''[[ARDENT-class Mjolnir|MJOLNIR/Ardent]]''' - Ardent - A helmet that was upgraded by the [[Spirit of Fire]] crew during the [[Second Ark Conflict]].
*'''[[AIR ASSAULT-class Mjolnir|MJOLNIR/AA]]''' - Air Assault - Developed as an improvement of the ODST armor.<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''page 4''</ref>
*'''[[AIR ASSAULT-class Mjolnir|MJOLNIR/AA]]''' - Air Assault - Developed as an improvement of the ODST armor.<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''page 4''</ref>
*'''[[CQC-class Mjolnir|MJOLNIR/CQC]]''' - CQC - Variant for close-quarters combat, including boarding actions and [[Wikipedia:Military Operations in Urban Terrain|MOUT]].{{Ref/Reuse|armor}}
*'''[[CQC-class Mjolnir|MJOLNIR/CQC]]''' - CQC - Variant for close-quarters combat, including boarding actions and [[Wikipedia:Military Operations in Urban Terrain|MOUT]].{{Ref/Reuse|armor}}
*'''[[EMIL-class Mjolnir|MJOLNIR/E]]''' - Emil - Variant hardened to withstand an extended range of environmental conditions.
*'''[[EOD-class Mjolnir|MJOLNIR/EOD]]''' - EOD - Variant that improves the survivability of the user in close proximity to an explosion.<ref name="armor">'''Halo: Reach''', ''The Armory''</ref>
*'''[[EOD-class Mjolnir|MJOLNIR/EOD]]''' - EOD - Variant that improves the survivability of the user in close proximity to an explosion.<ref name="armor">'''Halo: Reach''', ''The Armory''</ref>
*'''[[GRENADIER-class Mjolnir|MJOLNIR/G]]''' - Grenadier - Intended to provide additional protection against concussive force. The helmet is an up-armored variant of a prototypical Mark IV design.<ref name="EVGG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 85''</ref> Used as a testbed for incorporating [[energy shielding]] technology into the MJOLNIR program.{{Ref/Reuse|armor}}  
*'''[[GRENADIER-class Mjolnir|MJOLNIR/G]]''' - Grenadier - Intended to provide additional protection against concussive force. The helmet is an up-armored variant of a prototypical Mark IV design.<ref name="EVGG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 85''</ref> Used as a testbed for incorporating [[energy shielding]] technology into the MJOLNIR program.{{Ref/Reuse|armor}}  
*'''[[ISIDOR-class Mjolnir|MJOLNIR/I]]''' - Isidor - Variant crafted with the help of the prodigal Spartan-II combat engineers of Yellow Team.
*'''[[COMMANDO-class Mjolnir|MJOLNIR/K]]''' - Commando - Developed to improve a Spartan's tactical awareness on the battlefield.<ref>'''Halo: The Essential Visual Guide''', ''page 33''</ref>
*'''[[COMMANDO-class Mjolnir|MJOLNIR/K]]''' - Commando - Developed to improve a Spartan's tactical awareness on the battlefield.<ref>'''Halo: The Essential Visual Guide''', ''page 33''</ref>
*'''[[SECURITY-class Mjolnir|MJOLNIR/M]]''' - Security - Variant designed for ship and military site defense.
*'''[[ÖKONOM-class Mjolnir|MJOLNIR/Ö]]''' - Ökonom - Variant created as part of ONI's failed Project: OPTIMUS.
*'''[[OPERATOR-class Mjolnir|MJOLNIR/Operator]]''' - Operator - Variant for ONI's Beta-5 Asymmetrical Action Group.
*'''[[OPERATOR-class Mjolnir|MJOLNIR/Operator]]''' - Operator - Variant for ONI's Beta-5 Asymmetrical Action Group.
*'''[[PALADIN-class Mjolnir|MJOLNIR/Paladin]]''' - Paladin - One of Dr. Halsey's side projects, later improved with GEN3 Mjolnir technologies.
*'''[[PILOT-class Mjolnir|MJOLNIR/Pilot]]''' - Pilot - A variant developed for use by the [[UNSC Air Force]] that was adapted for compatibility with Mark IV.<ref>'''Halo: The Essential Visual Guide''', ''Pilot page''</ref>
*'''[[PILOT-class Mjolnir|MJOLNIR/Pilot]]''' - Pilot - Variant developed for use by the [[UNSC Air Force]] that was adapted for compatibility with Mark IV.<ref>'''Halo: The Essential Visual Guide''', ''Pilot page''</ref>
*'''[[SCOUT-class Mjolnir|MJOLNIR/S]]''' - Scout - Variant uses advanced materials to provide stealth properties.
*'''[[SCOUT-class Mjolnir|MJOLNIR/S]]''' - Scout - Variant uses advanced materials to provide stealth properties.
*'''[[THEODOR-class Mjolnir|MJOLNIR/T]]''' - Theodor - Variant made by [[Materials Group]] at the [[Special Warfare Center]].
*'''[[ULRICH-class Mjolnir|MJOLNIR/U]]''' - Ulrich - One of the first Mjolnir variants to feature programmable datacores dedicated to supporting modular equipment packages.
*'''[[VALIANT-class Mjolnir|MJOLNIR/Valiant]]''' - Valiant - Variant made by [[Emerson Tactical Systems]].
*'''[[WILHELM-class Mjolnir|MJOLNIR/W]]''' - Wilhelm - A classified variant made by [[Materials Group]] at the [[Damascus Materials Testing Facility]].
*'''[[YPSILON-class Mjolnir|MJOLNIR/Y]]''' - Ypsilon - Variant  fitted with a low-profile VISR prototype.
*'''[[ZACHARIAS-class Mjolnir|MJOLNIR/Z]]''' - Zacharias - Variant field tested by the first Headhunter deep strike teams.
===Project: COBALT===
[[Project COBALT|Project: COBALT]] introduced a new Mjolnir chassis for [[Blue Team]] early in the [[Human-Covenant War]].<ref name="HCDHBJ117">''[[Halo: Collateral Damage]]'', Hardcover bonus - John-117</ref>
<gallery>
File:HSS full cover.jpg|John-117 wearing his set of [[Project COBALT#COBALT CV.117|COBALT CV.117]] armor.
</gallery>


