Editing M512 smooth-bore high-velocity cannon
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 42: | Line 42: | ||
===Campaign=== | ===Campaign=== | ||
*In ''[[Halo: Combat Evolved]]'', the cannon is quite inaccurate; the shot had high deviation, but compensated with a large explosive radius. | *In ''[[Halo: Combat Evolved]]'', the cannon is quite inaccurate; the shot had high deviation, but compensated with a large explosive radius. | ||
*Using the M512 in the level [[Delta Halo]] in ''[[Halo 2]]'' is tricky, particularly when the player moves into tight quarters and encounters | *Using the M512 in the level [[Delta Halo]] in ''[[Halo 2]]'' is tricky, particularly when the player moves into tight quarters and encounters [[Type-32 Ghost]]s due to the steep angles of the Forerunner structures. Self-harm is a constant worry. It is best for players to remain in an open spot and let the Ghosts come to the player, picking them as soon as they appear. If this option is not available it is recommended that players use the [[M247T machine gun|Scorpion's turret machine gun]] instead, which is just as effective thanks to its impressive accuracy and high damage. | ||
*If the player acquires a Scorpion near the beginning of [[Quarantine Zone]], the rest of the mission becomes spectacularly easy; the range of the M512 allows the user to pulverize any and all Flood resistance in their way, and two-shot Sentinel Enforcers with ease. | *If the player acquires a Scorpion near the beginning of [[Quarantine Zone]], the rest of the mission becomes spectacularly easy; the range of the M512 allows the user to pulverize any and all Flood resistance in their way, and two-shot Sentinel Enforcers with ease. | ||
*The M512 is undoubtedly at its best in ''Halo 3''; its accuracy is near pin-point with almost no drop, and the splash damage is predictable enough to allow for a skilled tank gunner to eliminate entire Covenant squads with a single round. This is most visible during the latter part of ''[[The Ark (level)|The Ark]]'', where engagements with enemies take place across wide open areas | *The M512 is undoubtedly at its best in ''Halo 3''; its accuracy is near pin-point with almost no drop, and the splash damage is predictable enough to allow for a skilled tank gunner to eliminate entire Covenant squads with a single round. This is most visible during the latter part of ''[[The Ark (level)|The Ark]]'', where engagements with enemies take place across wide open areas |