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{{Status|Canon}}
{{Era|H3}}
{{Weapon infobox
{{Ratings}}
|name = W/AV M6 G/GNR "Spartan Laser"
{{Quote|It's not overpowered, it's an elegant weapon from a more civilized age.|[[Luke Smith]]}}
|image = {{tabcontainer|title1=M6/E|content1=[[File:H5G-M6SpartanLaser.png|350px]]|title2=M6/R|content2=[[File:H3-M6SpartanLaser.png|350px]]|title3=M6/V|content3=[[File:HReach-M6SpartanLaser.png|350px]]|title4=M6/X|content4=[[File:H4-SpartanLaser.png|350px]]}}
{{Weapon
|manufacturer = [[Misriah Armory]]{{Ref/Book|Id=enc22|Enc22|Page=179}}
| image=[[Image:M6 Spartan Laser.jpg|300px]]
|series = M6
| name=M6 Spartan Laser
|type = [[Directed-energy weapon]]{{Ref/Reuse|enc22}}
| manufacturer=
|cost = 218,000 [[Credit|cR]]{{Ref/Site|Id=prereleasebnet|URL=http://www.bungie.net/News/TopStory.aspx?link=charginmalasers|Site=Bungie.net|Page=Spartan Laser|D=2|M=2|Y=2007|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Weapon/Anti-Vehicle Model 6 Grindell/Galileian Nonlinear Rifle}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BAGSpartanLaser|Site=Bungie.net|Page=Spartan Laser|D=11|M=9|Y=2013|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Weapon/Anti-Vehicle Model 6 Grindell/Galileian Nonlinear Rifle}}
| model=Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle
|variant =  
| type=Directed Energy Weapon
* [[M6/E Spartan Laser]]
| cost=[[cR|218,000.00 cR]]
* [[M6/R Spartan Laser]]
| size=Heavy, Shoulder Mounted
* [[M6/V Spartan Laser]]
*length (o/a): 98.8 centimeters (38.9 inches).
* [[M6/X Spartan Laser]]
*weight (empty): 19.07 kilograms (42 pounds)
*[[M6 Grindell/Galilean Nonlinear Cannon]]
*weight (loaded): 20.4 kilograms (45 pounds)
*[[M8C Grindell/Galilean Nonlinear Cannon]]
| damage per hit=Lethal
|service =
| magazine= 100 battery units
*[[Human-Covenant War]]{{Ref/Reuse|enc22}}
| maxammo=5 shots
*[[Post-Covenant War conflicts]]{{Ref/Reuse|enc22}}
| fire=Single shot, charge
|affiliation = [[United Nations Space Command]]{{Ref/Reuse|enc22}}
| ammotype=Directed chemical laser
|weight =
| operation=Directed energy
*'''Empty''': {{Convert|19.07|kg|lb}}{{Ref/Reuse|bnet}}<br/>
| rate of fire=Very Slow, 5 second minimum between shots.
*'''Loaded''': {{Convert|20.4|kg|lb}}{{Ref/Reuse|bnet}}
| velocity=speed of light: 299,792,458 m/s (983,571,056 f/s)
|length = {{Convert|98.8|cm|in}}{{Ref/Reuse|bnet}} - {{Convert|121.1|cm|in}}{{Ref/Book|Id=evg|EVG|Page=183}}
| accuracy=Perfect, no COF
|width = {{Convert|7.7|in|cm}} {{C|M6/X}}{{Ref/Book|Id=h4evg|H4EVG|Page=69}}
| range=Long
|height = {{Convert|15.4|in|cm}} {{C|M6/X}}{{Ref/Reuse|h4evg}}
| era=''[[Halo 3]]''
|ammotype = *[[BA-53635/PLMD]] battery unit {{C|M6/R}}{{Ref/Reuse|prereleasebnet}}
| counterpart=
*[[Series 6971 battery cell]] {{C|M6/X}}{{Ref/Reuse|h4evg}}
| counterwep=[[Fuel Rod Cannon]], [[M41 SSR MAV/AW Rocket Launcher|Rocket Launcher]], [[Sniper Rifle]], [[Beam Rifle]].
|capacity =
| affiliation=[[UNSC]]
|feed = 100 battery units (4 to 5 shots){{Ref/Site|Id=waypoint|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/universe/weapons/spartan-laser|Site=Halo Waypoint|Section=Universe|Page=Spartan Laser}}
|operation = [[Directed-energy weapon|Directed-energy]]{{Ref/Reuse|enc22}}
|rate = Semi-automatic{{Ref/Reuse|evg}}
|velocity = 299,792,458 m/s (983,571,056 ft/s){{Ref/Reuse|evg}}
|optics =
|range = Long{{Ref/Reuse|enc22}}
}}
}}
The '''Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle''' ('''W/AV M6 G/GNR'''), colloquially known as the '''Spartan Laser''', is a man-portable and vehicle-mounted solid-state [[directed-energy weapon|directed-energy]] anti-vehicle weapon used by the [[United Nations Space Command]].{{Ref/Reuse|enc22}}{{Ref/Book|Id=enc09|Enc09|Page=315}} It is the only known infantry directed-energy weapon manufactured by [[human]]s, aside from the [[Plasma rifle (Chalybs)|plasma rifle protoype]] created by [[Chalybs Defense Solutions]].