====Unidentified variants====
====Unidentified variants====
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</gallery>
</gallery>


*'''Argus-like variant''': Linda-058 wore this helmet during the Battle of Chi Ceti. It is very similar in appearance to the Mark VI and GEN2 [[ARGUS-class_Mjolnir|Argus]] helmets she would later wear.
*'''Argus-like variant''': Linda-058 wore this helmet during the Battle of Chi Ceti. It is very similar in appearance to the Mark VI and GEN2 Argus helmets she would later wear.
<gallery>
<gallery>
File:Mark IV Argus.png|Linda wearing the variant.
File:Mark IV Argus.png|Linda wearing the variant.
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</gallery>
</gallery>


*'''Centurion-like variant''': Fred-104 wore this helmet during the Battle of Chi Ceti. It is very similar in appearance to the Mark VI and GEN2 [[CENTURION-class_Mjolnir|Centurion]] helmets he would later wear.
*'''Centurion-like variant''': Fred-104 wore this helmet during the Battle of Chi Ceti. It is very similar in appearance to the Mark VI and GEN2 Centurion helmets he would later wear.
<gallery>
<gallery>
File:Mark IV Centurion.png|Fred wearing the variant.
File:Mark IV Centurion.png|Fred wearing the variant.
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</gallery>
</gallery>


*'''[[EVA-class_Mjolnir|EVA-like variant]]''': A Spartan-II was issued this helmet during the Battle of Chi Ceti.
*'''EVA-like variant''': A Spartan-II was issued this helmet during the Battle of Chi Ceti.
<gallery>
<gallery>
File:Mark IV helmet unknown fishbowl.png|A Spartan-II equipped with the helmet.
File:Mark IV helmet unknown fishbowl.png|A Spartan-II equipped with the helmet.
</gallery>
</gallery>


