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{{Status|Canon}}
{{Era|H3|H3R}}
{{Weapon infobox
{{Ratings}}
|image=[[File:HINF - M41 SPNKR Product Logo.png|100px]]
<center>''Were you also looking for the [[M19-B SAM Missile Launcher]], mentioned in [[Halo: Ghosts of Onyx]], or the [[M19 SSM Rocket Launcher]], used in [[Halo: Combat Evolved]] and [[Halo 2]]?''</center>
[[File:H5G-SPNKr.png|300px]]
{{Weapon
|manufacturer=[[Misriah Armory]]{{Ref/Book|Id=EVG|EVG|Page=156}}{{Ref/Game|HR|Detail=M41 SSR in-game model}}{{Ref/Book|Id=osfm|OSFM|Page=194}}{{Ref/Book|Id=enc22|Enc22|Page=176}}
|image=[[Image:Rocket_launcher2_Halo_3.jpg|300px]]
|series=M41
|name=M41 SSR MAV/AW
|type=Surface-to-surface rocket launcher
|manufacturer=
|model=M41 SSR MAV/AW
|type=Rocket Launcher
|cost=
|cost=
|variant=
|size= *Shoulder-fired
|weight={{Convert|10.8|kg|lb|sigfig=3}}{{Ref/Reuse|osfm}}{{Ref/Site|Id=2015hw|URL=https://www.halowaypoint.com/en-us/universe/weapons/rocket-launcher|Site=Halo Waypoint|Page=Universe - Rocket Launcher|D=29|M=10|Y=2015}}
*length: 134.9 centimeters (4.426 feet)
|length={{Convert|55.4|in|cm|disp=flip|sp=us|sigfig=4}}{{Ref/Reuse|osfm}}{{Ref/Reuse|2015hw}}{{Ref/Book|Id=H4VG|H4EVG|Page=68}}
|damage per hit=Very High
|width={{Convert|10.2|in|cm|disp=flip|sp=us|sigfig=3}}{{Ref/Reuse|2015hw}}{{Ref/Reuse|H4VG}}
|magazine=2 Rockets
|height={{Convert|17.4|in|cm|disp=flip|sp=us|sigfig=3}}{{Ref/Reuse|2015hw}}{{Ref/Reuse|H4VG}}
|maxammo=8 rockets or 4 magazines
|ammotype=
|fire=semi-automatic
*[[M19 surface-to-surface missile|M19 102mm surface-to-surface missile]]{{Ref/Reuse|EVG}}
|ammotype=[[102mm High-Explosive Anti-Tank|102mm High-Explosive Anti-Tank Shaped Charge]]
*[[M21 antipersonnel rocket]]{{Ref/Novel|Id=HSS3|SS|3}}
|operation=
*[[Wikipedia:Missile guidance|Guided missiles]]{{Ref/Reuse|osfm}}
|rate of fire=Moderate
*[[Wikipedia:Loitering munitions|Hunter-killer loitering munitions]]{{Ref/Reuse|osfm}}
|accuracy=Very High.
|capacity=
|range=Short to Medium Range
|feed=2-rocket disposable tube assembly{{Ref/Reuse|osfm}}
|era=[[Human-Covenant War]]
|operation=Revolver{{Ref/Reuse|osfm}}
|counterpart=
|rate= Semi-automatic{{Ref/Reuse|enc22}}{{Ref/Reuse|osfm}}
|counterwep=
|velocity=
|affiliation=[[United Nations Space Command]]
|optics=
|range={{Convert|1300|ft|m|disp=flip|sp=us}}{{Ref/Book|Id=enc09|Enc09|Page=314}}{{Ref/Book|Id=enc11|Enc11|Page=328}}
|service=
*Pre-[[Insurrection]]{{Ref/Reuse|osfm}}
*[[Insurrection]]{{Ref/Reuse|2016hw}}
*[[Human-Covenant War]]{{Ref/Reuse|enc11}}
*[[Post-Covenant War conflicts]]{{Ref/Game|HI|Gameplay}}
}}
}}