==Overview==
The '''Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle'''<ref>
===Design details===
http://www.bungie.net/News/content.aspx?type=topnews&link=BAGSpartanLaser</ref> (abbreviated '''W/AV M6 G/GNR'''), also known as the '''Spartan Laser''', is a [[United Nations Space Command]] ground-based, man-portable, directed energy weapon. It is the only battery operated [[weapon]] of the UNSC and is the strongest infantry weapon they have.
The M6 G/GNR was originally created in concert with the [[GUNGNIR]] [[Mjolnir]] armor variant as part of [[Project GUNGNIR]], a program designed to provide supplementary matériel for the [[SPARTAN-II program]], hence the "Spartan Laser" moniker.{{Ref/Site|D=14|M=03|Y=2011|URL=http://halo.xbox.com/en-us/intel/theuniverse/tech/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df|Site=Halo Waypoint|Page=MJOLNIR 2|LocalArchive=The MJOLNIR Project}} The M6 G/GNR is a man-portable, shoulder-fired, directed energy weapon firing a [[wikipedia:Solid-state laser|solid-state laser]].{{Ref/Reuse|enc22}} The Spartan Laser's Grindell/Galilean architecture incorporates a [[Smart-linking|smart-linked]] [[Wyrd optics suite|Wyrd III optics suite]], capable of 3× magnification for increased accuracy.{{Ref/Reuse|enc22}}{{Ref/Reuse|prereleasebnet}} Its reticule, whether on 1× or 3× magnifications, features a meter on the right side showing the charging status of the laser. The tick mark rests at the bottom of the circular shaped reticule while the laser is dormant, and gradually travels along the reticule's circumference until it reaches the point of origin, indicating that the laser is currently discharging.{{Ref/Game|H3|Gameplay}} Certain variants of the M6, the M6/V and the M6/X, are equipped with foldable targeting displays, allowing operators to target enemies without the use of smart-linking on their [[heads-up display]].{{Ref/Game|HR|Gameplay}}{{Ref/Reuse|h4evg}}


The M6 has gone through several iterations, but its changes have been mostly cosmetic.{{Ref/Reuse|evg}} For example, the M6/R variant used during the [[Human-Covenant War]] is powered by a [[BA-53635/PLMD]] non-removable battery, which recharges with a [[PP-16979/AM-Sh]] charger,{{Ref/Reuse|prereleasebnet}} whereas the M6/X variant is powered by [[Series 6971 battery cell]]s,{{Ref/Reuse|h4evg}} with little-to-no changes in performance.{{Ref/Game|H4|Gameplay}} Although the Spartan Laser was considered to be "ruinously expensive" at the time of its introduction, later refinements led to a reduction in production cost which is now only considered to be "extraordinarily expensive". Internal components have changed over time, incorporating incremental advances that have lowered production costs, and increased efficiency, but the significant advances in crystal doping and optoelectronic focusing remain largely opaque to end users.{{Ref/Reuse|waypoint}}
It is alternatively known as the ''Galilean''.<ref>[[Image:Spartan Laser.jpg|50px]] (click for greater detail)</ref>


===Operation===
==Introduction==
[[File:The Covenant SL.jpg|thumb|left|200px|[[John-117]] firing an M6/R during the [[Battle of Installation 00]].]]
The M6 [[Spartan]] Laser is a shoulder-mounted direct energy weapon used by the [[UNSC]]. It fires a potential-to-kinetic powerful red chemical laser capable of destroying [[vehicles]] and infantry with one accurate strike. When the trigger is pulled, a harmless red sighting laser is projected on-target along with a charging sound, known as a painter. The Spartan Laser will then charge for approx. three and a half seconds before firing its powerful and destructive burst. As the Spartan Laser charges, the charging tone gets noticeably louder up until the laser is fired. The charging sequence can be canceled without a battery penalty if the target moves out of sight or the wielder needs to change position. The laser is also capable of firing through several players or vehicles, and has a small blast radius, injuring targets within 2 meters of the impact point and toppling light [[vehicles]]. It has a downtime between shots while it cools down (approx. 2-4 seconds) and is highly effective at destroying enemy vehicles.<ref>[http://halo3.com halo3.com]</ref>
When the weapon is equipped, a shroud over the laser diode lifts up to expose it, presumably to protect it from scratches and battle damage when holstered.{{Ref/Note|In gameplay, the weapon is shown with the shroud up when it is on a person's back. This is likely due to reuse of the third-person viewmodel of the laser, which does not have the shroud covering the laser emitter.}} A small hydraulic or pneumatic cylinder on the left side of the shroud actuates the shroud where it is anchored to the chassis of the weapon. When the trigger is pulled, a red targeting laser is painted on-target accompanied by an audible whine as the weapon cycles up. The Spartan Laser will then charge for approximately three seconds before discharging the main laser. As the Spartan Laser charges, the charging tone gets noticeably louder and increases in pitch up until the laser is fired. The firing sequence can be aborted without discharging the battery as long as the weapon is not actually fired; for example, if the target moves out of sight or the operator needs to displace. Heat management forces significant downtime between shots, and so the weapon enters an approximately two-second-long standby sequence between shots.