*'''Hermes-like variant''': Kelly-087 wore this helmet during the Battle of Chi Ceti. It is very similar in appearance to the GEN2 [[HERMES-class_Mjolnir|Hermes]] helmet she would later wear.
*'''Hermes-like variant''': Kelly-087 wore this helmet during the Battle of Chi Ceti. It is very similar in appearance to the GEN2 Hermes helmet she would later wear.
<gallery>
<gallery>
File:Mark_IV_Hermes.png|Kelly wearing the Hermes-esque helmet.
File:Mark_IV_Hermes.png|Kelly wearing the Hermes-esque helmet.
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===Unknown Mark IV suit===
===Unknown Mark IV suit===
*'''Gray Team variant''': In [[2535]], [[Jai-006]] wore a distinct variant of the Mark IV superficially resembling [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[RECRUIT-class Mjolnir]].{{Ref/Game|Id=Terminal1|H2A|Terminal (Halo 2: Anniversary)|Terminal 1}}{{Ref/Note|The color of Jai-006's helmet visor during the [[Battle of the Rubble]] has been inconsistently depicted. Throughout ''[[Halo: The Cole Protocol]]'', Jai's visor is described as being gold. However, in ''[[Halo 2: Anniversary]]''{{'}}s [[Terminal (Halo 2: Anniversary)|terminal]]s, his visor is depicted as silver.}} Another member of [[Gray Team]] wore a variant of Mark IV resembling [[MJOLNIR (B)|Mark V[B]]].<ref>''Halo: The Cole Protocol'' cover art</ref>  
*'''Gray Team variant''': [[Jai-006]] of [[Gray Team]] wore a distinct variant of the Mark IV in [[2535]]. Another member of Gray Team wore armor with a wider left pauldron.<ref>''Halo: The Cole Protocol'' cover art</ref>
<gallery>
<gallery>
File:CP armor.png|A member of Gray Team wearing the variant at [[the Rubble]].
File:CP armor.png|A member of Gray Team wearing the variant at [[the Rubble]].
File:Grey_Team_Mark_IV_variant.png|Jai-006 in his Mark IV variant.
File:Grey_Team_Mark_IV_variant.png|Jai-006 in his Mark IV armor.
</gallery>
 
===Project: COBALT===
[[Project COBALT|Project: COBALT]] introduced a new Mjolnir chassis for [[Blue Team]] early in the [[Human-Covenant War]].<ref name="HCDHBJ117">''[[Halo: Collateral Damage]]'', Hardcover bonus - John-117</ref>
 
<gallery>
File:HSS full cover.jpg|John-117 wearing his set of [[Project COBALT#COBALT CV.117|COBALT CV.117]] armor.
</gallery>
</gallery>


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File:HW2-Spartan.jpg|GEN2 Mark IV
File:HW2-Spartan.jpg|GEN2 Mark IV
File:Jerome Halo Wars 2 leader portait.png|Jerome's GEN2 Mark IV.
File:Jerome Halo Wars 2 leader portait.png|Jerome's GEN2 Mark IV.
</gallery>
==Non-canon and dubious canon appearances==
====Silver Timeline Variants====
*'''[[BERTA-class_Mjolnir|MJOLNIR/B]]''' - Berta - A variant designed alongside a Spartan-specific variation of [[HRUNTING/YGGDRASIL Mark I ADS]]. The one worn by [[SPARTAN-II program/Silver|Spartan-II]] Kai-125 had been modified with sniper targeting interlinks and "smart shot" interfaces.{{Ref/Film|TV|Detail=[[Halo: The Television Series Season One#Paramount+ UK launch|London Premiere descriptions]]|Quote='''Kai-125 - Berta helmet''': Kai's Mk. IV/B helmet was developed alongside a Spartan-specific variation of the HRUNTING/YGGDRASIL Mark I Armor Defense System. Kai has modified her suit with sniper targeting interlinks and "smart shot" interfaces suited for her long-range fighting style.}}
<gallery>
File:HTV-HalseyComputer-Kai.jpg|[[Kai-125/Silver|Kai-125]]'s Berta-class helmet.
</gallery>
*'''[[SAMUEL-class Mjolnir|MJOLNIR/S]]''' - Samuel - A variant featuring sensor and BIOS improvements co-developed by Riz-028 after her analysis of [[Covenant]] hunter-[[Seeker (AI)|seekers]] during the [[Battle of Arcadia|Arcadian campaign]].{{Ref/Film|TV|Detail=[[Halo: The Television Series Season One#Paramount+ UK launch|London Premiere descriptions]]|Quote='''Riz-028 - Samuel helmet''': The Mk. IV/S helmet features novel sensor and BIOS improvements co-developed by Riz-028 after her close analysis of Covenant hunter-seekers during the Arcadian campaign. Her work continues to inform the secretive MJOLNIR reconnaissance and surveillance program and its future helmet designs.}} Presumably named after [[Samuel-034]].
<gallery>
File:HTV-HalseyComputer-Riz.jpg|[[Riz-028/Silver|Riz-028]]'s Samuel-class helmet.
</gallery>
</gallery>