The '''M41 Surface-to-Surface Rocket Medium Anti-Vehicle / Assault Weapon''' ('''M41 SSR MAV/AW'''), formally known as the '''Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher''',{{Ref/Site|Id=bnetreach|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25440|Site=Bungie.net|Page=Halo: Reach - Ordnance|D=12|M=4|Y=2016}} and commonly known as the '''Jackhammer''' or the '''SPNKr''' (pronounced "spanker"), is a heavy ordnance weapon used by the [[UNSC]] and [[Insurrectionist]]s.{{Ref/Site|Id=2016hw|https://www.halowaypoint.com/en-us/universe/weapons/rocket-launcher|Halo Waypoint|Universe: Rocket Launcher|D=13|M=4|Y=2016}} It is manufactured by [[Misriah Armory]].{{Ref/Reuse|EVG}}{{Ref/Reuse|enc22}}{{Ref/Reuse|enc09}} Nicknames for the M41 SPNKr include '''Pain''', '''Launcher''', '''Breath of God''', and '''Can Opener'''.{{Ref/Reuse|enc11}}
The '''M41 SSR MAV/AW''' is a heavy ordnance weapon of the [[UNSC]] arsenal used in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. It is different from the [[M19 SSM Rocket Launcher]] used in ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''.


==Overview==
==Design Details==
[[File:HINF SPNKR Reload.png|250px|left|thumb|A [[SPARTAN-IV program|Spartan-IV]] inserting the disposable twin-tube unit into an M41D SPNKr.]]
===Design details===
The M41 SPNKr is characterized by its two main components: firstly, a reusable launcher that opens and closes with a hinge mechanism, which encircles most of the magazine; secondly, a disposable magazine containing two rockets.{{Ref/Reuse|bnetreach}}{{Ref/Reuse|2016hw}} The launcher is [[Wikipedia:Shoulder-fired missile|shoulder-fired]], and the wielder stabilizes the weapon by holding a foregrip extending from the trigger guard. The weapon uses a unique system for loading and firing: rather than using a traditional magazine or single-shot system, it is fed by a disposable unit with two tubes, each of which holds a single rocket. When one of the rockets is fired, the other is cycled into place; when both have been fired, the operator opens the launcher, removes the twin-tube unit to insert another, and then closes the mechanism around the unit. As such, the M41 is considerably portable,{{Ref/Reuse|enc22}} allowing the operator to quickly reload while in combat and greatly reduces the weight he carries without throwing the weapon away. A self-test button on the weapon rotates the twin-tubes to ensure the mechanism will rotate as intended.{{Ref/Game|HCE|Rocket Launcher idle animation}}


The M41 accepts a variety of ammunition types, with the most common being the unguided [[M19 surface-to-surface missile|M19 102mm surface-to-surface missile]].{{Ref/Reuse|EVG}} Other ammunitions include the [[M21 antipersonnel rocket]],{{Ref/Reuse|HSS3}} [[Wikipedia:Missile guidance|guided missiles]], and [[Wikipedia:Loitering munitions|hunter-killer loitering munitions]].{{Ref/Reuse|osfm}}
[[Image:Rocket-launcher.png|thumb|left|190px|M41 Schematic.]]
The M41 SSR is a heavy ordnance weapon in the [[UNSC]] arsenal that fires a [[HEAT|102mm Shaped-Charge High-Explosive]] Surface to Surface Missile. The launcher sports a 2x scope and can fire rockets over long distances with devastating accuracy, although its altitude decreases over longer distances, this model is not to be confused with the [[M19 SSM Rocket Launcher]]. The M41 is, however, identical to the M19 variant rocket launcher. The M41 uses a design unique among rocket launchers: when reloaded, the barrels are removed and two preloaded barrels are then reinserted into the unit. With this mechanism, a [[Marine]] can greatly reduce the weight he carries without throwing the weapon away like some contemporary disposable rocket launchers. This setup is very similar to that of the Javelin Anti-Tank System currently used by the U.S. military.


