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{{Status|Canon}}
{{Weapon
{{Weapon infobox
| image=[[Image:M6C Magnum Sidearm.jpg|300px]]
|image= [[File:H2A M6CPistol.png|300px]][[File:H2AMP M6C left transparent.png|280px]]<br>Two variants of the M6C Magnum.
| name=M6C Magnum
|manufacturer=[[Misriah Armory]]
| manufacturer= Misriah Armory
|series=[[M6 series]]
| model=Model 6C Magnum Sidearm
|type=Pistol
| type=Pistol
|cost=1615 [[Credit|cR]]<ref name="bungie">[https://web.archive.org/web/20130525021451/http://halo.bungie.net/projects/odst/guide.aspx# '''Bungie.net''': ''Halo 3 ODST - Field Guide'']</ref>
| cost=
|variant=[[M6C/SOCOM]]
| size=Handheld, Single Handed (Dual Wieldable)
|service=[[Human-Covenant War]]<br>
*length: 26.8 centimeters
[[Post-Covenant War conflicts]]
| damage per hit=*Against shields: Medium
|affiliation=[[United Nations Space Command]]
*Flesh damage: High or Instant Kill (1 headshot)
|weight=Standard variant: {{Convert|1.8|kg}}{{Ref/Reuse|bungie}}
*Overall damage: Medium
*Up-sized variant: {{Convert|2.7|kg}}{{Ref/Reuse|bungie}}
| magazine=12 Rounds
|length= {{Convert|22.86|cm|in}}{{Ref/Reuse|bungie}}
| maxammo=*60 Rounds or 5 Magazines (Single-Wielded)
*Up-sized: {{Convert|26.7|cm|in}}{{Ref/Reuse|bungie}}
*108 Rounds or 9 Magazines (Dual Wielded)
|ammotype=[[12.7X40|12.7×40mm]]<ref name="H2M">''[[Halo 2 Manual#Current UNSC Weapons|Halo 2 Manual, page 10, "M6C Pistol dual wield"]]''</ref>
| fire=Semi-Automatic
|capacity=
| ammotype=M228 12.7x40mm SAP-HP (Semi Armor Piercing-High Penetration)
|feed=12-round detachable box magazine{{Ref/Reuse|H2M}}
| operation=Short Recoil Principle
|operation=[[Wikipedia:Recoil operation#Short recoil operation|Short Recoil Principle]]
| rate of fire=6 Rounds per Second (approximate)
|rate= ~360 RPM
| accuracy=High
|velocity=
| range=Close to Medium
|optics=
| era=
|range={{Convert|50|m|ft}}{{Ref/Reuse|bungie}}
| counterpart=[[Covenant Carbine]], [[BR55 Battle Rifle]]
| counterwep=[[Covenant Carbine]], [[BR55 Battle Rifle]]
| affiliation=[[United Nations Space Command]]
}}
}}
The '''M6C Magnum Sidearm'''<ref>''[[The Official Halo 2 Strategy Guide]]'', page 23</ref> is one of the [[United Nations Space Command]]'s primary weapons, and the possible third variant in the Misriah Armory M6 series. It is exclusive to [[Halo 2]].


The '''M6C Personal Defense Weapon System''',<ref>[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''ODST Guide'']</ref> otherwise known as the '''M6C Magnum Sidearm''', is a [[United Nations Space Command]] sidearm. It is a variant of [[Misriah Armory]]'s [[M6 series|M6 handgun series]].
== Introduction ==


==Overview==
The M6C Magnum is a [[dual-wield]]able, stripped-down version of the [[M6D Pistol]] that made its debut in [[Halo 2]], and is exclusive to that game. It does much less damage per hit compared to the M6D, and also has noticeably less range, but has a much higher rate of fire which makes up for the lower damage per hit. It is also a very effective weapon when wielding two and can kill very quickly.


===Design Details===
== Summary ==
The M6C PDWS is a semi-automatic sidearm utilized by the [[United Nations Space Command]]. The M6C is a departure from other designs in the [[M6 Series]]. While it retains the large handguard and ridges on the rear slide, the M6C's safety mechanism is located on the slide itself rather than below it on other models.