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==In-game information==
==In-game information==
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
The Mark IV helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. It only has one alternate skin, Arcadia.
'''Unlock''': Mythic [[REQ]] card
 
*Helmet Description: A battered Mark IV helmet once worn by the Master Chief is the last thing that SPARTAN-IV candidates see before beginning their grueling evaluation and preliminary augmentation cycle.
{| class="wikitable" style="width: 75%;"
*Body Description: As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.
! style="width: 15%"|Armor
'''Available Skins''': Arcadia<br>
! style="width: 70%"|Description
'''Arcadia Unlock''': Mythic REQ card<br>
! style="width: 15%"|Unlock requirements
|- align="center"
|[[File:H5G-Helmet-MarkIV.png|100px]]<br/>Mark IV GEN1 (helmet)
|rowspan="2" align="left"|A battered Mark IV helmet once worn by the Master Chief is the last thing that SPARTAN-IV candidates see before beginning their grueling evaluation and preliminary augmentation cycle.
|rowspan="2" align="left"|Legendary/Mythic [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets Mark IV GEN1 Arcadia Legendary.png|100px]]<br/>Mark IV GEN1 Arcadia (helmet skin)
|- align="center"
|[[File:H5G-Armor-MarkIV.png|100px]]<br/>Mark IV GEN1 (body)
|rowspan="2" align="left"|As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.
|rowspan="2" align="left"|Legendary/Mythic [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor Mark IV GEN1 Arcadia.png|100px]]<br/>Mark IV GEN1 Arcadia (body skin)
|}
===''Halo Infinite''===
The Mark IV core was unlocked by default in [[CU29]].
{| class="wikitable" style="width: 75%;"
! scope="col" style="width: 15%" |Armor
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 45%" |Lore
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 15%" |Unlock Requirements
|-
|align="center"|[[File:HINF MarkIV Core Icon.png|75px]]<br/>Mark IV armor core
|Materials Group
|Stocks of Mark IV armor recovered from the Damascus archives have now been rebuilt under the direction of Dr. Halsey. These refits are fully compatible with official GEN2 and GEN3 standards but Halsey has her own ideas about the next step for Mjolnir.
|Epic
|rowspan="5"|
Unlocked by default during CU29
|-
|align="center"|[[File:HINF-MarkIVhelmet.png|75px]]<br/>Mark IV helmet
|Materials Group
|The Halsey-refit Mark IV helmets are masterpieces of military engineering. Each is a refurbished Covenant War-era relic, stripped down and packed with the latest Mjolnir technology.
|Common
|-
|align="center"|[[File:HINF-LIMAGarita.png|75px]][[File:HINF-RIMAGarita.png|75px]]<br/>IMA/Garita
|UNSC
|Built for war.
|Common
|-
|align="center"|[[File:HINF-MarkIVgloves.png|75px]]<br/>Mark IV gloves
|Materials Group
|Existing stocks of Mark IV armor have been recovered by the UNSC and rebuilt under the direction of Dr. Halsey. These refits are not fully compatible with official GEN2 and GEN3 standards as Halsey has her own ideas about the next step for Mjolnir.
|Common
|-
|align="center"|[[File:HINF-UASopron.png|75px]]<br/>UA/Sopron
|Materials Group
|Supplemental armor plating
|Common
|-
|align="center"|[[File:HINF-IMAGaritaOmega.png|75px]]<br/>IMA/Garita Omega
|UNSC
|Omega Team was present at the last stand of many once-great colonies. Through storms of glass and blazing atomic fire they bought time and saved what they could.
|Legendary
|Purchase "Valiant" Bundle from the Shop for 1,800 cR
|-
|align="center"|[[File:HINF-IMAGaritaOmegaSykes.png|75px]]<br/>IMA/Garita Omega Sykes
|UNSC
|Omega Team enforced the UNSC's draconian last-stand protocols in the darkest days of the Covenant War. Nothing of strategic value could fall into the hands of the Covenant, and the soft sound of metal leaving a sheath meant death followed.
|Legendary
|Purchase "Ardent" Bundle from the Shop for 1,800 cR
|-
|align="center"|[[File:HINF-TACGaritaOmega.png|75px]]<br/>Tac/Garita Omega
|UNSC
|A sharp blade never runs out of ammo, doesn't need to recharge, and can't be disabled by EMP. It can be gripped even when mortally wounded and the Mjolnir's power has failed. It can never betray you or be turned by the Flood. And yet, some in the UNSC are surprised by the rapid adoption and popularity of knife-fighting skills among Spartans.
|Legendary
|Purchase "Paladin" Bundle from the Shop for 1,800 cR
|}
====Attachments====
The following attachments are not exclusive to the Mark IV helmet, and are compatible with other helmets on the Mark IV core.
*[[Command Network Module|CNM/X/EXPAC]]
*[[Target acquisition system|TAS/FES/BRONTES]]