Many M41s are equipped with a [[Smart-linking|smart-linked]] fire control module and target tracking systems; these systems allow the operator to track a target, which often guarantees that the target will be struck, even if it attempts evasive maneuvers.{{Ref/Reuse|EVG}} While the M41 rocket launcher is optimized for ground targets, engineers at Misriah Armory have developed tweaks,{{Ref/Reuse|2015hw}} integrating an enhanced tracking system on certain models of the M41.{{Ref/Reuse|enc22}} Subsequently, some launchers are capable of tracking both ground-based and airborne targets,{{Ref/Game|Id=H2|H2|Gameplay}}{{Ref/Game|Id=Wars|HW|Gameplay}} while others are capable of tracking only aircrafts.{{Ref/Game|Id=HR|HR|Gameplay}} Some M41s lack any form of tracking technology, requiring the operator to "dumb fire" the weapon without targeting assistance.{{Ref/Game|Id=CE|CE|Gameplay}}{{Ref/Game|Id=H3|H3|Gameplay}}{{Ref/Game|Id=ODST|H3ODST|Gameplay}}
===Advantages===
The Rocket Launcher spreads a huge amount of damage over a large area. It is capable of taking out entire groups of infantry at any range and can kill both the passengers and crew of nearly any vehicle with the exception of the [[Scorpion Tank]] or [[Type-25 Assault Gun Carriage|Wraith]] which takes two to three hits with. For an anti-tank weapon it is capable of inflicting massive damage to tanks because of its ability to quickly launch two consecutive shots.


Multiple variants of the M41 have been observed, with functional and aesthetic differences. Although the [[M41D SPNKr]] has no magnification optics attached, it possesses a smart-linked fire control module. The M41D features a trigger guard, and an ergonomic thumbhole stock, adding the impression of greater bulk. However, the [[M41B SPNKr|M41B model]] lack these design features, possessing only a pistol grip and no trigger guard, resulting in a more skeletal overall appearance.{{Ref/Reuse|enc22}}
===Disadvantages===
Several things counterbalance the M41's sheer power the rocket, though powerful, is implemented in-game as an anti-vehicle weapon, not designed for engaging infantry. Thus its reload time is quite slow, as it takes about three to five seconds for the M41 to be fully reloaded. The rockets leave a trail of smoke in their wake, giving away the operator's position and necessitating a fire-and-displace strategy of engagement. Ammunition is often limited or unavailable, and the operator can carry only 6 extra rockets at once, for a total of 8 rounds. The speed of the rocket itself is slow. A skilled operator can be effective against a moving target at medium to long range. The biggest disadvantage to the operator is the blast range of a rocket; if fired too close the splash damage can severely injure or kill its operator if fired carelessly into surrounding terrain or at an enemy. An explosion near a rocket in flight will cause it to deflect. Deflected rockets tumble end over end, and will explode if they strike an object. Also the M41 no longer has a lock on.


The model used in October [[2558]], and the M41D variants used during the [[Battle for Zeta Halo]], has a [[Weapon Serial Numbers|serial number]] of "00051405".{{Ref/Reuse|H5G}}{{Ref/Game|Id=hi|HI|Gameplay}}
===Influences===
On the side of the M41 the labeling on the launcher and the rectangular cases that contain rocket ammunition has the words SPNKr. The M41 SSR is essentially a Halo Universe copy of the SPNKR-X17/18 SSM Launcher (Lazyboy) from the [[Marathon (Video Game Series)|Marathon]]. The word "SPNKR" is a short abbreviation of the word ''Spanker'' and the line serves as an inside joke for both fans and [[Bungie]] of their former series.


[[File:H2A - Make More Noise.jpg|300px|thumb|[[John-117]] with an M41 during [[Battle of Installation 05|Battle]] of [[Installation 05]].]]
==Changes from M19 SSM Rocket Launcher==
===History===
In [[Halo 2]], the Rocket Launcher is much weaker than the one from [[Halo: Combat Evolved]], although it still can destroy a small sized vehicle with one shot. Despite how many rockets it takes to take out a vehicle, the Halo 2 rocket launcher has a lock on system that tracks an enemy vehicle and nearly always hits its mark, destroying it.
Though there have been various shoulder-launched rocket launchers in service with the [[United Nations Space Command]] armed forces since its creation, only the M41 rocket launcher has the tactical importance to be heavily manufactured.{{Ref/Reuse|2015hw}} The M41 SSR has been in service with the UNSC for decades since [[2481]],{{Ref/Reuse|osfm}} predating even the [[Insurrection]], during which it was used by the UNSC and the Insurrectionists.{{Ref/Reuse|2016hw}} Over time, the M41's role shifted from an anti-vehicular weapon to an all-purpose heavy weapon, even used in demolition purposes.{{Ref/Reuse|enc11}} While it was obsolete before the [[Human-Covenant War]] began, it was not replaced by the [[M57 Pilum]] until the [[Created conflict]] to counter [[Promethean Knight]]s.{{Ref/Reuse|2016hw}} However, even after it was replaced, it still saw use in [[War Games]] matches aboard the {{UNSCShip|Infinity}}.{{Ref/Game|Id=H5G|H5G|Gameplay}}
*The M41 HEAT rocket travels faster than its [[M19]] counterpart.
*The tubing is also a metallic silver color rather than a synthetic black.
*No longer has the homing feature offered in the [[Halo 2]]'s M19 model, and is more similar to [[Halo: Combat Evolved]]'s Model.
*Maximum ammo is 8, just like in Halo 2.
*Different firing sound effect.
*Faster reload.
*Faster melee.
*Ammunition indicated in scope when zoomed in.
*HUD ammo indicator illustration changed.