Although less powerful and effective than other UNSC sidearms, the M6C sees continued use due to its resilience and reliability coupled with a comfortable and compact design alongside being highly affordable and easy to produce. {{Ref/Book|Id=HEnc22|Enc22|Section=Magnum|Page=164}}
The M6C Magnum is a semi-automatic, recoil-operated, magazine fed, dual-wieldable, magnum caliber handgun. It fires ''M228 12.7x40mm SAP-HP (Semi-Armor Piercing-High Penetration)'' rounds from a 12 round magazine and is weaker than the M6D (mainly because of the lack of explosive-tipped bullets). It fires these rounds with a very high rate of fire and somewhat decent accuracy (though it's noticeably less accurate than the M6D). The effective range of the M6C is much lower than that of the M6D, however, it can still reach long ranges and make a kill. In addition to its lesser range, the M6C does not feature a scope and lacks the very feature that made the M6D so lethal, besides the explosive-tipped bullets.


===Usage===
The M6C Magnum is also a devastating melee weapon due to the fact that it melees much faster than any other weapon in Halo.
The M6C was used by UNSC personnel as early as 2525.{{Ref/Film|Id=HLTD|Film=Halo Legends|Story=Homecoming}} Use of the M6C continued through the [[Human-Covenant War]], and it was used by UNSC Navy and Marine Corps personnel aboard the {{UNSCShip|In Amber Clad}} and during the early stages of the [[Battle for Earth]] and [[Battle of Installation 05]].{{Ref/Game|H2}}


===Ammunition===
== Physical Description And Appearance ==
The M6C Magnum fires [[M225|M225 12.7x40mm Semi Armor-Piercing High Explosive]] cartridges from a 12-round magazine.{{Ref/Reuse|HEnc22}}


==In-game information==
The M6C Magnum is a semi-automatic UNSC handgun designed in an Uzi-style layout. It fires the 12.7x40mm SAP-HP (Semi-Armor Piercing-High Penetration) round from a 12 round magazine that fits flush in the handle. The magazine is housed in the handle of the weapon as with most semi-automatic pistols.
{{Main
 
|1=Magnum#Halo_2_and_Halo_2:_Anniversary
The M6C is made of lightweight polymers and has a chrome barrel. The M6C fires using the short recoil principle and must first be cocked before it can start firing. The slide, located on the top of the weapon, is used to chamber a round. From then on, the gases force the slide to move back and forth until the magazine is empty. Once the mag is empty (although not illustrated in Halo 2), the slide locks back and the mag is dropped (using the mag drop button located on the handle), just like most real semi-auto dual action pistols. Once a new mag is placed in the housing, the slide catch, located above the handle, is pushed down and the slide launches forward chambering a round (also not illustrated in Halo 2). The ejection port is located directly top of the gun.
|l1=Magnum
 
}}
The M6C has a rifled barrel, is 26.8cm long, and has a rather large trigger guard that encompasses the entire handle. Its safety is located on the rear of the slide and is on both sides, allowing ambidextrous usage. This weapon is also dual-wieldable.
===Advantages===
 
The M6C Magnum is a reliable sidearm for quickly finishing off enemies whose shields have already been stripped. With the new dual-wield feature in Halo 2, the Magnum can be used in the [[Noob Combo]] alongside a plasma pistol, enabling the player to quickly drain an enemy's shields using the plasma pistol's overcharge and finish them off with a headshot from the Magnum.  
== Changes From The M6D ==
 
*Flat, black color
*No scope
*Dual-wieldable
*Very high rate of fire
*Lower accuracy
*Does less damage per hit than the M6D, but the higher rate of fire makes up for this.
 
== Against The Covenant ==
 
The Magnum can be quite effective against certain members of the [[Covenant]], particularly [[Grunts]] and [[Jackals]], requiring only one headshot to eliminate them. It can kill [[Drones]] in just a few shots (four on Normal difficulty). It can also take down a helmetless [[Brute]] in a single headshot, though against Brutes with helmets, it takes about 3 shots to the head (2 to remove the helmet, and then the third for the kill). However, Brutes can absorb a large number of shots to the body before dying. The Magnum is also reasonably effective against lower-ranking Elites when dual-wielded (except on Legendary difficulty). On Normal difficulty, it requires 9 headshots to kill a Minor Elite (which takes about 0.8 seconds) and 14 shots to kill a Major Elite (which takes about 1.2 seconds). On any difficulty, a single headshot will kill an unshielded Elite of any rank. The Magnum has questionable efficacy against [[Hunters]], requiring over a dozen shots to the exposed orange areas to kill one.
 
== Against The Flood ==
 
The Magnum is very effective against the [[Flood]]. It can bring down [[Combat Forms]] with several shots to the chest. It can also blow their arms off with a single shot; shooting both arms off of a Combat Form will render it harmless and cause it to self-destruct after a few seconds. This is very useful especially when fighting multiple Combat Forms at once. The Magnum can also kill [[Infection Forms]] with one shot, and [[Carrier Forms]] with 2 shots. Needless to say, The Magnum is very effective against all Flood forms.
 
