Editing M41 SPNKR/Gameplay
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
==Campaign== | ==Campaign== | ||
*No matter in what game, the M41 Rocket Launcher is always the best choice for passengers on any vehicle looking to wield heavy firepower. The [[M6 Grindell/Galilean Nonlinear Rifle|M6 Spartan Laser]] and [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]] take too long to charge, while the [[ | *No matter in what game, the M41 Rocket Launcher is always the best choice for passengers on any vehicle looking to wield heavy firepower. The [[M6 Grindell/Galilean Nonlinear Rifle|M6 Spartan Laser]] and [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]] take too long to charge, while the [[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] [[Fuel rod|projectiles]] are too slow. However, the Rocket Launcher is still very slow to fire, and missing while on the move is remarkably easy, so it is sometimes advisable to take a less powerful "spray and pray" weapon instead. | ||
**A Gauss Hog with a Rocket Launcher-wielding passenger is an absolutely lethal vehicle. Stay mobile, letting your gunner and passanger take potshots at the enemy before retreating out of range of any return fire. | **A Gauss Hog with a Rocket Launcher-wielding passenger is an absolutely lethal vehicle. Stay mobile, letting your gunner and passanger take potshots at the enemy before retreating out of range of any return fire. | ||
**In ''[[Halo 2]]'' and ''[[Halo: Reach]]'', the Rocket Launcher has the ability to lock on to enemy vehicles, and this plays a vital role when facing fast moving vehicles such as [[Type-26 Ground Support Aircraft|Banshees]] or [[Type-32 Rapid Assault Vehicle|Ghosts]]. In ''Reach'', though the rockets will only lock onto aircraft when used by the player, it will also lock onto ground vehicles and even infantry when used by an AI ally. | **In ''[[Halo 2]]'' and ''[[Halo: Reach]]'', the Rocket Launcher has the ability to lock on to enemy vehicles, and this plays a vital role when facing fast moving vehicles such as [[Type-26 Ground Support Aircraft|Banshees]] or [[Type-32 Rapid Assault Vehicle|Ghosts]]. In ''Reach'', though the rockets will only lock onto aircraft when used by the player, it will also lock onto ground vehicles and even infantry when used by an AI ally. |