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
===Illustrations===
===Concept art===
<gallery>
<gallery>
File:John117FOReach.png|John-117 wearing the Mark IV on the cover for the 2010 reprint of ''[[Halo: The Fall of Reach]]''.
File:ThePackage John117 Concept.png|Concept art of the Mark IV version featured in ''[[Halo Legends]]'': ''[[The Package (animated short)|The Package]]''.
File:The Covenant - MJOLNIR.jpg|John-117 in his newly issued MJOLNIR armor in ''[[Halo: Fall of Reach]]''.
File:H4 ConceptArt MarkIV.png|Unused concept art of Mark IV for ''[[Halo 4]]''.
File:MJOLNIR_MARK_IV_ARMOUR.png|The MJOLNIR Mark IV in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:H5GC-MarkIV.jpg|Concept art of the Mark IV for ''[[Halo 5: Guardians]]''.
File:TFS-Jeromethrusters.png|Jerome-092 using his Mark IV's thrusters in ''[[Something has Happened]]''.
File:Omega Team.png|Concept art of Omega Team's Mark IV for ''[[Halo Wars 2]]''.
File:Halo_Complete_Video_Collection_full_cover.jpg|John-117 wearing his unidentified Mark IV variant on the cover of ''[[Halo: The Complete Video Collection]]''.
File:HCD Blue Team.png|Blue Team's Cobalt Mark IVs in ''[[Halo: Collateral Damage]]''.
File:Oblivionart.PNG|John-117 Cobalt Mark IV on the cover of ''[[Halo: Oblivion]]''.
File:Enc22-SpartanIIs.jpg|Spartan-IIs in various Mark IV armors in the ''[[Halo Encyclopedia (2022 edition)]]''.
</gallery>
</gallery>


===''Halo Wars''===
===Production===
;Development images
Early drawings and renders of Mark IV that did not make the cut into the relevant media.
<gallery>
<gallery>
File:XHW - unscunit.jpg|An early model of the MJOLNIR in ''Halo Wars'' alongside a [[Hellbringer]].
File:XHW - unscunit.jpg|An early model of the MJOLNIR in ''Halo Wars'' alongside a [[Hellbringer]].
File:HW Spartan PromoArt.jpg|An early piece of promotional art for ''Halo Wars'', used for internal briefs for Microsoft.
File:HW Spartan PromoArt.jpg|An early piece of promotional art for ''Halo Wars'', used for internal briefs for Microsoft.
File:HW EarlySpartan Poster Concept.jpg|The full poster.
File:HW_Mjolnir_EarlyRender.jpg|Another early render of the ''Halo Wars'' Mark IV.
File:HW_Mjolnir_EarlyRender.jpg|Another early render of the ''Halo Wars'' Mark IV.
File:HW_Mjolnir_Render.jpg|A concept of the ''Halo Wars'' Mark IV.
File:HW_Mjolnir_Render.jpg|A concept of the ''Halo Wars'' Mark IV.
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File:XHW - spartan03.jpg|A later pass on the MJOLNIR design from ''Halo Wars''.
File:XHW - spartan03.jpg|A later pass on the MJOLNIR design from ''Halo Wars''.
File:Mjolnir MkIV.png|An early version of the Mark IV for the Blur cutscenes in ''Halo Wars''.
File:Mjolnir MkIV.png|An early version of the Mark IV for the Blur cutscenes in ''Halo Wars''.
File:Halo Character Spartan Render.jpg|An early version of the Mark IV for the Blur cutscenes in ''Halo Wars''.
</gallery>
</gallery>
;Screenshots and renders
 