When fired, the Spartan Laser emits a solid-state laser, a powerful microsecond-long pulse of energy capable of burning through thick plates of metallic laminates, nanocomposites, or hardened steel.{{Ref/Reuse|enc22}} The beam can also penetrate multiple obstacles and/or targets, provided they are aligned along a linear trajectory. The beam emitted by the M6 Spartan Laser weapons is typically a bright red. The beam is capable of eliminating all manner of targets in a very large range. When used against infantry such as [[Jiralhanae Chieftain]]s, the lasers is capable of efficiently burning through the armor and leaving a clean hole through the target and also severely damage anything behind the initial target. A single discharge from the M6/R is capable of piercing the thick armor of a {{Pattern|Ru'swum|Phantom}}.{{Ref/Reuse|prereleasebnet}}
In ''[[Halo 3]]'' [[Multiplayer]], if you kill another player with the Spartan Laser, you will achieve a unique medal, the [[Laser Kill Medal]], it is awarded due to the difficulty of having to charge and aim the weapon.Also the achievement, " Two for One" is unlocked by scoring a double kill with a single laser shot in any ranked free-for-all playlist. The weapon is not available in the campaign until the level [[The Covenant (Level)|The Covenant]], which [[Master Chief]] begins the level armed with the M6 G/GNR. The Spartan Laser is NOT the only weapon able to harm 343 Guilty Spark on the final level of Halo 3,the other two being the [[Fuel Rod Gun]] and [[Rocket Launcher]].


===Usage===
==Advantages==
While there are multiple M6 variants to facilitate various specialized roles,{{Ref/Reuse|enc22}} the M6 is typically used in both anti-vehicle and anti-personnel roles.{{Ref/Reuse|prereleasebnet}} When employed in combat, the Spartan Laser had a marked effect on both allied and enemy morale.{{Ref/Reuse|prereleasebnet}} During the [[Human-Covenant War]], only [[Orbital Drop Shock Trooper]]s and Spartans were given ready access to the weapon.{{Ref/Reuse|waypoint}}
The Spartan Laser is a lethal weapon. It can kill anything in its path. It will destroy all vehicles barring the [[Elephant]] (which is indestructible). It can also destroy multiple vehicles in one blast (if they are in range of the shot and lined). Just as it can destroy all targeted vehicles, it can also kill all [[Spartans]] and [[Elites]] that are targeted (the maximum number of kills being ten before the blast runs out of energy).
It fires up to 6-[[7]] Laser beams for increased power and accuracy.It has 2X scope for longer range fights. It shoots a harmless red laser sighting beam that "paints" the intended target for a couple of seconds while it charges up.


