Editing MIRAGE-class Mjolnir
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The MIRAGE armor takes the form of [[Semi-Powered Infiltration armor|SPI]] suits designed for the [[SPARTAN-III program]], upgraded to [[MJOLNIR Powered Assault Armor|MJOLNIR]] standards intended to be employed by any Spartan generation. Once the standard helmet of SPI armor, MIRAGE-class Mjolnir makes use of an upgraded [[MIRAGE-class helmet]]. The gauntlets are designed as a refinement of the [[RIFT-class gauntlets|RIFT-class force amplification gauntlets]]. Overall, the suit is light and resilient, though considered not as robust as the MJOLNIR program's efforts. However, it is able to be manufactured at a fraction of the price while meeting the same basic performance requirements.{{Ref/Reuse|CF}} | The MIRAGE armor takes the form of [[Semi-Powered Infiltration armor|SPI]] suits designed for the [[SPARTAN-III program]], upgraded to [[MJOLNIR Powered Assault Armor|MJOLNIR]] standards intended to be employed by any Spartan generation. Once the standard helmet of SPI armor, MIRAGE-class Mjolnir makes use of an upgraded [[MIRAGE-class helmet]]. The gauntlets are designed as a refinement of the [[RIFT-class gauntlets|RIFT-class force amplification gauntlets]]. Overall, the suit is light and resilient, though considered not as robust as the MJOLNIR program's efforts. However, it is able to be manufactured at a fraction of the price while meeting the same basic performance requirements.{{Ref/Reuse|CF}} | ||
==IIC overview== | ==MIRAGE IIC overview== | ||
===Design details=== | ===Design details=== | ||
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, significantly reducing their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}} | In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, significantly reducing their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}} | ||
===Variants=== | ===Variants=== |