===Normal gallery===
<gallery>
<gallery>
File:MarkIV render.png|[[Jerome-092]] wearing his Mark IV armor.
File:Douglas-042.png|[[Douglas-042]] wearing early Mark IV armor.
File:Alice-130.png|[[Alice-130]] wearing her early Mark IV armor.
File:Douglas-042.png|[[Douglas-042]] wearing his early Mark IV armor.
File:HWunit Spartan.png|In-game model of a Spartan's armor in ''Halo Wars''. The pauldrons are symmetrical in-game.
File:HWunit Spartan.png|In-game model of a Spartan's armor in ''Halo Wars''. The pauldrons are symmetrical in-game.
File:HW BlurSpartan Render Light Front.jpg|A render of the final Mark IV model used in the Blur Studios cutscenes for the game.
File:MarkIV render.png|[[Jerome-092]] in his first-generation suit.
File:HW BlurSpartan Render Light Back.jpg|A render of the final Mark IV model used in the Blur Studios cutscenes for the game.
File:The Package poster.jpg|Three Spartans wearing the previous suit with MOS-specific modifications.
File:HW BlurSpartan Render Dark Front.jpg|A render of the final Mark IV model used in the Blur Studios cutscenes for the game.
File:The Babysitter Cal-141.jpg|[[Cal-141]] wearing a suit resembling the original model on [[Heian]] in ''[[The Babysitter]]''.
File:HW BlurSpartan Render Dark Back.jpg|A render of the final Mark IV model used in the Blur Studios cutscenes for the game.
File:John117FOReach.png|John-117 wearing the Mark IV on the 2010 reprint of ''Halo: The Fall of Reach''.
</gallery>
File:The Covenant - MJOLNIR.jpg|John-117 in his newly issued MJOLNIR armor in ''[[Halo: Fall of Reach]]''.
 
===''Halo Legends''===
<gallery>
File:ThePackage John117 Concept.png|Concept art of the Mark IV version featured in ''[[Halo Legends]]'': ''[[The Package (animated short)|The Package]]''.
File:The Package poster.jpg|John-117, Kelly-087, and Fred-104 wearing the Mark IV armor with MOS-specific modifications in ''The Package''.
File:The Babysitter Cal-141.jpg|[[Cal-141]] wearing the Mark IV armor on [[Heian]] in ''[[The Babysitter]]''.
</gallery>
 