== Variants ==
==Tactics==
* '''[[SPNKr EM|M41 SPNKr EM]]''': Improved variant with four rockets per magazine and the ability to lock onto ground and air vehicles.{{Ref/Reuse|H5G}}
===Campaign===
* '''[[SPNKr EX|M41 SPNKr EX]]''': Advanced variant that fires laser-guided cluster warhead rockets that detonate in proximity to enemies, releasing an effect similar to the fields of [[Z-400 splinter grenade|splinter grenades]], albeit without the disintegration effect. It also produces a large red glare if used with Smart-Link.{{Ref/Reuse|H5G}}
*It is best to save the Rocket Launcher for the final encounter on [[The Storm (Level)]] as two shots will destroy the anti-air gun and finish the mission quickly. Combined with the Sniper Rifle found near the end (soon after witnessing a Longsword crash in the distance), one can easily end the level without engaging the large group of Covenant on the hill. Using the scope on the Sniper Rifle, one can zoom in on the AA gun's power core, line up a shot, then with proper timing, simply fire off two rockets and destroy the gun, ending the level quickly and (relatively) painlessly. The Chieftan will still be able to fire on you, though, so take caution when aiming.
* '''[[SPNKr Prime|M41 SPNKr Prime]]''': [[Mythic weapon|Mythic]] variant that fires fast, powerful rockets. Spartans that use the SPNKr Prime in War Games also get boosts to movement speed, shield strength, and jump height.{{Ref/Reuse|H5G}}
*Saving several rockets for the final encounter on [[The Ark (Level)]] can save you a lengthy encounter with the [[Brute Chieftain]] at the end; this is even more useful when engaging them on higher difficulties. These can be found by the downed Pelican just after the first Hunter encounter.
* '''[[M41B SPNKr]]''': A variant with a pistol grip and no trigger guard, but features 2× magnification.{{Ref/Reuse|enc22}}
* '''[[M41D SPNKr]]''': A variant with no magnification optics. Used during the [[Battle for Zeta Halo]].{{Ref/Reuse|enc22}}{{Ref/Reuse|hi}}
** '''[[M41D SPNKr Tracker]]''': An improved version of the M41 that can track targets. Notably used by [[Zeretus]] during the Battle for Zeta Halo.{{Ref/Reuse|hi}}


<gallery class=center>
===Multiplayer===
File:Halo 5 SPNKR EM.png|M41 SPNKr EM.
*When attacking a Banshee or Ghost with the rocket launcher, wait until the vehicle approaches. Get a slight lead on it before pulling the trigger. You don't need that much of a lead: about the size of the targeting reticule will suffice, depending on how far away the target is.
File:H5G M41EX.png|M41 SPNKr EX.
*The rockets take a while to reload, make sure you find a safe place before filling the launcher. If you are compromised, pull out your secondary weapon to fend off any opponents.
File:H5G M41 Prime.png|M41 SPNKr Prime.
*Be careful using the rocket launcher against infantry wielding a [[Gravity Hammer]] as the hammer can deflect the incoming rocket.
File:H3-M41SSRocketLauncherLeft.png|M41B SPNKr.
*Rockets are more for counter vehicle purposes, but are still quite valuable for their instant kill against infantry in a large splash damage radius.
File:HINF SPNKr Crop.png|M41D SPNKr
*Often during the start of the match there is often a rush for rockets. Try to stay back and cover your teammates by picking off single enemies and grenading groups, making the rockets ripe for claiming by one of your team.
File:HINF SPNKr Tracker Crop.png|M41D Tracker.
*In a game of Rockets, players often jump while firing. Timing to fire where the player lands is critical. If done right you can send many to their inevitable deaths.
</gallery>
*On some maps such as Standoff, firing Rockets randomly toward the enemy's general position can be effective.
 