==Variants==
==Disadvantages==
There are four known variants of the M6 Spartan Lasers:
Although the Spartan Laser is a powerful weapon, it has its disadvantages too. The Spartan laser needs to charge up before firing (3 seconds) but this can be used to your advantage, and needs to cool down before it can be fired again (2 seconds).
* '''[[M6/E Spartan Laser]]''': The M6/E ("Enhanced") variant is upgraded to combat heavy armor,{{Ref/Reuse|enc22}} and functions primarily as an anti-tank ordnance.{{Ref/Site|Id=lockeandloaded|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-locke-load|Site=Halo Waypoint|Page=Cannon Fodder: Locke & Load|D=13|M=4|Y=2016}} Its parts were miniaturized components derived from the [[M6 Grindell/Galilean Nonlinear Cannon]] mounted on [[AV-22 Sparrowhawk]]s.{{Ref/Site|Id=localunits|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-local-units|Site=Halo Waypoint|Page=Cannon Fodder: Local Units|D=31|M=3|Y=2017}}
The laser also uses 20 battery units per shot,firing 5 times at the max.
** '''[[Endgame]]''': ''Endgame'' is an improved model of the M6/E variant with a doubled battery capacity and reduced charge time. It has the downside of having less strength than its normal counterpart.
Though the scope does add increased range (2X), it doesn't have the range to out-do snipers.
** '''[[Selene's Lance]]''': ''Selene's Lance'' is an advanced variant of the M6/E variant has a faster charge time and a longer beam duration, with 50% additional battery capacity compared to its normal counterpart.
Also, the targeting laser can give away the user's position. If a player sees the targeting laser it is very easy to dodge the shot, thus wasting valuable ammo/battery power.
* '''[[M6/R Spartan Laser]]''': The M6/R variant is specialized in reconnaissance deployments and scouting maneuvers.{{Ref/Reuse|enc22}}
Just like other long range weapons, if your enemy is quick enough on the trigger with almost any weapon you could end up hearing the sound defeat ""R-Arggggggg!!!!!!"" instead of the victory screach ''Ol-ley''.
* '''[[M6/V Spartan Laser]]''': The M6/V variant is designed with a larger focus on operator safety via a versatile focus canopy.{{Ref/Reuse|enc22}}
* '''[[M6/X Spartan Laser]]''': The M6/X variant is powered by [[Series 6971 battery cell]]s and featured an experimental alternating power distributor.{{Ref/Reuse|enc22}}


<gallery class=center>
==Operation==
File:H5G-M6SpartanLaser.png|The [[M6/E Spartan Laser]].
===Targeting===
File:H3-M6SpartanLaser.png|The [[M6/R Spartan Laser]]
When the weapon is un-holstered, a shroud over the emitting lens of the laser lifts up to expose it, presumably to protect it from scratches and battle damage when holstered, although the weapon is shown with the shroud up when it is on a person's back. The shroud can be seen doing this when the weapon is un-holstered in first person view if the user looks carefully. The shroud is actuated by a small hydraulic or pneumatic cylinder on the left side of the shroud where it is anchored to the chassis of the weapon. When the trigger is pulled, a harmless red dot is projected on the target and a unique targeting tone is emitted. The Spartan Laser will then charge for three seconds<ref name="1up">http://www.1up.com/do/previewPage?cId=3155479</ref> before firing a massive blood-red laser beam that completely destroys the target. In the beta, if the reticle was moved while firing, a scattering of beams would be released, spreading over the targeted area. For the few seconds while the laser is fired, the right targeting stick is disabled. However, the beam can be strafed over a larger area if the player is moving while the laser is firing.
File:HReach-M6SpartanLaser.png|The [[M6/V Spartan Laser]].
File:H4-SpartanLaser.png|The [[M6/X Spartan Laser]].
</gallery>


In addition, related technology has been observed on vehicle armaments:
The Spartan Laser is equipped with a smart-linked Wyrd III optics suite for increased accuracy and is capable of 2x magnification. Its reticle, whether on 1x or 2x magnifications, features a meter on the right side showing the charge of the laser.
* '''[[M6 Grindell/Galilean Nonlinear Cannon|W/AV M6 Grindell/Galilean Nonlinear Cannon]]''': An upgraded variant mounted on the chin of [[AV-22 Sparrowhawk|AV-22]] and [[AV-22B Sparrowhawk]]s.{{Ref/Game|Id=HWLE|HW|[[Halo Wars Limited Edition|Limited Edition]]|Detail=[[Personnel profile]] - [[:File:HWLE Anders Profile Back.jpg|Professor Anders]]}}{{Ref/Book|EVG|Page=182}} This variant has similar firing and recharge rates to the man-portable version, though it has higher damage potential and a faster charge up. Some of the components that were on the Sparrowhawk' Spartan Laser were later miniaturized and installed on infantry-portable M6/E variants after the Covenant War.{{Ref/Reuse|localunits}}
* '''[[M8C Grindell/Galilean Nonlinear Cannon]]''': A variant mounted on the [[G79H-TC Pelican]].{{Ref/Book|H4EVG|Page=113}}
* '''[[M11B nonlinear cannon]]''': A variant mounted on [[S-930 Pegasus]] prototypes.{{Ref/Site|Id=digsite|URL=https://www.halowaypoint.com/news/canon-fodder-digsite-dissection|Site=Halo Waypoint|Page=Cannon Fodder - Digsite Dissection|D=28|M=7|Y=2023}}
* '''Unidentified variants''': A variant of [[pulse laser turret]]s on the [[G81 Condor]] appear to be derived from similar technology, alongside the high-energy lasers employed on the [[Command Mantis]] variant.