== Ammunition ==
 
The M6C Magnum is obviously the predecessor of the M6D Pistol, and it therefore has the cons that were resolved in the M6D. One of the cons was ammo types. The M6C uses .50 Semi-Armor Piercing, High Power rounds. These rounds, although lacking the stopping power of the HE-SAP M6D rounds, are still quite deadly. They are somewhat effective against shielded opponents, and can kill unshielded opponents in a single headshot.
 
== Dual Magnums ==
 
Dual Magnums are one of the most effective dual-wield combos in the game, and can kill an opponent very quickly. They are effective at close ranges (and mid ranges, to a lesser extent), and it takes about 1.2 seconds to kill a fully shielded [[Spartan]] or [[Elite]], while pre-update Dual Magnums took just under a second to kill a fully shielded [[Spartan]] or [[Elite]]. Dual Magnums are extremely effective against most types of Covenant as well as all Flood forms at close to medium ranges (see above).
 
== M6C Magnum v.s. BR55 Battle Rifle ==
 
'''''Firepower:'''''
The [[Battle Rifle]] fires rounds that are nearly identical in power to Magnum rounds, and it fires them in 3 shot bursts. Therefore a 3-round burst is about equal to 3 Magnum shots. The BR takes 12 rounds (four full bursts) to the head to kill an opponent. The Magnum takes 13 headshots to kill an opponent, but it only has a 12-round magazine capacity. However, the Magnum can be dual-wielded, thus doubling the amount of firepower at the player's disposal. Finally, while the Battle Rifle fires in burst, there is a noticeable pause between each burst. The Magnum, on the other hand, has a very high rate of continuous semi-automatic fire.
 
'''''Range:'''''
The Battle Rifle is effective at medium ranges, while the Magnum is effective at close ranges. The Battle Rifle is better at long-end medium ranges than the Magnum because it has a scope and is more accurate. However, the Battle Rifle is not as effective at close ranges, while the Magnum is. (See below for comparison)
 
'''Close range:'''
When dual-wielded, the Magnum has the advantage here as the Battle Rifle is not as effective at close ranges, mainly due to the slow rate of fire it has. At close range, dual Magnums deal more damage over time than the BR, and will dominate when used properly. However, the Battle Rifle has a definite advantage over a single Magnum since the latter is too weak by itself, and cannot kill an opponent without having to reload.
 
'''Medium ranges:'''
Dual Magnums can contend with the Battle Rifle at the innermost part of medium range, where their overall performance is about the same. However, past this range, the Battle Rifle has the upper hand due to its greater accuracy and range.
 
'''''Melee:'''''
The Magnum and the Battle Rifle do the exact same melee damage, however the Magnums melee is much faster than the battle rifle.


===Disadvantages===
'''''Conclusion:'''''
The M6C Magnum has low damage, is fairly inaccurate, and is largely ineffective past close or medium range. These factors make the Magnum a poor choice for use in one-on-one fights with shielded opponents unless the player is capable of first draining the opponent's shields with a grenade or melee attack.
A single Magnum is far less effective than the Battle Rifle in most situations due to its lower power and accuracy, and its inability to kill a fully-shielded opponent without having to reload. However dual Magnums can kill faster than the Battle Rifle. At close ranges, dual Magnums outperform the BR, and both are about equal at the innermost part of mid range. However, at longer ranges the Battle Rifle is more likely to win due to its superior accuracy and range. The BR also has the ability to zoom with its 2x scope, which further aids it at range.


=== Changes from the M6D PDWS in ''Halo: Combat Evolved''===
== Character Compatibility ==
*The M6C has a much faster fire rate, but far less stopping power.
*Lacks a targeting scope.
*Takes 13 headshots to kill rather than 3.
*Can be dual-wielded.


===Changes from ''Halo 2'' to ''Halo 2: Anniversary''===
*[[Elites]]
*Takes 11 headshots to kill rather than 13 in multiplayer.
*[[Spartans]]
*Overall update as part of Anniversary remaster.
*[[Marines]]
*[[Grunts]]
*[[Jackals]]
*[[Drones]] (have animation, but never used)
*[[Combat Form|Flood Combat Form (Human)]]
*[[Combat Form|Flood Combat Form (Elite)]]


==Production notes==
Note: You can give Magnums to Grunts and Jackals when you encounter the Flood on The [[Sacred Icon]].
{{Linkbox|gallery=yes|gameplay=yes}}
The ''Halo 2'' Post Game Carnage Report Breakdown Tab on Bungie.net erroneously lists the weapon as the [[M6G magnum|"Magnum M6G Pistol"]].