==Gameplay==
{{Main|Rocket Launcher}}
The M41 SPNKr and its variants are featured as a usable weapon in most of the ''Halo'' games, starting with ''[[Halo: Combat Evolved]]'' and continuing through to ''[[Halo Infinite|Infinite]]''. In most of these, it is known as the "Rocket Launcher", though ''Halo 5: Guardians'' calls it the "SPNKr Rocket Launcher" as the name "Rocket Launcher" was given to the [[M57 Pilum]] instead. It is a [[power weapon]], which fires slow-moving rockets that deal an incredible amount of damage upon detonation, with a wide area of effect. The Rocket Launcher is one of the most powerful weapons in the game, and to compensate, it has a small magazine size, slow reload speed and ammo is generally very rare.


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of M41 rocket launcher}}
*The Rocket Launcher has a considerable recoil, although the very nature of its design requires it not to recoil. When the rocket is fired, the gases generated by its launch is shunted through the back of the barrel. When a rocket is fired in real life, the only sensation is an impulse and a forward shift in the weapon's center of gravity as the projectile leaves the weapon.
*The weapon was identified as the M19 SSM rocket launcher in the [[Halo: Combat Evolved manual|game manuals of ''Halo: Combat Evolved'']] and [[Halo 2 manual|''Halo 2'']] as well as in the ''[[Art of Halo 3]]''. It was also referred to in ''[[Halo: Ghosts of Onyx]]'' as the M19 missile launcher. It was established in ''[[Halo: The Essential Visual Guide]]'' that M19 SSM refers to the rocket ammunition while the launcher itself is designated as the M41.{{Ref/Reuse|EVG}} The 2022 edition of the ''[[Halo Encyclopedia (2022 edition)|Halo Encyclopedia]]'' further expanded on the designation, giving the M41B designation to the variant first introduced in ''Halo: Combat Evolved'', while the M41D designation was given to the ''Halo Infinite'' variant.{{Ref/Reuse|enc22}}
*In [[Halo 3]], it is possible to shoot down the rockets fired from this weapon with a [[Battle Rifle]] or a [[Covenant Carbine]] as well as a [[Sniper Rifle]] or a [[Particle Beam Rifle]]. This is probably possible with other head-shot enabled weapons. The [[SMG]], however, will not work. This was tested thoroughly in [[Theater Mode]]. There is a slight delay between when the shot hits the rocket and when the rocket explodes, however, which should be taken into consideration.
*The M41 SPNKr, especially in its appearances starting from ''[[Halo: Reach]]'', is aesthetically similar to the [[marathongame:SPNKr SSM Launcher|SPNKr-XP surface-to-surface missile launcher]] from [[Marathon|''Marathon 2'' and ''Marathon Infinity'']]. This weapon is also the source of the M41's "SPNKr" moniker.
*Though it carries much less ammo, it is often preferred over the [[Fuel Rod Gun]] due to the rocket being stronger, faster, more accurate, possessing larger splash damage, and can't deflect off the terrain like the Fuel Rod Gun can.
** In ''[[Wikipedia:Destiny 2|Destiny 2]]''{{'}}s Bungie 30th Anniversary Pack, the rocket launcher [[Destinypedia:Gjallarhorn|Gjallarhorn]], which debuted in the original ''Destiny'', makes an appearance. Its new alternate appearance is "GJNKR", referencing both the original ''Marathon'' weapon and the ''Halo'' weapon. However, the appearance of GJNKR looks more like the [[Cut Halo: Combat Evolved weapons#Rocket launcher|pre-release SPNKr 108 SAM]] than anything from ''Marathon''.<ref>[https://imgur.com/a/830YsmV ''Imgur'', Comparison]</ref>
*A rocket fired from the Rocket Launcher will travel faster then any multiplayer vehicle at top speed. This was tested and proven by the Halo 3 Mythbusters using a Ghost.
*If the player uses [[Emile-A239]]'s voice in [[Firefight]], he will occasionally say ''"Someone's gonna pay!"'' when he readies a rocket launcher. This is a reference to the level ''If I Had a Rocket Launcher, I'd Make Someone Pay'' from ''[[Marathon|Marathon 2: Durandal]]'', which, in turn, was named after the [[Wikipedia:Bruce Cockburn|Bruce Cockburn]] song [[Wikipedia:If I Had a Rocket Launcher|''If I Had a Rocket Launcher'']].
*It is impossible to hit yourself with your own rocket. If you shoot it at a receiver node and go through the sender node to catch up with it it will pass harmlessly through your body. This was also tested and proven by the Halo 3 Mythbusters. This does not, however, make one immune to the splash damage.
*In ''Halo 2: Anniversary'', while the in-game model reuses the one from ''Halo: Reach'', the design of the M41 SPNKr depicted in [[Blur Studio]]'s pre-rendered cutscenes is based on [[:File:HR RocketLauncher Concept.jpg|a piece of ''Halo: Reach'' concept art]], featuring minor differences including a different foregrip design and blue (instead of yellow) decals on the twin-tube unit. This unique design was also featured in [[:File:Sunray1-1.png|a piece of concept art]] for ''[[Halo Wars 2]]: [[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]]'', being held by [[Elijah Vaughan]].
* On the last level of ''Halo 3: ODST'' there are&nbsp;four rocket launchers with 1000 rockets&nbsp;each for use in [[Vidmaster Challenge: Deja Vu]] (they only appear on [[Legendary]], with the [[Iron Skull]] activated and if you get in the warthog, they will not spawn).
*A [[Halo 3|''Halo 3'']] Rocket Launcher missile case game holder was released and sold by EB Games and GameStop to coincide with the release of ''Halo 3''.