==Gameplay==
===Laser Beam===
{{Main|Spartan Laser}}
Variants of the M6 Spartan Laser are featured as a usable weapon in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', and ''[[Halo 5: Guardians]]''. They are known as the [[Spartan Laser]]. It is a [[power weapon]], which fires a powerful laser that deals an incredible amount of damage, destroying all vehicles with a single well-placed shot. The Spartan Laser is one of the most powerful weapons in the game, and to compensate, it has a limited use of five shots, a short cooldown after a discharge, and inability to pick up ammo.


In ''[[Halo Wars]]'' campaign, [[Jerome-092]] and two of the members of [[Team Omega]] are armed with Spartan Lasers. In ''Halo Wars'' [[skirmish]], the Spartan Laser is the final upgrade available to Spartans, available through the [[UNSC Barracks]]. The [[AV-22 Sparrowhawk]], a unit exclusive to [[Ellen Anders]], is equipped with a chin-mounted Spartan Laser. In ''[[Halo Wars 2]]'' campaign, Jerome-092 again wields the Spartan Laser, while in skirmish, Jerome-092 can equip the Spartan Laser upon researching Spartan Upgrade level Two in the [[UNSC Armory]]. The UNSC Super Unit [[G81 Condor]] is equipped with twin dual laser cannons in addition to a Mini-MAC.
'''''Also See: [[Too Close to the Sun]]'''''


==Production notes==
If the player manages to keep their reticle on their target when the beam fires in midair, the enemy will be killed in one shot and hit. The Galilean "Spartan Laser" can even destroy a vehicle in one hit, however the [[Wraiths]] and [[Scorpions]] cannot be simply shot at, they must be aimed at differently to get the one shot kill.  To do so, the operator of the laser must hit the cockpit of the vehicle in question, except for the tanks. The Wraith must be fired upon from the rear right below the mortar, or directly aimed at the cockpit. The Scorpion must be hit from the side on the area upon which the firing of the 90 mm shells takes place. It is powerful enough to make its way through nine [[Warthog|Warthogs]] but, oddly, only 4 Mongooses parked bumper to bumper.  It is also highly effective at destroying [[Scarab]] leg joints, although [[The Covenant]] is the only mission where this can be done, and it is unlikely the player will keep the Spartan Laser that long into the level without completely draining its battery. <ref>http://www.youtube.com/watch?v=fVzPJzlTnsc</ref>. The beam is also known to have high splash damage at its impact point, and around its shot, and also has the capability to over-penetrate, and eliminate multiple targets aligned in a linear trajectory. If the player is facing a wall, an opponent or another obstacle at an extremely close range, the splash damage will instantly kill the operator. After firing, the weapon stops functioning for a brief period of time as it dumps its waste heat.
* "Grindell" may be a reference to to [[Wikipedia:Harry Grindell Matthews|Harry Grindell Matthews]], an English inventor who claimed to have invented a death ray in the 1920s. The word "Galilean" is also printed on the side of the weapon.
The weapon has 5 shots before a "recharge" is needed.<ref name="1up"/>
* As a reference to [[Project GUNGNIR|its development program]], the sides of the M6/R and M6/V have the [[List of references to Norse mythology in Halo|Norse]] symbol for [[Wikipedia:Gungnir|Gungnir]] etched into it, which was the mythical spear wielded by the god [[Wikipedia:Odin|Odin]] in Norse Mythology. Gungnir was described as having the ability to always hit its mark. Part of the mythology is that Odin would hurl his spear over the doomed side of a battle.  
*During the [[development of Halo 3|development]] of ''[[Halo 3]]'', [[Bungie]] envisioned the Spartan Laser as a weapon which could be only carried by Spartans. When they were deployed onto the battlefield, infantry would call this deployment "rolling thunder".{{Ref/Twitter|Isaac_Hannaford|1376661644185464832|Isaac Hannaford|Quote=We imagined the spartan laser as a Spartan specific weapon.   When Spartans entered the battlefield soldiers would refer to their approach as rolling thunder.|D=02|M=5|Y=2021}}
* Early concept art of the ''Halo: Reach'' starfighter [[FSS-1000 Sabre]] includes the Spartan Laser, which was replaced by the [[ST/Medusa missile|Medusa missiles]] in the final design. The starfighter depicted in the concept art, along with its Spartan Laser, were later canonized as the [[S-930 Pegasus]] and the [[M11B nonlinear cannon]], respectively.{{Ref/Reuse|digsite}}


