Editing M68 Gauss cannon
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 58: | Line 58: | ||
==Trivia== | ==Trivia== | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
{{linkbox|gallery=yes}} | |||
*While operating on a similar principle to the [[M99 Stanchion]], the shells for the M68 appear to be designed to cause [[wikipedia:Hypervelocity|hypervelocity]] collisions, where the target and slug get almost entirely vaporized on impact. This is probably intended to reduce over-penetration. | *While operating on a similar principle to the [[M99 Stanchion]], the shells for the M68 appear to be designed to cause [[wikipedia:Hypervelocity|hypervelocity]] collisions, where the target and slug get almost entirely vaporized on impact. This is probably intended to reduce over-penetration. | ||
*In ''Halo 3'', the screen on the cannon's firing mechanism will actually display its surroundings in real-time thermal imaging, similar to the scope of the [[Sniper Rifle System 99D-S2 Anti-Matériel]]. Unfortunately, this does not have any effect on gameplay, and is only in place for aesthetic reasons. | *In ''Halo 3'', the screen on the cannon's firing mechanism will actually display its surroundings in real-time thermal imaging, similar to the scope of the [[Sniper Rifle System 99D-S2 Anti-Matériel]]. Unfortunately, this does not have any effect on gameplay, and is only in place for aesthetic reasons. | ||
*In ''Halo 3'', the slug in mid-flight is blue with a blue tail, making it look like Covenant weapon's fire at first glance. This 'blue light' is most likely the slug heating the air around it to super heated levels due to friction with the atmosphere. In ''Halo 2'', the trail was yellow-orange. | *In ''Halo 3'', the slug in mid-flight is blue with a blue tail, making it look like Covenant weapon's fire at first glance. This 'blue light' is most likely the slug heating the air around it to super heated levels due to friction with the atmosphere. In ''Halo 2'', the trail was yellow-orange. | ||
===Production notes=== | ===Production notes=== | ||
Line 68: | Line 68: | ||
==Gallery== | ==Gallery== | ||
<gallery widths="150"> | |||
File:H2-M68ALIM-GaussCannon.png|The M68 ALIM in ''Halo 2''. | File:H2-M68ALIM-GaussCannon.png|The M68 ALIM in ''Halo 2''. | ||
File:H2-GaussHUD.png|HUD of the M68 in ''Halo 2''. | File:H2-GaussHUD.png|HUD of the M68 in ''Halo 2''. | ||
File:Ammo -Gauss.png|A Gauss slug of the M68 Gauss | File:Ammo -Gauss.png|A Gauss slug of the M68 Gauss Cannon from ''[[The Art of Halo 3]]''. | ||
File:Halo3GaussHogLastResort.jpg|A Gauss Warthog on [[Last Resort]] in ''Halo 3''. | File:Halo3GaussHogLastResort.jpg|A Gauss Warthog on [[Last Resort]] in ''Halo 3''. | ||
File:H3-GaussHUD.png|HUD of the M68 in ''Halo 3''. | File:H3-GaussHUD.png|HUD of the M68 in ''Halo 3''. | ||
File:Gauss turret.png|The M68 ALIM | File:Gauss turret.png|The M68 ALIM, c. November 2552. | ||
File:Gaussshot.jpg|A closeup of a | File:Gaussshot.jpg|A closeup of a gauss cannon's projectile in the air. Note that the contrail starts out blue but fades to yellow. | ||
File:HTMCC-H3 Dubbo on a Gauss Hog.jpg|A Marine fires a | File:HTMCC-H3 Dubbo on a Gauss Hog.jpg|A Marine fires a gauss cannon. | ||
File:Stationary Gauss Cannon.JPG|The stationary variant of the Gauss Cannon in ''Halo 3: ODST''. | |||
File:H3ODST-StationaryGauss-Reference.png|Multiple-view reference image of the mounted stationary Gauss Cannon in ''Halo 3: ODST''. | |||
File:Stationary Gauss Cannon.JPG|The stationary variant of the Gauss | |||
File:H3ODST | |||
</gallery> | </gallery> | ||
Line 97: | Line 92: | ||
*''[[Halo: Retribution]]'' {{Mo}} | *''[[Halo: Retribution]]'' {{Mo}} | ||
*''[[Halo: Oblivion]]'' | *''[[Halo: Oblivion]]'' | ||
==Notes== | ==Notes== |