== Gallery ==
==Sources==
=== ''Halo: Reach'' ===
<references/>
<gallery>
File:HR_RocketLauncher_Concept.jpg|Concept art of the M41 SSR MAV/AW.
File:Reach Rocket Launcher Cropped.png|The Rocket launcher as it appears in the ''[[Halo: Reach]]'' [[Halo: Reach Beta|Beta]].
File:HReach-M41SSRocketLauncher.png|A profile view of the M41.
File:ReachSchematic - Rocket.png|The HUD icon of the M41.
File:HR Beta M41 HUD.jpg|A first-person view of the M41 during the Multiplayer Beta.
File:Rocket Launcher Reticle Scoped.jpg|The M41's 2× scope during the Multiplayer Beta.
File:Corvette4.jpg|A first-person view of the M41 in the final release.
File:HR AssaultCannonArmorLock.jpg|The M41 holstered on [[SPARTAN-B312]]'s back.
File:HR Six&EmileRockets.jpg|[[Emile-A239]] and SPARTAN-B312 using M41 rocket launchers.
File:Reach - Duvall in Hog.jpeg|[[Duvall]] using the M41 while riding on a Warthog.
</gallery>
 
=== ''Halo: Combat Evolved Anniversary''===
<gallery>
File:HCEA - M41 rocket launcher.png|A profile view of the M41.
File:HCEA-M41HUD.png|A first-person view of the M41.
File:HCEA-M41zoom.png|View through the 2× scope of the M41.
</gallery>


=== ''Halo 4''===
==Gallery==
<gallery>
<gallery>  
File:H4-M41-SPNKR.png|A profile view of the M41.
Image:Rocket Launcher Reticle.svg|The reticule for the Rocket Launcher.
File:M41 SSR-MAV.png|The HUD icon of the M41.
Image:1204275093 Spnkr mssile.jpg|A HEAT Rocket.
File:H4-M41HUD-Campaign.png|First-person view of the M41 by John-117 in the campaign.
File:H4-M41HUD.png|A first-person view of the M41 on [[Ragnarok]].
File:H4-M41zoom.png|View through the 2× scope of the M41.
File:Rockethud.jpeg|A render of the M41's scope.
</gallery>
</gallery>