== Trivia ==
It is powered by a [[BA-53635/PLMD]] non-replaceable battery, which is recharged with a [[PP-16979/AM-Sh]] charger. However, UNSC logistics are not sufficiently adequate for the charger to accompany many W/AV M6 G/GNR units in the field.
* [[Luke Smith]]'s comment on the Spartan Laser, "It's not overpowered, it's an elegant weapon from a more civilized age," is a reference to ''Star Wars''{{'}} [[StarWars:Lightsaber|lightsabers]], described as such by [[StarWars:Obi-Wan Kenobi|Obi-Wan Kenobi]].{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12442|Site=Bungie.net|Page=Bungie Weekly Update 5/11/07|D=21|M=4|Y=2017}}
* In ''[[The Package (animated short)|The Package]]'', the Spartan Laser is shown to be able to deflect an energy sword and is, in that instance, [[Dual wielding|dual wielded]] with an [[M7 SMG]]. In addition, after [[Frederic-104]] fires his Spartan Laser twice, his HUD shows its battery has 80% of its power left, meaning his Spartan Laser has only expended 10% of its power with each shot. However, in ''Halo 3'', ''Halo 3: ODST'', and ''Halo: Reach'' as well as ''Halo 4'' and ''Halo 5: Guardians'', the Spartan Laser uses 20% and 25% of its battery with each shot, respectively. It is possible the Spartan Laser can change the amount of battery charge used in its shots, as the shots fired by Frederic seem dramatically weaker than those fired in the games.


