Editing M7057 flamethrower
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Due to the weapon's history, it can only be used in [[multiplayer]], and appears as a default spawn on several multiplayer maps. It can be equipped and used in first-person view as with all other weapons in the game, and supports the player throwing grenades with it equipped or using it to [[melee]]. The weapon's range is similar to the shotgun, which is only effective at close-quarters. When fired within range, the flamethrower deals lethal damage to unshielded opponents. Against shielded opponents, it will remove their shields and apply a substantial amount of damage to the opponent's health. | Due to the weapon's history, it can only be used in [[multiplayer]], and appears as a default spawn on several multiplayer maps. It can be equipped and used in first-person view as with all other weapons in the game, and supports the player throwing grenades with it equipped or using it to [[melee]]. The weapon's range is similar to the shotgun, which is only effective at close-quarters. When fired within range, the flamethrower deals lethal damage to unshielded opponents. Against shielded opponents, it will remove their shields and apply a substantial amount of damage to the opponent's health. | ||
Through use of the ''[[Halo Editing Kit]]'' for ''[[Halo Custom Edition]]'' and ''The Master Chief Collection'', [[Flood combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was supposed to appear in the level Keyes, and Bungie programmed Combat forms to be able to carry it in order to grant the player easier accessibility. The player was then to use an acquired flamethrower to burn | Through use of the ''[[Halo Editing Kit]]'' for ''[[Halo Custom Edition]]'' and ''The Master Chief Collection'', [[Flood combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was supposed to appear in the level Keyes, and Bungie programmed Combat forms to be able to carry it in order to grant the player easier accessibility. The player was then to use an acquired flamethrower to burn Captain Keys' skull from the [[Proto-Gravemind]] in order to retrieve his neural implants.{{Ref/Book|Id=AoH|AoH|Page=140}} | ||
In ''Halo: Combat Evolved'', the flamethrower shares the same [[:File:Halo-SniperRifle-Reticule.png|reticule]] with the [[Shotgun]] and the [[Sniper Rifle]]. In ''Halo: The Master Chief Collection'', the reticule for the flamethrower in ''Halo: Combat Evolved'' has been updated to match the flamethrower reticule from ''Halo 3''. | In ''Halo: Combat Evolved'', the flamethrower shares the same [[:File:Halo-SniperRifle-Reticule.png|reticule]] with the [[Shotgun]] and the [[Sniper Rifle]]. In ''Halo: The Master Chief Collection'', the reticule for the flamethrower in ''Halo: Combat Evolved'' has been updated to match the flamethrower reticule from ''Halo 3''. | ||
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===''Halo 3'' and ''Halo 3: ODST''=== | ===''Halo 3'' and ''Halo 3: ODST''=== | ||
[[File:Flamingpureform.jpg|thumb|The Flamethrower can easily kill Pure Forms.]] | [[File:Flamingpureform.jpg|thumb|The Flamethrower can easily kill Pure Forms.]] | ||
After being cut from ''Combat Evolved'', the flamethrower was redesigned for inclusion in ''[[Halo 2]]'' though [[Cut Halo 2 weapons#Flamethrower|also cut from that game]]. It once again debuted in ''[[Halo 3]]'', this time as one of the newly-added [[Weapon types#Turret weapons|turrets]] in a similar manner to the [[AIE-486H machine gun|Machine Gun Turret]], [[LAU-65D/SGM-151 missile pod| | After being cut from ''Combat Evolved'', the flamethrower was redesigned for inclusion in ''[[Halo 2]]'' though [[Cut Halo 2 weapons#Flamethrower|also cut from that game]]. It once again debuted in ''[[Halo 3]]'', this time as one of the newly-added [[Weapon types#Turret weapons|turrets]] in a similar manner to the [[AIE-486H machine gun|Machine Gun Turret]], [[LAU-65D/SGM-151 missile pod|Missle Pod]], and {{Pattern|Pek|plasma cannon}}. Players wielding the weapon move at a slower pace and from a third-person perspective. Moreover, they cannot melee or use any of their [[grenade]]s or [[equipment]]. Unlike the other turret weapons, the flamethrower has no mounted variation, meaning that flamethrower is no longer useful once the fuel has been depleted - however, it operates in a manner similar to energy weapons in that it will overheat if fired for too long. The flamethrower's screen effects are capable of blinding the player in a manner similar to the [[Flare]] equipment. | ||
The weapon appears in the [[campaign]] levels [[Floodgate]] and [[Cortana (level)|Cortana]], both levels featuring the [[Flood]] as primary enemies. This alludes to the weapon's most useful function - clearing swarms of densely-packed enemies such as [[pod infector]]s. [[Flood pure form]]s will die nearly instantly upon lighting on fire, and any pod infectors that run into the flames are immediately killed. Though still highly effective against [[Flood combat form]]s, they still live for some time while on fire. It can also be used to destroy a pile of Combat Forms, so they won't come back if a Pod infector finds them. It is also very handy to handle [[Flood carrier forms]], as lighting it on fire can cause the Pod infectors not to disperse upon death. | The weapon appears in the [[campaign]] levels [[Floodgate]] and [[Cortana (level)|Cortana]], both levels featuring the [[Flood]] as primary enemies. This alludes to the weapon's most useful function - clearing swarms of densely-packed enemies such as [[pod infector]]s. [[Flood pure form]]s will die nearly instantly upon lighting on fire, and any pod infectors that run into the flames are immediately killed. Though still highly effective against [[Flood combat form]]s, they still live for some time while on fire. It can also be used to destroy a pile of Combat Forms, so they won't come back if a Pod infector finds them. It is also very handy to handle [[Flood carrier forms]], as lighting it on fire can cause the Pod infectors not to disperse upon death. | ||
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==Trivia== | ==Trivia== | ||
===References=== | ===References=== | ||
*The | *The M7057 designation is a [[wikipedia:leetspeak|leetspeak]] reference the TOZT .25 and TOZT-7 flamethrowers from Bungie's ''[[Marathon]]'' trilogy. "7057" and "TOZT" are both plays on the word "toasty". | ||
*The shark-like decal on | *The shark-like decal on its heat shroud is borrowed from the American [[Wikipedia:Curtiss P-40 Warhawk|Curtiss P-40 Warhawk]] made famous by the [[Wikipedia:Flying Tigers|Flying Tigers (American Volunteer Group)]] during the [[World War II|Second World War]]. Aircraft of the [[Wikipedia:23d Fighter Group|23rd Fighter Group]], the Flying Tiger's modern-day successor, continue the use of the shark teeth decoration. | ||
*The [[Destinypedia:Dragon's Breath|Dragon's Breath]] rocket launcher from Bungie's ''Destiny'' series uses a similar muzzle aesthetic as well as the real-world XM42 flamethrower Gen 3. | |||
*In ''Halo: Combat Evolved'', when a Spartan wields a flamethrower, | *In ''Halo: Combat Evolved'', when a Spartan wields a flamethrower, he flips back a cover to expose a button. Next to the button is the character 下 or 'xia' (meaning "down" in Chinese). | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
<gallery> | <gallery> | ||
File:HaloCE-M7057DefoliantProjector.png|A profile view of the ''Halo: Combat Evolved'' flamethrower, PC version. | File:HaloCE-M7057DefoliantProjector.png|A profile view of the ''Halo: Combat Evolved'' flamethrower, PC version. | ||
File:HCE-M7057DP-HUD-FirstPerson.jpg|The flamethrower in first-person view in ''Halo PC''. | File:HCE-M7057DP-HUD-FirstPerson.jpg|The flamethrower in first-person view in ''Halo PC''. |