===''Halo 4''===
<gallery>
File:H4L Awakening 1.jpg|[[John-117]] being equipped with his original MJOLNIR armor in ''[[Scanned]]''.
File:H4L Awakening 1.jpg|[[John-117]] being equipped with his original MJOLNIR armor in ''[[Scanned]]''.
File:H4L Awakening 2.jpg|Technicians securing the back section of John's MJOLNIR in ''Scanned''.
File:H4L Awakening 2.jpg|Technicians securing the back section of John's MJOLNIR.
File:H4 ConceptArt MarkIV.png|Concept art of Mark IV for multiplayer.
File:Covenant assault - Aftermath.png|John-117 wearing the non-canonical Mark IV design from ''Halo 4''<nowiki>'</nowiki>s [[Prologue]].{{Ref/Note|[[Josh Holmes]] has [https://web.archive.org/web/20160413032116/https://twitter.com/JoshingtonState/status/474224115608731650 confirmed] that the use of John-117's unique Mark VI model to represent the Mark IV in ''Halo 4'''s Prologue cinematic is not canon. The geometry was recycled because the production team did not have time to create a unique Mark IV model that would have only seconds of screen time. ''[[Halo 4: The Essential Visual Guide]]'' notes that John's upgraded Mark VI suit resembles an earlier Mark IV line (likely as a tongue-in-cheek nod to the cutscene), though this does not mean that the two designs are canonically identical. The cutscene uses the same model to represent the Mark V suit John canonically wore when he met [[Cortana]], further invalidating its canonicity.}}
File:Covenant assault - Aftermath.png|John-117 wearing the non-canonical Mark IV design from ''Halo 4''<nowiki>'</nowiki>s [[Prologue]].{{Ref/Note|[[Josh Holmes]] has [https://web.archive.org/web/20160413032116/https://twitter.com/JoshingtonState/status/474224115608731650 confirmed] that the use of John-117's unique Mark VI model to represent the Mark IV in ''Halo 4'''s Prologue cinematic is not canon. The geometry was recycled because the production team did not have time to create a unique Mark IV model that would have only seconds of screen time. ''[[Halo 4: The Essential Visual Guide]]'' notes that John's upgraded Mark VI suit resembles an earlier Mark IV line (likely as a tongue-in-cheek nod to the cutscene), though this does not mean that the two designs are canonically identical. The cutscene uses the same model to represent the Mark V suit John canonically wore when he met [[Cortana]], further invalidating its canonicity.}}
File:Spartan-II defense - 2.png|A team of Spartans in the non-canonical ''Halo 4'' Mark IV armor.
File:Spartan-II defense - 2.png|A team of Spartans in the non-canonical ''Halo 4'' armor.
</gallery>
File:MJOLNIR_MARK_IV_ARMOUR.png|The MJOLNIR Mark IV in ''[[Halo: The Fall of Reach - The Animated Series]]''.
 
File:H5G-MarkIVmodels.jpg|Models of the Mark IV for ''[[Halo 5: Guardians]]''.
===''Halo 5: Guardians''===
File:H5G-Mark IV screenshot.png|A Spartan-IV wearing the hybrid (GEN2)/Mark IV (GEN1) in ''Halo 5: Guardians''.
<gallery>
File:H5G-MarkIV.png|Front and back of the Mark IV for ''Halo 5: Guardians''.
File:H5GC-MarkIV.jpg|Concept art of the Mark IV [GEN1] armor.
File:H5G-Helmet-MarkIV.png|REQ Card for the MJOLNIR Mark IV helmet.
File:H5G-MarkIVmodels.jpg|Renders of the Mark IV [GEN1] armor.
File:H5G-Armor-MarkIV.png|REQ Card for the MJOLNIR Mark IV armor.
File:H5G-Mark IV screenshot.png|A Spartan-IV wearing the Mark IV [GEN1] armor.
File:H5G-MarkIVSpartanemblem.png|The Spartan emblem on the Mark IV armor in ''Halo 5: Guardians''.
File:H5G-MarkIV.png|Render of the Mark IV [GEN1] armor.
File:H5G-MarkIVArcadia.png|Mark IV Arcadia.
File:H5G-MarkIVSpartanemblem.png|The Spartan emblem printed on the Mark IV [GEN1] armor.
File:TFS-Jeromethrusters.png|Jerome-092 using his Mark IV's thrusters in ''[[Something has Happened]]''.
File:H5G-MarkIVArcadia.png|Render of the Mark IV [GEN1] Arcadia armor.
File:HW2-Shadows.png|Red Team wearing MJOLNIR Mark IV in ''[[Halo Wars 2]]''.
</gallery>
 