=== ''Halo 2: Anniversary''===
==Links==
<gallery>
===Internal===
File:H2A RocketLauncher.png|A profile view of the M41.
*[[M19-B SAM Missile Launcher]]
File:H2ACP-M41HUD.png|A first-person view of the M41.
*[[M19 SSM Rocket Launcher]]
File:H2ACP-M41zoom.png|View through the 2× scope of the M41.
File:H2AM41.jpg|A [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]-clad Spartan using an M41 in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M41HUD.png|First-person view of the M41 in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M41zoom.png|View through the 2× scope of the M41 in ''Halo 2: Anniversary'' multiplayer.
</gallery>


=== ''Halo 5: Guardians''===
<gallery>
File:H5G-M41.jpg|A [[RECRUIT-class Mjolnir|Recruit]]-clad Spartan-IV sprinting with the M41.
File:H5G-M41HUD.png|A first-person view of the M41.
File:H5G-M41zoom.png|[[Smart scope]] with the M41.
File:H5G-M41SPNKREMHUD.png|First-person view of the M41 ''SPNKr EM''.
File:H5G-M41SPNKREM.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV with the ''SPNKr EM''.
File:H5G-M41SPNKREXHUD.png|First-person view of the M41 ''SPNKr EX''.
File:H5G-M41SPNKREX.png|A Centurion-clad Spartan-IV with the ''SPNKr EX''.
File:H5G-M41SPNKREXeffect.png|The explosive effect of the ''EX'' variant.
File:H5G-M41SPNKRPrimeHUD.png|First-person view of the M41 ''SPNKr Prime''.
File:H5G-M41SPNKRPrime.png|A Centurion-clad Spartan-IV with the ''SPNKr Prime'' on [[Guillotine]].
File:H5G-M57vsM41.png|An M57 Pilum in comparison to an M41 SPNKr.
</gallery>
=== ''Halo 5: Guardians'' REQ cards ===
<gallery>
File:Spnkrcertification.png|SPNKr Rocket Launcher Certification.
File:Spnkr basic.png|SPNKr Rocket Launcher.
File:Spnkremcertification.png|''SPNKr EM'' Certification.
File:Spnkr em.png|''SPNKr EM''.
File:Spnkrexcertification.png|''SPNKr EX'' Certification.
File:Spnkr ex.png|''SPNKr EX''.
File:Spnkrprimecertification.png|''SPNKr Prime'' Certification.
File:Spnkr prime.png|''SPNKr Prime''.
</gallery>
=== Miscellaneous ===
<gallery>File:HO-M41.jpg|The M41 in ''[[Halo Online]]''.
File:HW2 - Douglas-042 with Mark IV-GEN2 hybrid armor.jpg|Douglas-042 with an M41 SPNKr in ''[[Halo Wars 2]]''.
File:HFR_M41RocketLauncher_Render_1.jpg|A render of the M41 from ''[[Halo: Fireteam Raven]]''.
File:HFR_M41RocketLauncher_Render_2.jpg|A render of the M41 from ''Halo: Fireteam Raven''.
File:HFR_M41RocketLauncher_Render_3.jpg|A render of the M41 from ''Halo: Fireteam Raven''.
File:HFR_Ramos_Render_Flood.png|[[Victor Ramos]] facing off against a [[Flood Tank Form]] with an M41.
</gallery>
==List of appearances==
{{Col-begin}}
{{Col-2}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: Combat Evolved]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Landfall]]''
**''[[Halo: Last One Standing]]''
*''[[Halo: Uprising]]''
*''[[Halo 3]]''
*''[[Halo: Helljumper]]''
*''[[Halo 3: ODST]]''
*''[[Halo Wars]]''
*''[[Halo Legends]]''
**''[[Origins]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Dirt]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
**''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
*''[[Halo 4: Forward Unto Dawn]]''
{{Col-2}}
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Escalation]]''
*''[[Halo: Mortal Dictata]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
*''[[Halo: Spartan Strike]]''
*''[[Hunt the Truth]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: Collateral Damage]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Oblivion]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Divine Wind]]'' {{Mo}}
*''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''
{{Col-end}}
==Sources==
{{Ref/Sources}}


{{UNSC support weapons}}
<br clear="all" />
[[Category:Rocket launchers]]
{{UNSC Infantry Weapons}}
[[Category:Held Weapons]]
[[Category:Human Weapons]]
[[Category:UNSC]]
[[Category:Weapons]]
[[Category:Halo 3]]
[[Category:Halo 3: ODST]]
[[Category:Explosives]]

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