== Gallery ==
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of M6 Spartan Laser}}
[[Image:1212466981 Spartan Laser.gif|thumb|right|200px|A Spartan Laser render]]
=== Concept art ===
* Due to the Spartan Lasers 2x scope accurate shots are possible, but if coupled with a sniper rifle as a secondary weapon, super accurate shots are possible, helpful for firing on concealed targets such as the edge of a vehile behind an object or a humiliating way to kill a sniper that simply isn't paying attention, also possible with weapons that have no cof's.
<gallery>
* On the level [[Halo]], if you knock [[Johnson]] unconscious for his [[Spartan Laser]] and keep it, then grab another from when he shoots [[343 Guilty Spark]], you can get a second [[Spartan Laser]] with unlimited ammo.
File:Halo3Beta-M6SpartanLaser-crop.png|Concept art of the M6 Spartan Laser for ''[[Halo 3]]''.
*The first level you obtain a Spartan Laser is "The [[Covenant]]", and you actually get off the [[Pelican]] with the laser in-hand.
File:H4_ShotgunSplaser_Concept.jpg|Concept art of the M6 Spartan Laser in ''[[Halo 4]]''.
* The three times you can obtain a Spartan Laser in Campaign is "The [[Covenant]], "[[Halo]]" and occasionally "[[Cortana]]".
File:H5G-spartanlaser concept final.jpg|Concept art of the M6/E Spartan Laser in ''[[Halo 5: Guardians]]''.
*The term ''"Galilean"'' in the name does not refer to [[Wikipedia:Galileo|Galileo]], but to [[Wikipedia:Galilee|Galilee]], a town in what is now Israel where Jesus lived for thirty years. This is a reference to the "Galilean Cannon", a theoretical weapon that used brass rods to launch a final rod at exceptional speeds without any propellant.
</gallery>
*When a [[Flood]] [[Combat Form]] wields the Spartan Laser, it cannot shoot you. It is unknown as to why [[Flood]] have no intelligence of using the Spartan Laser.
*On the level Halo, if you pick up [[Johnson]]'s Spartan Laser, it can have 55%, 70%, 73%, or 85% battery, which is impossible to obtain, because each shot takes 20% battery.
*The Spartan Laser is currently the most expensive weapon to produce. It costs 218,000.00 [[cR]], more than the cost of four fully armed [[Warthog]]s, 134 [[MA5B]] Assault Rifles, or over 7,266 [[M9 Fragmentation Grenades]]. That means approximately every shot is worth 1.25 [[Warthog|Warthogs]].
*The only vehicle the Spartan Laser can't destroy  is the [[Elephant]], which only appears in the multiplayer map, [[Sandtrap]]. The laser beam, however, will penetrate the armored walls of the vehicle and will damage anything in its way.
*The reticle of the [[Spartan Laser]] has been changed from the one in the [[Halo 3 Beta]]. Instead of four markings pointing inward to the circle, the reticle now has one circle with a smaller circle inside of it.
*In the level [[Halo (Level)|Halo]] of ''Halo 3'', it is possible to use the unlimited Spartan Laser [[Johnson]] gives you for the rest of the level. To do so, after [[343 Guilty Spark (Monitor)|343 Guilty Spark]] opens the door to the control room, kill Johnson with a rocket/grenade, the flamethrower also works very well if you kept it from earlier. When he dies, quickly keep swapping weapons (Johnson's laser with your weapon). When you get it far enough, use the laser and it will have unlimited ammo (do this for both players). Then, just before you fight 343 Guilty Spark, kill each other, leaving your lasers there. Then fight 343 Guilty Spark and after you do, the laser will still be there for you to use in the Warthog or Mongoose with unlimited ammo. This can be done in both co-op mode and single player.
*If you manage to kill a player at the exact moment they fire a Spartan Laser, the laser will still shoot, but will spin around as if it has lost control.
*The Spartan Laser penetrates more or less vehicles depending on the type. Up to ten [[Warthogs]] can be destroyed by the laser. It will also kill ten Spartan or Elite soldiers per each firing of the laser.
*If you play the Campaign Mission [[The Covenant (Level)|The Covenant]] on Easy or Normal, there will be a second Spartan Laser near the downed pelican. On Heroic or Legendary, the Spartan Laser is absent from the spawn point.
*It is unclear how the W/AV M6 G/GNR was given the battlefield moniker ''Spartan'' Laser. It is possible that the first wielder of the weapon was a [[SPARTAN-II]] super-soldier.
*The side of the laser has the Norse symbol for "Gungnir" etched into it, which was the mythical spear wielded by the god Odin in Norse Mythology.
*The laser seems to trail off forever when fired into the sky, much like the [[Sentinel Beam]]. However, the beam of both weapons does end, usually at the invisible walls of the playing area. The laser beam on Sandtrap covers over 75% of the width of the area (fired at a 45 degree angle).
*When fired while spinning around or jerking the camera thumbstick before it fires, the laser leaves a row of up to 6 impact spots along the wall or surface it impacted. It is unknown if there is a seventh laser.
*The writing near the back of the Spartan Laser on the right hand side of it reads 06 Galilean, but on the other side, this is backwards. This is probably because Bungie designed only one half of the Spartan Laser's skin and mirrored it for the other half.
*If a Marine is given a Spartan Laser, when you retrieve it from them it's power supply might have recharged itself. The amount of added charge varies depending on the amount of time they were holding it.
*A hit with the laser is not always a guaranteed kill. If the laser does not strike the player directly, the player will probably survive with no shields. This effect varies, as some players have reported surviving up to two shots from the laser.
*If you find the unknown skull on [[Cortana (Level)|Cortana]] and carry it through the rest of the level, you will start with a Spartan Laser in the next level.
*It is one of only four infantry weapons capable of killing an opponent with a direct hit who has a fully charged (2x) overshield. The other three being the [[Rocket Launcher]], [[Missile Pod]] and the [[Gravity Hammer]], however the laser is still much more powerful. This makes this weapon a popular choice for removing VIPs in the [[VIP]] gametype.
*When wielding the Spartan Laser, if you look towards the barrel, there are two stickers/labels. One is a yellow triangle with unreadable text and the other is an unknown symbol. For reasons unknown, you cannot see these when it is on the ground or in theater, only when you are holding it.
*If you give a [[Marine]] in the passenger seat of a [[Warthog]] a Spartan Laser, when the marine fires the weapon the angle of the laser is different to that which the Marine is aiming. This can be done on the ''Halo 3'' Campaign level [[The Covenant (Level)|The Covenant]].
*The splash damage of the Spartan Laser does not injure opponents who are three or more meters away. It takes two to one meter distant impact to kill an opponent with no shields, for an opponent with normal shields and nine for an opponent with 2x overshield  (if the opponent is oblivious enough to stay still for that long and you have infinite ammo).
*On [[Valhalla]] and other maps, the Spartan Laser can sometimes shoot through trees or rocks.
*The laser beam can be moved around while firing, something like the Sentinel Beam. However, the Spartan Laser does not maintain its beam for more than several milliseconds, making this movement extremely difficult to pull off.
*It is possible to kill both the driver and the gunner of a Wraith with a single shot on Legendary difficulty. The Wraith will be damaged but fully functional. To do this, one must target the cockpit at a certain point. On lower difficulty the Wraith may be completely destroyed by doing this.
*The only enemy that the laser will not go through is a Hunter, due to its armor.
*There are two achievements that involve using the Spartan Laser in Halo 3.  The first one is called "Too close to the sun". You have to shoot a flying vehicle down with the Spartan Laser or Missile Pod.  The second achievement is called "Two for one", in which you have to get a double kill with the Spartan Laser (one beam kills two people).
*It is one of the three hand-held weapons able to destroy [[Guilty Spark]] on the final level [[Halo]], the other two being the [[Rocket Launcher]] and [[Fuel Rod Gun]].
*The Spartan Laser is considered the most powerful weapon in Halo.
*The Spartan Laser can be used for sniping, due to its scope and quick beam.
*The Laser may sometimes reflect off of objects.
*The Marathon symbol can be found on the side of it.
*While the Spartan Laser can't penetrate a [[Bubble shield]], if one is deployed on the lower deck of an [[Elephant]], the Spartan laser somehow manages to go through it killing whoever is inside it.
*On the level, "Halo", if you try and take the Spartan Laser from Johnson too early, he will kill you using a shot with it.