===''Halo Wars 2''===
<gallery>
File:HW2 RedTeam-MarkIV Concept.jpg|Concept art of Red Team's Mark IV.
File:HW2-OmegaTeamConcept1-TheoS.png|Concept art of Omega Team's Mark IV.
File:HW2-Shadows.png|Red Team wearing MJOLNIR Mark IV.
File:HW2-Knivesstilldonothing.png|Douglas-042's Mark IV being crushed by [[Atriox]]'s power gauntlet.
File:HW2-Knivesstilldonothing.png|Douglas-042's Mark IV being crushed by [[Atriox]]'s power gauntlet.
File:HW2-BrokenMarkIV.png|Douglas-042's Mark IV helmet is crushed by Atriox.
File:HW2-BrokenMarkIV.png|Douglas-042's Mark IV helmet is crushed by Atriox.
File:HW2 Blitz Jerome-092.png|Jerome-092's GEN2 Mark IV in-game.
File:HW2-Jerome-03.jpg|Jerome-092's GEN2 Mark IV in cutscenes.
File:HW2-Jerome-03.jpg|Jerome-092's GEN2 Mark IV in cutscenes.
File:HW2 Halo - Red Team In-game.png|In-game view of Red Team in their Mark IV armor.
File:HW2 - Douglas-042 with Mark IV-GEN2 hybrid armor.jpg|Douglas-042's GEN2 Mark IV in-game.
File:HW2 Blitz Jerome-092.png|Blitz card art of Jerome-092's GEN2 Mark IV.
File:HW2 - Douglas-042 with Mark IV-GEN2 hybrid armor.jpg|Blitz card art of Douglas-042's GEN2 Mark IV.
File:HW2-Omega.jpg|Blitz card of Omega Team's customized Mark IV.
File:HW2-Omega.jpg|Blitz card of Omega Team's customized Mark IV.
</gallery>
File:Halo_Complete_Video_Collection_full_cover.jpg|John-117 wearing his unidentified Mark IV variant on the cover of [[Halo: The Complete Video Collection]].
 
File:HCD Blue Team.png|Blue Team's Cobalt Mark IVs in ''[[Halo: Collateral Damage]]''.
===''Halo Infinite''===
File:Oblivionart.PNG|John-117 Cobalt Mark IV on the cover of ''[[Halo: Oblivion]]''.
<gallery>
File:Enc22-SpartanIIs.jpg|Spartan-IIs in various Mark IV armors in the ''[[Halo Encyclopedia (2022 edition)]]''.
File:HINF Concept MarkIVHelmets.jpg|Concept art of various helmets for the Mark IV armor core in ''[[Halo Infinite]]''.
File:HINF Concept MarkIVHelmetAttachments.png|Concept art of various helmet attachments for the Mark IV core helmets.
File:HINF Concept MarkIVArmors.jpg|Concept art of armor for the Mark IV core.
File:HINF Concept MarkIV3.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV4.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV5.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIV6.jpg|More concept art of armor for the Mark IV core.
File:HINF Concept MarkIVGloves.jpg|Concept art of the default gloves for the Mark IV core.
File:HINF Concept MarkIVGloves2.png|Concept art of more gloves for the Mark IV core.
File:HINF Concept MarkIVProsthesis.jpg|Concept art of the [[Artificial limb|prosthetic limb]]s for the Mark IV core.
File:HINF - CU29 MarkIV.jpg|First look at the default Mark IV armor core.
File:HINF MarkIVSpartans.jpg|Several Spartans wearing the Mark IV core.
File:HINF-OmegaTeamcosplayers.png|Omega Team's Mark IV armors.
File:HINF SpiritOfFireScorpion.jpg|Spartans wearing Mark IV alongside several Marines.
</gallery>
</gallery>


Line 475: Line 341:
*''[[Halo: Fall of Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
{{col-2}}
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Scanned]]''
*''[[Scanned]]''
*''[[Halo 4]]'' {{C|[[Prologue]] only}}
*''[[Halo 4]]'' {{C|[[Prologue]] only}}
{{col-2}}
*''[[Halo: Nightfall]]''
*''[[Halo: Nightfall]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo 2: Anniversary]]''
Line 496: Line 362:
*''[[Halo: Shadows of Reach]]'' {{Mo}}
*''[[Halo: Shadows of Reach]]'' {{Mo}}
*''[[Halo: Divine Wind]]''
*''[[Halo: Divine Wind]]''
*''[[Halo: The Rubicon Protocol]]'' {{Im}}
*''[[Halo Infinite]]''
{{col-end}}
{{col-end}}


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{{armor}}
{{armor}}


{{Armor/Permutation|H5G|HI}}
{{Armor/Permutation}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
{{Mjolnir}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

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