==Gallery==
== Trivia ==
<gallery>
*Similar to the M6D, on the bottom of the magazine is a triangular piece that blends into the handle when the magazine is in place, this allows for the user to get a better grip on the gun, and if you look closely when wielding it in Halo 2 you will notice two fingers are wrapped around it. (Easiest to see in multiplayer)
File:Magnum2.png|A texture of the M6C showing the engravings on the slide. Note the Korean hangul, 일곱, meaning [[seven]].
*The fact that this is a different pistol than the M6D seen in Halo: Combat Evolved may not be that the Marine Corps replaced it, but rather that [[Navy]] personnel are issued the M6D while Marines, being a separate branch of the military with separate administrative authority, are issued the M6C.
File:Halo picture_18.jpg|John-117 wielding two M6Cs; note the slide springing back after round is fired.
File:Halo picture_19.jpg|An M6C magazine.
File:M6C Magnum Pistol.png|The M6C in ''Halo 2''.
File:H2 M6C Magnum Pistol.png|An in-game profile view of the M6C Magnum Pistol in ''[[Halo 2]]''.
File:UNSC Pistol Cinematic.jpg|Models for the cinematic appearance of the ''Halo Wars'' M6C.
File:ForgeM6C.jpg|[[Sergeant]] [[John Forge]] aiming an M6C in ''[[Halo Wars]]''.
File:Homecoming_M6CMagnum_Concept.png|The M6C Magnum Pistol as it appears in ''[[Halo Legends]]: [[Homecoming]]''.
File:Silenced magnum.JPG|[[Jonah-B283]] using a silenced M6C in ''[[Headhunters (short story)|Headhunters]]''.
File:EvoMC RolandM6C.png|[[Roland-B210]]'s silenced M6C.
File:EvoMC RolandM6CMaintenance.png|Roland performing maintenance on his M6C.
File:H2A MP M6C Concept 1.jpg|Several different concepts for the M6C in ''[[Halo 2: Anniversary]]''.
File:H2A MP M6C Concept 2.jpg|Several different concepts for the M6C in ''Halo 2: Anniversary''.
File:H2A_M6C_Concept.jpg|''Halo 2: Anniversary'' campaign concept art for the M6C.
File:H2A - M6C model.jpg|A render of M6C in ''Halo 2: Anniversary''.
File:H2A Render M6C.png|The M6C in ''Halo 2: Anniversary''.
File:H2A - M6C in-game model.jpg|In-game model of the M6C in ''Halo 2: Anniversary''.
File:H2ACP-M6CHUD.png|First-person view of the M6C in ''Halo 2: Anniversary''.
File:H2ACP-M6CDualWieldHUD.png|First person view of dual wielding M6C pistols.
File:H2ADual.jpg|A Spartan dual wielding an M6C with an M7 SMG in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP M6C right.png|A M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP M6C left.png|A M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AM6C.jpg|A Spartan with an M6C in ''Halo 2: Anniversary''.
File:H2AMP-M6CHUD.png|First-person view of the M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M6C.png|A Spartan with an M6C.
File:M6C Operation.PNG|A Spartan wielding a dry M6C, exposing the weapon's operation.
File:H2AMP-M6CDualWieldHUD.png|First-person view of dual wielding the M6C.
File:H2AMP-M6CDualWield.png|A Spartan dual wielding M6C pistols.
File:HW2-M6Cstillsucks.png|[[Jerome-092]] firing an M6C at [[Atriox]] in ''[[Halo Wars 2]]''.
File:HW2-Jerome-05.jpg|Jerome firing an M6C at Sangheili aboard the ''Enduring Conviction''.
</gallery>


==List of appearances==
{{Ref}}
*''[[Halo: The Flood]]''
**''[[Halo: The Flood#2010 bonus content|Adjunct]]''
*''[[Halo 2]]'' {{1st}}
*''[[Halo Wars]]''
*''[[Halo: Helljumpers]]''
*''[[Halo Legends]]''
**''[[Homecoming]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Headhunters (short story)|Headhunters]]''
*''[[Halo: Nightfall]]'' {{C|Hologram only}}
*''[[Halo 2: Anniversary]]''
*''[[Halo Mythos]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Divine Wind]]''


==Sources==
{{WepList}}
{{Ref/Sources}}


{{Navbox/Universe/HumanSidearms/M6Pistols}}
[[Category:Held Weapons]]
[[Category:Pistols]]
[[Category:Human Weapons]]
[[Category:UNSC]]
[[Category:Weapons]]

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