=== Screenshots ===
==Images & Video==
<gallery>
<gallery>
File:M6 Spartan Laser.png|An angled view of the M6/R Spartan Laser in ''Halo 3''.
Image:MediaCAGNNTYD.jpg|The concept art of the M6 Spartan Laser.
File:H3-SpartanLaserHUD.png|HUD of the Spartan Laser in ''Halo 3''.
Image:Halo3.comspartanlaser.PNG|A blue-print of the Galilean.
File:HW-SpartanIIsM6s.png|[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]-clad Spartan-IIs with Spartan Lasers in ''[[Halo Wars]]''.
Image:Spartan Laser Explosion.jpg|The devastating beam can destroy a vehicle by just grazing it.
File:Sparrow Laser.jpg|A [[Sparrowhawk]] fires its nose-mounted Spartan Laser. Note the blueish beam, instead of the normal red laser.
Image:SpartanLaserFiring.jpg|Originally the laser beam multifunctioned into multiple smaller beams, but still has sufficient force to destroy a [[Warthog]] on a glancing hit.
File:Fred 2.jpg|[[Frederic-104]] firing a Spartan Laser in ''[[The Package (animated short)|The Package]]''.
Image:Spartan Laser2.jpg|A player fires a Galilean "Spartan Laser" in [[Valhalla]].
File:H4-M6SpartanLaser-LeftSide.png|In-game left side view of the M6 Spartan Laser in ''Halo 4''.
Image:Spartan laser many beams.jpg|The laser beam is devastating to infantry at any range.
File:M6_GGNR_with_active_cowling.jpg|An M6 G/GNR with the protective cowling still deployed.
Image:The Covenant SL.jpg|Master Chief Destroys a Covenant [[Shade]] turret on [[The Covenant]].
File:H4-MP-M6SpartanLaser-HUD-02.jpg|HUD of the M6 Spartan Laser in ''Halo 4''{{'}}s multiplayer.
Image:166520-Full.jpg|Note how the beam destroys a Mongoose, through the Elephant's armor, and finally destroys the Hornet.
File:SarahPalmerLaser SpartanAssault.png|[[SPARTAN-IV program|Spartan]] [[Sarah Palmer]] using the M6 G/GNR against a {{Pattern|Zurdo|Wraith}} in ''[[Halo: Spartan Assault]]''.
Image:6853290-Full2.jpg|A blue team player on top of an elephant in Sandtrap fires his spartan laser at a warthog completely destroying it.
File:HSS Spartan Laser.png|A Spartan-IV holding a Spartan laser in ''[[Halo: Spartan Strike]]''.
Image:No more wraith.jpg|A single beam can destroy a [[wraith]] if it hits the cockpit.
File:HSS_Spartan_laser_model.png|An M6 Spartan Laser in ''Halo: Spartan Strike''.
FIle:H5G-M6EHUD-Campaign.png|HUD of the M6/E Spartan Laser by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign.
File:H5G-M6ESS.png|Third-person view of the M6/E Spartan Laser engaged in smart scope.
File:HO-SpartanLaser.jpg|A Spartan Laser in ''Halo Online''.
</gallery>
</gallery>


== List of appearances ==
==Sources==
* ''[[Believe]]''
<references/>
** ''[[Diorama]]'' {{1st}} {{C|Diorama only}}
* ''[[Halo 3]]''
* ''[[Halo Wars]]''
* ''[[Halo: Helljumper]]''
* ''[[Halo 3: ODST]]''
* ''[[Halo Legends]]''
** ''[[The Package (animated short)|The Package]]''
* ''[[Halo: Blood Line]]''
* ''[[Halo: Fall of Reach]]''
** ''[[Halo: Fall of Reach - Invasion|Invasion]]''
* ''[[Halo 4]]''
** ''[[Spartan Ops]]''
* ''[[Halo: Spartan Assault]]''
* ''[[Halo: Spartan Strike]]''
* ''[[Halo: Last Light]]'' {{Mo}}
* ''[[Halo Wars 2]]''
* ''[[Halo 5: Guardians]]''
*''[[Halo: The Television Series]]''
**''[[Solace (TV Series)|Solace]]'' {{C|Hologram only}}
*''[[Halo: Vertical Umbrage]]''
 
==Notes==
{{Ref/Notes}}
 
== Sources ==
{{Ref/Sources}}
 
{{UNSC support weapons}}


[[Category:Directed-energy weapons]]
<br clear="all">
{{WepList}}
[[Category:Human Weapons]]
[[Category:Weapons]]
[[Category:Held Weapons]]

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